{ "ac130_105mm" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_claymore_empty_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "150" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0" "adsTransOutTime" "0" "adsZoomFov" "80" "adsZoomGunFov" "80" "adsZoomInFrac" "0" "adsZoomOutFrac" "0" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_105mm_fire" "fireSoundPlayer" "ac130_105mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "550" "explosionInnerDamage" "1200" "explosionOuterDamage" "300" "damageConeAngle" "180" "projectileSpeed" "3000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_105mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_105mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ac130_105mm_alt" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_claymore_empty_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "150" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "55" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_105mm_fire" "fireSoundPlayer" "ac130_105mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "550" "explosionInnerDamage" "1200" "explosionOuterDamage" "300" "damageConeAngle" "180" "projectileSpeed" "3000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_105mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_105mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ac130_25mm" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "200" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0" "adsTransOutTime" "0" "adsZoomFov" "80" "adsZoomGunFov" "80" "adsZoomInFrac" "0" "adsZoomOutFrac" "0" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_25mm_fire" "fireSoundPlayer" "ac130_25mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "32" "explosionInnerDamage" "200" "explosionOuterDamage" "10" "damageConeAngle" "180" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_tag" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_25mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\misc\\25mm_tracer_IR.efx" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_25mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ac130_25mm_alt" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "200" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "10" "adsZoomGunFov" "10" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_25mm_fire" "fireSoundPlayer" "ac130_25mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "32" "explosionInnerDamage" "200" "explosionOuterDamage" "10" "damageConeAngle" "180" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_tag" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_25mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\misc\\25mm_tracer_IR.efx" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_25mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ac130_40mm" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "990" "meleeDamage" "150" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0" "adsTransOutTime" "0" "adsZoomFov" "80" "adsZoomGunFov" "80" "adsZoomInFrac" "0" "adsZoomOutFrac" "0" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_40mm_fire" "fireSoundPlayer" "ac130_40mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "300" "explosionInnerDamage" "600" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_40mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_40mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ac130_40mm_alt" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "990" "meleeDamage" "150" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "0.05" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "25" "adsZoomGunFov" "25" "adsZoomInFrac" "1" "adsZoomOutFrac" "1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "ac130" "maxAmmo" "1" "startAmmo" "0" "clipName" "ac130" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "ac130_40mm_fire" "fireSoundPlayer" "ac130_40mm_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "300" "explosionInnerDamage" "600" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "" "projExplosionType" "rocket" "projExplosionEffect" "fx\\impacts\\ac130_40mm_IR_impact.efx" "projExplosionEffectForceNormalUp" "1" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "ac130_40mm_fire" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "airstrike_support" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "none" "guidedMissileType" "None" "inventoryType" "item" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "0" "meleeDamage" "0" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "1" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0" "adsTransOutTime" "0" "adsZoomFov" "80" "adsZoomGunFov" "80" "adsZoomInFrac" "0" "adsZoomOutFrac" "0" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "compass_objpoint_airstrike" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "1:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "airstrike_support" "maxAmmo" "10" "startAmmo" "10" "clipName" "airstrike_support" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "" "worldFlashEffect" "" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_tag" "projExplosionType" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "0" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "ak47" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_AK47" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 39 mm" "maxAmmo" "300" "startAmmo" "300" "clipName" "ak47" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "85" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "50" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "2" "locTorsoLower" "2" "locRightArmUpper" "1.7" "locRightArmLower" "1.5" "locRightHand" "1.4" "locLeftArmUpper" "1.7" "locLeftArmLower" "1.5" "locLeftHand" "1.4" "locRightLegUpper" "1.7" "locRightLegLower" "1.5" "locRightFoot" "1.4" "locLeftLegUpper" "1.7" "locLeftLegLower" "1.5" "locLeftFoot" "1.4" "locGun" "0" "fireTime" "0.085" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.25" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.4" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.4" "adsAimPitch" "0" "adsTransInTime" "0.35" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.8" "hipSpreadProneMin" "1.5" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "3" "hipGunKickReducedKickPercent" "80" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "3" "adsGunKickReducedKickPercent" "80" "adsGunKickPitchMin" "-32" "adsGunKickPitchMax" "-45" "adsGunKickYawMin" "-22" "adsGunKickYawMax" "18" "adsGunKickAccel" "1000" "adsGunKickSpeedMax" "800" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "45" "hipViewKickPitchMax" "55" "hipViewKickYawMin" "20" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "-60" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_ak47" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ak47" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_ak47_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_ak47_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_ak47_fire" "lastShotAnim" "viewmodel_ak47_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_ak47_reload" "reloadEmptyAnim" "viewmodel_ak47_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_ak47_pullout" "dropAnim" "viewmodel_ak47_putaway" "firstRaiseAnim" "viewmodel_ak47_first_time_pullout" "altRaiseAnim" "viewmodel_ak47_pullout" "altDropAnim" "viewmodel_ak47_putaway" "quickRaiseAnim" "viewmodel_ak47_pullout_quick" "quickDropAnim" "viewmodel_ak47_putaway_quick" "emptyRaiseAnim" "viewmodel_ak47_pullout" "emptyDropAnim" "viewmodel_ak47_putaway" "sprintInAnim" "viewmodel_ak47_sprint_in" "sprintLoopAnim" "viewmodel_ak47_sprint_loop" "sprintOutAnim" "viewmodel_ak47_sprint_out" "nightVisionWearAnim" "viewmodel_ak47_NVG_puton" "nightVisionRemoveAnim" "viewmodel_ak47_NVG_takeoff" "adsFireAnim" "viewmodel_ak47_fire_ads" "adsLastShotAnim" "viewmodel_ak47_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_ak47_ADS_up" "adsDownAnim" "viewmodel_ak47_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_ak47_fire_npc" "fireSoundPlayer" "weap_ak47_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_ak47_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_ak47_reload_not_empty_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_ak47_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "weap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab" } "ak47_grenadier" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_AK47_GP25" "modeName" "" "playerAnimType" "none" "altWeapon" "gp25" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 39 mm" "maxAmmo" "308" "startAmmo" "308" "clipName" "ak47_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "85" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "50" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "2" "locTorsoLower" "2" "locRightArmUpper" "1.7" "locRightArmLower" "1.5" "locRightHand" "1.4" "locLeftArmUpper" "1.7" "locLeftArmLower" "1.5" "locLeftHand" "1.4" "locRightLegUpper" "1.7" "locRightLegLower" "1.5" "locRightFoot" "1.4" "locLeftLegUpper" "1.7" "locLeftLegLower" "1.5" "locLeftFoot" "1.4" "locGun" "0" "fireTime" "0.085" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.25" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.4" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.4" "adsAimPitch" "0" "adsTransInTime" "0.35" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.8" "hipSpreadProneMin" "1.5" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "3" "hipGunKickReducedKickPercent" "80" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "3" "adsGunKickReducedKickPercent" "80" "adsGunKickPitchMin" "-32" "adsGunKickPitchMax" "-45" "adsGunKickYawMin" "-22" "adsGunKickYawMax" "18" "adsGunKickAccel" "1000" "adsGunKickSpeedMax" "800" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "45" "hipViewKickPitchMax" "55" "hipViewKickYawMin" "20" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "-60" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_ak47_grenadier" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ak47_grenadier" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_ak47_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_ak47_grenadier_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_ak47_grenadier_fire" "lastShotAnim" "viewmodel_ak47_grenadier_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_ak47_grenadier_reload" "reloadEmptyAnim" "viewmodel_ak47_grenadier_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_ak47_grenadier_pullout" "dropAnim" "viewmodel_ak47_grenadier_putaway" "firstRaiseAnim" "viewmodel_ak47_grenadier_first_time_pullout" "altRaiseAnim" "viewmodel_ak47_grenadier_fromgrenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_ak47_grenadier_quick_pullout" "quickDropAnim" "viewmodel_ak47_grenadier_quick_putaway" "emptyRaiseAnim" "viewmodel_ak47_grenadier_pullout" "emptyDropAnim" "viewmodel_ak47_grenadier_putaway" "sprintInAnim" "viewmodel_ak47_grenadier_sprint_in" "sprintLoopAnim" "viewmodel_ak47_grenadier_sprint_loop" "sprintOutAnim" "viewmodel_ak47_grenadier_sprint_out" "nightVisionWearAnim" "viewmodel_ak47_grenadier_NVG_puton" "nightVisionRemoveAnim" "viewmodel_ak47_grenadier_NVG_takeoff" "adsFireAnim" "viewmodel_ak47_grenadier_ADS_fire" "adsLastShotAnim" "viewmodel_ak47_grenadier_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_ak47_grenadier_ADS_up" "adsDownAnim" "viewmodel_ak47_grenadier_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_ak47_fire_npc" "fireSoundPlayer" "weap_ak47_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_ak47_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_ak47gp25_reload_not_empty_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_ak47gp25_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47_gp25" "killIcon" "hud_icon_ak47_gp25" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "weap_gp25_lift_plr weap_gp25_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_switch_grenade weap_ak47_switch_grenade\r\nweap_ak47_switch_back weap_ak47_switch_back\r\n" } "ak74u" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_AK74U" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.45 × 39 mm" "maxAmmo" "300" "startAmmo" "300" "clipName" "ak74u" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "90" "minDamage" "75" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "50" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1" "locTorsoLower" "0.9" "locRightArmUpper" "0.6" "locRightArmLower" "0.5" "locRightHand" "0.3" "locLeftArmUpper" "0.6" "locLeftArmLower" "0.5" "locLeftHand" "0.3" "locRightLegUpper" "0.6" "locRightLegLower" "0.5" "locRightFoot" "0.3" "locLeftLegUpper" "0.6" "locLeftLegLower" "0.5" "locLeftFoot" "0.3" "locGun" "0" "fireTime" "0.085" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.25" "reloadEmptyTime" "3.25" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0.75" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.4" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "15" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-5" "hipViewKickYawMax" "-40" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "45" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "-50" "adsViewKickYawMax" "50" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_ak74u" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ak74u" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_ak74u_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_ak74u_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_ak74u_fire" "lastShotAnim" "viewmodel_ak74u_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_ak74u_reload" "reloadEmptyAnim" "viewmodel_ak74u_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_ak74u_pullout" "dropAnim" "viewmodel_ak74u_putaway" "firstRaiseAnim" "viewmodel_ak74u_pullout_first" "altRaiseAnim" "viewmodel_ak74u_pullout" "altDropAnim" "viewmodel_ak74u_putaway" "quickRaiseAnim" "viewmodel_ak74u_pullout_quick" "quickDropAnim" "viewmodel_ak74u_putaway_quick" "emptyRaiseAnim" "viewmodel_ak74u_pullout" "emptyDropAnim" "viewmodel_ak74u_putaway" "sprintInAnim" "viewmodel_ak74u_sprint_in" "sprintLoopAnim" "viewmodel_ak74u_sprint_loop" "sprintOutAnim" "viewmodel_ak74u_sprint_out" "nightVisionWearAnim" "viewmodel_ak74u_nvg_puton" "nightVisionRemoveAnim" "viewmodel_ak74u_nvg_takeoff" "adsFireAnim" "viewmodel_ak74u_fire_ads" "adsLastShotAnim" "viewmodel_ak74u_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_ak74u_ADS_up" "adsDownAnim" "viewmodel_ak74u_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_ak74_fire_npc" "fireSoundPlayer" "weap_ak74_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_ak74_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_ak74_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_ak74_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak74u" "killIcon" "hud_icon_ak74u" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_ak47_lift_plr weap_ak47_lift_plr\r\nweap_ak47_clipout_plr weap_ak47_clipout_plr\r\nweap_ak47_clipin_plr weap_ak47_clipin_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr" } "at4" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_AT4" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "viewmodel_at4" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_AT4_idle" "emptyIdleAnim" "viewmodel_AT4_idle" "fireAnim" "viewmodel_AT4_fire" "lastShotAnim" "viewmodel_AT4_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "" "raiseAnim" "viewmodel_AT4_pullout" "dropAnim" "viewmodel_AT4_putaway" "firstRaiseAnim" "viewmodel_AT4_first_time_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_AT4_quick_pullout" "quickDropAnim" "viewmodel_AT4_quick_putaway" "emptyRaiseAnim" "viewmodel_AT4_first_time_pullout" "emptyDropAnim" "viewmodel_AT4_empty_putaway" "sprintInAnim" "viewmodel_AT4_sprint_in" "sprintLoopAnim" "viewmodel_AT4_sprint_loop" "sprintOutAnim" "viewmodel_AT4_sprint_out" "nightVisionWearAnim" "viewmodel_AT4_NVG_puton" "nightVisionRemoveAnim" "viewmodel_AT4_NVG_takeoff" "adsFireAnim" "viewmodel_AT4_ADS_fire" "adsLastShotAnim" "viewmodel_AT4_ADS_fire" "adsUpAnim" "viewmodel_AT4_ADS_up" "adsDownAnim" "viewmodel_AT4_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "2" "dropTime" "0.66" "raiseTime" "0.66" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.85" "emptyDropTime" "0.9" "emptyRaiseTime" "1.85" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_at4" "killIcon" "hud_icon_at4" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_at4" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "at4" "maxAmmo" "4" "startAmmo" "1" "clipName" "at4" "clipSize" "1" "dropAmmoMin" "4" "dropAmmoMax" "4" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_at4_fire_npc" "fireSoundPlayer" "weap_at4_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_at4_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_at4_reload_npc" "reloadSoundPlayer" "weap_at4_reload_plr" "reloadEmptySound" "weap_at4_reload_npc" "reloadEmptySoundPlayer" "weap_at4_reload_plr" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_at4_raise_npc" "raiseSoundPlayer" "" "firstRaiseSound" "weap_at4_raise_first_npc" "firstRaiseSoundPlayer" "" "putawaySound" "weap_at4_drop_npc" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "default.accu" "aiVsPlayerAccuracyGraph" "default.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "400" "explosionInnerDamage" "150" "explosionOuterDamage" "25" "damageConeAngle" "180" "projectileSpeed" "1500" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_at4" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_at4_raise_first_plr weap_at4_raise_first_plr\r\nweap_at4_raise_plr weap_at4_raise_plr\r\nweap_at4_drop_plr weap_at4_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\n\r\n\r\n " } "aw50" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_AW50" "modeName" "" "playerAnimType" "sniper" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "12.7 x 99 mm NATO" "maxAmmo" "50" "startAmmo" "50" "clipName" "aw50" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "10" "dropAmmoMax" "20" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "200" "minDamage" "200" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "2" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "2" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.35" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.95" "reloadEmptyTime" "3.95" "reloadStartTime" "1.8" "reloadEndTime" "0.77" "reloadAddTime" "0.2" "reloadStartAddTime" "1.4" "rechamberTime" "1" "rechamberBoltTime" "0.65" "dropTime" "0.3" "raiseTime" "0.85" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.3" "sprintLoopTime" "0.5" "sprintOutTime" "0.3" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "0.5" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.5" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "-75" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.6" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "3" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "8" "hipSpreadDuckedMin" "7.5" "hipSpreadProneMin" "7" "hipSpreadMax" "10" "hipSpreadDuckedMax" "9.5" "hipSpreadProneMax" "9" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "95" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-20" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1000" "adsViewKickPitchMin" "50" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_dragunov" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_dragunov" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_dragunov_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_dragunov_fire" "lastShotAnim" "viewmodel_dragunov_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_dragunov_reload" "reloadEmptyAnim" "viewmodel_dragunov_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_dragunov_pullout" "dropAnim" "viewmodel_dragunov_putaway" "firstRaiseAnim" "viewmodel_dragunov_pullout" "altRaiseAnim" "viewmodel_dragunov_pullout" "altDropAnim" "viewmodel_dragunov_putaway" "quickRaiseAnim" "viewmodel_dragunov_pullout" "quickDropAnim" "viewmodel_dragunov_putaway" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "viewmodel_dragunov_sprint_in" "sprintLoopAnim" "viewmodel_dragunov_sprint_loop" "sprintOutAnim" "viewmodel_dragunov_sprint_out" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "viewmodel_dragunov_fire" "adsLastShotAnim" "viewmodel_dragunov_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_dragunov_ADS_up" "adsDownAnim" "viewmodel_dragunov_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx" "worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_aw50sniper_fire_npc" "fireSoundPlayer" "weap_aw50sniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_aw50sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_aw50sniper_reload_npc_not_empty" "reloadSoundPlayer" "weap_aw50sniper_reload_plr_not_empty" "reloadEmptySound" "weap_aw50sniper_reload_npc" "reloadEmptySoundPlayer" "weap_aw50sniper_reload_plr" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_sniperrifle" "killIcon" "hud_icon_sniperrifle" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab" } "barrett" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_ap" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" ".50 BMG" "maxAmmo" "100" "startAmmo" "100" "clipName" "barrett" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "30" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.4" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "4.08" "reloadEmptyTime" "4.625" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "2.8" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.7" "raiseTime" "1" "altDropTime" "0.7" "altRaiseTime" "1" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "1" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0.5" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.5" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_barrett" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m82" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m82_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_barrett_idle" "emptyIdleAnim" "viewmodel_barrett_idle" "fireAnim" "viewmodel_barrett_fire" "lastShotAnim" "viewmodel_barrett_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_barrett_reload" "reloadEmptyAnim" "viewmodel_barrett_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_barrett_pullout" "dropAnim" "viewmodel_barrett_putaway" "firstRaiseAnim" "viewmodel_barrett_pullout" "altRaiseAnim" "viewmodel_barrett_pullout" "altDropAnim" "viewmodel_barrett_putaway" "quickRaiseAnim" "viewmodel_barrett_pullout_quick" "quickDropAnim" "viewmodel_barrett_putaway_quick" "emptyRaiseAnim" "viewmodel_barrett_pullout" "emptyDropAnim" "viewmodel_barrett_putaway" "sprintInAnim" "viewmodel_barrett_sprint_in" "sprintLoopAnim" "viewmodel_barrett_sprint_loop" "sprintOutAnim" "viewmodel_barrett_sprint_out" "nightVisionWearAnim" "viewmodel_barrett_NVG_puton" "nightVisionRemoveAnim" "viewmodel_barrett_NVG_takeoff" "adsFireAnim" "viewmodel_barrett_idle" "adsLastShotAnim" "viewmodel_barrett_idle" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_barrett_ADS_up" "adsDownAnim" "viewmodel_barrett_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_barrett_fire_npc" "fireSoundPlayer" "weap_barrett_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "hudIcon" "hud_icon_barrett50cal" "killIcon" "hud_icon_barrett50cal" "dpadIcon" "" "ammoCounterIcon" "hud_icon_barrett50cal" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m82_lift_plr weap_m82_lift_plr\r\nweap_m82_clipout_plr weap_m82_clipout_plr\r\nweap_m82_clipin_plr weap_m82_clipin_plr\r\nweap_m82_chamber_close_plr weap_m82_chamber_close_plr" } "barrett_fake" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_ap" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "30" "gunMaxYaw" "30" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "100" "startAmmo" "0" "clipName" "" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "1000" "minDamage" "1000" "meleeDamage" "200" "maxDamageRange" "15000" "minDamageRange" "16000" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "5" "locTorsoUpper" "1" "locTorsoLower" "0.9" "locRightArmUpper" "0.8" "locRightArmLower" "0.6" "locRightHand" "0.4" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.6" "locLeftHand" "0.4" "locRightLegUpper" "0.8" "locRightLegLower" "0.6" "locRightFoot" "0.4" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.6" "locLeftFoot" "0.4" "locGun" "0" "fireTime" "0.1" "fireDelay" "0.1" "meleeTime" "0.7" "meleeChargeTime" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "reloadTime" "2" "reloadEmptyTime" "2" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "110" "standRotMinSpeed" "110" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "60" "duckedRotMinSpeed" "60" "proneMoveF" "0" "proneMoveR" "3" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "80" "adsIdleAmount" "25" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.3" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsBobFactor" "1" "adsViewBobMult" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "3" "hipSpreadProneMin" "2" "hipSpreadMax" "10" "hipSpreadDuckedMax" "10" "hipSpreadProneMax" "10" "hipSpreadFireAdd" "0.25" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDecayRate" "1.5" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "40" "hipViewKickYawMin" "-15" "hipViewKickYawMax" "15" "hipViewKickCenterSpeed" "2000" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2000" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "gunModel" "" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m82_lift_plr weap_m82_lift_plr\r\nweap_m82_clipout_plr weap_m82_clipout_plr\r\nweap_m82_clipin_plr weap_m82_clipin_plr\r\nweap_m82_chamber_close_plr weap_m82_chamber_close_plr" } "beretta" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_BERETTA" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "90" "startAmmo" "90" "clipName" "beretta" "clipSize" "15" "shotCount" "1" "dropAmmoMin" "15" "dropAmmoMax" "30" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "3" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "0.5" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "0.5" "locRightLegUpper" "0.75" "locRightLegLower" "0.5" "locRightFoot" "0.25" "locLeftLegUpper" "0.75" "locLeftLegLower" "0.5" "locLeftFoot" "0.25" "locGun" "0" "fireTime" "0.07" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0.45" "altRaiseTime" "0.55" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.5" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.68" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.5" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0.5" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.15" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "25" "hipViewKickPitchMax" "30" "hipViewKickYawMin" "-25" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "25" "adsViewKickPitchMax" "30" "adsViewKickYawMin" "-15" "adsViewKickYawMax" "-18" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_beretta" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_beretta" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_beretta_idle" "emptyIdleAnim" "viewmodel_beretta_idle" "fireAnim" "viewmodel_beretta_fire" "lastShotAnim" "viewmodel_beretta_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_beretta_reload" "reloadEmptyAnim" "viewmodel_beretta_reload_empty2" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_beretta_pullout" "dropAnim" "viewmodel_beretta_putaway" "firstRaiseAnim" "viewmodel_beretta_pullout" "altRaiseAnim" "viewmodel_beretta_pullout" "altDropAnim" "viewmodel_beretta_putaway" "quickRaiseAnim" "viewmodel_beretta_pullout" "quickDropAnim" "viewmodel_beretta_putaway" "emptyRaiseAnim" "viewmodel_beretta_pullout_empty" "emptyDropAnim" "viewmodel_beretta_putaway_empty" "sprintInAnim" "viewmodel_beretta_sprint_in" "sprintLoopAnim" "viewmodel_beretta_sprint_loop" "sprintOutAnim" "viewmodel_beretta_sprint_out" "nightVisionWearAnim" "viewmodel_beretta_NVG_puton" "nightVisionRemoveAnim" "viewmodel_beretta_NVG_takeoff" "adsFireAnim" "viewmodel_beretta_fire_ads" "adsLastShotAnim" "viewmodel_beretta_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_beretta_ADS_up" "adsDownAnim" "viewmodel_beretta_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\beretta_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m9_fire_npc" "fireSoundPlayer" "weap_m9_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_m9_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m9_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m9_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m9beretta" "killIcon" "hud_icon_m9beretta" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "weap_m9_clipout_plr weap_m9_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nmelee_knife_stab melee_knife_stab" } "binoculars" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_BINOCULARS" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "binoculars" "weaponClass" "item" "penetrateType" "none" "impactType" "none" "inventoryType" "item" "fireType" "Full Auto" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "0" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1600" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "4" "gunMaxYaw" "4" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "0" "startAmmo" "0" "clipName" "" "clipSize" "0" "shotCount" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "0" "minDamage" "0" "meleeDamage" "200" "maxDamageRange" "1" "minDamageRange" "1" "playerDamage" "0" "locNone" "0" "locHelmet" "0" "locHead" "0" "locNeck" "0" "locTorsoUpper" "0" "locTorsoLower" "0" "locRightArmUpper" "0" "locRightArmLower" "0" "locRightHand" "0" "locLeftArmUpper" "0" "locLeftArmLower" "0" "locLeftHand" "0" "locRightLegUpper" "0" "locRightLegLower" "0" "locRightFoot" "0" "locLeftLegUpper" "0" "locLeftLegLower" "0" "locLeftFoot" "0" "locGun" "0" "fireTime" "0" "fireDelay" "0" "meleeTime" "0" "meleeChargeTime" "0" "meleeDelay" "0.05" "meleeChargeDelay" "0" "reloadTime" "0" "reloadEmptyTime" "0" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "0" "reloadStartAddTime" "0" "rechamberTime" "0" "rechamberBoltTime" "0" "dropTime" "0.25" "raiseTime" "0.35" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "0.5" "standMoveU" "-0.8" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "110" "standRotMinSpeed" "110" "posMoveRate" "4" "posRotRate" "4" "duckedMoveF" "0" "duckedMoveR" "1.2" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.6" "duckedOfsU" "0" "duckedMoveMinSpeed" "60" "duckedRotMinSpeed" "60" "proneMoveF" "-50" "proneMoveR" "1" "proneMoveU" "-90" "proneRotP" "0" "proneRotY" "220" "proneRotR" "300" "proneOfsF" "-1" "proneOfsR" "1.5" "proneOfsU" "0.8" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "5" "proneRotMinSpeed" "5" "hipIdleAmount" "70" "adsIdleAmount" "10" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.55" "idleProneFactor" "0.15" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.4" "adsReloadTransTime" "0.4" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "10" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "0.9" "hipSpreadDuckedMin" "0.78" "hipSpreadProneMin" "0.72" "hipSpreadMax" "5" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.7" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "0.9" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-70" "adsGunKickPitchMax" "-80" "adsGunKickYawMin" "30" "adsGunKickYawMax" "45" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "30" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "56" "hipViewKickPitchMax" "62" "hipViewKickYawMin" "-30" "hipViewKickYawMax" "30" "hipViewKickCenterSpeed" "1700" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "55" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2100" "swayMaxAngle" "6" "swayLerpSpeed" "5" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "7" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.2" "fightDist" "720" "maxDist" "320" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "binocular_overlay" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "600" "adsOverlayHeight" "440" "gunModel" "viewmodel_binoculars" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_binoculars_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_binoculars_ADS_up" "adsDownAnim" "viewmodel_binoculars_ADS_down" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "brick_blaster" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_C4_DETONATOR" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "none" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "320" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" "brick_blaster" "maxAmmo" "900" "startAmmo" "900" "clipName" "brick_blaster" "clipSize" "150" "shotCount" "1" "dropAmmoMin" "1" "dropAmmoMax" "300" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "50" "minDamage" "10" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "2000" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.41" "reloadEmptyTime" "3.2" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.7" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0" "raiseTime" "0.5" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "8" "posProneRotRate" "8" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "8" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "8" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "5" "swayLerpSpeed" "4" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.14" "swayVertScale" "0.5" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_USP" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_USP" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_USP_idle" "emptyIdleAnim" "viewmodel_USP_idle" "fireAnim" "viewmodel_USP_fire" "lastShotAnim" "viewmodel_USP_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_USP_reload" "reloadEmptyAnim" "viewmodel_USP_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_USP_pullout2" "dropAnim" "viewmodel_USP_putaway" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_USP_pullout2" "altDropAnim" "viewmodel_USP_putaway" "quickRaiseAnim" "viewmodel_USP_pullout2" "quickDropAnim" "viewmodel_USP_putaway" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "viewmodel_USP_fire_ads" "adsLastShotAnim" "viewmodel_USP_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_USP_ADS_up" "adsDownAnim" "viewmodel_USP_ADS_down" "viewFlashEffect" "fx\\test\\brick_1.efx" "worldFlashEffect" "fx\\test\\brick_1.efx" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5_reload_not_empty_npc" "reloadSoundPlayer" "weap_mp5_reload_not_empty" "reloadEmptySound" "weap_mp5_reload_npc" "reloadEmptySoundPlayer" "weap_mp5_reload" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_pistol" "killIcon" "hud_icon_pistol" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "brick_bomb" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "None" "impactType" "grenade_explode" "inventoryType" "primary" "displayName" "WEAPON_CONCUSSION_GRENADE" "modeName" "" "playerAnimType" "none" "AIOverlayDescription" "" "gunModel" "viewmodel_mk2" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "viewmodel_mk2_idle" "fireAnim" "viewmodel_mk2_throw" "holdFireAnim" "viewmodel_mk2_pullpin" "lastShotAnim" "viewmodel_mk2_throw" "detonateAnim" "" "meleeAnim" "viewmodel_mk2_idle" "meleeChargeAnim" "" "raiseAnim" "viewmodel_mk2_idle" "dropAnim" "viewmodel_mk2_idle" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_mk2_idle" "altDropAnim" "viewmodel_mk2_idle" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1" "meleeDamage" "200" "fireDelay" "0.1" "meleeDelay" "0.1" "meleeChargeDelay" "0" "fireTime" "0.3" "holdFireTime" "0.2" "detonateTime" "0.1" "detonateDelay" "0.1" "meleeTime" "0.66" "meleeChargeTime" "0" "reloadTime" "2" "dropTime" "0" "raiseTime" "0" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "fuseTime" "3.5" "aiFuseTime" "4" "stickiness" "Don't stick" "hasDetonator" "0" "timedDetonation" "1" "rotate" "1" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "80" "hipIdleSpeed" "0" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_mk2fraggrenade" "knifeModel" "" "worldKnifeModel" "" "ammoName" "brick_bomb" "maxAmmo" "4" "startAmmo" "4" "clipName" "brick_bomb" "clipSize" "4" "sharedAmmoCapName" "WEAPON_FRAGGRENADE" "sharedAmmoCap" "4" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "weap_fraggrenade_pin" "pullbackSoundPlayer" "weap_fraggrenade_pin" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "weap_fraggrenade_reload" "reloadSoundPlayer" "weap_fraggrenade_reload" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "" "detonateSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "grenade_bounce" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "0" "hudIcon" "hud_us_grenade" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionRadiusMin" "0" "explosionInnerDamage" "200" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "940" "projectileSpeedUp" "120" "projectileSpeedForward" "0" "projectileModel" "com_cinderblock" "projExplosionType" "none" "projExplosionEffect" "fx\\test\\brickblast_100.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "" } "bullet_penetration_sp" ( "bullet_penetration.gdf" ) { "configstringFileType" "BULLET_PEN_TABLE" "small_bark" "0" "small_brick" "0" "small_carpet" "20" "small_cloth" "20" "small_concrete" "0" "small_dirt" "0" "small_flesh" "32" "small_foliage" "192" "small_glass" "192" "small_grass" "0" "small_gravel" "32" "small_ice" "0" "small_metal" "4" "small_mud" "0" "small_paper" "192" "small_plaster" "16" "small_rock" "0" "small_sand" "0" "small_snow" "0" "small_water" "0" "small_wood" "72" "small_asphalt" "0" "small_ceramic" "0" "small_plastic" "192" "small_rubber" "8" "small_cushion" "8" "small_fruit" "192" "small_paintedmetal" "4" "medium_bark" "36" "medium_brick" "24" "medium_carpet" "20" "medium_cloth" "20" "medium_concrete" "8" "medium_dirt" "0" "medium_flesh" "96" "medium_foliage" "192" "medium_glass" "192" "medium_grass" "0" "medium_gravel" "32" "medium_ice" "96" "medium_metal" "8" "medium_mud" "0" "medium_paper" "192" "medium_plaster" "48" "medium_rock" "36" "medium_sand" "32" "medium_snow" "128" "medium_water" "0" "medium_wood" "128" "medium_asphalt" "24" "medium_ceramic" "192" "medium_plastic" "192" "medium_rubber" "24" "medium_cushion" "24" "medium_fruit" "192" "medium_paintedmetal" "8" "large_bark" "48" "large_brick" "64" "large_carpet" "20" "large_cloth" "20" "large_concrete" "24" "large_dirt" "0" "large_flesh" "128" "large_foliage" "192" "large_glass" "192" "large_grass" "0" "large_gravel" "32" "large_ice" "128" "large_metal" "16" "large_mud" "0" "large_paper" "192" "large_plaster" "128" "large_rock" "48" "large_sand" "32" "large_snow" "128" "large_water" "0" "large_wood" "192" "large_asphalt" "32" "large_ceramic" "192" "large_plastic" "192" "large_rubber" "32" "large_cushion" "32" "large_fruit" "192" "large_paintedmetal" "16" } "c4" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "None" "impactType" "grenade_explode" "inventoryType" "item" "displayName" "WEAPON_C4" "modeName" "" "playerAnimType" "grenade" "AIOverlayDescription" "" "gunModel" "viewmodel_C4" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_C4_idle" "emptyIdleAnim" "viewmodel_C4_idle" "fireAnim" "viewmodel_C4_fire" "holdFireAnim" "viewmodel_C4_hold_fire" "lastShotAnim" "viewmodel_C4_fire" "detonateAnim" "viewmodel_C4_detonator_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "raiseAnim" "viewmodel_C4_pullout" "dropAnim" "viewmodel_C4_putaway" "firstRaiseAnim" "viewmodel_C4_pullout" "altRaiseAnim" "viewmodel_C4_pullout" "altDropAnim" "viewmodel_C4_putaway" "quickRaiseAnim" "viewmodel_C4_quick_raise" "quickDropAnim" "viewmodel_C4_quick_drop" "emptyRaiseAnim" "viewmodel_C4_pullout" "emptyDropAnim" "viewmodel_C4_putaway" "sprintInAnim" "viewmodel_C4_sprint_in" "sprintLoopAnim" "viewmodel_C4_sprint_loop" "sprintOutAnim" "viewmodel_C4_sprint_out" "nightVisionWearAnim" "viewmodel_C4_NVG_puton" "nightVisionRemoveAnim" "viewmodel_C4_NVG_takeoff" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "0" "meleeDamage" "200" "fireDelay" "0.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.8" "holdFireTime" "0.2" "detonateTime" "0.83" "detonateDelay" "0.23" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2" "dropTime" "0.9" "raiseTime" "1.2" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.55" "firstRaiseTime" "1.2" "emptyDropTime" "0.9" "emptyRaiseTime" "1.2" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "fuseTime" "3.5" "aiFuseTime" "4" "stickiness" "Stick to all" "hasDetonator" "1" "timedDetonation" "0" "rotate" "1" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "100" "hipIdleSpeed" "2" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_c4" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "c4" "maxAmmo" "10" "startAmmo" "4" "clipName" "c4" "clipSize" "10" "sharedAmmoCapName" "WEAPON_C4" "sharedAmmoCap" "10" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "detpack_pickup" "pickupSoundPlayer" "detpack_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "" "pullbackSoundPlayer" "" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "weap_fraggrenade_reload" "reloadSoundPlayer" "weap_fraggrenade_reload" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "weap_c4detpack_trigger_npc" "detonateSoundPlayer" "weap_c4detpack_trigger_plr" "raiseSound" "weap_c4detpack_safetyoff_npc" "raiseSoundPlayer" "weap_c4detpack_safetyoff_plr" "firstRaiseSound" "weap_c4detpack_safetyoff_npc" "firstRaiseSoundPlayer" "weap_c4detpack_safetyoff_plr" "putawaySound" "weap_c4detpack_safety_npc" "putawaySoundPlayer" "weap_c4detpack_safety_plr" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "c4_bounce" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "0" "hudIcon" "hud_icon_c4" "killIcon" "hud_icon_c4" "dpadIcon" "hud_icon_c4" "ammoCounterIcon" "hud_icon_c4" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "1:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "None" "flipKillIcon" "0" "standMoveF" "-1" "standMoveR" "0" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-3" "proneOfsR" "2" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionRadiusMin" "0" "explosionInnerDamage" "450" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "600" "projectileSpeedUp" "0" "projectileSpeedForward" "0" "projectileModel" "weapon_c4" "projExplosionType" "heavy explosive" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "detpack_explo_default" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "melee_knife_stab melee_knife_stab" } "camera_10fov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "750" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "300" "startAmmo" "300" "clipName" "" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "150" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "1.5" "meleeChargeTime" "0" "meleeDelay" "0.45" "meleeChargeDelay" "0" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "10" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.05" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "camera_20fov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "750" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "300" "startAmmo" "300" "clipName" "" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "150" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "1.5" "meleeChargeTime" "0" "meleeDelay" "0.45" "meleeChargeDelay" "0" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "20" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.05" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "camera_30fov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "750" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "300" "startAmmo" "300" "clipName" "" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "150" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "1.5" "meleeChargeTime" "0" "meleeDelay" "0.45" "meleeChargeDelay" "0" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "30" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.05" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "camera_45fov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "750" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "300" "startAmmo" "300" "clipName" "" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "150" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "1.5" "meleeChargeTime" "0" "meleeDelay" "0.45" "meleeChargeDelay" "0" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.05" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "camera_5fov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "750" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "300" "startAmmo" "300" "clipName" "" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "150" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "1.5" "meleeChargeTime" "0" "meleeDelay" "0.45" "meleeChargeDelay" "0" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "5" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.05" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "claymore" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "None" "impactType" "grenade_explode" "inventoryType" "item" "displayName" "WEAPON_CLAYMORE" "modeName" "" "playerAnimType" "grenade" "AIOverlayDescription" "" "gunModel" "viewmodel_claymore" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_claymore_idle" "emptyIdleAnim" "viewmodel_claymore_empty_idle" "fireAnim" "viewmodel_claymore_fire" "holdFireAnim" "viewmodel_claymore_hold_fire" "lastShotAnim" "viewmodel_claymore_last_shot_fire" "detonateAnim" "viewmodel_claymore_idle" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "raiseAnim" "viewmodel_claymore_pullout" "dropAnim" "viewmodel_claymore_putaway" "firstRaiseAnim" "viewmodel_claymore_pullout" "altRaiseAnim" "viewmodel_claymore_pullout" "altDropAnim" "viewmodel_claymore_putaway" "quickRaiseAnim" "viewmodel_claymore_quick_pullout" "quickDropAnim" "viewmodel_claymore_putaway" "emptyRaiseAnim" "viewmodel_claymore_empty_idle" "emptyDropAnim" "viewmodel_claymore_empty_idle" "sprintInAnim" "viewmodel_claymore_sprint_in" "sprintLoopAnim" "viewmodel_claymore_sprint_loop" "sprintOutAnim" "viewmodel_claymore_sprint_out" "nightVisionWearAnim" "viewmodel_claymore_NVG_puton" "nightVisionRemoveAnim" "viewmodel_claymore_NVG_takeoff" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "0" "meleeDamage" "200" "fireDelay" "0.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1" "holdFireTime" "0.2" "detonateTime" "0.83" "detonateDelay" "0.23" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "1" "dropTime" "0.63" "raiseTime" "1" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.55" "quickRaiseTime" "0.55" "firstRaiseTime" "1" "emptyDropTime" "0.63" "emptyRaiseTime" "1" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "fuseTime" "3.5" "aiFuseTime" "4" "stickiness" "Stick to ground, maintain yaw" "hasDetonator" "0" "timedDetonation" "0" "rotate" "0" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "80" "hipIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_claymore" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "claymore" "maxAmmo" "10" "startAmmo" "2" "clipName" "claymore" "clipSize" "10" "sharedAmmoCapName" "WEAPON_CLAYMORE" "sharedAmmoCap" "10" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "grenade_pickup" "pickupSoundPlayer" "grenade_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "weap_claymore_pin" "pullbackSoundPlayer" "weap_claymore_pin" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "weap_fraggrenade_reload" "reloadSoundPlayer" "weap_fraggrenade_reload" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "" "detonateSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "claymore_plant" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "0" "hudIcon" "hud_icon_claymore" "killIcon" "hud_icon_claymore" "dpadIcon" "hud_icon_claymore" "ammoCounterIcon" "hud_icon_claymore" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "1:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "None" "flipKillIcon" "0" "standMoveF" "-1" "standMoveR" "0" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-3" "proneOfsR" "2" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "320" "explosionRadiusMin" "0" "explosionInnerDamage" "512" "explosionOuterDamage" "100" "damageConeAngle" "60" "projectileSpeed" "100" "projectileSpeedUp" "-10000" "projectileSpeedForward" "50" "projectileModel" "weapon_claymore" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "detpack_explo_main" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "melee_knife_stab melee_knife_stab" } "cobra_air_support" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "none" "guidedMissileType" "None" "inventoryType" "item" "maxSteeringAccel" "3000" "displayName" "" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "weapon_ac130" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_mk2_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsUpAnim" "" "adsDownAnim" "" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "0" "meleeDamage" "0" "fireDelay" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "fireTime" "1" "meleeTime" "0.7" "meleeChargeTime" "0" "reloadTime" "0.05" "reloadShowRocketTime" "0" "reloadAddTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "clipOnly" "0" "adsTransInTime" "0" "adsTransOutTime" "0" "adsZoomFov" "80" "adsZoomGunFov" "80" "adsZoomInFrac" "0" "adsZoomOutFrac" "0" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "0" "hipSpreadDuckedMin" "0" "hipSpreadProneMin" "0" "hipSpreadMax" "0" "hipSpreadDuckedMax" "0" "hipSpreadProneMax" "0" "hipSpreadDecayRate" "0" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDuckedDecay" "0" "hipSpreadProneDecay" "0" "hipReticleSidePos" "0" "adsSpread" "0" "adsIdleAmount" "0" "hipIdleAmount" "0" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0" "idleProneFactor" "0" "gunMaxPitch" "0" "gunMaxYaw" "0" "adsAimPitch" "0" "adsCrosshairInFrac" "0" "adsCrosshairOutFrac" "0" "adsReloadTransTime" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "0" "adsGunKickStaticDecay" "0" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "10" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "0" "hipGunKickSpeedMax" "0" "hipGunKickSpeedDecay" "0" "hipGunKickStaticDecay" "0" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "10" "swayMaxAngle" "0" "swayLerpSpeed" "1" "swayPitchScale" "0" "swayYawScale" "0" "swayHorizScale" "0" "swayVertScale" "0" "swayShellShockScale" "0" "adsSwayMaxAngle" "0" "adsSwayLerpSpeed" "1" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0" "adsSwayVertScale" "0" "hudIcon" "" "killIcon" "" "dpadIcon" "hud_icon_cobra" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "" "worldKnifeModel" "" "ammoName" "cobra_air_support" "maxAmmo" "1" "startAmmo" "1" "clipName" "cobra_air_support" "clipSize" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "viewFlashEffect" "" "worldFlashEffect" "" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "null" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "projectileSpeed" "10000" "projectileSpeedUp" "0" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_tag" "projExplosionType" "none" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "0" "projTrailEffect" "" "projectileDLight" "0" "projectileRed" "0" "projectileGreen" "0" "projectileBlue" "0" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "1" "destabilizationCurvatureMax" "1" "destabilizeDistance" "100" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "colt45" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_COLT45" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".45 ACP" "maxAmmo" "90" "startAmmo" "90" "clipName" "colt45" "clipSize" "7" "shotCount" "1" "dropAmmoMin" "7" "dropAmmoMax" "30" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "140" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.6" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.62" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.32" "nightVisionRemoveTimeFadeInStart" "0.53" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "1.15" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.15" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "60" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "50" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "50" "adsViewKickYawMax" "-50" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_colt45" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_colt1911_black" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_colt45_idle" "emptyIdleAnim" "viewmodel_colt45_idle" "fireAnim" "viewmodel_colt45_fire" "lastShotAnim" "viewmodel_colt45_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_colt45_reload" "reloadEmptyAnim" "viewmodel_colt45_reload_empty2" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_colt45_pullout2" "dropAnim" "viewmodel_colt45_putaway" "firstRaiseAnim" "viewmodel_colt45_pullout2" "altRaiseAnim" "viewmodel_colt45_pullout2" "altDropAnim" "viewmodel_colt45_putaway" "quickRaiseAnim" "viewmodel_colt45_pullout2" "quickDropAnim" "viewmodel_colt45_putaway" "emptyRaiseAnim" "viewmodel_colt45_pullout2" "emptyDropAnim" "viewmodel_colt45_putaway_empty" "sprintInAnim" "viewmodel_colt45_sprint_in" "sprintLoopAnim" "viewmodel_colt45_sprint_loop" "sprintOutAnim" "viewmodel_colt45_sprint_out" "nightVisionWearAnim" "viewmodel_colt45_NVG_puton" "nightVisionRemoveAnim" "viewmodel_colt45_NVG_takeoff" "adsFireAnim" "viewmodel_colt45_fire_ads" "adsLastShotAnim" "viewmodel_colt45_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_colt45_ADS_up" "adsDownAnim" "viewmodel_colt45_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m1911colt45_fire_npc" "fireSoundPlayer" "weap_m1911colt45_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_m1911colt45_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m1911colt45_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m1911colt45_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_colt_45" "killIcon" "hud_icon_colt_45" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m1911colt_clift_plr weap_m1911colt_clift_plr\r\nweap_m1911colt_clipout_plr weap_m1911colt_clipout_plr\r\nweap_m1911colt_clipin_plr weap_m1911colt_clipin_plr\r\nweap_m1911colt_chamber_plr weap_m1911colt_chamber_plr" } "colt45_alasad_killer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_COLT45" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "500" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "320" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".45 ACP" "maxAmmo" "7" "startAmmo" "7" "clipName" "colt45" "clipSize" "7" "shotCount" "1" "dropAmmoMin" "10" "dropAmmoMax" "30" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "140" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.6" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.62" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.32" "nightVisionRemoveTimeFadeInStart" "0.53" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "8" "posProneRotRate" "8" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "4" "hipIdleSpeed" "1" "adsIdleSpeed" "0.2" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.15" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "35" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "60" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "50" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "50" "adsViewKickYawMax" "-50" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "3" "adsSwayLerpSpeed" "3" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_colt45" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_colt1911_black" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_colt45_idle" "emptyIdleAnim" "viewmodel_colt45_idle" "fireAnim" "viewmodel_colt45_fire" "lastShotAnim" "viewmodel_colt45_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_colt45_reload" "reloadEmptyAnim" "viewmodel_colt45_reload_empty2" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_colt45_pullout2" "dropAnim" "viewmodel_colt45_putaway" "firstRaiseAnim" "viewmodel_colt45_pullout2" "altRaiseAnim" "viewmodel_colt45_pullout2" "altDropAnim" "viewmodel_colt45_putaway" "quickRaiseAnim" "viewmodel_colt45_pullout2" "quickDropAnim" "viewmodel_colt45_putaway" "emptyRaiseAnim" "viewmodel_colt45_pullout2" "emptyDropAnim" "viewmodel_colt45_putaway_empty" "sprintInAnim" "viewmodel_colt45_sprint_in" "sprintLoopAnim" "viewmodel_colt45_sprint_loop" "sprintOutAnim" "viewmodel_colt45_sprint_out" "nightVisionWearAnim" "viewmodel_colt45_NVG_puton" "nightVisionRemoveAnim" "viewmodel_colt45_NVG_takeoff" "adsFireAnim" "viewmodel_colt45_fire_ads" "adsLastShotAnim" "viewmodel_colt45_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_colt45_ADS_up" "adsDownAnim" "viewmodel_colt45_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "villageassault_price_shot" "fireSoundPlayer" "weap_m1911colt45_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_m1911colt45_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m1911colt45_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m1911colt45_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_colt_45" "killIcon" "hud_icon_colt_45" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m1911colt_clift_plr weap_m1911colt_clift_plr\r\nweap_m1911colt_clipout_plr weap_m1911colt_clipout_plr\r\nweap_m1911colt_clipin_plr weap_m1911colt_clipin_plr\r\nweap_m1911colt_chamber_plr weap_m1911colt_chamber_plr" } "colt45_zak_killer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_COLT45" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "500" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "320" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".45 ACP" "maxAmmo" "7" "startAmmo" "7" "clipName" "colt45" "clipSize" "7" "shotCount" "1" "dropAmmoMin" "10" "dropAmmoMax" "30" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "140" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "1" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.6" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.62" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.32" "nightVisionRemoveTimeFadeInStart" "0.53" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "8" "posProneRotRate" "8" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "4" "hipIdleSpeed" "1" "adsIdleSpeed" "0.2" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.15" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "35" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "60" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "50" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "50" "adsViewKickYawMax" "-50" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "3" "adsSwayLerpSpeed" "3" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_colt45" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_colt1911_black" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_colt45_idle" "emptyIdleAnim" "viewmodel_colt45_idle" "fireAnim" "viewmodel_colt45_fire" "lastShotAnim" "viewmodel_colt45_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_colt45_reload" "reloadEmptyAnim" "viewmodel_colt45_reload_empty2" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_colt45_pullout2" "dropAnim" "viewmodel_colt45_putaway" "firstRaiseAnim" "viewmodel_colt45_pullout2" "altRaiseAnim" "viewmodel_colt45_pullout2" "altDropAnim" "viewmodel_colt45_putaway" "quickRaiseAnim" "viewmodel_colt45_pullout2" "quickDropAnim" "viewmodel_colt45_putaway" "emptyRaiseAnim" "viewmodel_colt45_pullout2" "emptyDropAnim" "viewmodel_colt45_putaway_empty" "sprintInAnim" "viewmodel_colt45_sprint_in" "sprintLoopAnim" "viewmodel_colt45_sprint_loop" "sprintOutAnim" "viewmodel_colt45_sprint_out" "nightVisionWearAnim" "viewmodel_colt45_NVG_puton" "nightVisionRemoveAnim" "viewmodel_colt45_NVG_takeoff" "adsFireAnim" "viewmodel_colt45_fire_ads" "adsLastShotAnim" "viewmodel_colt45_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_colt45_ADS_up" "adsDownAnim" "viewmodel_colt45_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m1911colt45_fire_npc" "fireSoundPlayer" "weap_m1911colt45_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_m1911colt45_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m1911colt45_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m1911colt45_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_colt_45" "killIcon" "hud_icon_colt_45" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m1911colt_clift_plr weap_m1911colt_clift_plr\r\nweap_m1911colt_clipout_plr weap_m1911colt_clipout_plr\r\nweap_m1911colt_clipin_plr weap_m1911colt_clipin_plr\r\nweap_m1911colt_chamber_plr weap_m1911colt_chamber_plr" } "defaultweapon" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DEFAULTWEAPON" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "none" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1600" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "80" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "defaultweapon" "maxAmmo" "100" "startAmmo" "100" "clipName" "defaultweapon" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "50" "dropAmmoMax" "75" "reloadAmmoAdd" "5" "reloadStartAdd" "5" "damage" "100" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "1200" "minDamageRange" "2200" "playerDamage" "100" "locNone" "1" "locHelmet" "2" "locHead" "2" "locNeck" "2" "locTorsoUpper" "1.2" "locTorsoLower" "0.9" "locRightArmUpper" "0.8" "locRightArmLower" "0.6" "locRightHand" "0.1" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.6" "locLeftHand" "0.1" "locRightLegUpper" "0.5" "locRightLegLower" "0.4" "locRightFoot" "0.1" "locLeftLegUpper" "0.5" "locLeftLegLower" "0.4" "locLeftFoot" "0.1" "locGun" "0" "fireTime" "0.33" "fireDelay" "0" "meleeTime" "0.65" "meleeChargeTime" "0" "meleeDelay" "0.15" "meleeChargeDelay" "0" "reloadTime" "0.5" "reloadEmptyTime" "0.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "0.4" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.4" "raiseTime" "0.5" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "-0.3" "standMoveR" "0.7" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "7.5" "duckedMoveF" "0" "duckedMoveR" "0.5" "duckedMoveU" "-1.2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.6" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "-75" "proneMoveU" "-90" "proneRotP" "50" "proneRotY" "150" "proneRotR" "40" "proneOfsF" "-0.5" "proneOfsR" "1.2" "proneOfsU" "0.8" "posProneMoveRate" "20" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "21" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.75" "idleProneFactor" "0.25" "adsSpread" "0.05" "adsAimPitch" "0" "adsTransInTime" "0.3" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "50" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.1" "adsViewBobMult" "0.1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "0.8" "hipSpreadDuckedMin" "0.6" "hipSpreadProneMin" "0.4" "hipSpreadMax" "7" "hipSpreadDuckedMax" "7" "hipSpreadProneMax" "7" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.75" "hipSpreadDecayRate" "3.25" "hipSpreadDuckedDecay" "1.5" "hipSpreadProneDecay" "1.2" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-85" "adsGunKickPitchMax" "-90" "adsGunKickYawMin" "16" "adsGunKickYawMax" "18" "adsGunKickAccel" "400" "adsGunKickSpeedMax" "300" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "60" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-35" "hipViewKickYawMax" "35" "hipViewKickCenterSpeed" "1600" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "67" "adsViewKickYawMin" "15" "adsViewKickYawMax" "18" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "3" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.06" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "3" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.12" "adsSwayVertScale" "0.2" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "default.accu" "aiVsPlayerAccuracyGraph" "default.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_default" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "defaultweapon" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_default_idle" "emptyIdleAnim" "viewmodel_default_idle" "fireAnim" "viewmodel_default_fire" "lastShotAnim" "viewmodel_default_fire" "rechamberAnim" "viewmodel_default_idle" "meleeAnim" "viewmodel_default_fire" "meleeChargeAnim" "" "reloadAnim" "viewmodel_default_idle" "reloadEmptyAnim" "viewmodel_default_idle" "reloadStartAnim" "viewmodel_default_idle" "reloadEndAnim" "viewmodel_default_idle" "raiseAnim" "viewmodel_default_pullout" "dropAnim" "viewmodel_default_putaway" "firstRaiseAnim" "viewmodel_default_pullout" "altRaiseAnim" "viewmodel_default_idle" "altDropAnim" "viewmodel_default_idle" "quickRaiseAnim" "viewmodel_default_pullout" "quickDropAnim" "viewmodel_default_putaway" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "viewmodel_default_fire" "adsLastShotAnim" "viewmodel_default_fire" "adsRechamberAnim" "viewmodel_default_idle" "adsUpAnim" "viewmodel_default_ADS_up" "adsDownAnim" "viewmodel_default_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "deserteagle" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DESERTEAGLE" "modeName" "" "playerAnimType" "pistol" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".357 Magnum" "maxAmmo" "21" "startAmmo" "21" "clipName" "deserteagle" "clipSize" "7" "shotCount" "1" "dropAmmoMin" "7" "dropAmmoMax" "14" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "200" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1500" "playerDamage" "150" "locNone" "1" "locHelmet" "1.5" "locHead" "1.5" "locNeck" "1.5" "locTorsoUpper" "1.1" "locTorsoLower" "0.9" "locRightArmUpper" "0.8" "locRightArmLower" "0.8" "locRightHand" "0.8" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.8" "locLeftHand" "0.8" "locRightLegUpper" "0.5" "locRightLegLower" "0.4" "locRightFoot" "0.1" "locLeftLegUpper" "0.5" "locLeftLegLower" "0.4" "locLeftFoot" "0.1" "locGun" "0" "fireTime" "0.2" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.96" "reloadEmptyTime" "2.1" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.43" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "1.15" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "4" "hipSpreadDuckedMax" "3" "hipSpreadProneMax" "2" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-90" "hipViewKickYawMax" "-100" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "100" "adsViewKickPitchMax" "100" "adsViewKickYawMin" "-90" "adsViewKickYawMax" "-100" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_desert_eagle" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_desert_eagle_silver" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_desert_eagle_idle" "emptyIdleAnim" "viewmodel_desert_eagle_idle" "fireAnim" "viewmodel_desert_eagle_fire" "lastShotAnim" "viewmodel_desert_eagle_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_desert_eagle_reload" "reloadEmptyAnim" "viewmodel_desert_eagle_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_desert_eagle_pullout" "dropAnim" "viewmodel_desert_eagle_putaway" "firstRaiseAnim" "viewmodel_desert_eagle_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_desert_eagle_pullout" "quickDropAnim" "viewmodel_desert_eagle_putaway" "emptyRaiseAnim" "viewmodel_desert_eagle_pullout" "emptyDropAnim" "viewmodel_desert_eagle_putaway" "sprintInAnim" "viewmodel_desert_eagle_sprint_in" "sprintLoopAnim" "viewmodel_desert_eagle_sprint_loop" "sprintOutAnim" "viewmodel_desert_eagle_sprint_out" "nightVisionWearAnim" "viewmodel_desert_eagle_NVG_puton" "nightVisionRemoveAnim" "viewmodel_desert_eagle_NVG_takeoff" "adsFireAnim" "viewmodel_desert_eagle_ADS_fire" "adsLastShotAnim" "viewmodel_desert_eagle_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_desert_eagle_ADS_up" "adsDownAnim" "viewmodel_desert_eagle_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_deserteagle_fire_npc" "fireSoundPlayer" "weap_deserteagle_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_deserteagle_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_deserteagle_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_deserteagle_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_desert_eagle" "killIcon" "hud_icon_desert_eagle" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_de50_clift_plr weap_de50_clift_plr\r\nweap_de50_clipout_plr weap_de50_clipout_plr\r\nweap_de50_clipin_plr weap_de50_clipin_plr\r\nweap_de50_chamber_plr weap_de50_chamber_plr" } "deserteagle_cgoship" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DESERTEAGLE" "modeName" "" "playerAnimType" "pistol" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".357 Magnum" "maxAmmo" "21" "startAmmo" "21" "clipName" "deserteagle" "clipSize" "7" "shotCount" "1" "dropAmmoMin" "7" "dropAmmoMax" "14" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "200" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1500" "playerDamage" "150" "locNone" "1" "locHelmet" "1.5" "locHead" "1.5" "locNeck" "1.5" "locTorsoUpper" "1.1" "locTorsoLower" "0.9" "locRightArmUpper" "0.8" "locRightArmLower" "0.8" "locRightHand" "0.8" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.8" "locLeftHand" "0.8" "locRightLegUpper" "0.5" "locRightLegLower" "0.4" "locRightFoot" "0.1" "locLeftLegUpper" "0.5" "locLeftLegLower" "0.4" "locLeftFoot" "0.1" "locGun" "0" "fireTime" "0.2" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.96" "reloadEmptyTime" "2.1" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.43" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.55" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "1.15" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "4" "hipSpreadDuckedMax" "3" "hipSpreadProneMax" "2" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "100" "hipGunKickPitchMin" "-30" "hipGunKickPitchMax" "-35" "hipGunKickYawMin" "-2" "hipGunKickYawMax" "18" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-90" "hipViewKickYawMax" "-100" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "100" "adsViewKickPitchMax" "100" "adsViewKickYawMin" "-90" "adsViewKickYawMax" "-100" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_desert_eagle" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_desert_eagle_silver" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_desert_eagle_idle" "emptyIdleAnim" "viewmodel_desert_eagle_idle" "fireAnim" "viewmodel_desert_eagle_fire" "lastShotAnim" "viewmodel_desert_eagle_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_desert_eagle_reload" "reloadEmptyAnim" "viewmodel_desert_eagle_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_desert_eagle_pullout" "dropAnim" "viewmodel_desert_eagle_putaway" "firstRaiseAnim" "viewmodel_desert_eagle_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_desert_eagle_pullout" "quickDropAnim" "viewmodel_desert_eagle_putaway" "emptyRaiseAnim" "viewmodel_desert_eagle_pullout" "emptyDropAnim" "viewmodel_desert_eagle_putaway" "sprintInAnim" "viewmodel_desert_eagle_sprint_in" "sprintLoopAnim" "viewmodel_desert_eagle_sprint_loop" "sprintOutAnim" "viewmodel_desert_eagle_sprint_out" "nightVisionWearAnim" "viewmodel_desert_eagle_NVG_puton" "nightVisionRemoveAnim" "viewmodel_desert_eagle_NVG_takeoff" "adsFireAnim" "viewmodel_desert_eagle_ADS_fire" "adsLastShotAnim" "viewmodel_desert_eagle_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_desert_eagle_ADS_up" "adsDownAnim" "viewmodel_desert_eagle_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\pistolflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\pistolflash.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_deserteagle_fire_npc" "fireSoundPlayer" "weap_deserteagle_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_deserteagle_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_deserteagle_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_deserteagle_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_desert_eagle" "killIcon" "hud_icon_desert_eagle" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_de50_clift_plr weap_de50_clift_plr\r\nweap_de50_clipout_plr weap_de50_clipout_plr\r\nweap_de50_clipin_plr weap_de50_clipin_plr\r\nweap_de50_chamber_plr weap_de50_chamber_plr" } "dog_bite" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DEFAULTWEAPON" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "none" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1600" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "30" "gunMaxYaw" "30" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "100" "startAmmo" "0" "clipName" "" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "1000" "minDamage" "993" "meleeDamage" "50" "maxDamageRange" "15000" "minDamageRange" "16000" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "5" "locTorsoUpper" "1" "locTorsoLower" "0.9" "locRightArmUpper" "0.8" "locRightArmLower" "0.6" "locRightHand" "0.4" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.6" "locLeftHand" "0.4" "locRightLegUpper" "0.8" "locRightLegLower" "0.6" "locRightFoot" "0.4" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.6" "locLeftFoot" "0.4" "locGun" "0" "fireTime" "0.1" "fireDelay" "0.1" "meleeTime" "0.7" "meleeChargeTime" "0" "meleeDelay" "0.25" "meleeChargeDelay" "0" "reloadTime" "2" "reloadEmptyTime" "2" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "0" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.5" "altDropTime" "0.5" "altRaiseTime" "0.5" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "110" "standRotMinSpeed" "110" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "60" "duckedRotMinSpeed" "60" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "posProneMoveRate" "10" "posProneRotRate" "10" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "80" "adsIdleAmount" "25" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.3" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsBobFactor" "1" "adsViewBobMult" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "3" "hipSpreadProneMin" "2" "hipSpreadMax" "10" "hipSpreadDuckedMax" "10" "hipSpreadProneMax" "10" "hipSpreadFireAdd" "0.25" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0" "hipSpreadDecayRate" "1.5" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "40" "hipViewKickYawMin" "-15" "hipViewKickYawMax" "15" "hipViewKickCenterSpeed" "2000" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2000" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "default.accu" "aiVsPlayerAccuracyGraph" "default.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "320" "adsOverlayHeight" "240" "gunModel" "" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "anml_dog_bite" "meleeMissSound" "null" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "dragunov" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DRAGUNOV" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 x 54 mm R" "maxAmmo" "100" "startAmmo" "100" "clipName" "dragunov" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.75" "reloadEmptyTime" "3.55" "reloadStartTime" "1.8" "reloadEndTime" "0.77" "reloadAddTime" "1.5" "reloadStartAddTime" "1.4" "rechamberTime" "1" "rechamberBoltTime" "0.65" "dropTime" "0.85" "raiseTime" "1.15" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "1.15" "emptyDropTime" "0.85" "emptyRaiseTime" "1.15" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.5" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "8" "hipSpreadDuckedMin" "7.5" "hipSpreadProneMin" "7" "hipSpreadMax" "10" "hipSpreadDuckedMax" "9.5" "hipSpreadProneMax" "9" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_dragunov" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_dragunov" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_dragunov_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_dragunov_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_dragunov_fire" "lastShotAnim" "viewmodel_dragunov_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_dragunov_reload" "reloadEmptyAnim" "viewmodel_dragunov_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_dragunov_pullout" "dropAnim" "viewmodel_dragunov_putaway" "firstRaiseAnim" "viewmodel_dragunov_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_dragunov_quick_pullout" "quickDropAnim" "viewmodel_dragunov_quick_putaway" "emptyRaiseAnim" "viewmodel_dragunov_pullout" "emptyDropAnim" "viewmodel_dragunov_putaway" "sprintInAnim" "viewmodel_dragunov_sprint_in" "sprintLoopAnim" "viewmodel_dragunov_sprint_loop" "sprintOutAnim" "viewmodel_dragunov_sprint_out" "nightVisionWearAnim" "viewmodel_dragunov_NVG_puton" "nightVisionRemoveAnim" "viewmodel_dragunov_NVG_takeoff" "adsFireAnim" "viewmodel_dragunov_fire" "adsLastShotAnim" "viewmodel_dragunov_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_dragunov_ADS_up" "adsDownAnim" "viewmodel_dragunov_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_dragunovsniper_fire_npc" "fireSoundPlayer" "weap_dragunovsniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_dragunovsniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_dragunovsniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_dragunovsniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_dragunov" "killIcon" "hud_icon_dragunov" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr\r\nweap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr\r\nweap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr\r\nweap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "facemask" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_BINOCULARS" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "binoculars" "weaponClass" "item" "penetrateType" "none" "impactType" "none" "inventoryType" "item" "fireType" "Full Auto" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1600" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "4" "gunMaxYaw" "4" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "0" "startAmmo" "0" "clipName" "" "clipSize" "0" "shotCount" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "0" "minDamage" "0" "meleeDamage" "0" "maxDamageRange" "1" "minDamageRange" "1" "playerDamage" "0" "locNone" "0" "locHelmet" "0" "locHead" "0" "locNeck" "0" "locTorsoUpper" "0" "locTorsoLower" "0" "locRightArmUpper" "0" "locRightArmLower" "0" "locRightHand" "0" "locLeftArmUpper" "0" "locLeftArmLower" "0" "locLeftHand" "0" "locRightLegUpper" "0" "locRightLegLower" "0" "locRightFoot" "0" "locLeftLegUpper" "0" "locLeftLegLower" "0" "locLeftFoot" "0" "locGun" "0" "fireTime" "0" "fireDelay" "0" "meleeTime" "0" "meleeChargeTime" "0" "meleeDelay" "0.05" "meleeChargeDelay" "0" "reloadTime" "0" "reloadEmptyTime" "0" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "0" "reloadStartAddTime" "0" "rechamberTime" "0" "rechamberBoltTime" "0" "dropTime" "0.25" "raiseTime" "0.35" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "4.33" "nightVisionWearTimeFadeOutEnd" "1.5" "nightVisionWearTimePowerUp" "1.7" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "0.5" "standMoveU" "-0.8" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "110" "standRotMinSpeed" "110" "posMoveRate" "4" "posRotRate" "4" "duckedMoveF" "0" "duckedMoveR" "1.2" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.6" "duckedOfsU" "0" "duckedMoveMinSpeed" "60" "duckedRotMinSpeed" "60" "proneMoveF" "-50" "proneMoveR" "1" "proneMoveU" "-90" "proneRotP" "0" "proneRotY" "220" "proneRotR" "300" "proneOfsF" "-1" "proneOfsR" "1.5" "proneOfsU" "0.8" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "5" "proneRotMinSpeed" "5" "hipIdleAmount" "70" "adsIdleAmount" "10" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.55" "idleProneFactor" "0.15" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.4" "adsReloadTransTime" "0.4" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "10" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "0.9" "hipSpreadDuckedMin" "0.78" "hipSpreadProneMin" "0.72" "hipSpreadMax" "5" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.7" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "0.9" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-70" "adsGunKickPitchMax" "-80" "adsGunKickYawMin" "30" "adsGunKickYawMax" "45" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "30" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "56" "hipViewKickPitchMax" "62" "hipViewKickYawMin" "-30" "hipViewKickYawMax" "30" "hipViewKickCenterSpeed" "1700" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "55" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2100" "swayMaxAngle" "6" "swayLerpSpeed" "5" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "7" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.2" "fightDist" "720" "maxDist" "320" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "binocular_overlay" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "600" "adsOverlayHeight" "440" "gunModel" "viewmodel_mp5_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_gasmask" "worldKnifeModel" "" "idleAnim" "viewmodel_binoculars_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "viewmodel_mp5_sd_mask_puton" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_USP_ADS_down" "adsDownAnim" "viewmodel_USP_ADS_down" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "scn_cargoship_mask_down scn_cargoship_mask_down\r\nscn_cargoship_p90_chamber scn_cargoship_p90_chamber" } "flash_grenade" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "Flash Grenade" "impactType" "none" "inventoryType" "offhand" "displayName" "WEAPON_FLASH_GRENADE" "modeName" "" "playerAnimType" "none" "AIOverlayDescription" "" "gunModel" "viewmodel_m84" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_m84_idle" "emptyIdleAnim" "viewmodel_m84_idle" "fireAnim" "viewmodel_m84_throw" "holdFireAnim" "viewmodel_m84_pullpin" "lastShotAnim" "viewmodel_m84_throw" "detonateAnim" "" "meleeAnim" "viewmodel_m84_idle" "meleeChargeAnim" "" "raiseAnim" "viewmodel_m84_idle" "dropAnim" "viewmodel_m84_idle" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_m84_idle" "altDropAnim" "viewmodel_m84_idle" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1" "meleeDamage" "200" "fireDelay" "0.15" "meleeDelay" "0.1" "meleeChargeDelay" "0" "fireTime" "0.7" "holdFireTime" "0.6" "detonateTime" "0.1" "detonateDelay" "0.1" "meleeTime" "0.66" "meleeChargeTime" "0" "reloadTime" "2" "dropTime" "0.25" "raiseTime" "0.25" "altDropTime" "0.05" "altRaiseTime" "0.05" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "fuseTime" "1" "aiFuseTime" "2" "stickiness" "Don't stick" "hasDetonator" "0" "timedDetonation" "1" "rotate" "1" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "80" "hipIdleSpeed" "0" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.6" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.65" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.3" "parallelPaintedMetalBounce" "0.6" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.25" "perpendicularPlasticBounce" "0.25" "perpendicularRubberBounce" "0.35" "perpendicularCushionBounce" "0.3" "perpendicularFruitBounce" "0.3" "perpendicularPaintedMetalBounce" "0.25" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_m84_flashbang_grenade" "knifeModel" "" "worldKnifeModel" "" "ammoName" "flashgrenade" "maxAmmo" "4" "startAmmo" "4" "clipName" "flashgrenade" "clipSize" "4" "sharedAmmoCapName" "WEAPON_FLASHGRENADE" "sharedAmmoCap" "4" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "grenade_pickup" "pickupSoundPlayer" "grenade_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "weap_fraggrenade_pin" "pullbackSoundPlayer" "weap_fraggrenade_pin" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "weap_fraggrenade_reload" "reloadSoundPlayer" "weap_fraggrenade_reload" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "" "detonateSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "grenade_bounce" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "0" "hudIcon" "hud_us_flashgrenade" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "1000" "explosionRadiusMin" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "projectileSpeed" "940" "projectileSpeedUp" "120" "projectileSpeedForward" "0" "projectileModel" "projectile_m84_flashbang_grenade" "projExplosionType" "flashbang" "projExplosionEffect" "fx\\explosions\\flashbang.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "flashbang_explode_default" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "" } "fraggrenade" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "Frag Grenade" "impactType" "grenade_explode" "inventoryType" "offhand" "displayName" "WEAPON_M2FRAGGRENADE" "modeName" "" "playerAnimType" "none" "AIOverlayDescription" "" "gunModel" "viewmodel_m67" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_m67_idle" "emptyIdleAnim" "viewmodel_m67_idle" "fireAnim" "viewmodel_m67_throw" "holdFireAnim" "viewmodel_m67_pullpin" "lastShotAnim" "viewmodel_m67_throw" "detonateAnim" "" "meleeAnim" "viewmodel_m67_idle" "meleeChargeAnim" "" "raiseAnim" "viewmodel_m67_idle" "dropAnim" "viewmodel_m67_idle" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_m67_pickup_livenade" "altDropAnim" "viewmodel_m67_idle" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1" "meleeDamage" "200" "fireDelay" "0.13" "meleeDelay" "0.1" "meleeChargeDelay" "0" "fireTime" "0.36" "holdFireTime" "0.6" "detonateTime" "0.1" "detonateDelay" "0.1" "meleeTime" "0.66" "meleeChargeTime" "0" "reloadTime" "2" "dropTime" "0" "raiseTime" "0" "altDropTime" "0" "altRaiseTime" "0.6" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "fuseTime" "3.5" "aiFuseTime" "5" "stickiness" "Don't stick" "hasDetonator" "0" "timedDetonation" "1" "rotate" "1" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "80" "hipIdleSpeed" "0" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.6" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.65" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.3" "parallelPaintedMetalBounce" "0.6" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.25" "perpendicularPlasticBounce" "0.25" "perpendicularRubberBounce" "0.35" "perpendicularCushionBounce" "0.3" "perpendicularFruitBounce" "0.3" "perpendicularPaintedMetalBounce" "0.25" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_m67_grenade" "knifeModel" "" "worldKnifeModel" "" "ammoName" "usgrenade" "maxAmmo" "4" "startAmmo" "4" "clipName" "usgrenade" "clipSize" "4" "sharedAmmoCapName" "WEAPON_FRAGGRENADE" "sharedAmmoCap" "4" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "grenade_pickup" "pickupSoundPlayer" "grenade_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "weap_fraggrenade_pin" "pullbackSoundPlayer" "weap_fraggrenade_pin" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "weap_fraggrenade_reload" "reloadSoundPlayer" "weap_fraggrenade_reload" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "" "detonateSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "grenade_bounce" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "1" "hudIcon" "hud_us_grenade" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "1:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionRadiusMin" "0" "explosionInnerDamage" "200" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "940" "projectileSpeedUp" "120" "projectileSpeedForward" "0" "projectileModel" "projectile_m67fraggrenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "" } "g3" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_G3" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "300" "startAmmo" "300" "clipName" "g3" "clipSize" "20" "shotCount" "1" "dropAmmoMin" "160" "dropAmmoMax" "220" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "160" "minDamage" "100" "meleeDamage" "200" "maxDamageRange" "1500" "minDamageRange" "3500" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "0.5" "locRightHand" "0.3" "locLeftArmUpper" "1" "locLeftArmLower" "0.5" "locLeftHand" "0.3" "locRightLegUpper" "1" "locRightLegLower" "0.5" "locRightFoot" "0.3" "locLeftLegUpper" "1" "locLeftLegLower" "0.5" "locLeftFoot" "0.3" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.75" "reloadEmptyTime" "3.75" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.85" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.33" "quickRaiseTime" "0.65" "firstRaiseTime" "1.1" "emptyDropTime" "0.6" "emptyRaiseTime" "0.85" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1" "hipSpreadDuckedMin" "0.75" "hipSpreadProneMin" "0.5" "hipSpreadMax" "5" "hipSpreadDuckedMax" "4" "hipSpreadProneMax" "3" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "90" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-70" "hipViewKickYawMax" "65" "hipViewKickCenterSpeed" "2200" "adsViewKickPitchMin" "64" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-65" "adsViewKickYawMax" "50" "adsViewKickCenterSpeed" "2040" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_G3" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_g3" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_g3_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_G3_idle" "emptyIdleAnim" "viewmodel_G3_idle" "fireAnim" "viewmodel_G3_fire" "lastShotAnim" "viewmodel_G3_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_G3_reload" "reloadEmptyAnim" "viewmodel_G3_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_G3_pullout" "dropAnim" "viewmodel_G3_putaway" "firstRaiseAnim" "viewmodel_G3_first_time_pullout" "altRaiseAnim" "viewmodel_G3_pullout" "altDropAnim" "viewmodel_G3_putaway" "quickRaiseAnim" "viewmodel_G3_quick_pullout" "quickDropAnim" "viewmodel_G3_quick_putaway" "emptyRaiseAnim" "viewmodel_G3_pullout" "emptyDropAnim" "viewmodel_G3_putaway" "sprintInAnim" "viewmodel_G3_sprint_in" "sprintLoopAnim" "viewmodel_G3_sprint_loop" "sprintOutAnim" "viewmodel_G3_sprint_out" "nightVisionWearAnim" "viewmodel_G3_NVG_puton" "nightVisionRemoveAnim" "viewmodel_G3_NVG_takeoff" "adsFireAnim" "viewmodel_G3_ADS_fire" "adsLastShotAnim" "viewmodel_G3_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_G3_ADS_up" "adsDownAnim" "viewmodel_G3_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_g3_fire_npc" "fireSoundPlayer" "weap_g3_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_g3_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_g3_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_g3_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_g3" "killIcon" "hud_icon_g3" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab" } "g36c" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_G36C" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "g36c" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "210" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1.25" "locTorsoLower" "1.25" "locRightArmUpper" "0.8" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.8" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.08" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.1" "reloadEmptyTime" "2.967" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.25" "raiseTime" "0.4" "altDropTime" "0" "altRaiseTime" "0.66" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.5" "emptyDropTime" "0.25" "emptyRaiseTime" "0.4" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1" "hipSpreadDuckedMin" "0.75" "hipSpreadProneMin" "0.5" "hipSpreadMax" "5" "hipSpreadDuckedMax" "4" "hipSpreadProneMax" "3" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "15" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-5" "hipViewKickYawMax" "-40" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "65" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_g36c" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_g36" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_g36_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_g36_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_g36_fire" "lastShotAnim" "viewmodel_g36_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_g36_reload" "reloadEmptyAnim" "viewmodel_g36_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_g36_pullout" "dropAnim" "viewmodel_g36_putaway_fast" "firstRaiseAnim" "viewmodel_g36_pullout" "altRaiseAnim" "viewmodel_g36_pullout" "altDropAnim" "viewmodel_g36_putaway_fast" "quickRaiseAnim" "viewmodel_g36_pullout_fast" "quickDropAnim" "viewmodel_g36_putaway_fast" "emptyRaiseAnim" "viewmodel_g36_pullout" "emptyDropAnim" "viewmodel_g36_putaway_fast" "sprintInAnim" "viewmodel_g36_sprint_in" "sprintLoopAnim" "viewmodel_g36_sprint_loop" "sprintOutAnim" "viewmodel_g36_sprint_out" "nightVisionWearAnim" "viewmodel_g36_NVG_puton" "nightVisionRemoveAnim" "viewmodel_g36_NVG_takeoff" "adsFireAnim" "viewmodel_g36_fire_ads" "adsLastShotAnim" "viewmodel_g36_idle" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_g36_scope_ADS_up" "adsDownAnim" "viewmodel_g36_scope_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\g36_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_g36c_fire_npc" "fireSoundPlayer" "weap_g36c_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_g36c_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_g36c_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_g36c_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_g36c" "killIcon" "hud_icon_g36c" "dpadIcon" "" "ammoCounterIcon" "hud_icon_g36c" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr" } "g36c_grenadier" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_G36C" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "300" "startAmmo" "300" "clipName" "g36c_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "40" "minDamage" "40" "meleeDamage" "200" "maxDamageRange" "1500" "minDamageRange" "3500" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "0.5" "locRightHand" "0.3" "locLeftArmUpper" "1" "locLeftArmLower" "0.5" "locLeftHand" "0.3" "locRightLegUpper" "1" "locRightLegLower" "0.5" "locRightFoot" "0.3" "locLeftLegUpper" "1" "locLeftLegLower" "0.5" "locLeftFoot" "0.3" "locGun" "0" "fireTime" "0.08" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.1" "reloadEmptyTime" "2.967" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.26" "raiseTime" "0.76" "altDropTime" "0" "altRaiseTime" "0.66" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.5" "emptyDropTime" "0.25" "emptyRaiseTime" "0.4" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1" "hipSpreadDuckedMin" "0.75" "hipSpreadProneMin" "0.5" "hipSpreadMax" "5" "hipSpreadDuckedMax" "4" "hipSpreadProneMax" "3" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "15" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-5" "hipViewKickYawMax" "-40" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "65" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_g36c" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_g36" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_g36_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_g36_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_g36_fire" "lastShotAnim" "viewmodel_g36_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_g36_reload" "reloadEmptyAnim" "viewmodel_g36_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_g36_pullout" "dropAnim" "viewmodel_g36_putaway_fast" "firstRaiseAnim" "viewmodel_g36_pullout" "altRaiseAnim" "viewmodel_g36_pullout" "altDropAnim" "viewmodel_g36_putaway_fast" "quickRaiseAnim" "viewmodel_g36_pullout_fast" "quickDropAnim" "viewmodel_g36_putaway_fast" "emptyRaiseAnim" "viewmodel_g36_pullout" "emptyDropAnim" "viewmodel_g36_putaway_fast" "sprintInAnim" "viewmodel_g36_sprint_in" "sprintLoopAnim" "viewmodel_g36_sprint_loop" "sprintOutAnim" "viewmodel_g36_sprint_out" "nightVisionWearAnim" "viewmodel_g36m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_g36m203_NVG_takeoff" "adsFireAnim" "viewmodel_g36_fire_ads" "adsLastShotAnim" "viewmodel_g36_idle" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_g36_scope_ADS_up" "adsDownAnim" "viewmodel_g36_scope_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_g36c_fire_npc" "fireSoundPlayer" "weap_g36c_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_g36c_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_g36c_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_g36c_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_g36_lift_plr weap_g36_lift_plr\r\nweap_g36_clipout_plr weap_g36_clipout_plr\r\nweap_g36_clipin_plr weap_g36_clipin_plr\r\nweap_g36_chamber_plr weap_g36_chamber_plr" } "g3_grenadier" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_G3" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "hk79" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "300" "startAmmo" "300" "clipName" "g3_grenadier" "clipSize" "20" "shotCount" "1" "dropAmmoMin" "160" "dropAmmoMax" "220" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "25" "minDamage" "25" "meleeDamage" "200" "maxDamageRange" "1500" "minDamageRange" "3500" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.75" "reloadEmptyTime" "3.75" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.85" "altDropTime" "0.55" "altRaiseTime" "0.85" "quickDropTime" "0.33" "quickRaiseTime" "0.65" "firstRaiseTime" "1.1" "emptyDropTime" "0.6" "emptyRaiseTime" "0.85" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "0" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "7" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "3" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "5" "hipViewKickPitchMax" "40" "hipViewKickYawMin" "-5" "hipViewKickYawMax" "-40" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "45" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-60" "adsViewKickYawMax" "50" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_G3" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_g3" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_g3_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_G3_idle" "emptyIdleAnim" "viewmodel_G3_idle" "fireAnim" "viewmodel_G3_fire" "lastShotAnim" "viewmodel_G3_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_G3_reload" "reloadEmptyAnim" "viewmodel_G3_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_G3_pullout" "dropAnim" "viewmodel_G3_putaway" "firstRaiseAnim" "viewmodel_G3_first_time_pullout" "altRaiseAnim" "viewmodel_G3_pullout" "altDropAnim" "viewmodel_G3_putaway" "quickRaiseAnim" "viewmodel_G3_quick_pullout" "quickDropAnim" "viewmodel_G3_quick_putaway" "emptyRaiseAnim" "viewmodel_G3_pullout" "emptyDropAnim" "viewmodel_G3_putaway" "sprintInAnim" "viewmodel_G3_sprint_in" "sprintLoopAnim" "viewmodel_G3_sprint_loop" "sprintOutAnim" "viewmodel_G3_sprint_out" "nightVisionWearAnim" "viewmodel_G3_NVG_puton" "nightVisionRemoveAnim" "viewmodel_G3_NVG_takeoff" "adsFireAnim" "viewmodel_G3_ADS_fire" "adsLastShotAnim" "viewmodel_G3_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_G3_ADS_up" "adsDownAnim" "viewmodel_G3_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_g3_fire_npc" "fireSoundPlayer" "weap_g3_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_g3_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_g3_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_g3_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_g3_lift_plr weap_g3_lift_plr\r\nweap_g3_clipout_plr weap_g3_clipout_plr\r\nweap_g3_clipin_plr weap_g3_clipin_plr\r\nweap_g3_chamber_plr weap_g3_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "gp25" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_GP25" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_ak47_grenadier" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_ak47_grenadier_grenade_idle" "emptyIdleAnim" "viewmodel_ak47_grenadier_grenade_idle" "fireAnim" "viewmodel_ak47_grenadier_grenade_fire" "lastShotAnim" "viewmodel_ak47_grenadier_grenade_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_ak47_grenadier_grenade_reload" "raiseAnim" "viewmodel_ak47_grenadier_grenade_pullout" "dropAnim" "viewmodel_ak47_grenadier_grenade_putaway" "firstRaiseAnim" "viewmodel_ak47_grenadier_grenade_pullout" "altRaiseAnim" "viewmodel_ak47_grenadier_togrenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_ak47_grenadier_gren_quick_pullout" "quickDropAnim" "viewmodel_ak47_grenadier_gren_quick_putaway" "emptyRaiseAnim" "viewmodel_ak47_grenadier_grenade_pullout" "emptyDropAnim" "viewmodel_ak47_grenadier_grenade_putaway" "sprintInAnim" "viewmodel_ak47_grenadier_grenade_sprint_in" "sprintLoopAnim" "viewmodel_ak47_grenadier_sprint_loop" "sprintOutAnim" "viewmodel_ak47_grenadier_grenade_sprint_out" "nightVisionWearAnim" "viewmodel_ak47_grenadier_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_ak47_grenadier_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_ak47_grenadier_grenade_fire" "adsLastShotAnim" "viewmodel_ak47_grenadier_grenade_fire" "adsUpAnim" "viewmodel_ak47_grenadier_grenade_ADS_up" "adsDownAnim" "viewmodel_ak47_grenadier_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.5" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3.13" "reloadShowRocketTime" "0" "reloadAddTime" "2" "dropTime" "0.6" "raiseTime" "0.96" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.96" "emptyDropTime" "0.6" "emptyRaiseTime" "0.96" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_ak47_grenadier" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "VOG-25" "maxAmmo" "3" "startAmmo" "3" "clipName" "gp25" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "3" "viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_gp25_fire_npc" "fireSoundPlayer" "weap_gp25_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_ak47_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_gp25_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_gp25_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "128" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "ak47_grenadier" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "300" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "500" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_gp25_lift_plr weap_gp25_lift_plr\r\nweap_gp25_chamber_plr weap_gp25_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_ak47_switch_grenade weap_ak47_switch_grenade\r\nweap_ak47_switch_back weap_ak47_switch_back\r\n" } "javelin" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "none" "guidedMissileType" "Javelin" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_JAVELIN" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "viewmodel_javelin" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_javelin_idle" "emptyIdleAnim" "viewmodel_javelin_idle" "fireAnim" "viewmodel_javelin_idle" "lastShotAnim" "viewmodel_javelin_idle" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_javelin_idle" "raiseAnim" "viewmodel_javelin_pullout" "dropAnim" "viewmodel_javelin_putaway" "firstRaiseAnim" "viewmodel_javelin_pullout_first" "altRaiseAnim" "viewmodel_javelin_pullout" "altDropAnim" "viewmodel_javelin_putaway" "quickRaiseAnim" "viewmodel_javelin_pullout" "quickDropAnim" "viewmodel_javelin_putaway_fast" "emptyRaiseAnim" "viewmodel_javelin_pullout" "emptyDropAnim" "viewmodel_javelin_putaway" "sprintInAnim" "viewmodel_javelin_sprint_in" "sprintLoopAnim" "viewmodel_javelin_sprint_loop" "sprintOutAnim" "viewmodel_javelin_sprint_out" "nightVisionWearAnim" "viewmodel_javelin_NVG_puton" "nightVisionRemoveAnim" "viewmodel_javelin_NVG_takeoff" "adsFireAnim" "viewmodel_javelin_idle" "adsLastShotAnim" "viewmodel_javelin_idle" "adsUpAnim" "viewmodel_javelin_ADS_up" "adsDownAnim" "viewmodel_javelin_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3" "reloadShowRocketTime" "0" "reloadAddTime" "2.5" "dropTime" "0.75" "raiseTime" "1.4" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "1.33" "firstRaiseTime" "2.3" "emptyDropTime" "0.6" "emptyRaiseTime" "1.33" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.45" "nightVisionRemoveTimeFadeInStart" "0.6" "clipOnly" "0" "adsTransInTime" "0.8" "adsTransOutTime" "0.66" "adsZoomFov" "25" "adsZoomGunFov" "25" "adsZoomInFrac" "0.01" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "crosshair" "adsOverlayInterface" "Javelin" "adsOverlayWidth" "640" "adsOverlayHeight" "480" "adsBobFactor" "0" "adsViewBobMult" "1" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_javelin" "killIcon" "hud_icon_javelin" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_javelin" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "javelin" "maxAmmo" "50" "startAmmo" "50" "clipName" "javelin" "clipSize" "1" "dropAmmoMin" "50" "dropAmmoMax" "50" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "javelin_proj_loop" "fireSound" "javelin_fire" "fireSoundPlayer" "javelin_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_javelin_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_javelin_raise_npc" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_javelin_drop_npc" "putawaySoundPlayer" "weap_javelin_drop_plr" "bounceSound" "mtl_pipe_hit" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "1" "avoidDropCleanup" "1" "cancelAutoHolsterWhenEmpty" "1" "suppressAmmoReserveDisplay" "1" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "-0.5" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "1024" "explosionInnerDamage" "4000" "explosionOuterDamage" "256" "damageConeAngle" "180" "projectileSpeed" "1000" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_javelin_missile" "projExplosionType" "rocket" "projExplosionEffect" "fx\\explosions\\javelin_explosion.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "exp_javelin_armor_destroy" "projDudEffect" "fx\\impacts\\dudimpact_javelin.efx" "projDudSound" "mtl_pipe_hit" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "500" "projIgnitionEffect" "fx\\misc\\javelin_ignition.efx" "projIgnitionSound" "javelin_ignition" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "1" "notetrackSoundMap" "weap_javelin_reload_plr weap_javelin_reload_plr\r\nweap_javelin_raise_plr weap_javelin_raise_plr\r\nweap_javelin_drop_plr weap_javelin_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_javelin_lift_plr weap_javelin_lift_plr\r\nweap_javelin_tube_plr weap_javelin_tube_plr\r\nweap_javelin_first_lift_plr weap_javelin_first_lift_plr\r\nweap_javelin_first_cap_plr weap_javelin_first_cap_plr\r\n \r\n" } "javelin_objective" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "none" "guidedMissileType" "Javelin" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_JAVELIN" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "viewmodel_javelin" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_javelin_idle" "emptyIdleAnim" "viewmodel_javelin_idle" "fireAnim" "viewmodel_javelin_idle" "lastShotAnim" "viewmodel_javelin_idle" "meleeAnim" "viewmodel_javelin_idle" "meleeChargeAnim" "" "reloadAnim" "viewmodel_javelin_reload" "raiseAnim" "viewmodel_javelin_pullout" "dropAnim" "viewmodel_javelin_putaway" "firstRaiseAnim" "viewmodel_javelin_pullout_first" "altRaiseAnim" "viewmodel_javelin_pullout" "altDropAnim" "viewmodel_javelin_putaway" "quickRaiseAnim" "viewmodel_javelin_pullout" "quickDropAnim" "viewmodel_javelin_putaway_fast" "emptyRaiseAnim" "viewmodel_javelin_pullout" "emptyDropAnim" "viewmodel_javelin_putaway" "sprintInAnim" "viewmodel_javelin_sprint_in" "sprintLoopAnim" "viewmodel_javelin_sprint_loop" "sprintOutAnim" "viewmodel_javelin_sprint_out" "nightVisionWearAnim" "viewmodel_javelin_NVG_puton" "nightVisionRemoveAnim" "viewmodel_javelin_NVG_takeoff" "adsFireAnim" "viewmodel_javelin_idle" "adsLastShotAnim" "viewmodel_javelin_idle" "adsUpAnim" "viewmodel_javelin_ADS_up" "adsDownAnim" "viewmodel_javelin_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3" "reloadShowRocketTime" "0" "reloadAddTime" "2.5" "dropTime" "0.75" "raiseTime" "1.4" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "1.33" "firstRaiseTime" "2.3" "emptyDropTime" "0.6" "emptyRaiseTime" "1.33" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.45" "nightVisionRemoveTimeFadeInStart" "0.6" "clipOnly" "0" "adsTransInTime" "0.8" "adsTransOutTime" "0.66" "adsZoomFov" "25" "adsZoomGunFov" "25" "adsZoomInFrac" "0.01" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "crosshair" "adsOverlayInterface" "Javelin" "adsOverlayWidth" "640" "adsOverlayHeight" "480" "adsBobFactor" "0" "adsViewBobMult" "1" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_javelin" "killIcon" "hud_icon_javelin" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_javelin_obj" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "javelin" "maxAmmo" "50" "startAmmo" "50" "clipName" "javelin" "clipSize" "1" "dropAmmoMin" "50" "dropAmmoMax" "50" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "javelin_proj_loop" "fireSound" "javelin_fire" "fireSoundPlayer" "javelin_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_javelin_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_javelin_raise_npc" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_javelin_drop_npc" "putawaySoundPlayer" "weap_javelin_drop_plr" "bounceSound" "mtl_pipe_hit" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "1" "avoidDropCleanup" "1" "cancelAutoHolsterWhenEmpty" "1" "suppressAmmoReserveDisplay" "1" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "-0.5" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "1024" "explosionInnerDamage" "4000" "explosionOuterDamage" "256" "damageConeAngle" "180" "projectileSpeed" "1000" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "30" "projectileModel" "projectile_javelin_missile" "projExplosionType" "rocket" "projExplosionEffect" "fx\\explosions\\javelin_explosion.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "exp_javelin_armor_destroy" "projDudEffect" "fx\\impacts\\dudimpact_javelin.efx" "projDudSound" "mtl_pipe_hit" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "500" "projIgnitionEffect" "fx\\misc\\javelin_ignition.efx" "projIgnitionSound" "javelin_ignition" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "1" "notetrackSoundMap" "weap_javelin_reload_plr weap_javelin_reload_plr\r\nweap_javelin_raise_plr weap_javelin_raise_plr\r\nweap_javelin_drop_plr weap_javelin_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\n" } "m1014" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_BENELLI" "modeName" "" "playerAnimType" "other" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "spread" "penetrateType" "small" "impactType" "shotgun" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "0" "noPartialReload" "0" "segmentedReload" "1" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "80" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "12 gauge" "maxAmmo" "70" "startAmmo" "70" "clipName" "m1014" "clipSize" "7" "shotCount" "8" "dropAmmoMin" "28" "dropAmmoMax" "35" "reloadAmmoAdd" "1" "reloadStartAdd" "1" "damage" "400" "minDamage" "15" "meleeDamage" "200" "maxDamageRange" "256" "minDamageRange" "800" "playerDamage" "30" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.15" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "0.567" "reloadEmptyTime" "0.36" "reloadStartTime" "1" "reloadEndTime" "0.36" "reloadAddTime" "0.25" "reloadStartAddTime" "0.6" "rechamberTime" "0" "rechamberBoltTime" "0.55" "dropTime" "0.4" "raiseTime" "0.75" "altDropTime" "0" "altRaiseTime" "0.6" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.6" "emptyDropTime" "0.43" "emptyRaiseTime" "0.6" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "0.65" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.1" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-300" "proneOfsF" "-0.5" "proneOfsR" "2" "proneOfsU" "0.8" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.8" "idleProneFactor" "0.4" "adsSpread" "5.5" "adsAimPitch" "-0.1" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.5" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "4" "hipSpreadProneMin" "4" "hipSpreadMax" "4" "hipSpreadDuckedMax" "4" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0.1" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "50" "hipGunKickPitchMax" "60" "hipGunKickYawMin" "-30" "hipGunKickYawMax" "30" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "25" "adsGunKickPitchMax" "35" "adsGunKickYawMin" "-25" "adsGunKickYawMax" "25" "adsGunKickAccel" "260" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "50" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "85" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-45" "hipViewKickYawMax" "45" "hipViewKickCenterSpeed" "1000" "adsViewKickPitchMin" "85" "adsViewKickPitchMax" "100" "adsViewKickYawMin" "-45" "adsViewKickYawMax" "45" "adsViewKickCenterSpeed" "1000" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "8" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.04" "adsSwayVertScale" "0.12" "fightDist" "720" "maxDist" "680" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_benelli_m4" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_benelli_super_90" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_benelliM4_idle" "emptyIdleAnim" "viewmodel_benelliM4_idle" "fireAnim" "viewmodel_benelliM4_fire" "lastShotAnim" "viewmodel_benelliM4_fire_last" "rechamberAnim" "viewmodel_benelliM4_idle" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_benelliM4_reload_loop" "reloadEmptyAnim" "" "reloadStartAnim" "viewmodel_benelliM4_reload_intro" "reloadEndAnim" "viewmodel_benelliM4_reload_out" "raiseAnim" "viewmodel_benelliM4_pullout" "dropAnim" "viewmodel_benelliM4_putaway" "firstRaiseAnim" "viewmodel_benelliM4_pullout" "altRaiseAnim" "viewmodel_benelliM4_pullout" "altDropAnim" "viewmodel_benelliM4_putaway" "quickRaiseAnim" "viewmodel_benelliM4_pullout_quick" "quickDropAnim" "viewmodel_benelliM4_putaway_quick" "emptyRaiseAnim" "viewmodel_benelliM4_pullout" "emptyDropAnim" "viewmodel_benelliM4_putaway" "sprintInAnim" "viewmodel_benelliM4_sprint_in" "sprintLoopAnim" "viewmodel_benelliM4_sprint_loop" "sprintOutAnim" "viewmodel_benelliM4_sprint_out" "nightVisionWearAnim" "viewmodel_benelliM4_NVG_puton" "nightVisionRemoveAnim" "viewmodel_benelliM4_NVG_takeoff" "adsFireAnim" "viewmodel_benelliM4_fire_ads" "adsLastShotAnim" "viewmodel_benelliM4_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_benelliM4_ADS_up" "adsDownAnim" "viewmodel_benelliM4_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\shotgunflash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\shotgunflash.efx" "viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx" "worldShellEjectEffect" "fx\\shellejects\\shotgun.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m1014_fire_npc" "fireSoundPlayer" "weap_m1014_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m1014_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "weap_m1014_pump_npc" "rechamberSoundPlayer" "" "reloadSound" "weap_m1014_reload_loop_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m1014_reload_loop_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "weap_m1014_reload_loop_npc" "reloadStartSoundPlayer" "" "reloadEndSound" "weap_m1014_pump_npc" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_benelli_m4" "killIcon" "hud_icon_benelli_m4" "dpadIcon" "" "ammoCounterIcon" "hud_icon_shotgun" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Shotgun" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m4benelli_start_plr weap_m4benelli_start_plr\r\nweap_m4benelli_loop_plr weap_m4benelli_loop_plr\r\nweap_m4benelli_end_plr weap_m4benelli_end_plr" } "m14_scoped" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "100" "startAmmo" "100" "clipName" "m14_scoped" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.06" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.8" "altDropTime" "0.75" "altRaiseTime" "0.1" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m14" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m14" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m14_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M14_idle" "emptyIdleAnim" "viewmodel_M14_idle" "fireAnim" "viewmodel_M14_fire" "lastShotAnim" "viewmodel_M14_last_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M14_reload" "reloadEmptyAnim" "viewmodel_M14_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M14_pullout" "dropAnim" "viewmodel_M14_putaway" "firstRaiseAnim" "viewmodel_M14_pullout" "altRaiseAnim" "viewmodel_M14_pullout" "altDropAnim" "viewmodel_M14_putaway" "quickRaiseAnim" "viewmodel_M14_pullout_quick" "quickDropAnim" "viewmodel_M14_putaway_quick" "emptyRaiseAnim" "viewmodel_M14_pullout" "emptyDropAnim" "viewmodel_M14_putaway" "sprintInAnim" "viewmodel_M14_sprint_in" "sprintLoopAnim" "viewmodel_M14_sprint_loop" "sprintOutAnim" "viewmodel_M14_sprint_out" "nightVisionWearAnim" "viewmodel_M14_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M14_nvg_takeoff" "adsFireAnim" "viewmodel_M14_fire_ads" "adsLastShotAnim" "viewmodel_M14_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M21_ADS_up" "adsDownAnim" "viewmodel_M21_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m14sniper_fire_npc" "fireSoundPlayer" "weap_m14sniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m14_scoped" "killIcon" "hud_icon_m14_scoped" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr" } "m14_scoped_ghil" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "100" "startAmmo" "100" "clipName" "m14_scoped_silencer" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "30" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.06" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.8" "altDropTime" "0.75" "altRaiseTime" "0.1" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m21SD" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m21SD_woodland" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m14_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M14_idle" "emptyIdleAnim" "viewmodel_M14_idle" "fireAnim" "viewmodel_M14_fire" "lastShotAnim" "viewmodel_M14_last_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M14_reload" "reloadEmptyAnim" "viewmodel_M14_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M14_pullout" "dropAnim" "viewmodel_M14_putaway" "firstRaiseAnim" "viewmodel_M14_pullout" "altRaiseAnim" "viewmodel_M14_pullout" "altDropAnim" "viewmodel_M14_putaway" "quickRaiseAnim" "viewmodel_M14_pullout_quick" "quickDropAnim" "viewmodel_M14_putaway_quick" "emptyRaiseAnim" "viewmodel_M14_pullout" "emptyDropAnim" "viewmodel_M14_putaway" "sprintInAnim" "viewmodel_M14_sprint_in" "sprintLoopAnim" "viewmodel_M14_sprint_loop" "sprintOutAnim" "viewmodel_M14_sprint_out" "nightVisionWearAnim" "viewmodel_M14_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M14_nvg_takeoff" "adsFireAnim" "viewmodel_M14_fire_ads" "adsLastShotAnim" "viewmodel_M14_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M21_ADS_up" "adsDownAnim" "viewmodel_M21_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m14_scoped" "killIcon" "hud_icon_m14_scoped" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr" } "m14_scoped_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "100" "startAmmo" "100" "clipName" "m14_scoped_silencer" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "30" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.06" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.8" "altDropTime" "0.75" "altRaiseTime" "0.1" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m21SD" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m21SD_woodland" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m14_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M14_idle" "emptyIdleAnim" "viewmodel_M14_idle" "fireAnim" "viewmodel_M14_fire" "lastShotAnim" "viewmodel_M14_last_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M14_reload" "reloadEmptyAnim" "viewmodel_M14_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M14_pullout" "dropAnim" "viewmodel_M14_putaway" "firstRaiseAnim" "viewmodel_M14_pullout" "altRaiseAnim" "viewmodel_M14_pullout" "altDropAnim" "viewmodel_M14_putaway" "quickRaiseAnim" "viewmodel_M14_pullout_quick" "quickDropAnim" "viewmodel_M14_putaway_quick" "emptyRaiseAnim" "viewmodel_M14_pullout" "emptyDropAnim" "viewmodel_M14_putaway" "sprintInAnim" "viewmodel_M14_sprint_in" "sprintLoopAnim" "viewmodel_M14_sprint_loop" "sprintOutAnim" "viewmodel_M14_sprint_out" "nightVisionWearAnim" "viewmodel_M14_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M14_nvg_takeoff" "adsFireAnim" "viewmodel_M14_fire_ads" "adsLastShotAnim" "viewmodel_M14_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M21_ADS_up" "adsDownAnim" "viewmodel_M21_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m14_scoped" "killIcon" "hud_icon_m14_scoped" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr" } "m14_scoped_silencer_woodland" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "100" "startAmmo" "100" "clipName" "m14_scoped_silencer" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "30" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.06" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.8" "altDropTime" "0.75" "altRaiseTime" "0.1" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m21SD" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m21SD_woodland" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m14_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M14_idle" "emptyIdleAnim" "viewmodel_M14_idle" "fireAnim" "viewmodel_M14_fire" "lastShotAnim" "viewmodel_M14_last_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M14_reload" "reloadEmptyAnim" "viewmodel_M14_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M14_pullout" "dropAnim" "viewmodel_M14_putaway" "firstRaiseAnim" "viewmodel_M14_pullout" "altRaiseAnim" "viewmodel_M14_pullout" "altDropAnim" "viewmodel_M14_putaway" "quickRaiseAnim" "viewmodel_M14_pullout_quick" "quickDropAnim" "viewmodel_M14_putaway_quick" "emptyRaiseAnim" "viewmodel_M14_pullout" "emptyDropAnim" "viewmodel_M14_putaway" "sprintInAnim" "viewmodel_M14_sprint_in" "sprintLoopAnim" "viewmodel_M14_sprint_loop" "sprintOutAnim" "viewmodel_M14_sprint_out" "nightVisionWearAnim" "viewmodel_M14_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M14_nvg_takeoff" "adsFireAnim" "viewmodel_M14_fire_ads" "adsLastShotAnim" "viewmodel_M14_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M21_ADS_up" "adsDownAnim" "viewmodel_M21_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m14_scoped" "killIcon" "hud_icon_m14_scoped" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr" } "m14_scoped_woodland" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M21" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "100" "startAmmo" "100" "clipName" "m14_scoped" "clipSize" "10" "shotCount" "1" "dropAmmoMin" "25" "dropAmmoMax" "45" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "80" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.5" "reloadEmptyTime" "3.06" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.5" "raiseTime" "0.8" "altDropTime" "0.75" "altRaiseTime" "0.1" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.666" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.666" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.36" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.55" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2.5" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5.75" "hipSpreadProneMax" "5.5" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "55" "hipViewKickPitchMax" "70" "hipViewKickYawMin" "-65" "hipViewKickYawMax" "60" "hipViewKickCenterSpeed" "870" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "25" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m14_woodland" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m14_woodland" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m14_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M14_idle" "emptyIdleAnim" "viewmodel_M14_idle" "fireAnim" "viewmodel_M14_fire" "lastShotAnim" "viewmodel_M14_last_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M14_reload" "reloadEmptyAnim" "viewmodel_M14_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M14_pullout" "dropAnim" "viewmodel_M14_putaway" "firstRaiseAnim" "viewmodel_M14_pullout" "altRaiseAnim" "viewmodel_M14_pullout" "altDropAnim" "viewmodel_M14_putaway" "quickRaiseAnim" "viewmodel_M14_pullout_quick" "quickDropAnim" "viewmodel_M14_putaway_quick" "emptyRaiseAnim" "viewmodel_M14_pullout" "emptyDropAnim" "viewmodel_M14_putaway" "sprintInAnim" "viewmodel_M14_sprint_in" "sprintLoopAnim" "viewmodel_M14_sprint_loop" "sprintOutAnim" "viewmodel_M14_sprint_out" "nightVisionWearAnim" "viewmodel_M14_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M14_nvg_takeoff" "adsFireAnim" "viewmodel_M14_fire_ads" "adsLastShotAnim" "viewmodel_M14_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M21_ADS_up" "adsDownAnim" "viewmodel_M21_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m14sniper_fire_npc" "fireSoundPlayer" "weap_m14sniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m14sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m14sniper_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m14sniper_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m14_scoped" "killIcon" "hud_icon_m14_scoped" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m14sniper_lift_plr weap_m14sniper_lift_plr\r\nweap_m14sniper_clipout_plr weap_m14sniper_clipout_plr\r\nweap_m14sniper_clipin_plr weap_m14sniper_clipin_plr\r\nweap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr\r\nweap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr" } "m16_basic" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M16" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "300" "startAmmo" "300" "clipName" "m16_basic" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1" "locTorsoLower" "0.9" "locRightArmUpper" "0.6" "locRightArmLower" "0.5" "locRightHand" "0.3" "locLeftArmUpper" "0.6" "locLeftArmLower" "0.5" "locLeftHand" "0.3" "locRightLegUpper" "0.6" "locRightLegLower" "0.5" "locRightFoot" "0.3" "locLeftLegUpper" "0.6" "locLeftLegLower" "0.5" "locLeftFoot" "0.3" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.1" "reloadEmptyTime" "2.73" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.43" "raiseTime" "0.4" "altDropTime" "0.75" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.5" "emptyDropTime" "0.43" "emptyRaiseTime" "0.4" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "1" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "65" "adsViewKickYawMin" "-75" "adsViewKickYawMax" "75" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m16" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m16basic_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_m16_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_m16_fire" "lastShotAnim" "viewmodel_m16_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_m16_reload" "reloadEmptyAnim" "viewmodel_m16_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_m16_pullout" "dropAnim" "viewmodel_m16_putaway" "firstRaiseAnim" "viewmodel_m16_pullout" "altRaiseAnim" "viewmodel_m16_pullout" "altDropAnim" "viewmodel_m16_putaway" "quickRaiseAnim" "viewmodel_m16_pullout_quick" "quickDropAnim" "viewmodel_m16_putaway" "emptyRaiseAnim" "viewmodel_m16_pullout" "emptyDropAnim" "viewmodel_m16_putaway" "sprintInAnim" "viewmodel_m16_sprint_in" "sprintLoopAnim" "viewmodel_m16_sprint_loop" "sprintOutAnim" "viewmodel_m16_sprint_out" "nightVisionWearAnim" "viewmodel_m16_NVG_puton" "nightVisionRemoveAnim" "viewmodel_m16_NVG_takeoff" "adsFireAnim" "viewmodel_m16_fire_ads" "adsLastShotAnim" "viewmodel_m16_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_m16_ADS_up" "adsDownAnim" "viewmodel_m16_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m16_fire_npc" "fireSoundPlayer" "weap_m16_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m16_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m16_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m16_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m16a4" "killIcon" "hud_icon_m16a4" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab" } "m16_grenadier" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M16A4_GRENADIER" "modeName" "" "playerAnimType" "none" "altWeapon" "m203" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "300" "startAmmo" "300" "clipName" "m16_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2" "reloadEmptyTime" "2.365" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.33" "raiseTime" "0.66" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.5" "emptyDropTime" "0.33" "emptyRaiseTime" "0.66" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.25" "adsTransOutTime" "0.25" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.5" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "3" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "8" "adsGunKickPitchMax" "16" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "70" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m16m203" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m16gr_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_m16m203_idle" "emptyIdleAnim" "viewmodel_m16m203_idle" "fireAnim" "viewmodel_m16m203_fire" "lastShotAnim" "viewmodel_m16m203_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_m16m203_reload" "reloadEmptyAnim" "viewmodel_m16m203_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_m16m203_pullout" "dropAnim" "viewmodel_m16m203_putaway_quick" "firstRaiseAnim" "viewmodel_m16m203_pullout" "altRaiseAnim" "viewmodel_m16m203_fromgrenade" "altDropAnim" "viewmodel_m16m203_putaway_quick" "quickRaiseAnim" "viewmodel_m16m203_pullout_quick" "quickDropAnim" "viewmodel_m16m203_putaway_quick" "emptyRaiseAnim" "viewmodel_m16m203_pullout" "emptyDropAnim" "viewmodel_m16m203_putaway_quick" "sprintInAnim" "viewmodel_m16m203_sprint_in" "sprintLoopAnim" "viewmodel_m16m203_sprint_loop" "sprintOutAnim" "viewmodel_m16m203_sprint_out" "nightVisionWearAnim" "viewmodel_m16m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_m16m203_NVG_takeoff" "adsFireAnim" "viewmodel_m16m203_fire_ads" "adsLastShotAnim" "viewmodel_m16m203_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_m16m203_ADS_up" "adsDownAnim" "viewmodel_m16m203_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\mp16_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m16_fire_npc" "fireSoundPlayer" "weap_m16_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m16_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m16_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m16_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m16a4_grenade" "killIcon" "hud_icon_m16a4_grenade" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m16_lift_plr weap_m16_lift_plr\r\nweap_m16_clipout_plr weap_m16_clipout_plr \r\nweap_m16_clipin_plr weap_m16_clipin_plr\r\nweap_m16_chamber_close_plr weap_m16_chamber_close_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m203" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_M203" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_m16m203" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_m16m203_grenadeidle" "emptyIdleAnim" "viewmodel_m16m203_grenadeidle" "fireAnim" "viewmodel_m16m203_grenadefire" "lastShotAnim" "viewmodel_m16m203_grenadefire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_m16m203_grenadereload" "raiseAnim" "viewmodel_m16m203_grenadepullout" "dropAnim" "viewmodel_m16m203_grenadeputaway" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_m16m203_togrenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_m16m203_grenadepullout" "quickDropAnim" "viewmodel_m16m203_grenadeputaway" "emptyRaiseAnim" "viewmodel_m16m203_grenadepullout" "emptyDropAnim" "viewmodel_m16m203_grenadeputaway" "sprintInAnim" "viewmodel_m16m203_grenadesprint_in" "sprintLoopAnim" "viewmodel_m16m203_grenadesprint_loop" "sprintOutAnim" "viewmodel_m16m203_grenadesprint_out" "nightVisionWearAnim" "viewmodel_m16m203_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_m16m203_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_m16m203_grenade_ads_fire" "adsLastShotAnim" "viewmodel_m16m203_grenade_ads_fire" "adsUpAnim" "viewmodel_m16m203_grenade_ADS_up" "adsDownAnim" "viewmodel_m16m203_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.1" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "1.5" "dropTime" "0.5" "raiseTime" "0.33" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.33" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_m16gr_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "3" "startAmmo" "3" "clipName" "m203" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "3" "viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_m203_fire_npc" "fireSoundPlayer" "weap_m203_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "m16_grenadier" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "300" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "320" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m203_m4" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_M203" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_M4m203" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_M4m203_grenade_idle" "emptyIdleAnim" "viewmodel_M4m203_grenade_idle" "fireAnim" "viewmodel_M4m203_grenade_fire" "lastShotAnim" "viewmodel_M4m203_grenade_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_grenade_reload" "raiseAnim" "viewmodel_M4m203_grenade_pullout" "dropAnim" "viewmodel_M4m203_grenade_putaway" "firstRaiseAnim" "viewmodel_M4m203_grenade_pullout" "altRaiseAnim" "viewmodel_M4m203_bullet_2_grenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_grenade_quick_pullout" "quickDropAnim" "viewmodel_M4m203_grenade_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_grenade_pullout" "emptyDropAnim" "viewmodel_M4m203_grenade_putaway" "sprintInAnim" "viewmodel_M4m203_grenade_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_grenade_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_grenade_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_grenade_fire" "adsLastShotAnim" "viewmodel_M4m203_grenade_fire" "adsUpAnim" "viewmodel_M4m203_grenade_ADS_up" "adsDownAnim" "viewmodel_M4m203_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.3" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "1.5" "dropTime" "0.6" "raiseTime" "0.6" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.5" "emptyDropTime" "0.6" "emptyRaiseTime" "0.6" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_m4gre_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "10" "startAmmo" "10" "clipName" "m203_m4" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "5" "viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_m203_fire_npc" "fireSoundPlayer" "weap_m203_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "m4_grenadier" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "300" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "320" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m203_m4_acog" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_M203" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_M4m203_ACOG" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_M4m203_grenade_idle" "emptyIdleAnim" "viewmodel_M4m203_grenade_idle" "fireAnim" "viewmodel_M4m203_grenade_fire" "lastShotAnim" "viewmodel_M4m203_grenade_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_grenade_reload" "raiseAnim" "viewmodel_M4m203_grenade_pullout" "dropAnim" "viewmodel_M4m203_grenade_putaway" "firstRaiseAnim" "viewmodel_M4m203_grenade_pullout" "altRaiseAnim" "viewmodel_M4m203_bullet_2_grenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_grenade_quick_pullout" "quickDropAnim" "viewmodel_M4m203_grenade_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_grenade_pullout" "emptyDropAnim" "viewmodel_M4m203_grenade_putaway" "sprintInAnim" "viewmodel_M4m203_grenade_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_grenade_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_grenade_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_grenade_fire" "adsLastShotAnim" "viewmodel_M4m203_grenade_fire" "adsUpAnim" "viewmodel_M4m203_grenade_ADS_up" "adsDownAnim" "viewmodel_M4m203_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.3" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "1.5" "dropTime" "0.6" "raiseTime" "0.6" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.5" "emptyDropTime" "0.6" "emptyRaiseTime" "0.6" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_m4m203_acog" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "10" "startAmmo" "10" "clipName" "m203_m4" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "5" "viewFlashEffect" "fx\\muzzleflashes\\m203_flshview.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_m203_fire_npc" "fireSoundPlayer" "weap_m203_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "m4m203_acog" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "300" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "320" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m203_m4_silencer" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_M203" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_m4m203_and_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_M4m203_grenade_idle" "emptyIdleAnim" "viewmodel_M4m203_grenade_idle" "fireAnim" "viewmodel_M4m203_grenade_fire" "lastShotAnim" "viewmodel_M4m203_grenade_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_grenade_reload" "raiseAnim" "viewmodel_M4m203_grenade_pullout" "dropAnim" "viewmodel_M4m203_grenade_putaway" "firstRaiseAnim" "viewmodel_M4m203_grenade_pullout" "altRaiseAnim" "viewmodel_M4m203_bullet_2_grenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_grenade_quick_pullout" "quickDropAnim" "viewmodel_M4m203_grenade_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_grenade_pullout" "emptyDropAnim" "viewmodel_M4m203_grenade_putaway" "sprintInAnim" "viewmodel_M4m203_grenade_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_grenade_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_grenade_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_grenade_fire" "adsLastShotAnim" "viewmodel_M4m203_grenade_fire" "adsUpAnim" "viewmodel_M4m203_grenade_ADS_up" "adsDownAnim" "viewmodel_M4m203_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.3" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "1.5" "dropTime" "0.6" "raiseTime" "0.6" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_m4gre_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "10" "startAmmo" "10" "clipName" "m203_m4_silencer" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "5" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_m203_fire_npc" "fireSoundPlayer" "weap_m203_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "m4m203_silencer" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "600" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "320" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m203_m4_silencer_reflex" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "altmode" "maxSteeringAccel" "3000" "displayName" "WEAPON_M203" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_m4m203_silencer_reflex" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_M4m203_grenade_idle" "emptyIdleAnim" "viewmodel_M4m203_grenade_idle" "fireAnim" "viewmodel_M4m203_grenade_fire" "lastShotAnim" "viewmodel_M4m203_grenade_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_grenade_reload" "raiseAnim" "viewmodel_M4m203_grenade_pullout" "dropAnim" "viewmodel_M4m203_grenade_putaway" "firstRaiseAnim" "viewmodel_M4m203_grenade_pullout" "altRaiseAnim" "viewmodel_M4m203_bullet_2_grenade" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_grenade_quick_pullout" "quickDropAnim" "viewmodel_M4m203_grenade_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_grenade_pullout" "emptyDropAnim" "viewmodel_M4m203_grenade_putaway" "sprintInAnim" "viewmodel_M4m203_grenade_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_grenade_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_grenade_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_grenade_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_grenade_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_grenade_fire" "adsLastShotAnim" "viewmodel_M4m203_grenade_fire" "adsUpAnim" "viewmodel_M4m203_grenade_ADS_up" "adsDownAnim" "viewmodel_M4m203_grenade_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "150" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.3" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "1.5" "dropTime" "0.6" "raiseTime" "0.6" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "AltWeapon" "flipKillIcon" "0" "worldModel" "weapon_m4gre_sp_silencer_reflex" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "10" "startAmmo" "10" "clipName" "m203_m4_silencer" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "5" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_m203_fire_npc" "fireSoundPlayer" "weap_m203_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "m4m203_silencer_reflex" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "600" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "2800" "projectileSpeedUp" "10" "projectileActivateDist" "320" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "1000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_m203_chamber_open_plr weap_m203_chamber_open_plr\r\nweap_m203_chamber_close_plr weap_m203_chamber_close_plr\r\nweap_m203_load_plr weap_m203_load_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m40a3" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M40A3" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "1" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "1" "segmentedReload" "1" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "50" "startAmmo" "50" "clipName" "m40a3" "clipSize" "5" "shotCount" "1" "dropAmmoMin" "10" "dropAmmoMax" "20" "reloadAmmoAdd" "1" "reloadStartAdd" "1" "damage" "200" "minDamage" "200" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "2" "locHead" "2" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "2" "locRightArmUpper" "2" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "2" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.16" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "0.6" "reloadEmptyTime" "0.15" "reloadStartTime" "1.13" "reloadEndTime" "0.77" "reloadAddTime" "0.26" "reloadStartAddTime" "0.96" "rechamberTime" "0.86" "rechamberBoltTime" "0.35" "dropTime" "0.55" "raiseTime" "0.9" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "0.9" "emptyDropTime" "0.66" "emptyRaiseTime" "0.9" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.4" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "8" "hipSpreadDuckedMin" "7.5" "hipSpreadProneMin" "7" "hipSpreadMax" "10" "hipSpreadDuckedMax" "9.5" "hipSpreadProneMax" "9" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "95" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-20" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1000" "adsViewKickPitchMin" "50" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "400" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m40a3" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m40a3" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M40a3_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_M40a3_fire" "lastShotAnim" "viewmodel_M40a3_fire" "rechamberAnim" "viewmodel_M40a3_rechamber" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M40a3_reload_loop" "reloadEmptyAnim" "viewmodel_M40a3_reload_loop" "reloadStartAnim" "viewmodel_M40a3_reload_intro" "reloadEndAnim" "viewmodel_M40a3_reload_out" "raiseAnim" "viewmodel_M40a3_pullout" "dropAnim" "viewmodel_M40a3_putaway" "firstRaiseAnim" "viewmodel_M40a3_pullout" "altRaiseAnim" "viewmodel_M40a3_pullout" "altDropAnim" "viewmodel_M40a3_putaway" "quickRaiseAnim" "viewmodel_M40a3_pullout_quick" "quickDropAnim" "viewmodel_M40a3_putaway_quick" "emptyRaiseAnim" "viewmodel_M40a3_pullout" "emptyDropAnim" "viewmodel_M40a3_putaway" "sprintInAnim" "viewmodel_M40a3_sprint_in" "sprintLoopAnim" "viewmodel_M40a3_sprint_loop" "sprintOutAnim" "viewmodel_M40a3_sprint_out" "nightVisionWearAnim" "viewmodel_M40a3_nvg_puton" "nightVisionRemoveAnim" "viewmodel_M40a3_nvg_takeoff" "adsFireAnim" "viewmodel_M40a3_fire" "adsLastShotAnim" "viewmodel_M40a3_fire" "adsRechamberAnim" "viewmodel_M40a3_rechamber" "adsUpAnim" "viewmodel_M40a3_ADS_up" "adsDownAnim" "viewmodel_M40a3_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifle_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m40a3sniper_fire_npc" "fireSoundPlayer" "weap_m40a3sniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m40a3sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "weap_m40a3sniper_rechamber_npc" "rechamberSoundPlayer" "weap_m40a3sniper_rechamber_plr" "reloadSound" "weap_m40a3sniper_loop_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m40a3sniper_loop_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "weap_m40a3sniper_start_npc" "reloadStartSoundPlayer" "" "reloadEndSound" "weap_m40a3sniper_end_npc" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m40a3" "killIcon" "hud_icon_m40a3" "dpadIcon" "" "ammoCounterIcon" "hud_icon_sniperrifle" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "ShortMagazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "4" "adsDofEnd" "30" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_m40a3sniper_start_plr weap_m40a3sniper_start_plr\r\nweap_m40a3sniper_loop_plr weap_m40a3sniper_loop_plr\r\nweap_m40a3sniper_end_plr weap_m40a3sniper_end_plr\r\nweap_m40a3sniper_rechamber_plr weap_m40a3sniper_rechamber_plr" } "m4_grenadier" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4M203" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "m203_m4" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "210" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1.25" "locTorsoLower" "1.25" "locRightArmUpper" "0.8" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.8" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.23" "emptyDropTime" "0.5" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.1" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "45" "adsViewKickYawMin" "-55" "adsViewKickYawMax" "55" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_M4m203" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4gre_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4m203_idle" "emptyIdleAnim" "viewmodel_M4m203_idle" "fireAnim" "viewmodel_M4m203_fire" "lastShotAnim" "viewmodel_M4m203_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_reload" "reloadEmptyAnim" "viewmodel_M4m203_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4m203_pullout" "dropAnim" "viewmodel_M4m203_putaway" "firstRaiseAnim" "viewmodel_M4m203_first_time_pullout" "altRaiseAnim" "viewmodel_M4m203_grenade_2_bullet" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_quick_pullout" "quickDropAnim" "viewmodel_M4m203_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_pullout" "emptyDropAnim" "viewmodel_M4m203_putaway" "sprintInAnim" "viewmodel_M4m203_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_ADS_fire" "adsLastShotAnim" "viewmodel_M4m203_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4m203_ADS_up" "adsDownAnim" "viewmodel_M4m203_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4carbine_fire_npc" "fireSoundPlayer" "weap_m4carbine_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_grenadier" "killIcon" "hud_icon_m4_grenadier" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\n\r\n " } "m4_grunt" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_grunt" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "210" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1.25" "locTorsoLower" "1.25" "locRightArmUpper" "0.8" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.8" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.25" "raiseTime" "0.95" "altDropTime" "0.55" "altRaiseTime" "0.85" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "1.2" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.1" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "45" "adsViewKickYawMin" "-55" "adsViewKickYawMax" "55" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_M4" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4grunt_sp" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4_idle" "emptyIdleAnim" "viewmodel_M4_idle" "fireAnim" "viewmodel_M4_fire" "lastShotAnim" "viewmodel_M4_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4_reload" "reloadEmptyAnim" "viewmodel_M4_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4_pullout" "dropAnim" "viewmodel_M4_putaway" "firstRaiseAnim" "viewmodel_m4_first_time_pullout" "altRaiseAnim" "viewmodel_M4_idle" "altDropAnim" "viewmodel_M4_idle" "quickRaiseAnim" "viewmodel_M4silencer_quick_pullout" "quickDropAnim" "viewmodel_M4silencer_quick_putaway" "emptyRaiseAnim" "viewmodel_M4_pullout" "emptyDropAnim" "viewmodel_M4_putaway" "sprintInAnim" "viewmodel_M4_sprint_in" "sprintLoopAnim" "viewmodel_M4_sprint_loop" "sprintOutAnim" "viewmodel_M4_sprint_out" "nightVisionWearAnim" "viewmodel_M4_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4_NVG_takeoff" "adsFireAnim" "viewmodel_M4_fire_ads" "adsLastShotAnim" "viewmodel_M4_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4_ADS_up" "adsDownAnim" "viewmodel_M4_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4carbine_fire_npc" "fireSoundPlayer" "weap_m4carbine_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_grunt" "killIcon" "hud_icon_m4_grunt" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nweap_m4carbine_lift_plr weap_m4carbine_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "m4_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "1" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_silencer" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "120" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "58" "minDamage" "45" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "5" "locHead" "5" "locNeck" "5" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "0.9" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.9" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.9" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.9" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.2" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.12" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "5" "hipGunKickReducedKickPercent" "90" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "5" "adsGunKickReducedKickPercent" "90" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1600" "adsViewKickPitchMin" "38" "adsViewKickPitchMax" "40" "adsViewKickYawMin" "-42" "adsViewKickYawMax" "42" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m4_and_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4grunt_sp_silencer" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4silencer_idle" "emptyIdleAnim" "viewmodel_M4silencer_idle" "fireAnim" "viewmodel_M4silencer_fire" "lastShotAnim" "viewmodel_M4silencer_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4silencer_reload" "reloadEmptyAnim" "viewmodel_M4silencer_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4silencer_pullout" "dropAnim" "viewmodel_M4silencer_putaway" "firstRaiseAnim" "viewmodel_M4silencer_first_time_pullout" "altRaiseAnim" "viewmodel_M4silencer_idle" "altDropAnim" "viewmodel_M4silencer_idle" "quickRaiseAnim" "viewmodel_M4silencer_quick_pullout" "quickDropAnim" "viewmodel_M4silencer_quick_putaway" "emptyRaiseAnim" "viewmodel_M4silencer_pullout" "emptyDropAnim" "viewmodel_M4silencer_putaway" "sprintInAnim" "viewmodel_M4silencer_sprint_in" "sprintLoopAnim" "viewmodel_M4silencer_sprint_loop" "sprintOutAnim" "viewmodel_M4silencer_sprint_out" "nightVisionWearAnim" "viewmodel_M4silencer_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4silencer_NVG_takeoff" "adsFireAnim" "viewmodel_M4silencer_ADS_fire" "adsLastShotAnim" "viewmodel_M4silencer_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4silencer_ADS_up" "adsDownAnim" "viewmodel_M4silencer_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_silencer" "killIcon" "hud_icon_m4_silencer" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nweap_m4carbine_lift_plr weap_m4carbine_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "m4_silencer_acog" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_silencer" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "120" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "58" "minDamage" "45" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "5" "locHead" "5" "locNeck" "5" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "0.9" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.9" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.9" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.9" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.2" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.12" "adsAimPitch" "0" "adsTransInTime" "0.35" "adsTransOutTime" "0.35" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.2" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "5" "hipGunKickReducedKickPercent" "90" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "5" "adsGunKickReducedKickPercent" "90" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1600" "adsViewKickPitchMin" "38" "adsViewKickPitchMax" "40" "adsViewKickYawMin" "-42" "adsViewKickYawMax" "42" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m4_ACOG" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4_acog" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4silencer_idle" "emptyIdleAnim" "viewmodel_M4silencer_idle" "fireAnim" "viewmodel_M4silencer_fire" "lastShotAnim" "viewmodel_M4silencer_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4silencer_reload" "reloadEmptyAnim" "viewmodel_M4silencer_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4silencer_pullout" "dropAnim" "viewmodel_M4silencer_putaway" "firstRaiseAnim" "viewmodel_M4silencer_first_time_pullout" "altRaiseAnim" "viewmodel_M4silencer_idle" "altDropAnim" "viewmodel_M4silencer_idle" "quickRaiseAnim" "viewmodel_M4silencer_quick_pullout" "quickDropAnim" "viewmodel_M4silencer_quick_putaway" "emptyRaiseAnim" "viewmodel_M4silencer_pullout" "emptyDropAnim" "viewmodel_M4silencer_putaway" "sprintInAnim" "viewmodel_M4silencer_sprint_in" "sprintLoopAnim" "viewmodel_M4silencer_sprint_loop" "sprintOutAnim" "viewmodel_M4silencer_sprint_out" "nightVisionWearAnim" "viewmodel_M4silencer_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4silencer_NVG_takeoff" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4_acog_ADS_up_SP" "adsDownAnim" "viewmodel_M4_acog_ADS_down_SP" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_silencer" "killIcon" "hud_icon_m4_silencer" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nweap_m4carbine_lift_plr weap_m4carbine_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "m4m203_acog" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4M203" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "m203_m4_acog" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "3-Round Burst" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "0" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "210" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1.25" "locTorsoLower" "1.25" "locRightArmUpper" "0.8" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.8" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.23" "emptyDropTime" "0.5" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.1" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "35" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "45" "adsViewKickYawMin" "-55" "adsViewKickYawMax" "55" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_M4m203_ACOG" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4m203_acog" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4m203_idle" "emptyIdleAnim" "viewmodel_M4m203_idle" "fireAnim" "viewmodel_M4m203_fire" "lastShotAnim" "viewmodel_M4m203_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_reload" "reloadEmptyAnim" "viewmodel_M4m203_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4m203_pullout" "dropAnim" "viewmodel_M4m203_putaway" "firstRaiseAnim" "viewmodel_M4m203_first_time_pullout" "altRaiseAnim" "viewmodel_M4m203_grenade_2_bullet" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_quick_pullout" "quickDropAnim" "viewmodel_M4m203_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_pullout" "emptyDropAnim" "viewmodel_M4m203_putaway" "sprintInAnim" "viewmodel_M4m203_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_NVG_takeoff" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4_acog_ADS_up_SP" "adsDownAnim" "viewmodel_M4_acog_ADS_down_SP" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\m16_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4carbine_fire_npc" "fireSoundPlayer" "weap_m4carbine_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_grenadier" "killIcon" "hud_icon_m4_grenadier" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\n " } "m4m203_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4M203_SILENCER" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "m203_m4_silencer" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "1" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4m203_silencer" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "120" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "58" "minDamage" "45" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "5" "locHead" "5" "locNeck" "5" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "0.9" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.9" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.9" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.9" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.23" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.12" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.6" "adsBobFactor" "1" "adsViewBobMult" "0.1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "5" "hipGunKickReducedKickPercent" "90" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "5" "adsGunKickReducedKickPercent" "90" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "38" "adsViewKickPitchMax" "40" "adsViewKickYawMin" "-42" "adsViewKickYawMax" "42" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_m4m203_and_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4gre_sp_silencer" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4m203silencer_idle" "emptyIdleAnim" "viewmodel_M4m203silencer_idle" "fireAnim" "viewmodel_M4m203silencer_fire" "lastShotAnim" "viewmodel_M4m203silencer_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_reload" "reloadEmptyAnim" "viewmodel_M4m203_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4m203silencer_pullout" "dropAnim" "viewmodel_M4m203silencer_putaway" "firstRaiseAnim" "viewmodel_M4m203silencer_first_time_pullout" "altRaiseAnim" "viewmodel_M4m203_grenade_2_bullet" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_quick_pullout" "quickDropAnim" "viewmodel_M4m203_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203silencer_pullout" "emptyDropAnim" "viewmodel_M4m203silencer_putaway" "sprintInAnim" "viewmodel_M4m203silencer_sprint_in" "sprintLoopAnim" "viewmodel_M4m203silencer_sprint_loop" "sprintOutAnim" "viewmodel_M4m203silencer_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203silencer_ADS_fire" "adsLastShotAnim" "viewmodel_M4m203silencer_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4m203silencer_ADS_up" "adsDownAnim" "viewmodel_M4m203silencer_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4m203_silencer" "killIcon" "hud_icon_m4m203_silencer" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back" } "m4m203_silencer_reflex" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M4M203_SILENCER" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "m203_m4_silencer_reflex" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "1" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "1" "blocksProne" "0" "silenced" "1" "autoAimRange" "2800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.56 × 45 mm NATO" "maxAmmo" "420" "startAmmo" "420" "clipName" "m4_grenadier" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "210" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "68" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1.25" "locTorsoLower" "1.25" "locRightArmUpper" "0.8" "locRightArmLower" "0.7" "locRightHand" "0.6" "locLeftArmUpper" "0.8" "locLeftArmLower" "0.7" "locLeftHand" "0.6" "locRightLegUpper" "0.8" "locRightLegLower" "0.7" "locRightFoot" "0.6" "locLeftLegUpper" "0.8" "locLeftLegLower" "0.7" "locLeftFoot" "0.6" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.03" "reloadEmptyTime" "2.36" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.23" "emptyDropTime" "0.5" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.1" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "2" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-8" "adsGunKickPitchMax" "-25" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "-10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "20" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "45" "adsViewKickYawMin" "-55" "adsViewKickYawMax" "55" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m4m203_silencer_reflex" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m4gre_sp_silencer_reflex" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_m16_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M4m203_idle" "emptyIdleAnim" "viewmodel_M4m203_idle" "fireAnim" "viewmodel_M4m203_fire" "lastShotAnim" "viewmodel_M4m203_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M4m203_reload" "reloadEmptyAnim" "viewmodel_M4m203_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M4m203_pullout" "dropAnim" "viewmodel_M4m203_putaway" "firstRaiseAnim" "viewmodel_M4m203_first_time_pullout" "altRaiseAnim" "viewmodel_M4m203_grenade_2_bullet" "altDropAnim" "" "quickRaiseAnim" "viewmodel_M4m203_quick_pullout" "quickDropAnim" "viewmodel_M4m203_quick_putaway" "emptyRaiseAnim" "viewmodel_M4m203_pullout" "emptyDropAnim" "viewmodel_M4m203_putaway" "sprintInAnim" "viewmodel_M4m203_sprint_in" "sprintLoopAnim" "viewmodel_M4m203_sprint_loop" "sprintOutAnim" "viewmodel_M4m203_sprint_out" "nightVisionWearAnim" "viewmodel_M4m203_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M4m203_NVG_takeoff" "adsFireAnim" "viewmodel_M4m203_ADS_fire" "adsLastShotAnim" "viewmodel_M4m203_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M4m203silencer_reflex_ADS_up" "adsDownAnim" "viewmodel_M4m203silencer_reflex_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m4silenced_fire_npc" "fireSoundPlayer" "weap_m4silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m4carbine_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m4carbine_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "nightvision_wear_npc_default" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "nightvision_remove_npc_default" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m4_grenadier" "killIcon" "hud_icon_m4_grenadier" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "8" "hideTags" "" "notetrackSoundMap" "weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr\r\nweap_m4carbine_clipin_plr weap_m4carbine_clipin_plr\r\nweap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr\r\nweap_ak47_chamber_plr weap_ak47_chamber_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m4m16_switch_grenade weap_m4m16_switch_grenade\r\nweap_m4m16_switch_back weap_m4m16_switch_back\r\n\r\n " } "m60e4" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_M60E4" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.2" "ammoName" "7.62 × 51 mm NATO (belt)" "maxAmmo" "200" "startAmmo" "200" "clipName" "m60e4" "clipSize" "100" "shotCount" "1" "dropAmmoMin" "200" "dropAmmoMax" "250" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "150" "minDamage" "100" "meleeDamage" "200" "maxDamageRange" "1500" "minDamageRange" "3500" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.08" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "9.7" "reloadEmptyTime" "9.7" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "7.13" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "1.25" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "0.8" "firstRaiseTime" "1.25" "emptyDropTime" "0.6" "emptyRaiseTime" "1.25" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.6" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "3" "hipSpreadMax" "10" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "6" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "70" "hipViewKickPitchMax" "80" "hipViewKickYawMin" "-30" "hipViewKickYawMax" "-60" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "45" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "70" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m60" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_m60" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_M60_idle" "emptyIdleAnim" "viewmodel_M60_idle" "fireAnim" "viewmodel_M60_fire" "lastShotAnim" "viewmodel_M60_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_M60_reload" "reloadEmptyAnim" "viewmodel_M60_reload" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_M60_pullout" "dropAnim" "viewmodel_M60_putaway" "firstRaiseAnim" "viewmodel_M60_pullout" "altRaiseAnim" "viewmodel_M60_pullout" "altDropAnim" "viewmodel_M60_putaway" "quickRaiseAnim" "viewmodel_M60_pullout" "quickDropAnim" "viewmodel_M60_putaway" "emptyRaiseAnim" "viewmodel_M60_pullout" "emptyDropAnim" "viewmodel_M60_putaway" "sprintInAnim" "viewmodel_M60_sprint_in" "sprintLoopAnim" "viewmodel_M60_sprint_loop" "sprintOutAnim" "viewmodel_M60_sprint_out" "nightVisionWearAnim" "viewmodel_M60_NVG_puton" "nightVisionRemoveAnim" "viewmodel_M60_NVG_takeoff" "adsFireAnim" "viewmodel_M60_ADS_fire" "adsLastShotAnim" "viewmodel_M60_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_M60_ADS_up" "adsDownAnim" "viewmodel_M60_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\m60_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\saw_view.efx" "worldShellEjectEffect" "fx\\shellejects\\saw.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m60_fire_npc" "fireSoundPlayer" "weap_m60_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_m60_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m60_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_m60_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m60e4" "killIcon" "hud_icon_m60e4" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Beltfed" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "weap_m60_lift_plr weap_m60_lift_plr\r\nweap_m60_open_plr weap_m60_open_plr\r\nweap_m60_clipout_plr weap_m60_clipout_plr\r\nweap_m60_clipin_plr weap_m60_clipin_plr\r\nweap_m60_close_plr weap_m60_close_plr\r\nweap_m60_chamber_plr weap_m60_chamber_plr\r\nweap_m60_raise_plr weap_m60_raise_plr\r\nweap_m60_drop_plr weap_m60_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_m60_hit_plr weap_m60_hit_plr" } "mark19_temp" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "grenade" "impactType" "grenade_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_MARK19" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_m249" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_m249_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_m249_fire" "lastShotAnim" "viewmodel_m249_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_m249_reload" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "viewmodel_m249_fire_ads" "adsLastShotAnim" "viewmodel_m249_fire_ads" "adsUpAnim" "viewmodel_m249_ads_up" "adsDownAnim" "viewmodel_m249_ads_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "250" "meleeDamage" "150" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.19" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.6" "reloadShowRocketTime" "0" "reloadAddTime" "2.2" "dropTime" "0.5" "raiseTime" "0.33" "altDropTime" "0" "altRaiseTime" "0.7" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.33" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "80" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-3" "adsGunKickPitchMax" "-2" "adsGunKickYawMin" "-1" "adsGunKickYawMax" "1" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-3" "hipGunKickPitchMax" "-1" "hipGunKickYawMin" "-1" "hipGunKickYawMax" "1" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "50" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "hud_icon_40mm_grenade" "dpadIcon" "hud_icon_40mm_grenade" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "2:1" "dpadIconRatio" "2:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Beltfed" "flipKillIcon" "0" "worldModel" "weapon_ac130" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "m203" "maxAmmo" "5000" "startAmmo" "500" "clipName" "mark19_temp" "clipSize" "500" "dropAmmoMin" "1" "dropAmmoMax" "5" "viewFlashEffect" "fx\\muzzleflashes\\ak47_flash_view.efx" "worldFlashEffect" "" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "" "fireSound" "weap_mark19_fire_npc" "fireSoundPlayer" "weap_mark19_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_m4carbine_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_m203_reload_npc" "reloadSoundPlayer" "weap_m203_reload_plr" "reloadEmptySound" "weap_m203_reload_npc" "reloadEmptySoundPlayer" "weap_m203_reload_plr" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "projectile_bounce" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_m203" "reticleSide" "" "reticleCenterSize" "128" "reticleSideSize" "1" "reticleMinOfs" "0" "enemyCrosshairRange" "0" "crosshairColorChange" "0" "altWeapon" "" "boltAction" "0" "aimDownSight" "0" "rechamberWhileAds" "0" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "250" "explosionOuterDamage" "150" "damageConeAngle" "180" "projectileSpeed" "5000" "projectileSpeedUp" "0" "projectileActivateDist" "256" "projectileLifetime" "30" "projectileModel" "projectile_m203grenade" "projExplosionType" "grenade" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_m203.efx" "projDudSound" "grenade_bounce_flesh" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_m203.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "2000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.3" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "damage_heavy" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "mi28_ffar_village_assault" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_RPG" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_rpg7" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_rpg_idle" "emptyIdleAnim" "viewmodel_rpg_idle_empty" "fireAnim" "viewmodel_rpg_fire" "lastShotAnim" "viewmodel_rpg_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpg_reload" "raiseAnim" "viewmodel_rpg_pullout" "dropAnim" "viewmodel_rpg_putaway" "firstRaiseAnim" "viewmodel_rpg_pullout" "altRaiseAnim" "viewmodel_rpg_pullout" "altDropAnim" "viewmodel_rpg_putaway" "quickRaiseAnim" "viewmodel_rpg_pullout" "quickDropAnim" "viewmodel_rpg_putaway" "emptyRaiseAnim" "viewmodel_rpg_pullout" "emptyDropAnim" "viewmodel_rpg_putaway" "sprintInAnim" "viewmodel_rpg_sprint_in" "sprintLoopAnim" "viewmodel_rpg_sprint_loop" "sprintOutAnim" "viewmodel_rpg_sprint_out" "nightVisionWearAnim" "viewmodel_rpg_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpg_NVG_takeoff" "adsFireAnim" "viewmodel_rpg_idle" "adsLastShotAnim" "viewmodel_rpg_idle" "adsUpAnim" "viewmodel_rpg_ADS_up" "adsDownAnim" "viewmodel_rpg_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "400" "meleeDamage" "0" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.2" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "2.7" "reloadShowRocketTime" "0.1" "reloadAddTime" "2.3" "dropTime" "0.467" "raiseTime" "0.733" "altDropTime" "0.467" "altRaiseTime" "0.733" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.733" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.33" "sprintLoopTime" "1" "sprintOutTime" "0.33" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_rpg7" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "viewmodel_rpg7_rocket" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "rpg" "maxAmmo" "1" "startAmmo" "1" "clipName" "mi28_ffar_village_assault" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "" "worldFlashEffect" "fx\\muzzleflashes\\cobra_rocket_flash_wv.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_lau61c_fire" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.75" "duckedOfsU" "-0.2" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1" "proneOfsU" "-1" "proneMoveF" "-160" "proneMoveR" "6" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "400" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "6000" "projectileSpeedUp" "500" "projectileActivateDist" "400" "projectileLifetime" "2.5" "projectileModel" "projectile_rpg7" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rocket.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.08" "destabilizationCurvatureMax" "40" "destabilizeDistance" "400" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "" } "mp44" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP44" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "0.9" "adsMoveSpeedScale" "0.9" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.92 x 33 mm" "maxAmmo" "300" "startAmmo" "300" "clipName" "mp44" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "30" "minDamage" "10" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "50" "locNone" "1" "locHelmet" "2.7" "locHead" "2.7" "locNeck" "2.7" "locTorsoUpper" "1" "locTorsoLower" "0.9" "locRightArmUpper" "0.6" "locRightArmLower" "0.5" "locRightHand" "0.3" "locLeftArmUpper" "0.6" "locLeftArmLower" "0.5" "locLeftHand" "0.3" "locRightLegUpper" "0.6" "locRightLegLower" "0.5" "locRightFoot" "0.3" "locLeftLegUpper" "0.6" "locLeftLegLower" "0.5" "locLeftFoot" "0.3" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.75" "reloadEmptyTime" "3.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.5" "reloadStartAddTime" "0" "rechamberTime" "0" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "0.95" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.76" "firstRaiseTime" "1.4" "emptyDropTime" "0.6" "emptyRaiseTime" "0.95" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.5" "adsAimPitch" "0" "adsTransInTime" "0.35" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "45" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.2" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.8" "hipSpreadDuckedMin" "1.4" "hipSpreadProneMin" "1" "hipSpreadMax" "8" "hipSpreadDuckedMax" "6.5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.56" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "2" "hipGunKickReducedKickPercent" "70" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "3" "adsGunKickReducedKickPercent" "70" "adsGunKickPitchMin" "-72" "adsGunKickPitchMax" "-75" "adsGunKickYawMin" "-42" "adsGunKickYawMax" "30" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "45" "hipViewKickPitchMax" "55" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-50" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "-40" "adsViewKickYawMax" "-55" "adsViewKickCenterSpeed" "1400" "swayMaxAngle" "4" "swayLerpSpeed" "7" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "assault_rifle.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_mp44" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp44" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp44_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp44_fire" "lastShotAnim" "viewmodel_mp44_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp44_reload" "reloadEmptyAnim" "viewmodel_mp44_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp44_pullout" "dropAnim" "viewmodel_mp44_putaway" "firstRaiseAnim" "viewmodel_mp44_first_time_pullout" "altRaiseAnim" "viewmodel_mp44_pullout" "altDropAnim" "viewmodel_mp44_putaway" "quickRaiseAnim" "viewmodel_mp44_quick_pullout" "quickDropAnim" "viewmodel_mp44_quick_putaway" "emptyRaiseAnim" "viewmodel_mp44_pullout" "emptyDropAnim" "viewmodel_mp44_putaway" "sprintInAnim" "viewmodel_mp44_sprint_in" "sprintLoopAnim" "viewmodel_mp44_sprint_loop" "sprintOutAnim" "viewmodel_mp44_sprint_out" "nightVisionWearAnim" "viewmodel_mp44_NVG_puton" "nightVisionRemoveAnim" "viewmodel_mp44_NVG_takeoff" "adsFireAnim" "viewmodel_mp44_ADS_fire" "adsLastShotAnim" "viewmodel_mp44_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp44_ADS_up" "adsDownAnim" "viewmodel_mp44_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\heavy_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\heavy.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp44_fire_npc" "fireSoundPlayer" "weap_mp44_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_mp44_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp44_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp44_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "20" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp44_lift_plr weap_mp44_lift_plr\r\nweap_mp44_clipout_plr weap_mp44_clipout_plr\r\nweap_mp44_clipin_plr weap_mp44_clipin_plr\r\nweap_mp44_chamber_close_plr weap_mp44_chamber_close_plr" } "mp5" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1200" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "360" "startAmmo" "360" "clipName" "mp5" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_mp5" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp5" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_mp5_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp5_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp5_fire" "lastShotAnim" "viewmodel_mp5_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp5_reload" "reloadEmptyAnim" "viewmodel_mp5_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp5_pullout" "dropAnim" "viewmodel_mp5_putaway" "firstRaiseAnim" "viewmodel_mp5_pullout" "altRaiseAnim" "viewmodel_mp5_pullout" "altDropAnim" "viewmodel_mp5_putaway" "quickRaiseAnim" "viewmodel_mp5_pullout_quick" "quickDropAnim" "viewmodel_mp5_putaway_quick" "emptyRaiseAnim" "viewmodel_mp5_pullout" "emptyDropAnim" "viewmodel_mp5_putaway" "sprintInAnim" "viewmodel_mp5_sprint_in" "sprintLoopAnim" "viewmodel_mp5_sprint_loop" "sprintOutAnim" "viewmodel_mp5_sprint_out" "nightVisionWearAnim" "viewmodel_mp5_nvg_puton" "nightVisionRemoveAnim" "viewmodel_mp5_nvg_takeoff" "adsFireAnim" "viewmodel_mp5_ads_fire" "adsLastShotAnim" "viewmodel_mp5_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp5_ads_up" "adsDownAnim" "viewmodel_mp5_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp5_fire_npc" "fireSoundPlayer" "weap_mp5_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_mp5_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp5_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_mp5" "killIcon" "hud_icon_mp5" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5_clipout_plr weap_mp5_clipout_plr\r\nweap_mp5_clipin_plr weap_mp5_clipin_plr\r\nweap_mp5_chamber_plr weap_mp5_chamber_plr" } "mp5_cgoshp" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "2000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "360" "startAmmo" "360" "clipName" "mp5_cgoshp" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.3" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.3" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.06" "adsAimPitch" "0" "adsTransInTime" "0.27" "adsTransOutTime" "0.3" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "48" "adsZoomInFrac" "0.6" "adsZoomOutFrac" "0.3" "adsBobFactor" "0.5" "adsViewBobMult" "0.225" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_mp5" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp5" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_mp5_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp5_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp5_fire" "lastShotAnim" "viewmodel_mp5_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp5_reload" "reloadEmptyAnim" "viewmodel_mp5_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp5_pullout" "dropAnim" "viewmodel_mp5_putaway" "firstRaiseAnim" "viewmodel_mp5_pullout" "altRaiseAnim" "viewmodel_mp5_pullout" "altDropAnim" "viewmodel_mp5_putaway" "quickRaiseAnim" "viewmodel_mp5_pullout_quick" "quickDropAnim" "viewmodel_mp5_putaway_quick" "emptyRaiseAnim" "viewmodel_mp5_pullout" "emptyDropAnim" "viewmodel_mp5_putaway" "sprintInAnim" "viewmodel_mp5_sprint_in" "sprintLoopAnim" "viewmodel_mp5_sprint_loop" "sprintOutAnim" "viewmodel_mp5_sprint_out" "nightVisionWearAnim" "viewmodel_mp5_nvg_puton" "nightVisionRemoveAnim" "viewmodel_mp5_nvg_takeoff" "adsFireAnim" "viewmodel_mp5_ads_fire" "adsLastShotAnim" "viewmodel_mp5_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp5_ads_up" "adsDownAnim" "viewmodel_mp5_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp5_fire_npc" "fireSoundPlayer" "weap_mp5_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_mp5_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp5_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5_clipout_plr weap_mp5_clipout_plr\r\nweap_mp5_clipin_plr weap_mp5_clipin_plr\r\nweap_mp5_chamber_plr weap_mp5_chamber_plr" } "mp5_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1200" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "360" "startAmmo" "360" "clipName" "mp5_silencer" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "90" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.35" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_mp5_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp5sd" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_mp5_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp5_sd_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp5_sd_fire" "lastShotAnim" "viewmodel_mp5_sd_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp5_sd_reload" "reloadEmptyAnim" "viewmodel_mp5_sd_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp5_sd_pullout" "dropAnim" "viewmodel_mp5_sd_putaway" "firstRaiseAnim" "viewmodel_mp5_sd_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_mp5_sd_pullout" "quickDropAnim" "viewmodel_mp5_sd_putaway" "emptyRaiseAnim" "viewmodel_mp5_sd_pullout" "emptyDropAnim" "viewmodel_mp5_sd_putaway" "sprintInAnim" "viewmodel_mp5_sd_sprint_in" "sprintLoopAnim" "viewmodel_mp5_sd_sprint_loop" "sprintOutAnim" "viewmodel_mp5_sd_sprint_out" "nightVisionWearAnim" "viewmodel_mp5_sd_nvg_puton" "nightVisionRemoveAnim" "viewmodel_mp5_sd_nvg_takeoff" "adsFireAnim" "viewmodel_mp5_sd_ads_fire" "adsLastShotAnim" "viewmodel_mp5_sd_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp5_sd_ads_up" "adsDownAnim" "viewmodel_mp5_sd_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp5sd_fire_npc" "fireSoundPlayer" "weap_mp5sd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_mp5_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp5sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_mp5_silencer" "killIcon" "hud_icon_mp5_silencer" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5sd_clipout_plr weap_mp5sd_clipout_plr\r\nweap_mp5sd_clipin_plr weap_mp5sd_clipin_plr\r\nweap_mp5sd_chamber_plr weap_mp5sd_chamber_plr" } "mp5_silencer_cgoshp" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "2000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "2000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "360" "startAmmo" "360" "clipName" "mp5_silencer_cgoshp" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "90" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.3" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.3" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.35" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.06" "adsAimPitch" "0" "adsTransInTime" "0.27" "adsTransOutTime" "0.3" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "48" "adsZoomInFrac" "0.6" "adsZoomOutFrac" "0.3" "adsBobFactor" "0.5" "adsViewBobMult" "0.225" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_mp5_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp5sd" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_mp5_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp5_sd_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp5_sd_fire" "lastShotAnim" "viewmodel_mp5_sd_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp5_sd_reload" "reloadEmptyAnim" "viewmodel_mp5_sd_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp5_sd_pullout" "dropAnim" "viewmodel_mp5_sd_putaway" "firstRaiseAnim" "viewmodel_mp5_sd_pullout" "altRaiseAnim" "viewmodel_mp5_sd_pullout" "altDropAnim" "viewmodel_mp5_sd_putaway" "quickRaiseAnim" "viewmodel_mp5_sd_pullout" "quickDropAnim" "viewmodel_mp5_sd_putaway" "emptyRaiseAnim" "viewmodel_mp5_sd_pullout" "emptyDropAnim" "viewmodel_mp5_sd_putaway" "sprintInAnim" "viewmodel_mp5_sd_sprint_in" "sprintLoopAnim" "viewmodel_mp5_sd_sprint_loop" "sprintOutAnim" "viewmodel_mp5_sd_sprint_out" "nightVisionWearAnim" "viewmodel_mp5_sd_nvg_puton" "nightVisionRemoveAnim" "viewmodel_mp5_sd_nvg_takeoff" "adsFireAnim" "viewmodel_mp5_sd_ads_fire" "adsLastShotAnim" "viewmodel_mp5_sd_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp5_sd_ads_up" "adsDownAnim" "viewmodel_mp5_sd_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp5sd_fire_npc" "fireSoundPlayer" "weap_mp5sd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_mp5_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp5sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_ak47" "killIcon" "hud_icon_ak47" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5sd_clipout_plr weap_mp5sd_clipout_plr\r\nweap_mp5sd_clipin_plr weap_mp5sd_clipin_plr\r\nweap_mp5sd_chamber_plr weap_mp5sd_chamber_plr" } "mp5_silencer_reflex" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_MP5_SILENCER" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1200" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "360" "startAmmo" "360" "clipName" "mp5_silencer" "clipSize" "30" "shotCount" "1" "dropAmmoMin" "150" "dropAmmoMax" "180" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "90" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.075" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.33" "reloadEmptyTime" "3.3" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.53" "raiseTime" "0.666" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.666" "emptyDropTime" "0.53" "emptyRaiseTime" "0.666" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.35" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "35" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_mp5_silencer_reflex" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mp5sd_reflex" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_mp5_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_mp5_sd_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_mp5_sd_fire" "lastShotAnim" "viewmodel_mp5_sd_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_mp5_sd_reload" "reloadEmptyAnim" "viewmodel_mp5_sd_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_mp5_sd_pullout" "dropAnim" "viewmodel_mp5_sd_putaway" "firstRaiseAnim" "viewmodel_mp5_sd_pullout" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "viewmodel_mp5_sd_pullout" "quickDropAnim" "viewmodel_mp5_sd_putaway" "emptyRaiseAnim" "viewmodel_mp5_sd_pullout" "emptyDropAnim" "viewmodel_mp5_sd_putaway" "sprintInAnim" "viewmodel_mp5_sd_sprint_in" "sprintLoopAnim" "viewmodel_mp5_sd_sprint_loop" "sprintOutAnim" "viewmodel_mp5_sd_sprint_out" "nightVisionWearAnim" "viewmodel_mp5_sd_nvg_puton" "nightVisionRemoveAnim" "viewmodel_mp5_sd_nvg_takeoff" "adsFireAnim" "viewmodel_mp5_sd_ads_fire" "adsLastShotAnim" "viewmodel_mp5_sd_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_mp5_sd_reflex_ads_up" "adsDownAnim" "viewmodel_mp5_sd_reflex_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_mp5sd_fire_npc" "fireSoundPlayer" "weap_mp5sd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_mp5_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_mp5sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_mp5sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_mp5_silencer" "killIcon" "hud_icon_mp5_silencer" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_mp5sd_clipout_plr weap_mp5sd_clipout_plr\r\nweap_mp5sd_clipin_plr weap_mp5sd_clipin_plr\r\nweap_mp5sd_chamber_plr weap_mp5sd_chamber_plr" } "nosound_magicbullet" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_DEFAULTWEAPON" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "320" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "900" "startAmmo" "900" "clipName" "" "clipSize" "150" "shotCount" "1" "dropAmmoMin" "1" "dropAmmoMax" "300" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "50" "minDamage" "10" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "2000" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.125" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.41" "reloadEmptyTime" "3.2" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.7" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0" "raiseTime" "0.5" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "5" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "8" "posProneRotRate" "8" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "8" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "8" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "0" "hipViewKickPitchMax" "0" "hipViewKickYawMin" "0" "hipViewKickYawMax" "0" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "0" "adsViewKickPitchMax" "0" "adsViewKickYawMin" "0" "adsViewKickYawMax" "0" "adsViewKickCenterSpeed" "1200" "swayMaxAngle" "5" "swayLerpSpeed" "4" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.14" "swayVertScale" "0.5" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "" "adsDownAnim" "" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "p90" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_P90" "modeName" "" "playerAnimType" "smg" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1200" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.7 × 28 mm" "maxAmmo" "300" "startAmmo" "300" "clipName" "p90" "clipSize" "50" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "100" "minDamage" "60" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1500" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.065" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.76" "reloadEmptyTime" "3.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.8" "raiseTime" "0.76" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.1" "emptyDropTime" "0.7" "emptyRaiseTime" "0.76" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.75" "hipSpreadProneMin" "1.5" "hipSpreadMax" "5" "hipSpreadDuckedMax" "4.5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "-20" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "50" "hipViewKickYawMax" "-60" "hipViewKickCenterSpeed" "1700" "adsViewKickPitchMin" "-20" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "50" "adsViewKickYawMax" "-60" "adsViewKickCenterSpeed" "1700" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0.3" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.25" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "8" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_p90" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_p90" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_p90_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_p90_fire" "lastShotAnim" "viewmodel_p90_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_p90_reload" "reloadEmptyAnim" "viewmodel_p90_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_p90_pullout" "dropAnim" "viewmodel_p90_putaway" "firstRaiseAnim" "viewmodel_p90_first_time_pullout" "altRaiseAnim" "viewmodel_p90_pullout" "altDropAnim" "viewmodel_p90_putaway" "quickRaiseAnim" "viewmodel_p90_pullout" "quickDropAnim" "viewmodel_p90_quick_putaway" "emptyRaiseAnim" "viewmodel_p90_pullout" "emptyDropAnim" "viewmodel_p90_putaway" "sprintInAnim" "viewmodel_p90_sprint_in" "sprintLoopAnim" "viewmodel_p90_sprint_loop" "sprintOutAnim" "viewmodel_p90_sprint_out" "nightVisionWearAnim" "viewmodel_p90_NVG_puton" "nightVisionRemoveAnim" "viewmodel_p90_NVG_takeoff" "adsFireAnim" "viewmodel_p90_ADS_fire" "adsLastShotAnim" "viewmodel_p90_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_p90_ADS_up" "adsDownAnim" "viewmodel_p90_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_fnp90_fire_npc" "fireSoundPlayer" "weap_fnp90_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_fnp90_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_fnp90_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_fnp90_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_p90" "killIcon" "hud_icon_p90" "dpadIcon" "" "ammoCounterIcon" "hud_icon_p90" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "smg_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr\r\n\r\n\r\n " } "p90_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_P90_SILENCER" "modeName" "" "playerAnimType" "smg" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "1200" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1200" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "5.7 × 28 mm" "maxAmmo" "300" "startAmmo" "300" "clipName" "p90_silencer" "clipSize" "50" "shotCount" "1" "dropAmmoMin" "90" "dropAmmoMax" "120" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "90" "minDamage" "50" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1500" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.065" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.76" "reloadEmptyTime" "3.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.8" "raiseTime" "0.76" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.76" "firstRaiseTime" "1.1" "emptyDropTime" "0.7" "emptyRaiseTime" "0.76" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "2" "hipSpreadDuckedMin" "1.75" "hipSpreadProneMin" "1.5" "hipSpreadMax" "5" "hipSpreadDuckedMax" "4.5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "-20" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "50" "hipViewKickYawMax" "-60" "hipViewKickCenterSpeed" "1700" "adsViewKickPitchMin" "-20" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "50" "adsViewKickYawMax" "-60" "adsViewKickCenterSpeed" "1700" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0.3" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.25" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "8" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_p90_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_p90_sd" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_p90_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_p90_fire" "lastShotAnim" "viewmodel_p90_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_p90_reload" "reloadEmptyAnim" "viewmodel_p90_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_p90_pullout" "dropAnim" "viewmodel_p90_putaway" "firstRaiseAnim" "viewmodel_p90_first_time_pullout" "altRaiseAnim" "viewmodel_p90_pullout" "altDropAnim" "viewmodel_p90_putaway" "quickRaiseAnim" "viewmodel_p90_pullout" "quickDropAnim" "viewmodel_p90_quick_putaway" "emptyRaiseAnim" "viewmodel_p90_pullout" "emptyDropAnim" "viewmodel_p90_putaway" "sprintInAnim" "viewmodel_p90_sprint_in" "sprintLoopAnim" "viewmodel_p90_sprint_loop" "sprintOutAnim" "viewmodel_p90_sprint_out" "nightVisionWearAnim" "viewmodel_p90_NVG_puton" "nightVisionRemoveAnim" "viewmodel_p90_NVG_takeoff" "adsFireAnim" "viewmodel_p90_ADS_fire" "adsLastShotAnim" "viewmodel_p90_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_p90_reflex_ADS_up" "adsDownAnim" "viewmodel_p90_reflex_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\mp5_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_fnp90silenced_fire_npc" "fireSoundPlayer" "weap_fnp90silenced_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_fnp90_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_fnp90_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_fnp90_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_p90" "killIcon" "hud_icon_p90" "dpadIcon" "" "ammoCounterIcon" "hud_icon_p90" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "silencer_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_p90_first_lift_plr weap_p90_first_lift_plr\r\nweap_p90_first_chamber_plr weap_p90_first_chamber_plr\r\nweap_p90_lift_plr weap_p90_lift_plr\r\nweap_p90_clipout_plr weap_p90_clipout_plr\r\nweap_p90_clipin_plr weap_p90_clipin_plr\r\nweap_p90_hit_plr weap_p90_hit_plr\r\nweap_p90_chamber_plr weap_p90_chamber_plr" } "parabolic" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_PARABOLIC" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "binoculars" "weaponClass" "item" "penetrateType" "none" "impactType" "none" "inventoryType" "item" "fireType" "Full Auto" "twoHanded" "0" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "0" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1600" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "gunMaxPitch" "4" "gunMaxYaw" "4" "lowAmmoWarningThreshold" "0.33" "ammoName" "" "maxAmmo" "0" "startAmmo" "0" "clipName" "" "clipSize" "0" "shotCount" "1" "dropAmmoMin" "0" "dropAmmoMax" "0" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "0" "minDamage" "0" "meleeDamage" "0" "maxDamageRange" "1" "minDamageRange" "1" "playerDamage" "0" "locNone" "0" "locHelmet" "0" "locHead" "0" "locNeck" "0" "locTorsoUpper" "0" "locTorsoLower" "0" "locRightArmUpper" "0" "locRightArmLower" "0" "locRightHand" "0" "locLeftArmUpper" "0" "locLeftArmLower" "0" "locLeftHand" "0" "locRightLegUpper" "0" "locRightLegLower" "0" "locRightFoot" "0" "locLeftLegUpper" "0" "locLeftLegLower" "0" "locLeftFoot" "0" "locGun" "0" "fireTime" "0" "fireDelay" "0" "meleeTime" "0" "meleeChargeTime" "0" "meleeDelay" "0.05" "meleeChargeDelay" "0" "reloadTime" "0" "reloadEmptyTime" "0" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "0" "reloadStartAddTime" "0" "rechamberTime" "0" "rechamberBoltTime" "0" "dropTime" "0.25" "raiseTime" "0.35" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "standMoveF" "0" "standMoveR" "0.5" "standMoveU" "-0.8" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "110" "standRotMinSpeed" "110" "posMoveRate" "4" "posRotRate" "4" "duckedMoveF" "0" "duckedMoveR" "1.2" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.6" "duckedOfsU" "0" "duckedMoveMinSpeed" "60" "duckedRotMinSpeed" "60" "proneMoveF" "-50" "proneMoveR" "1" "proneMoveU" "-90" "proneRotP" "0" "proneRotY" "220" "proneRotR" "300" "proneOfsF" "-1" "proneOfsR" "1.5" "proneOfsU" "0.8" "posProneMoveRate" "25" "posProneRotRate" "30" "proneMoveMinSpeed" "5" "proneRotMinSpeed" "5" "hipIdleAmount" "70" "adsIdleAmount" "10" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.55" "idleProneFactor" "0.15" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.4" "adsReloadTransTime" "0.4" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "10" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "0.9" "hipSpreadDuckedMin" "0.78" "hipSpreadProneMin" "0.72" "hipSpreadMax" "5" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "5" "hipSpreadFireAdd" "0.7" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "0.9" "hipGunKickReducedKickBullets" "4" "hipGunKickReducedKickPercent" "20" "hipGunKickPitchMin" "-10" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "4" "adsGunKickReducedKickPercent" "20" "adsGunKickPitchMin" "-70" "adsGunKickPitchMax" "-80" "adsGunKickYawMin" "30" "adsGunKickYawMax" "45" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "30" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "56" "hipViewKickPitchMax" "62" "hipViewKickYawMin" "-30" "hipViewKickYawMax" "30" "hipViewKickCenterSpeed" "1700" "adsViewKickPitchMin" "55" "adsViewKickPitchMax" "60" "adsViewKickYawMin" "55" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2100" "swayMaxAngle" "6" "swayLerpSpeed" "5" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.15" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "7" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.2" "fightDist" "720" "maxDist" "320" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "binocular_overlay" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "600" "adsOverlayHeight" "440" "gunModel" "viewmodel_binoculars" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "" "worldKnifeModel" "" "idleAnim" "viewmodel_binoculars_idle" "emptyIdleAnim" "" "fireAnim" "" "lastShotAnim" "" "rechamberAnim" "" "meleeAnim" "" "meleeChargeAnim" "" "reloadAnim" "" "reloadEmptyAnim" "" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "" "dropAnim" "" "firstRaiseAnim" "" "altRaiseAnim" "" "altDropAnim" "" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "adsFireAnim" "" "adsLastShotAnim" "" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_binoculars_ADS_up" "adsDownAnim" "viewmodel_binoculars_ADS_down" "viewFlashEffect" "" "worldFlashEffect" "" "viewShellEjectEffect" "" "worldShellEjectEffect" "" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "" "pickupSoundPlayer" "" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "" "fireSoundPlayer" "" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "" "meleeSwipeSoundPlayer" "" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "" "killIcon" "" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "hideTags" "" "notetrackSoundMap" "" } "remington700" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_REMINGTON700" "modeName" "" "playerAnimType" "sniper" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "rifle" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "1" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "1" "segmentedReload" "1" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "0" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "30" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "7.62 × 51 mm NATO" "maxAmmo" "32" "startAmmo" "20" "clipName" "remington700" "clipSize" "4" "shotCount" "1" "dropAmmoMin" "10" "dropAmmoMax" "20" "reloadAmmoAdd" "1" "reloadStartAdd" "1" "damage" "200" "minDamage" "200" "meleeDamage" "200" "maxDamageRange" "4000" "minDamageRange" "5000" "playerDamage" "1000" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "2" "locTorsoUpper" "2" "locTorsoLower" "1" "locRightArmUpper" "2" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "2" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.16" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "0.6" "reloadEmptyTime" "0.15" "reloadStartTime" "1.13" "reloadEndTime" "0.77" "reloadAddTime" "0.26" "reloadStartAddTime" "0.96" "rechamberTime" "0.86" "rechamberBoltTime" "0.35" "dropTime" "0.55" "raiseTime" "0.9" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "0.9" "emptyDropTime" "0.66" "emptyRaiseTime" "0.9" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.4" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "0" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-55" "proneMoveR" "3" "proneMoveU" "-145" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-200" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "-1" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "20" "hipIdleSpeed" "1" "adsIdleSpeed" "1.5" "idleCrouchFactor" "1" "idleProneFactor" "1" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.6" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.6" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "15" "adsZoomInFrac" "0.05" "adsZoomOutFrac" "0.05" "adsBobFactor" "0" "adsViewBobMult" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "8" "hipSpreadDuckedMin" "7.5" "hipSpreadProneMin" "7" "hipSpreadMax" "10" "hipSpreadDuckedMax" "9.5" "hipSpreadProneMax" "9" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "80" "hipGunKickPitchMax" "85" "hipGunKickYawMin" "-35" "hipGunKickYawMax" "35" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "600" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "100" "adsGunKickStaticDecay" "100" "hipViewKickPitchMin" "95" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-20" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1000" "adsViewKickPitchMin" "50" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-20" "adsViewKickYawMax" "-26" "adsViewKickCenterSpeed" "400" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "730" "aiVsAiAccuracyGraph" "sniper_rifle.accu" "aiVsPlayerAccuracyGraph" "sniper_rifle.accu" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "scope_overlay_m40a3" "adsOverlayShaderLowRes" "scope_overlay_m40a3_low_res" "adsOverlayReticle" "crosshair" "adsOverlayWidth" "480" "adsOverlayHeight" "480" "gunModel" "viewmodel_remington700" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_remington700" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_remington_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_remington_fire" "lastShotAnim" "viewmodel_remington_fire" "rechamberAnim" "viewmodel_remington_rechamber" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_remington_reload_loop" "reloadEmptyAnim" "viewmodel_remington_reload_loop" "reloadStartAnim" "viewmodel_remington_reload_intro" "reloadEndAnim" "viewmodel_remington_reload_out" "raiseAnim" "viewmodel_remington_pullout" "dropAnim" "viewmodel_remington_putaway" "firstRaiseAnim" "viewmodel_remington_pullout" "altRaiseAnim" "viewmodel_remington_pullout" "altDropAnim" "viewmodel_remington_putaway" "quickRaiseAnim" "viewmodel_remington_quick_pullout" "quickDropAnim" "viewmodel_remington_quick_putaway" "emptyRaiseAnim" "viewmodel_remington_pullout" "emptyDropAnim" "viewmodel_remington_putaway" "sprintInAnim" "viewmodel_remington_sprint_in" "sprintLoopAnim" "viewmodel_remington_sprint_loop" "sprintOutAnim" "viewmodel_remington_sprint_out" "nightVisionWearAnim" "viewmodel_remington_NVG_puton" "nightVisionRemoveAnim" "viewmodel_remington_NVG_takeoff" "adsFireAnim" "viewmodel_remington_fire" "adsLastShotAnim" "viewmodel_remington_fire" "adsRechamberAnim" "viewmodel_M40a3_rechamber" "adsUpAnim" "viewmodel_remington_ADS_up" "adsDownAnim" "viewmodel_remington_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\rifleflash.efx" "worldFlashEffect" "fx\\muzzleflashes\\rifleflash.efx" "viewShellEjectEffect" "fx\\shellejects\\rifle_view.efx" "worldShellEjectEffect" "fx\\shellejects\\rifle.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_rem700sniper_fire_npc" "fireSoundPlayer" "weap_rem700sniper_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_rem700sniper_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "weap_rem700_rechamber_plr" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_remington700" "killIcon" "hud_icon_remington700" "dpadIcon" "" "ammoCounterIcon" "hud_icon_remington700" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "ShortMagazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_rem700_start_plr weap_rem700_start_plr\r\nweap_rem700_loop_plr weap_rem700_loop_plr\r\nweap_rem700_end_plr weap_rem700_end_plr\r\nweap_rem700_rechamber_plr weap_rem700_rechamber_plr\r\nmelee_knife_stab melee_knife_stab" } "rpd" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_RPD" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "mg" "penetrateType" "large" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.15" "ammoName" "7.62 × 39 mm (belt)" "maxAmmo" "400" "startAmmo" "400" "clipName" "rpd" "clipSize" "100" "shotCount" "1" "dropAmmoMin" "225" "dropAmmoMax" "275" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "130" "minDamage" "90" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "70" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.08" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "9.7" "reloadEmptyTime" "9.7" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "7.13" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.6" "raiseTime" "1.25" "altDropTime" "0.6" "altRaiseTime" "1.25" "quickDropTime" "0.4" "quickRaiseTime" "0.95" "firstRaiseTime" "1.25" "emptyDropTime" "0.6" "emptyRaiseTime" "1.25" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.4" "adsTransOutTime" "0.4" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "3" "hipSpreadMax" "10" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "6" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "-15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "70" "hipViewKickPitchMax" "80" "hipViewKickYawMin" "-30" "hipViewKickYawMax" "-60" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "45" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "70" "adsViewKickCenterSpeed" "1800" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "mg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_rpd" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_rpd" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_rpd_idle" "emptyIdleAnim" "viewmodel_rpd_idle" "fireAnim" "viewmodel_rpd_fire" "lastShotAnim" "viewmodel_rpd_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpd_reload" "reloadEmptyAnim" "viewmodel_rpd_reload" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_rpd_pullout" "dropAnim" "viewmodel_rpd_putaway" "firstRaiseAnim" "viewmodel_rpd_pullout" "altRaiseAnim" "viewmodel_rpd_pullout" "altDropAnim" "viewmodel_rpd_putaway" "quickRaiseAnim" "viewmodel_rpd_pullout" "quickDropAnim" "viewmodel_rpd_putaway" "emptyRaiseAnim" "viewmodel_rpd_pullout" "emptyDropAnim" "viewmodel_rpd_putaway" "sprintInAnim" "viewmodel_rpd_sprint_in" "sprintLoopAnim" "viewmodel_rpd_sprint_loop" "sprintOutAnim" "viewmodel_rpd_sprint_out" "nightVisionWearAnim" "viewmodel_rpd_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpd_NVG_takeoff" "adsFireAnim" "viewmodel_rpd_ADS_fire" "adsLastShotAnim" "viewmodel_rpd_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_rpd_ADS_up" "adsDownAnim" "viewmodel_rpd_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\saw_view.efx" "worldShellEjectEffect" "fx\\shellejects\\saw.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_degtyarev_rpd_fire_npc" "fireSoundPlayer" "weap_degtyarev_rpd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_degtyarev_rpd_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_degtyarev_rpd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_degtyarev_rpd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_rpd" "killIcon" "hud_icon_rpd" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Beltfed" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "15" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_rpd_lift_plr weap_rpd_lift_plr\r\nweap_rpd_open_plr weap_rpd_open_plr\r\nweap_rpd_clipout_plr weap_rpd_clipout_plr\r\nweap_rpd_clipin_plr weap_rpd_clipin_plr\r\nweap_rpd_close_plr weap_rpd_close_plr\r\nweap_rpd_hit_plr weap_rpd_hit_plr\r\nweap_rpd_chamber_plr weap_rpd_chamber_plr\r\nweap_rpd_raise_plr weap_rpd_raise_plr\r\nweap_rpd_drop_plr weap_rpd_drop_plr\r\n" } "rpg" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_RPG" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_rpg7" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_rpg_idle" "emptyIdleAnim" "viewmodel_rpg_idle_empty" "fireAnim" "viewmodel_rpg_fire" "lastShotAnim" "viewmodel_rpg_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpg_reload" "raiseAnim" "viewmodel_rpg_pullout" "dropAnim" "viewmodel_rpg_putaway" "firstRaiseAnim" "viewmodel_rpg_pullout" "altRaiseAnim" "viewmodel_rpg_pullout" "altDropAnim" "viewmodel_rpg_putaway" "quickRaiseAnim" "viewmodel_rpg_pullout" "quickDropAnim" "viewmodel_rpg_putaway" "emptyRaiseAnim" "viewmodel_rpg_pullout" "emptyDropAnim" "viewmodel_rpg_putaway" "sprintInAnim" "viewmodel_rpg_sprint_in" "sprintLoopAnim" "viewmodel_rpg_sprint_loop" "sprintOutAnim" "viewmodel_rpg_sprint_out" "nightVisionWearAnim" "viewmodel_rpg_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpg_NVG_takeoff" "adsFireAnim" "viewmodel_rpg_idle" "adsLastShotAnim" "viewmodel_rpg_idle" "adsUpAnim" "viewmodel_rpg_ADS_up" "adsDownAnim" "viewmodel_rpg_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "400" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.33" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3.292" "reloadShowRocketTime" "0.1" "reloadAddTime" "1.17" "dropTime" "0.467" "raiseTime" "0.733" "altDropTime" "0.467" "altRaiseTime" "0.733" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.733" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.33" "sprintLoopTime" "1" "sprintOutTime" "0.33" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_rpg" "killIcon" "hud_icon_rpg" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_rpg7" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "viewmodel_rpg7_rocket" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "rpg" "maxAmmo" "4" "startAmmo" "4" "clipName" "rpg" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_rpg_fire_npc" "fireSoundPlayer" "weap_rpg_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_rpg_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_rpg_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_rpg_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_rpg_raise_npc" "raiseSoundPlayer" "weap_rpg_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_rpg_drop_npc" "putawaySoundPlayer" "weap_rpg_drop_plr" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.75" "duckedOfsU" "-0.2" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "400" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "1200" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "5" "projectileModel" "projectile_rpg7" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.08" "destabilizationCurvatureMax" "70" "destabilizeDistance" "120" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_rpg_raise_plr weap_rpg_raise_plr\r\nweap_rpg_drop_plr weap_rpg_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_rpg_lift_plr weap_rpg_lift_plr\r\nweap_rpg_insert_plr weap_rpg_insert_plr\r\nweap_rpg_twist_plr weap_rpg_twist_plr" } "rpg_jeepride" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_RPG" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_rpg7" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_rpg_idle" "emptyIdleAnim" "viewmodel_rpg_idle_empty" "fireAnim" "viewmodel_rpg_fire" "lastShotAnim" "viewmodel_rpg_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpg_reload" "raiseAnim" "viewmodel_rpg_pullout" "dropAnim" "viewmodel_rpg_putaway" "firstRaiseAnim" "viewmodel_rpg_pullout" "altRaiseAnim" "viewmodel_rpg_pullout" "altDropAnim" "viewmodel_rpg_putaway" "quickRaiseAnim" "viewmodel_rpg_pullout" "quickDropAnim" "viewmodel_rpg_putaway" "emptyRaiseAnim" "viewmodel_rpg_pullout" "emptyDropAnim" "viewmodel_rpg_putaway" "sprintInAnim" "viewmodel_rpg_sprint_in" "sprintLoopAnim" "viewmodel_rpg_sprint_loop" "sprintOutAnim" "viewmodel_rpg_sprint_out" "nightVisionWearAnim" "viewmodel_rpg_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpg_NVG_takeoff" "adsFireAnim" "viewmodel_rpg_idle" "adsLastShotAnim" "viewmodel_rpg_idle" "adsUpAnim" "viewmodel_rpg_ADS_up" "adsDownAnim" "viewmodel_rpg_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "400" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.33" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3.292" "reloadShowRocketTime" "0.1" "reloadAddTime" "1.17" "dropTime" "0.467" "raiseTime" "0.733" "altDropTime" "0.467" "altRaiseTime" "0.733" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.733" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.33" "sprintLoopTime" "1" "sprintOutTime" "0.33" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_rpg" "killIcon" "hud_icon_rpg" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_rpg7" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "viewmodel_rpg7_rocket" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "rpg" "maxAmmo" "8" "startAmmo" "8" "clipName" "rpg_jeepride" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_rpg_fire_npc" "fireSoundPlayer" "weap_rpg_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_rpg_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_rpg_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_rpg_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_rpg_raise_npc" "raiseSoundPlayer" "weap_rpg_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_rpg_drop_npc" "putawaySoundPlayer" "weap_rpg_drop_plr" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.75" "duckedOfsU" "-0.2" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "400" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "7000" "projectileSpeedUp" "500" "projectileActivateDist" "190" "projectileLifetime" "5" "projectileModel" "projectile_rpg7" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.81" "destabilizationCurvatureMax" "51.87" "destabilizeDistance" "32000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_rpg_raise_plr weap_rpg_raise_plr\r\nweap_rpg_drop_plr weap_rpg_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_rpg_lift_plr weap_rpg_lift_plr\r\nweap_rpg_insert_plr weap_rpg_insert_plr\r\nweap_rpg_twist_plr weap_rpg_twist_plr" } "rpg_player" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_RPG" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_rpg7" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_rpg_idle" "emptyIdleAnim" "viewmodel_rpg_idle_empty" "fireAnim" "viewmodel_rpg_fire" "lastShotAnim" "viewmodel_rpg_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpg_reload" "raiseAnim" "viewmodel_rpg_pullout" "dropAnim" "viewmodel_rpg_putaway" "firstRaiseAnim" "viewmodel_rpg_pullout" "altRaiseAnim" "viewmodel_rpg_pullout" "altDropAnim" "viewmodel_rpg_putaway" "quickRaiseAnim" "viewmodel_rpg_pullout" "quickDropAnim" "viewmodel_rpg_putaway" "emptyRaiseAnim" "viewmodel_rpg_pullout" "emptyDropAnim" "viewmodel_rpg_putaway" "sprintInAnim" "viewmodel_rpg_sprint_in" "sprintLoopAnim" "viewmodel_rpg_sprint_loop" "sprintOutAnim" "viewmodel_rpg_sprint_out" "nightVisionWearAnim" "viewmodel_rpg_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpg_NVG_takeoff" "adsFireAnim" "viewmodel_rpg_idle" "adsLastShotAnim" "viewmodel_rpg_idle" "adsUpAnim" "viewmodel_rpg_ADS_up" "adsDownAnim" "viewmodel_rpg_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "400" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.33" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "3.292" "reloadShowRocketTime" "0.1" "reloadAddTime" "1.17" "dropTime" "0.467" "raiseTime" "0.733" "altDropTime" "0.467" "altRaiseTime" "0.733" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.733" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.33" "sprintLoopTime" "1" "sprintOutTime" "0.33" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_rpg" "killIcon" "hud_icon_rpg" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_rpg7" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "viewmodel_rpg7_rocket" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "rpg" "maxAmmo" "4" "startAmmo" "4" "clipName" "rpg" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_rpg_fire_npc" "fireSoundPlayer" "weap_rpg_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_rpg_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_rpg_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_rpg_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_rpg_raise_npc" "raiseSoundPlayer" "weap_rpg_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_rpg_drop_npc" "putawaySoundPlayer" "weap_rpg_drop_plr" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.75" "duckedOfsU" "-0.2" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "400" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "1200" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "5" "projectileModel" "projectile_rpg7" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_rpg_raise_plr weap_rpg_raise_plr\r\nweap_rpg_drop_plr weap_rpg_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_rpg_lift_plr weap_rpg_lift_plr\r\nweap_rpg_insert_plr weap_rpg_insert_plr\r\nweap_rpg_twist_plr weap_rpg_twist_plr" } "rpg_straight" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "None" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_RPG" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "none" "gunModel" "viewmodel_rpg7" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_rpg_idle" "emptyIdleAnim" "viewmodel_rpg_idle_empty" "fireAnim" "viewmodel_rpg_fire" "lastShotAnim" "viewmodel_rpg_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_rpg_idle" "raiseAnim" "viewmodel_rpg_pullout" "dropAnim" "viewmodel_rpg_putaway" "firstRaiseAnim" "viewmodel_rpg_pullout" "altRaiseAnim" "viewmodel_rpg_pullout" "altDropAnim" "viewmodel_rpg_putaway" "quickRaiseAnim" "viewmodel_rpg_pullout" "quickDropAnim" "viewmodel_rpg_putaway" "emptyRaiseAnim" "viewmodel_rpg_pullout" "emptyDropAnim" "viewmodel_rpg_putaway" "sprintInAnim" "viewmodel_rpg_sprint_in" "sprintLoopAnim" "viewmodel_rpg_sprint_loop" "sprintOutAnim" "viewmodel_rpg_sprint_out" "nightVisionWearAnim" "viewmodel_rpg_NVG_puton" "nightVisionRemoveAnim" "viewmodel_rpg_NVG_takeoff" "adsFireAnim" "viewmodel_rpg_idle" "adsLastShotAnim" "viewmodel_rpg_idle" "adsUpAnim" "viewmodel_rpg_ADS_up" "adsDownAnim" "viewmodel_rpg_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "400" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "0.867" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "0.01" "reloadShowRocketTime" "0" "reloadAddTime" "1.17" "dropTime" "0.467" "raiseTime" "0.733" "altDropTime" "0.467" "altRaiseTime" "0.733" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.733" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.33" "sprintLoopTime" "1" "sprintOutTime" "0.33" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.5" "adsTransOutTime" "0.5" "adsZoomFov" "55" "adsZoomGunFov" "40" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "1" "adsViewBobMult" "0" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_rpg" "killIcon" "hud_icon_rpg" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "worldModel" "weapon_rpg7" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "rpg" "maxAmmo" "4" "startAmmo" "4" "clipName" "rpg" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "weap_rpg_loop" "fireSound" "weap_rpg_fire_npc" "fireSoundPlayer" "weap_rpg_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_rpg_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_rpg_reload_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_rpg_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_rpg_raise_npc" "raiseSoundPlayer" "weap_rpg_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "weap_rpg_drop_npc" "putawaySoundPlayer" "weap_rpg_drop_plr" "bounceSound" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "reticle_flechette" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "1" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.75" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "1" "proneOfsU" "0.8" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "400" "explosionOuterDamage" "50" "damageConeAngle" "180" "projectileSpeed" "2400" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "5" "projectileModel" "projectile_rpg7" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "" "projDudSound" "" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_rpg.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "0" "projIgnitionEffect" "" "projIgnitionSound" "" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "9000" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "weap_rpg_raise_plr weap_rpg_raise_plr\r\nweap_rpg_drop_plr weap_rpg_drop_plr\r\nmelee_knife_stab melee_knife_stab\r\nweap_rpg_lift_plr weap_rpg_lift_plr\r\nweap_rpg_insert_plr weap_rpg_insert_plr\r\nweap_rpg_twist_plr weap_rpg_twist_plr" } "saw" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_SAW" "modeName" "" "playerAnimType" "autorifle" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "mg" "penetrateType" "medium" "impactType" "bullet_large" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1.75" "gunMaxPitch" "8" "gunMaxYaw" "25" "lowAmmoWarningThreshold" "0.15" "ammoName" "5.56 x 45 mm NATO (belt)" "maxAmmo" "400" "startAmmo" "400" "clipName" "saw" "clipSize" "100" "shotCount" "1" "dropAmmoMin" "200" "dropAmmoMax" "250" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "130" "minDamage" "90" "meleeDamage" "200" "maxDamageRange" "1024" "minDamageRange" "2400" "playerDamage" "100" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.065" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "6.45" "reloadEmptyTime" "6.45" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "5.23" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.625" "raiseTime" "0.66" "altDropTime" "0.625" "altRaiseTime" "0.66" "quickDropTime" "0.325" "quickRaiseTime" "0.35" "firstRaiseTime" "0.5" "emptyDropTime" "0.625" "emptyRaiseTime" "0.66" "sprintInTime" "0.4" "sprintLoopTime" "0.55" "sprintOutTime" "0.4" "nightVisionWearTime" "1.6" "nightVisionWearTimeFadeOutEnd" "0.73" "nightVisionWearTimePowerUp" "1.1" "nightVisionRemoveTime" "1.633" "nightVisionRemoveTimePowerDown" "0.4" "nightVisionRemoveTimeFadeInStart" "0.41" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "-1" "duckedMoveR" "0" "duckedMoveU" "-1.7" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "0.8" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-160" "proneMoveR" "3" "proneMoveU" "-120" "proneRotP" "0" "proneRotY" "300" "proneRotR" "-300" "proneOfsF" "-2" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "70" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.583" "adsTransOutTime" "0.583" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.45" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "40" "adsZoomInFrac" "0.75" "adsZoomOutFrac" "0.4" "adsBobFactor" "1" "adsViewBobMult" "0.2" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3.7" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.6" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1.05" "hipSpreadProneDecay" "1.1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "5" "hipGunKickPitchMax" "15" "hipGunKickYawMin" "5" "hipGunKickYawMax" "-5" "hipGunKickAccel" "800" "hipGunKickSpeedMax" "2000" "hipGunKickSpeedDecay" "16" "hipGunKickStaticDecay" "20" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "800" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "32" "adsGunKickStaticDecay" "40" "hipViewKickPitchMin" "40" "hipViewKickPitchMax" "50" "hipViewKickYawMin" "70" "hipViewKickYawMax" "-70" "hipViewKickCenterSpeed" "1500" "adsViewKickPitchMin" "45" "adsViewKickPitchMax" "55" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "70" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "2" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.05" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "590" "aiVsAiAccuracyGraph" "assault_rifle.accu" "aiVsPlayerAccuracyGraph" "mg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "150" "adsOverlayHeight" "150" "gunModel" "viewmodel_m249" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_saw" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "weapon_saw_clip" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_m249_idle" "emptyIdleAnim" "" "fireAnim" "viewmodel_m249_fire" "lastShotAnim" "viewmodel_m249_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_m249_reload" "reloadEmptyAnim" "viewmodel_m249_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_m249_pullout" "dropAnim" "viewmodel_m249_putaway" "firstRaiseAnim" "viewmodel_m249_pullout" "altRaiseAnim" "viewmodel_m249_pullout" "altDropAnim" "viewmodel_m249_putaway" "quickRaiseAnim" "viewmodel_m249_pullout" "quickDropAnim" "viewmodel_m249_putaway" "emptyRaiseAnim" "viewmodel_m249_pullout_empty" "emptyDropAnim" "viewmodel_m249_putaway" "sprintInAnim" "viewmodel_m249_sprint_in" "sprintLoopAnim" "viewmodel_m249_sprint_loop" "sprintOutAnim" "viewmodel_m249_sprint_out" "nightVisionWearAnim" "viewmodel_m249_NVG_puton" "nightVisionRemoveAnim" "viewmodel_m249_NVG_takeoff" "adsFireAnim" "viewmodel_m249_fire_ads" "adsLastShotAnim" "viewmodel_m249_fire_ads" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_m249_ads_up" "adsDownAnim" "viewmodel_m249_ads_down" "viewFlashEffect" "fx\\muzzleflashes\\saw_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\saw_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\saw_view.efx" "worldShellEjectEffect" "fx\\shellejects\\saw.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_m249saw_fire_npc" "fireSoundPlayer" "weap_m249saw_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_smg_npc" "emptyFireSoundPlayer" "weap_dryfire_smg_plr" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_m249saw_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_m249saw" "killIcon" "hud_icon_m249saw" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "2:1" "killIconRatio" "2:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Beltfed" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "2" "adsDofEnd" "6" "hideTags" "" "notetrackSoundMap" "weap_m249saw_open_plr weap_m249saw_open_plr\r\nweap_m249saw_chamber_plr weap_m249saw_chamber_plr\r\nweap_m249saw_clipout_plr weap_m249saw_clipout_plr\r\nweap_m249saw_clipin_plr weap_m249saw_clipin_plr\r\nweap_m249saw_close_plr weap_m249saw_close_plr\r\nmelee_knife_stab melee_knife_stab" } "skorpion" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_SKORPION" "modeName" "" "playerAnimType" "smg" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" ".32 ACP" "maxAmmo" "240" "startAmmo" "240" "clipName" "skorpion" "clipSize" "20" "shotCount" "1" "dropAmmoMin" "120" "dropAmmoMax" "160" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "70" "minDamage" "20" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1600" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.07" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.43" "reloadEmptyTime" "2.67" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.77" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.42" "raiseTime" "0.8" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "0.55" "firstRaiseTime" "0.8" "emptyDropTime" "0.42" "emptyRaiseTime" "0.8" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "4" "posRotRate" "5" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0" "adsAimPitch" "0" "adsTransInTime" "0.3" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "1.5" "hipSpreadDuckedMin" "1.25" "hipSpreadProneMin" "1" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "5" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-5" "adsGunKickYawMax" "10" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "10" "hipViewKickPitchMax" "45" "hipViewKickYawMin" "-10" "hipViewKickYawMax" "40" "hipViewKickCenterSpeed" "1800" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "70" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2200" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_skorpion" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_skorpion" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_skorpion_idle" "emptyIdleAnim" "viewmodel_skorpion_idle" "fireAnim" "viewmodel_skorpion_fire" "lastShotAnim" "viewmodel_skorpion_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_skorpion_reload" "reloadEmptyAnim" "viewmodel_skorpion_reflex_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_skorpion_pullout" "dropAnim" "viewmodel_skorpion_putaway" "firstRaiseAnim" "viewmodel_skorpion_pullout" "altRaiseAnim" "viewmodel_skorpion_pullout" "altDropAnim" "viewmodel_skorpion_putaway" "quickRaiseAnim" "viewmodel_skorpion_pullout" "quickDropAnim" "viewmodel_skorpion_putaway" "emptyRaiseAnim" "viewmodel_skorpion_pullout" "emptyDropAnim" "viewmodel_skorpion_putaway" "sprintInAnim" "viewmodel_skorpion_sprint_in" "sprintLoopAnim" "viewmodel_skorpion_sprint_loop" "sprintOutAnim" "viewmodel_skorpion_sprint_out" "nightVisionWearAnim" "viewmodel_skorpion_nvg_puton" "nightVisionRemoveAnim" "viewmodel_skorpion_nvg_takeoff" "adsFireAnim" "viewmodel_skorpion_ADS_fire" "adsLastShotAnim" "viewmodel_skorpion_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_skorpion_ADS_up" "adsDownAnim" "viewmodel_skorpion_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_skorpion_fire_npc" "fireSoundPlayer" "weap_skorpion_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_skorpion_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_skorpion_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_skorpion_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_skorpian" "killIcon" "hud_icon_skorpian" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "3" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_skorpion_lift_plr weap_skorpion_lift_plr\r\nweap_skorpion_clipout_plr weap_skorpion_clipout_plr\r\nweap_skorpion_clipin_plr weap_skorpion_clipin_plr\r\nweap_skorpion_chamber_close_plr weap_skorpion_chamber_close_plr" } "smoke_grenade_american" ( "grenadeweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "grenade" "weaponClass" "grenade" "offhandClass" "Smoke Grenade" "impactType" "none" "inventoryType" "offhand" "displayName" "WEAPON_ANM8_SMOKE_GRENADE" "modeName" "" "playerAnimType" "none" "AIOverlayDescription" "" "gunModel" "viewmodel_ussmokegrenade" "handModel" "" "isHandModelOverridable" "1" "idleAnim" "viewmodel_ussmokegrenade_idle" "emptyIdleAnim" "viewmodel_ussmokegrenade_idle" "fireAnim" "viewmodel_ussmokegrenade_throw" "holdFireAnim" "viewmodel_ussmokegrenade_pullpin" "lastShotAnim" "viewmodel_ussmokegrenade_throw" "detonateAnim" "" "meleeAnim" "viewmodel_ussmokegrenade_idle" "meleeChargeAnim" "" "raiseAnim" "viewmodel_ussmokegrenade_idle" "dropAnim" "viewmodel_ussmokegrenade_idle" "firstRaiseAnim" "" "altRaiseAnim" "viewmodel_ussmokegrenade_idle" "altDropAnim" "viewmodel_ussmokegrenade_idle" "quickRaiseAnim" "" "quickDropAnim" "" "emptyRaiseAnim" "" "emptyDropAnim" "" "sprintInAnim" "" "sprintLoopAnim" "" "sprintOutAnim" "" "nightVisionWearAnim" "" "nightVisionRemoveAnim" "" "autoAimRange" "1600" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "moveSpeedScale" "1.2" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1" "meleeDamage" "200" "fireDelay" "0.13" "meleeDelay" "0.1" "meleeChargeDelay" "0" "fireTime" "0.36" "holdFireTime" "0.6" "detonateTime" "0.1" "detonateDelay" "0.1" "meleeTime" "0.66" "meleeChargeTime" "0" "reloadTime" "2" "dropTime" "0" "raiseTime" "0" "altDropTime" "0" "altRaiseTime" "0.6" "quickDropTime" "0.5" "quickRaiseTime" "0.5" "firstRaiseTime" "0.5" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.5" "sprintLoopTime" "0.5" "sprintOutTime" "0.5" "nightVisionWearTime" "0.5" "nightVisionWearTimeFadeOutEnd" "0" "nightVisionWearTimePowerUp" "0" "nightVisionRemoveTime" "0.5" "nightVisionRemoveTimePowerDown" "0" "nightVisionRemoveTimeFadeInStart" "0" "fuseTime" "4" "aiFuseTime" "4" "stickiness" "Don't stick" "hasDetonator" "0" "timedDetonation" "1" "rotate" "1" "holdButtonToThrow" "0" "freezeMovementWhenFiring" "0" "clipOnly" "1" "hipIdleAmount" "80" "hipIdleSpeed" "0" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.6" "parallelBrickBounce" "0.6" "parallelCarpetBounce" "0.6" "parallelClothBounce" "0.2" "parallelConcreteBounce" "0.6" "parallelDirtBounce" "0.45" "parallelFleshBounce" "0.2" "parallelFoliageBounce" "0.05" "parallelGlassBounce" "0.4" "parallelGrassBounce" "0.35" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.6" "parallelMetalBounce" "0.6" "parallelMudBounce" "0.2" "parallelPaperBounce" "0.2" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.6" "parallelSandBounce" "0.3" "parallelSnowBounce" "0.2" "parallelWaterBounce" "0.2" "parallelWoodBounce" "0.6" "parallelAsphaltBounce" "0.6" "parallelCeramicBounce" "0.6" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.65" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.3" "parallelPaintedMetalBounce" "0.6" "perpendicularDefaultBounce" "0.25" "perpendicularBarkBounce" "0.25" "perpendicularBrickBounce" "0.25" "perpendicularCarpetBounce" "0.25" "perpendicularClothBounce" "0.2" "perpendicularConcreteBounce" "0.25" "perpendicularDirtBounce" "0.225" "perpendicularFleshBounce" "0.2" "perpendicularFoliageBounce" "0.05" "perpendicularGlassBounce" "0.2" "perpendicularGrassBounce" "0.15" "perpendicularGravelBounce" "0.25" "perpendicularIceBounce" "0.3" "perpendicularMetalBounce" "0.25" "perpendicularMudBounce" "0.1" "perpendicularPaperBounce" "0.2" "perpendicularPlasterBounce" "0.25" "perpendicularRockBounce" "0.25" "perpendicularSandBounce" "0.1" "perpendicularSnowBounce" "0.1" "perpendicularWaterBounce" "0.2" "perpendicularWoodBounce" "0.25" "perpendicularAsphaltBounce" "0.25" "perpendicularCeramicBounce" "0.25" "perpendicularPlasticBounce" "0.25" "perpendicularRubberBounce" "0.35" "perpendicularCushionBounce" "0.3" "perpendicularFruitBounce" "0.3" "perpendicularPaintedMetalBounce" "0.25" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "worldModel" "weapon_us_smoke_grenade" "knifeModel" "" "worldKnifeModel" "" "ammoName" "smokegrenade_american" "maxAmmo" "4" "startAmmo" "4" "clipName" "smokegrenade_american" "clipSize" "4" "sharedAmmoCapName" "WEAPON_SMOKEGRENADE" "sharedAmmoCap" "4" "dropAmmoMin" "1" "dropAmmoMax" "1" "pickupSound" "grenade_pickup" "pickupSoundPlayer" "grenade_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "pullbackSound" "weap_fraggrenade_pin" "pullbackSoundPlayer" "weap_fraggrenade_pin" "fireSound" "weap_fraggrenade_fire" "fireSoundPlayer" "weap_fraggrenade_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_handtrigger_swing_plr" "reloadSound" "" "reloadSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "detonateSound" "" "detonateSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "" "bounceSound" "grenade_bounce" "reticleCenter" "reticle_center_cross" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "16" "reticleMinOfs" "4" "altWeapon" "" "blocksProne" "0" "cookOffHold" "0" "hudIcon" "hud_us_smokegrenade" "killIcon" "hud_us_grenade" "dpadIcon" "" "ammoCounterIcon" "" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "None" "flipKillIcon" "1" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.5" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "2" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-6" "proneOfsR" "3.5" "proneOfsU" "0.8" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-1.5" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "4" "posProneMoveRate" "10" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "5" "posProneRotRate" "10" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "0" "explosionRadiusMin" "0" "explosionInnerDamage" "0" "explosionOuterDamage" "0" "damageConeAngle" "180" "projectileSpeed" "960" "projectileSpeedUp" "120" "projectileSpeedForward" "0" "projectileModel" "projectile_us_smoke_grenade" "projExplosionType" "smoke" "projExplosionEffect" "fx\\props\\american_smoke_grenade.efx" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "smokegrenade_explode_default" "projectileTrail" "none" "projectileTrailTime" "1" "projectileTrailRadius" "32" "projImpactExplode" "0" "adsDofStart" "0" "adsDofEnd" "0" "notetrackSoundMap" "" } "stinger" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "Sidewinder" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_STINGER" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "viewmodel_stinger" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_stinger_idle" "emptyIdleAnim" "viewmodel_stinger_idle" "fireAnim" "viewmodel_stinger_ADS_fire" "lastShotAnim" "viewmodel_stinger_ADS_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "" "raiseAnim" "viewmodel_stinger_pullout" "dropAnim" "viewmodel_stinger_putaway" "firstRaiseAnim" "viewmodel_stinger_first_time_pullout" "altRaiseAnim" "viewmodel_stinger_pullout" "altDropAnim" "viewmodel_stinger_putaway" "quickRaiseAnim" "viewmodel_stinger_pullout" "quickDropAnim" "viewmodel_stinger_putaway" "emptyRaiseAnim" "viewmodel_stinger_pullout" "emptyDropAnim" "viewmodel_stinger_empty_putaway" "sprintInAnim" "viewmodel_stinger_sprint_in" "sprintLoopAnim" "viewmodel_stinger_sprint_loop" "sprintOutAnim" "viewmodel_stinger_sprint_out" "nightVisionWearAnim" "viewmodel_stinger_NVG_puton" "nightVisionRemoveAnim" "viewmodel_stinger_NVG_takeoff" "adsFireAnim" "viewmodel_stinger_ADS_fire" "adsLastShotAnim" "viewmodel_stinger_ADS_fire" "adsUpAnim" "viewmodel_stinger_ADS_up" "adsDownAnim" "viewmodel_stinger_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "0" "reloadShowRocketTime" "0" "reloadAddTime" "2" "dropTime" "0.7" "raiseTime" "1" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "1.5" "emptyDropTime" "1.2" "emptyRaiseTime" "1" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "1" "adsTransInTime" "0.8" "adsTransOutTime" "0.66" "adsZoomFov" "25" "adsZoomGunFov" "45" "adsZoomInFrac" "0.65" "adsZoomOutFrac" "0.65" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "0" "adsViewBobMult" "1" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_stinger" "killIcon" "hud_icon_stinger" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_stinger" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "stinger" "maxAmmo" "1" "startAmmo" "1" "clipName" "stinger" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "javelin_proj_loop" "fireSound" "javelin_fire" "fireSoundPlayer" "javelin_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_javelin_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "mtl_pipe_hit" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "1" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "0" "proneOfsU" "-0.5" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "4000" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "1100" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "20" "projectileModel" "projectile_stinger_missile" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_javelin.efx" "projDudSound" "mtl_pipe_hit" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "500" "projIgnitionEffect" "fx\\misc\\javelin_ignition.efx" "projIgnitionSound" "javelin_ignition" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "1" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_stinger_open_plr weap_stinger_open_plr\r\nweap_stinger_lift_plr weap_stinger_lift_plr" } "stinger_notimeout" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "Sidewinder" "inventoryType" "primary" "maxSteeringAccel" "3000" "displayName" "WEAPON_STINGER" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "viewmodel_at4" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_stinger_idle" "emptyIdleAnim" "viewmodel_stinger_idle" "fireAnim" "viewmodel_stinger_ADS_fire" "lastShotAnim" "viewmodel_stinger_ADS_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "" "raiseAnim" "viewmodel_stinger_pullout" "dropAnim" "viewmodel_stinger_putaway" "firstRaiseAnim" "viewmodel_stinger_first_time_pullout" "altRaiseAnim" "viewmodel_stinger_pullout" "altDropAnim" "viewmodel_stinger_putaway" "quickRaiseAnim" "viewmodel_stinger_pullout" "quickDropAnim" "viewmodel_stinger_putaway" "emptyRaiseAnim" "viewmodel_stinger_pullout" "emptyDropAnim" "viewmodel_stinger_empty_putaway" "sprintInAnim" "viewmodel_stinger_sprint_in" "sprintLoopAnim" "viewmodel_stinger_sprint_loop" "sprintOutAnim" "viewmodel_stinger_sprint_out" "nightVisionWearAnim" "viewmodel_stinger_NVG_puton" "nightVisionRemoveAnim" "viewmodel_stinger_NVG_takeoff" "adsFireAnim" "viewmodel_stinger_ADS_fire" "adsLastShotAnim" "viewmodel_stinger_ADS_fire" "adsUpAnim" "viewmodel_stinger_ADS_up" "adsDownAnim" "viewmodel_stinger_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "0" "reloadShowRocketTime" "0" "reloadAddTime" "2" "dropTime" "0.7" "raiseTime" "1" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "1.5" "emptyDropTime" "1.2" "emptyRaiseTime" "1" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "0" "adsTransInTime" "0.8" "adsTransOutTime" "0.66" "adsZoomFov" "65" "adsZoomGunFov" "25" "adsZoomInFrac" "0.01" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "0" "adsViewBobMult" "1" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_stinger" "killIcon" "hud_icon_stinger" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_at4" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "stinger" "maxAmmo" "1" "startAmmo" "1" "clipName" "stinger_notimeout" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "javelin_proj_loop" "fireSound" "javelin_fire" "fireSoundPlayer" "javelin_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_javelin_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_panzerschreck_reload" "reloadSoundPlayer" "weap_panzerschreck_reload" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "mtl_pipe_hit" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "1" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "" "aiVsPlayerAccuracyGraph" "" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "0" "proneOfsU" "-0.5" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "4000" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "3200" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "500" "projectileModel" "projectile_javelin_missile" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_javelin.efx" "projDudSound" "mtl_pipe_hit" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "500" "projIgnitionEffect" "fx\\misc\\javelin_ignition.efx" "projIgnitionSound" "javelin_ignition" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "heavygun_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "0" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_stinger_open_plr weap_stinger_open_plr\r\nweap_stinger_lift_plr weap_stinger_lift_plr" } "stinger_speedy" ( "projectileweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "weaponType" "projectile" "weaponClass" "rocketlauncher" "impactType" "rocket_explode" "guidedMissileType" "Sidewinder" "inventoryType" "primary" "maxSteeringAccel" "2000" "displayName" "WEAPON_STINGER" "AIOverlayDescription" "" "modeName" "" "playerAnimType" "rocketlauncher" "gunModel" "weapon_at4" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "isHandModelOverridable" "0" "idleAnim" "viewmodel_stinger_idle" "emptyIdleAnim" "viewmodel_stinger_idle" "fireAnim" "viewmodel_stinger_ADS_fire" "lastShotAnim" "viewmodel_stinger_ADS_fire" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_1" "reloadAnim" "" "raiseAnim" "viewmodel_stinger_pullout" "dropAnim" "viewmodel_stinger_putaway" "firstRaiseAnim" "viewmodel_stinger_pullout" "altRaiseAnim" "viewmodel_stinger_pullout" "altDropAnim" "viewmodel_stinger_putaway" "quickRaiseAnim" "viewmodel_stinger_pullout" "quickDropAnim" "viewmodel_stinger_putaway" "emptyRaiseAnim" "viewmodel_stinger_pullout" "emptyDropAnim" "viewmodel_stinger_empty_putaway" "sprintInAnim" "viewmodel_stinger_sprint_in" "sprintLoopAnim" "viewmodel_stinger_sprint_loop" "sprintOutAnim" "viewmodel_stinger_sprint_out" "nightVisionWearAnim" "viewmodel_stinger_NVG_puton" "nightVisionRemoveAnim" "viewmodel_stinger_NVG_takeoff" "adsFireAnim" "viewmodel_stinger_ADS_fire" "adsLastShotAnim" "viewmodel_stinger_ADS_fire" "adsUpAnim" "viewmodel_stinger_ADS_up" "adsDownAnim" "viewmodel_stinger_ADS_down" "moveSpeedScale" "1" "adsMoveSpeedScale" "1" "sprintDurationScale" "1" "lowAmmoWarningThreshold" "0.33" "damage" "1000" "meleeDamage" "200" "fireDelay" "0" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "fireTime" "1.06" "meleeTime" "0.8" "meleeChargeTime" "1.16" "reloadTime" "0" "reloadShowRocketTime" "0" "reloadAddTime" "2" "dropTime" "0.7" "raiseTime" "1" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.26" "quickRaiseTime" "0.75" "firstRaiseTime" "1.5" "emptyDropTime" "1.2" "emptyRaiseTime" "1" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "clipOnly" "1" "adsTransInTime" "0.8" "adsTransOutTime" "0.66" "adsZoomFov" "65" "adsZoomGunFov" "25" "adsZoomInFrac" "0.01" "adsZoomOutFrac" "0.1" "adsOverlayShader" "" "adsOverlayReticle" "none" "adsOverlayInterface" "none" "adsOverlayWidth" "240" "adsOverlayHeight" "240" "adsBobFactor" "0" "adsViewBobMult" "1" "hipSpreadStandMin" "5" "hipSpreadDuckedMin" "3.5" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "6" "hipSpreadProneMax" "6" "hipSpreadDecayRate" "2.5" "hipSpreadFireAdd" "0.4" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "2.3" "hipSpreadDuckedDecay" "1.375" "hipSpreadProneDecay" "1.6" "hipReticleSidePos" "0" "adsSpread" "1.7" "adsIdleAmount" "25" "hipIdleAmount" "80" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.5" "idleProneFactor" "0.15" "gunMaxPitch" "30" "gunMaxYaw" "30" "adsAimPitch" "0" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsReloadTransTime" "0.6" "adsGunKickPitchMin" "-30" "adsGunKickPitchMax" "-20" "adsGunKickYawMin" "-17" "adsGunKickYawMax" "17" "adsGunKickAccel" "250" "adsGunKickSpeedMax" "1000" "adsGunKickSpeedDecay" "10" "adsGunKickStaticDecay" "1" "adsViewKickPitchMin" "20" "adsViewKickPitchMax" "95" "adsViewKickYawMin" "-10" "adsViewKickYawMax" "30" "adsViewKickCenterSpeed" "2500" "hipGunKickPitchMin" "-5" "hipGunKickPitchMax" "-3" "hipGunKickYawMin" "-15" "hipGunKickYawMax" "15" "hipGunKickAccel" "250" "hipGunKickSpeedMax" "500" "hipGunKickSpeedDecay" "15" "hipGunKickStaticDecay" "1" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "150" "hipViewKickYawMin" "-50" "hipViewKickYawMax" "-80" "hipViewKickCenterSpeed" "1500" "swayMaxAngle" "30" "swayLerpSpeed" "6" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.1" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "30" "adsSwayLerpSpeed" "5" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.1" "adsSwayVertScale" "0.1" "hudIcon" "hud_icon_stinger" "killIcon" "hud_icon_stinger" "dpadIcon" "" "ammoCounterIcon" "hud_icon_rpg" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Rocket" "flipKillIcon" "1" "worldModel" "weapon_at4" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "rocketModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "ammoName" "stinger" "maxAmmo" "5" "startAmmo" "5" "clipName" "stinger" "clipSize" "1" "dropAmmoMin" "1" "dropAmmoMax" "1" "viewFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "worldFlashEffect" "fx\\muzzleflashes\\at4_flash.efx" "shellEjectEffect" "" "lastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "projectileSound" "javelin_proj_loop" "fireSound" "javelin_fire" "fireSoundPlayer" "javelin_fire" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "" "emptyFireSoundPlayer" "" "meleeSwipeSound" "melee_swing_ps_large" "meleeSwipeSoundPlayer" "melee_javelin_swing_plr" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "" "reloadSoundPlayer" "" "reloadEmptySound" "" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "" "raiseSoundPlayer" "" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "bounceSound" "mtl_pipe_hit" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "reticleCenter" "" "reticleSide" "" "reticleCenterSize" "32" "reticleSideSize" "24" "reticleMinOfs" "17" "enemyCrosshairRange" "1500" "crosshairColorChange" "1" "altWeapon" "" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "1" "blocksProne" "0" "noPartialReload" "0" "reloadAmmoAdd" "1" "autoAimRange" "0" "aimAssistRange" "0" "aimAssistRangeAds" "0" "fightDist" "720" "maxDist" "1400" "aiVsAiAccuracyGraph" "rpg.accu" "aiVsPlayerAccuracyGraph" "rpg.accu" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-2.2" "standRotP" "0" "standRotY" "0" "standRotR" "0" "duckedOfsF" "-2" "duckedOfsR" "0.8" "duckedOfsU" "-0.2" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "proneOfsF" "-2" "proneOfsR" "0" "proneOfsU" "-0.5" "proneMoveF" "0" "proneMoveR" "1" "proneMoveU" "-100" "proneRotP" "0" "proneRotY" "0" "proneRotR" "0" "posMoveRate" "6" "posProneMoveRate" "15" "standMoveMinSpeed" "110" "duckedMoveMinSpeed" "60" "proneMoveMinSpeed" "0" "posRotRate" "6" "posProneRotRate" "20" "standRotMinSpeed" "110" "duckedRotMinSpeed" "60" "proneRotMinSpeed" "0" "explosionRadius" "256" "explosionInnerDamage" "4000" "explosionOuterDamage" "120" "damageConeAngle" "180" "projectileSpeed" "1700" "projectileSpeedUp" "500" "projectileActivateDist" "0" "projectileLifetime" "4" "projectileModel" "projectile_javelin_missile" "projExplosionType" "rocket" "projExplosionEffect" "" "projExplosionEffectForceNormalUp" "0" "projExplosionSound" "" "projDudEffect" "fx\\impacts\\dudimpact_javelin.efx" "projDudSound" "mtl_pipe_hit" "projImpactExplode" "1" "projTrailEffect" "fx\\smoke\\smoke_geotrail_javelin.efx" "projectileDLight" "200" "projectileRed" "0.75" "projectileGreen" "0.3" "projectileBlue" "1" "projIgnitionDelay" "500" "projIgnitionEffect" "fx\\misc\\javelin_ignition.efx" "projIgnitionSound" "javelin_ignition" "destabilizationRateTime" "0.4" "destabilizationCurvatureMax" "10" "destabilizeDistance" "300" "parallelDefaultBounce" "0.5" "parallelBarkBounce" "0.5" "parallelBrickBounce" "0.5" "parallelCarpetBounce" "0.5" "parallelClothBounce" "0.5" "parallelConcreteBounce" "0.5" "parallelDirtBounce" "0.5" "parallelFleshBounce" "0.5" "parallelFoliageBounce" "0.5" "parallelGlassBounce" "0.5" "parallelGrassBounce" "0.5" "parallelGravelBounce" "0.5" "parallelIceBounce" "0.5" "parallelMetalBounce" "0.5" "parallelMudBounce" "0.5" "parallelPaperBounce" "0.5" "parallelPlasterBounce" "0.5" "parallelRockBounce" "0.5" "parallelSandBounce" "0.5" "parallelSnowBounce" "0.5" "parallelWaterBounce" "0.5" "parallelWoodBounce" "0.5" "parallelAsphaltBounce" "0.5" "parallelCeramicBounce" "0.5" "parallelPlasticBounce" "0.5" "parallelRubberBounce" "0.5" "parallelCushionBounce" "0.5" "parallelFruitBounce" "0.5" "parallelPaintedMetalBounce" "0.5" "perpendicularDefaultBounce" "0.5" "perpendicularBarkBounce" "0.5" "perpendicularBrickBounce" "0.5" "perpendicularCarpetBounce" "0.5" "perpendicularClothBounce" "0.5" "perpendicularConcreteBounce" "0.5" "perpendicularDirtBounce" "0.5" "perpendicularFleshBounce" "0.5" "perpendicularFoliageBounce" "0.5" "perpendicularGlassBounce" "0.5" "perpendicularGrassBounce" "0.5" "perpendicularGravelBounce" "0.5" "perpendicularIceBounce" "0.5" "perpendicularMetalBounce" "0.5" "perpendicularMudBounce" "0.5" "perpendicularPaperBounce" "0.5" "perpendicularPlasterBounce" "0.5" "perpendicularRockBounce" "0.5" "perpendicularSandBounce" "0.5" "perpendicularSnowBounce" "0.5" "perpendicularWaterBounce" "0.5" "perpendicularWoodBounce" "0.5" "perpendicularAsphaltBounce" "0.5" "perpendicularCeramicBounce" "0.5" "perpendicularPlasticBounce" "0.5" "perpendicularRubberBounce" "0.5" "perpendicularCushionBounce" "0.5" "perpendicularFruitBounce" "0.5" "perpendicularPaintedMetalBounce" "0.5" "fireRumble" "" "meleeImpactRumble" "" "adsDofStart" "0" "adsDofEnd" "0" "requireLockonToFire" "1" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_stinger_open_plr weap_stinger_open_plr\r\nweap_stinger_lift_plr weap_stinger_lift_plr" } "usp" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_USP" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "medium" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".45 ACP" "maxAmmo" "72" "startAmmo" "72" "clipName" "usp" "clipSize" "12" "shotCount" "1" "dropAmmoMin" "72" "dropAmmoMax" "72" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "140" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "3" "locTorsoUpper" "1.5" "locTorsoLower" "1.5" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "0.5" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "0.5" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "0.5" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "0.5" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.25" "altDropTime" "0.45" "altRaiseTime" "0.55" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.6" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0.7" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.15" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "8" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "8" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "50" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-25" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "75" "adsViewKickYawMin" "-35" "adsViewKickYawMax" "-35" "adsViewKickCenterSpeed" "1300" "swayMaxAngle" "5" "swayLerpSpeed" "4" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.14" "swayVertScale" "0.5" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_USP" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_USP" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_USP_idle" "emptyIdleAnim" "viewmodel_USP_idle" "fireAnim" "viewmodel_USP_fire" "lastShotAnim" "viewmodel_USP_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_USP_reload" "reloadEmptyAnim" "viewmodel_USP_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_USP_pullout2" "dropAnim" "viewmodel_USP_putaway" "firstRaiseAnim" "viewmodel_USP_pullout2" "altRaiseAnim" "viewmodel_USP_pullout2" "altDropAnim" "viewmodel_USP_putaway" "quickRaiseAnim" "viewmodel_USP_pullout2" "quickDropAnim" "viewmodel_USP_putaway" "emptyRaiseAnim" "viewmodel_USP_pullout2" "emptyDropAnim" "viewmodel_USP_putaway" "sprintInAnim" "viewmodel_USP_sprint_in" "sprintLoopAnim" "viewmodel_USP_sprint_loop" "sprintOutAnim" "viewmodel_USP_sprint_out" "nightVisionWearAnim" "viewmodel_USP_NVG_puton" "nightVisionRemoveAnim" "viewmodel_USP_NVG_takeoff" "adsFireAnim" "viewmodel_USP_fire_ads" "adsLastShotAnim" "viewmodel_USP_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_USP_ADS_up" "adsDownAnim" "viewmodel_USP_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\usp_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\beretta_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_usp45_fire_npc" "fireSoundPlayer" "weap_usp45_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_usp45_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_usp45_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_usp45_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_usp_45" "killIcon" "hud_icon_usp_45" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "weap_usp45_clipout_plr weap_usp45_clipout_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_m9_chamber_plr weap_m9_chamber_plr\r\nweap_usp45_lift_plr weap_usp45_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "usp_silencer" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_USP" "modeName" "" "playerAnimType" "none" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "pistol" "penetrateType" "medium" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "0" "rifleBullet" "1" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "1" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "2" "gunMaxYaw" "8" "lowAmmoWarningThreshold" "0.33" "ammoName" ".45 ACP" "maxAmmo" "72" "startAmmo" "72" "clipName" "usp_silencer" "clipSize" "12" "shotCount" "1" "dropAmmoMin" "72" "dropAmmoMax" "72" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "140" "minDamage" "30" "meleeDamage" "200" "maxDamageRange" "384" "minDamageRange" "1800" "playerDamage" "150" "locNone" "1" "locHelmet" "3" "locHead" "3" "locNeck" "3" "locTorsoUpper" "1.5" "locTorsoLower" "1.5" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "0.5" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "0.5" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "0.5" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "0.5" "locGun" "0" "fireTime" "0.1" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "1.63" "reloadEmptyTime" "1.917" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "1.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.45" "raiseTime" "0.25" "altDropTime" "0.45" "altRaiseTime" "0.55" "quickDropTime" "0.25" "quickRaiseTime" "0.25" "firstRaiseTime" "0.25" "emptyDropTime" "0.45" "emptyRaiseTime" "0.25" "sprintInTime" "0.3" "sprintLoopTime" "0.6" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "1" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "0" "standRotMinSpeed" "0" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "1" "duckedMoveU" "-2" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.8" "duckedOfsR" "1.2" "duckedOfsU" "-1" "duckedMoveMinSpeed" "0" "duckedRotMinSpeed" "0" "proneMoveF" "-20" "proneMoveR" "-25" "proneMoveU" "-95" "proneRotP" "0" "proneRotY" "270" "proneRotR" "-300" "proneOfsF" "2" "proneOfsR" "2" "proneOfsU" "-1.6" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "28" "hipIdleSpeed" "1" "adsIdleSpeed" "1" "idleCrouchFactor" "0.8" "idleProneFactor" "0.6" "adsSpread" "0.7" "adsAimPitch" "0" "adsTransInTime" "0.15" "adsTransOutTime" "0.15" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "65" "adsZoomInFrac" "0.42" "adsZoomOutFrac" "0.08" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.5" "hipSpreadProneMin" "2" "hipSpreadMax" "8" "hipSpreadDuckedMax" "8" "hipSpreadProneMax" "8" "hipSpreadFireAdd" "1" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4.5" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "0" "hipGunKickPitchMax" "0" "hipGunKickYawMin" "0" "hipGunKickYawMax" "0" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "0" "adsGunKickPitchMax" "0" "adsGunKickYawMin" "0" "adsGunKickYawMax" "0" "adsGunKickAccel" "0" "adsGunKickSpeedMax" "0" "adsGunKickSpeedDecay" "25" "adsGunKickStaticDecay" "50" "hipViewKickPitchMin" "50" "hipViewKickPitchMax" "60" "hipViewKickYawMin" "-25" "hipViewKickYawMax" "-35" "hipViewKickCenterSpeed" "1200" "adsViewKickPitchMin" "60" "adsViewKickPitchMax" "75" "adsViewKickYawMin" "-35" "adsViewKickYawMax" "-35" "adsViewKickCenterSpeed" "1300" "swayMaxAngle" "5" "swayLerpSpeed" "4" "swayPitchScale" "0.1" "swayYawScale" "0.1" "swayHorizScale" "0.14" "swayVertScale" "0.5" "swayShellShockScale" "5" "adsSwayMaxAngle" "6" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.16" "adsSwayVertScale" "0.25" "fightDist" "720" "maxDist" "250" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_usp_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_usp_silencer" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_USP_idle" "emptyIdleAnim" "viewmodel_USP_idle" "fireAnim" "viewmodel_USP_fire" "lastShotAnim" "viewmodel_USP_lastfire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_USP_reload" "reloadEmptyAnim" "viewmodel_USP_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_USP_pullout2" "dropAnim" "viewmodel_USP_putaway" "firstRaiseAnim" "viewmodel_USP_pullout2" "altRaiseAnim" "viewmodel_USP_pullout2" "altDropAnim" "viewmodel_USP_putaway" "quickRaiseAnim" "viewmodel_USP_pullout2" "quickDropAnim" "viewmodel_USP_putaway" "emptyRaiseAnim" "viewmodel_USP_pullout2" "emptyDropAnim" "viewmodel_USP_putaway" "sprintInAnim" "viewmodel_USP_sprint_in" "sprintLoopAnim" "viewmodel_USP_sprint_loop" "sprintOutAnim" "viewmodel_USP_sprint_out" "nightVisionWearAnim" "viewmodel_USP_NVG_puton" "nightVisionRemoveAnim" "viewmodel_USP_NVG_takeoff" "adsFireAnim" "viewmodel_USP_fire_ads" "adsLastShotAnim" "viewmodel_USP_lastfire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_USP_ADS_up" "adsDownAnim" "viewmodel_USP_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "worldFlashEffect" "fx\\muzzleflashes\\m4m203_silencer.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_usp45sd_fire_npc" "fireSoundPlayer" "weap_usp45sd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_usp45_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_usp45sd_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_usp45sd_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_usp_45" "killIcon" "hud_icon_usp_45" "dpadIcon" "" "ammoCounterIcon" "hud_icon_pistol" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "1:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "12" "hideTags" "" "notetrackSoundMap" "weap_m9_chamber_plr weap_m9_chamber_plr\r\nweap_usp45_clipin_plr weap_usp45_clipin_plr\r\nweap_usp45_clipout_plr weap_usp45_clipout_plr\r\nweap_usp45_lift_plr weap_usp45_lift_plr\r\nmelee_knife_stab melee_knife_stab" } "uzi" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_UZI" "modeName" "" "playerAnimType" "smg" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "320" "startAmmo" "320" "clipName" "uzi" "clipSize" "32" "shotCount" "1" "dropAmmoMin" "160" "dropAmmoMax" "192" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "20" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "4" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "0.7" "locRightArmLower" "0.5" "locRightHand" "0.25" "locLeftArmUpper" "0.7" "locLeftArmLower" "0.5" "locLeftHand" "0.25" "locRightLegUpper" "0.7" "locRightLegLower" "0.6" "locRightFoot" "0.25" "locLeftLegUpper" "0.7" "locLeftLegLower" "0.6" "locLeftFoot" "0.25" "locGun" "0" "fireTime" "0.0632" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.4" "reloadEmptyTime" "3.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "2.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.42" "raiseTime" "0.8" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "0.55" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.5" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "10" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-45" "adsGunKickYawMax" "40" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "38" "hipViewKickPitchMax" "46" "hipViewKickYawMin" "-86" "hipViewKickYawMax" "78" "hipViewKickCenterSpeed" "1580" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2000" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_miniUZI" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mini_uzi" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_miniUZI_idle" "emptyIdleAnim" "viewmodel_miniUZI_idle" "fireAnim" "viewmodel_miniUZI_fire" "lastShotAnim" "viewmodel_miniUZI_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_miniUZI_reload" "reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_miniUZI_pullout" "dropAnim" "viewmodel_miniUZI_putaway" "firstRaiseAnim" "viewmodel_miniUZI_pullout" "altRaiseAnim" "viewmodel_miniUZI_pullout" "altDropAnim" "viewmodel_miniUZI_putaway" "quickRaiseAnim" "viewmodel_miniUZI_pullout" "quickDropAnim" "viewmodel_miniUZI_putaway" "emptyRaiseAnim" "viewmodel_miniUZI_pullout" "emptyDropAnim" "viewmodel_miniUZI_putaway" "sprintInAnim" "viewmodel_miniUZI_sprint_in" "sprintLoopAnim" "viewmodel_miniUZI_sprint_loop" "sprintOutAnim" "viewmodel_miniUZI_sprint_out" "nightVisionWearAnim" "viewmodel_miniUZI_NVG_puton" "nightVisionRemoveAnim" "viewmodel_miniUZI_NVG_takeoff" "adsFireAnim" "viewmodel_miniUZI_ADS_fire" "adsLastShotAnim" "viewmodel_miniUZI_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_miniUZI_ADS_up" "adsDownAnim" "viewmodel_miniUZI_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_miniuzi_fire_npc" "fireSoundPlayer" "weap_miniuzi_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_miniuzi_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_miniuzi_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_mini_uzi" "killIcon" "hud_icon_mini_uzi" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab" } "uzi_sd" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_UZI_SILENCER" "modeName" "" "playerAnimType" "smg" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "smg" "penetrateType" "small" "impactType" "bullet_small" "inventoryType" "primary" "fireType" "Full Auto" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "0" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "0" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "1000" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "1000" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "6" "gunMaxYaw" "6" "lowAmmoWarningThreshold" "0.33" "ammoName" "9 × 19 mm Luger" "maxAmmo" "320" "startAmmo" "320" "clipName" "uzi_sd" "clipSize" "32" "shotCount" "1" "dropAmmoMin" "160" "dropAmmoMax" "192" "reloadAmmoAdd" "0" "reloadStartAdd" "0" "damage" "80" "minDamage" "20" "meleeDamage" "200" "maxDamageRange" "800" "minDamageRange" "1800" "playerDamage" "30" "locNone" "1" "locHelmet" "4" "locHead" "4" "locNeck" "4" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "0.7" "locRightArmLower" "0.5" "locRightHand" "0.25" "locLeftArmUpper" "0.7" "locLeftArmLower" "0.5" "locLeftHand" "0.25" "locRightLegUpper" "0.7" "locRightLegLower" "0.6" "locRightFoot" "0.25" "locLeftLegUpper" "0.7" "locLeftLegLower" "0.6" "locLeftFoot" "0.25" "locGun" "0" "fireTime" "0.0632" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "2.4" "reloadEmptyTime" "3.5" "reloadStartTime" "0" "reloadEndTime" "0" "reloadAddTime" "2.2" "reloadStartAddTime" "0" "rechamberTime" "0.1" "rechamberBoltTime" "0" "dropTime" "0.42" "raiseTime" "0.8" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.35" "quickRaiseTime" "0.55" "firstRaiseTime" "0.8" "emptyDropTime" "0.5" "emptyRaiseTime" "0.5" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.6" "nightVisionWearTimePowerUp" "1" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1.5" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-50" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "280" "proneRotR" "-300" "proneOfsF" "0" "proneOfsR" "1.5" "proneOfsU" "0" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.9" "idleCrouchFactor" "0.75" "idleProneFactor" "0.4" "adsSpread" "0.5" "adsAimPitch" "0" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.3" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.7" "adsZoomOutFrac" "0.4" "adsBobFactor" "0" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "3" "hipSpreadDuckedMin" "2.75" "hipSpreadProneMin" "2" "hipSpreadMax" "6" "hipSpreadDuckedMax" "5" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0.52" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "4" "hipSpreadDecayRate" "4" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "35" "hipGunKickPitchMax" "40" "hipGunKickYawMin" "-25" "hipGunKickYawMax" "25" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "100" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "75" "adsGunKickPitchMin" "10" "adsGunKickPitchMax" "15" "adsGunKickYawMin" "-45" "adsGunKickYawMax" "40" "adsGunKickAccel" "700" "adsGunKickSpeedMax" "2000" "adsGunKickSpeedDecay" "35" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "38" "hipViewKickPitchMax" "46" "hipViewKickYawMin" "-86" "hipViewKickYawMax" "78" "hipViewKickCenterSpeed" "1580" "adsViewKickPitchMin" "40" "adsViewKickPitchMax" "50" "adsViewKickYawMin" "-70" "adsViewKickYawMax" "60" "adsViewKickCenterSpeed" "2000" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "4" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0" "adsSwayHorizScale" "0.08" "adsSwayVertScale" "0.1" "fightDist" "720" "maxDist" "340" "aiVsAiAccuracyGraph" "smg.accu" "aiVsPlayerAccuracyGraph" "smg.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "4" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_miniUZI_silencer" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_mini_uzi_silencer" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_miniUZI_idle" "emptyIdleAnim" "viewmodel_miniUZI_idle" "fireAnim" "viewmodel_miniUZI_fire" "lastShotAnim" "viewmodel_miniUZI_fire" "rechamberAnim" "" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_miniUZI_reload" "reloadEmptyAnim" "viewmodel_miniUZI_attachment_reload_empty" "reloadStartAnim" "" "reloadEndAnim" "" "raiseAnim" "viewmodel_miniUZI_pullout" "dropAnim" "viewmodel_miniUZI_putaway" "firstRaiseAnim" "viewmodel_miniUZI_pullout" "altRaiseAnim" "viewmodel_miniUZI_pullout" "altDropAnim" "viewmodel_miniUZI_putaway" "quickRaiseAnim" "viewmodel_miniUZI_pullout" "quickDropAnim" "viewmodel_miniUZI_putaway" "emptyRaiseAnim" "viewmodel_miniUZI_pullout" "emptyDropAnim" "viewmodel_miniUZI_putaway" "sprintInAnim" "viewmodel_miniUZI_sprint_in" "sprintLoopAnim" "viewmodel_miniUZI_sprint_loop" "sprintOutAnim" "viewmodel_miniUZI_sprint_out" "nightVisionWearAnim" "viewmodel_miniUZI_NVG_puton" "nightVisionRemoveAnim" "viewmodel_miniUZI_NVG_takeoff" "adsFireAnim" "viewmodel_miniUZI_ADS_fire" "adsLastShotAnim" "viewmodel_miniUZI_ADS_fire" "adsRechamberAnim" "" "adsUpAnim" "viewmodel_miniUZI_ADS_up" "adsDownAnim" "viewmodel_miniUZI_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\uzi_flash_view.efx" "worldFlashEffect" "fx\\muzzleflashes\\ak47_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\pistol_view.efx" "worldShellEjectEffect" "fx\\shellejects\\pistol.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_miniuzisd_fire_npc" "fireSoundPlayer" "weap_miniuzisd_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_pistol_npc" "emptyFireSoundPlayer" "weap_dryfire_pistol_plr" "meleeSwipeSound" "melee_swing_small" "meleeSwipeSoundPlayer" "melee_miniuzi_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "" "rechamberSoundPlayer" "" "reloadSound" "weap_miniuzi_reload_npc_not_empty" "reloadSoundPlayer" "" "reloadEmptySound" "weap_miniuzi_reload_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "" "reloadStartSoundPlayer" "" "reloadEndSound" "" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_mini_uzi" "killIcon" "hud_icon_mini_uzi" "dpadIcon" "" "ammoCounterIcon" "hud_icon_ak47" "hudIconRatio" "1:1" "killIconRatio" "1:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Magazine" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "0" "adsDofEnd" "10" "hideTags" "" "notetrackSoundMap" "weap_miniuzi_lift_plr weap_miniuzi_lift_plr\r\nweap_miniuzi_clipout_plr weap_miniuzi_clipout_plr\r\nweap_miniuzi_clipin_plr weap_miniuzi_clipin_plr\r\nweap_miniuzi_chamber_plr weap_miniuzi_chamber_plr\r\nmelee_knife_stab melee_knife_stab" } "winchester1200" ( "bulletweapon.gdf" ) { "configstringFileType" "WEAPONFILE" "targetFolder" "1: Single-Player" "displayName" "WEAPON_WINCHESTER1200" "modeName" "" "playerAnimType" "other" "altWeapon" "" "AIOverlayDescription" "" "weaponType" "bullet" "weaponClass" "spread" "penetrateType" "small" "impactType" "shotgun" "inventoryType" "primary" "fireType" "Single Shot" "twoHanded" "1" "rifleBullet" "0" "armorPiercing" "0" "boltAction" "1" "aimDownSight" "1" "rechamberWhileAds" "1" "noPartialReload" "0" "segmentedReload" "1" "adsFire" "0" "noAdsWhenMagEmpty" "0" "avoidDropCleanup" "0" "enhanced" "0" "cancelAutoHolsterWhenEmpty" "0" "suppressAmmoReserveDisplay" "0" "laserSightDuringNightvision" "0" "blocksProne" "0" "silenced" "0" "autoAimRange" "800" "aimAssistRange" "3200" "aimAssistRangeAds" "3200" "enemyCrosshairRange" "800" "crosshairColorChange" "1" "moveSpeedScale" "1" "adsMoveSpeedScale" "2" "sprintDurationScale" "1.75" "gunMaxPitch" "80" "gunMaxYaw" "15" "lowAmmoWarningThreshold" "0.33" "ammoName" "12 gauge" "maxAmmo" "70" "startAmmo" "70" "clipName" "winchester1200" "clipSize" "7" "shotCount" "8" "dropAmmoMin" "28" "dropAmmoMax" "35" "reloadAmmoAdd" "1" "reloadStartAdd" "1" "damage" "400" "minDamage" "15" "meleeDamage" "200" "maxDamageRange" "256" "minDamageRange" "800" "playerDamage" "30" "locNone" "1" "locHelmet" "1" "locHead" "1" "locNeck" "1" "locTorsoUpper" "1" "locTorsoLower" "1" "locRightArmUpper" "1" "locRightArmLower" "1" "locRightHand" "1" "locLeftArmUpper" "1" "locLeftArmLower" "1" "locLeftHand" "1" "locRightLegUpper" "1" "locRightLegLower" "1" "locRightFoot" "1" "locLeftLegUpper" "1" "locLeftLegLower" "1" "locLeftFoot" "1" "locGun" "0" "fireTime" "0.333" "fireDelay" "0" "meleeTime" "0.8" "meleeChargeTime" "1.16" "meleeDelay" "0.13" "meleeChargeDelay" "0.16" "reloadTime" "0.567" "reloadEmptyTime" "0.567" "reloadStartTime" "1" "reloadEndTime" "0.767" "reloadAddTime" "0.25" "reloadStartAddTime" "0.6" "rechamberTime" "0.467" "rechamberBoltTime" "0" "dropTime" "0.4" "raiseTime" "0.625" "altDropTime" "0" "altRaiseTime" "0" "quickDropTime" "0.25" "quickRaiseTime" "0.75" "firstRaiseTime" "0.625" "emptyDropTime" "0.33" "emptyRaiseTime" "0.625" "sprintInTime" "0.3" "sprintLoopTime" "0.7" "sprintOutTime" "0.3" "nightVisionWearTime" "1.5" "nightVisionWearTimeFadeOutEnd" "0.65" "nightVisionWearTimePowerUp" "0.65" "nightVisionRemoveTime" "1.5" "nightVisionRemoveTimePowerDown" "0.3" "nightVisionRemoveTimeFadeInStart" "0.45" "standMoveF" "0" "standMoveR" "0" "standMoveU" "-1.7" "standRotP" "0" "standRotY" "0" "standRotR" "0" "standMoveMinSpeed" "80" "standRotMinSpeed" "80" "posMoveRate" "6" "posRotRate" "6" "duckedMoveF" "0" "duckedMoveR" "0" "duckedMoveU" "-1" "duckedRotP" "0" "duckedRotY" "0" "duckedRotR" "0" "duckedOfsF" "-0.1" "duckedOfsR" "1" "duckedOfsU" "-0.2" "duckedMoveMinSpeed" "20" "duckedRotMinSpeed" "20" "proneMoveF" "-100" "proneMoveR" "3" "proneMoveU" "-105" "proneRotP" "0" "proneRotY" "220" "proneRotR" "-300" "proneOfsF" "-0.5" "proneOfsR" "2" "proneOfsU" "0.8" "posProneMoveRate" "15" "posProneRotRate" "20" "proneMoveMinSpeed" "0" "proneRotMinSpeed" "0" "hipIdleAmount" "30" "adsIdleAmount" "2" "hipIdleSpeed" "1" "adsIdleSpeed" "0.8" "idleCrouchFactor" "0.8" "idleProneFactor" "0.4" "adsSpread" "5.5" "adsAimPitch" "-0.1" "adsTransInTime" "0.2" "adsTransOutTime" "0.2" "adsTransBlendTime" "0.1" "adsReloadTransTime" "0.5" "adsCrosshairInFrac" "1" "adsCrosshairOutFrac" "0.2" "adsZoomFov" "55" "adsZoomInFrac" "0.5" "adsZoomOutFrac" "0.4" "adsBobFactor" "0.5" "adsViewBobMult" "0.25" "adsViewErrorMin" "0" "adsViewErrorMax" "0" "hipSpreadStandMin" "4" "hipSpreadDuckedMin" "4" "hipSpreadProneMin" "4" "hipSpreadMax" "4" "hipSpreadDuckedMax" "4" "hipSpreadProneMax" "4" "hipSpreadFireAdd" "0" "hipSpreadTurnAdd" "0" "hipSpreadMoveAdd" "0.1" "hipSpreadDecayRate" "5" "hipSpreadDuckedDecay" "1" "hipSpreadProneDecay" "1" "hipGunKickReducedKickBullets" "0" "hipGunKickReducedKickPercent" "0" "hipGunKickPitchMin" "50" "hipGunKickPitchMax" "60" "hipGunKickYawMin" "-30" "hipGunKickYawMax" "30" "hipGunKickAccel" "1000" "hipGunKickSpeedMax" "1200" "hipGunKickSpeedDecay" "100" "hipGunKickStaticDecay" "2" "adsGunKickReducedKickBullets" "0" "adsGunKickReducedKickPercent" "0" "adsGunKickPitchMin" "35" "adsGunKickPitchMax" "45" "adsGunKickYawMin" "-25" "adsGunKickYawMax" "25" "adsGunKickAccel" "260" "adsGunKickSpeedMax" "600" "adsGunKickSpeedDecay" "50" "adsGunKickStaticDecay" "10" "hipViewKickPitchMin" "100" "hipViewKickPitchMax" "100" "hipViewKickYawMin" "-90" "hipViewKickYawMax" "-100" "hipViewKickCenterSpeed" "1000" "adsViewKickPitchMin" "100" "adsViewKickPitchMax" "100" "adsViewKickYawMin" "-90" "adsViewKickYawMax" "-100" "adsViewKickCenterSpeed" "1000" "swayMaxAngle" "20" "swayLerpSpeed" "4" "swayPitchScale" "-1" "swayYawScale" "-1" "swayHorizScale" "0" "swayVertScale" "0.1" "swayShellShockScale" "5" "adsSwayMaxAngle" "8" "adsSwayLerpSpeed" "6" "adsSwayPitchScale" "0.1" "adsSwayYawScale" "0.1" "adsSwayHorizScale" "0.04" "adsSwayVertScale" "0.12" "fightDist" "720" "maxDist" "680" "aiVsAiAccuracyGraph" "pistol.accu" "aiVsPlayerAccuracyGraph" "pistol.accu" "reticleCenter" "" "reticleSide" "reticle_side_small" "reticleCenterSize" "3" "reticleSideSize" "8" "reticleMinOfs" "0" "hipReticleSidePos" "0" "adsOverlayShader" "" "adsOverlayShaderLowRes" "" "adsOverlayReticle" "none" "adsOverlayWidth" "220" "adsOverlayHeight" "220" "gunModel" "viewmodel_winchester1200" "gunModel2" "" "gunModel3" "" "gunModel4" "" "gunModel5" "" "gunModel6" "" "gunModel7" "" "gunModel8" "" "gunModel9" "" "gunModel10" "" "gunModel11" "" "gunModel12" "" "gunModel13" "" "gunModel14" "" "gunModel15" "" "gunModel16" "" "handModel" "" "worldModel" "weapon_winchest1200" "worldModel2" "" "worldModel3" "" "worldModel4" "" "worldModel5" "" "worldModel6" "" "worldModel7" "" "worldModel8" "" "worldModel9" "" "worldModel10" "" "worldModel11" "" "worldModel12" "" "worldModel13" "" "worldModel14" "" "worldModel15" "" "worldModel16" "" "worldClipModel" "" "knifeModel" "viewmodel_knife" "worldKnifeModel" "weapon_parabolic_knife" "idleAnim" "viewmodel_winchester_idle" "emptyIdleAnim" "viewmodel_winchester_idle" "fireAnim" "viewmodel_winchester_fire" "lastShotAnim" "viewmodel_winchester_fire" "rechamberAnim" "viewmodel_winchester_rechamber" "meleeAnim" "viewmodel_M4m203_knife_melee_1" "meleeChargeAnim" "viewmodel_M4m203_knife_melee_2" "reloadAnim" "viewmodel_winchester_reload_loop" "reloadEmptyAnim" "" "reloadStartAnim" "viewmodel_winchester_reload_intro" "reloadEndAnim" "viewmodel_winchester_reload_end" "raiseAnim" "viewmodel_winchester_pullout" "dropAnim" "viewmodel_winchester_putaway" "firstRaiseAnim" "viewmodel_winchester_pullout" "altRaiseAnim" "viewmodel_winchester_pullout" "altDropAnim" "viewmodel_winchester_putaway" "quickRaiseAnim" "viewmodel_winchester_pullout_quick" "quickDropAnim" "viewmodel_winchester_putaway_quick" "emptyRaiseAnim" "viewmodel_winchester_pullout" "emptyDropAnim" "viewmodel_winchester_putaway" "sprintInAnim" "viewmodel_winchester_sprint_in" "sprintLoopAnim" "viewmodel_winchester_sprint_loop" "sprintOutAnim" "viewmodel_winchester_sprint_out" "nightVisionWearAnim" "viewmodel_winchester_NVG_puton" "nightVisionRemoveAnim" "viewmodel_winchester_NVG_takeoff" "adsFireAnim" "viewmodel_winchester_fire_ads" "adsLastShotAnim" "viewmodel_winchester_fire_ads" "adsRechamberAnim" "viewmodel_winchester_rechamber_ads" "adsUpAnim" "viewmodel_winchester_ADS_up" "adsDownAnim" "viewmodel_winchester_ADS_down" "viewFlashEffect" "fx\\muzzleflashes\\winch_flshview.efx" "worldFlashEffect" "fx\\muzzleflashes\\winch_flash_wv.efx" "viewShellEjectEffect" "fx\\shellejects\\shotgun_view.efx" "worldShellEjectEffect" "fx\\shellejects\\shotgun.efx" "viewLastShotEjectEffect" "" "worldLastShotEjectEffect" "" "worldClipDropEffect" "" "pickupSound" "weap_pickup" "pickupSoundPlayer" "weap_pickup" "ammoPickupSound" "" "ammoPickupSoundPlayer" "" "fireSound" "weap_winch1200_fire_npc" "fireSoundPlayer" "weap_winch1200_fire_plr" "lastShotSound" "" "lastShotSoundPlayer" "" "emptyFireSound" "weap_dryfire_rifle_npc" "emptyFireSoundPlayer" "weap_dryfire_rifle_plr" "meleeSwipeSound" "melee_swing_large" "meleeSwipeSoundPlayer" "melee_winch1200_swing_plr" "meleeHitSound" "" "meleeMissSound" "" "rechamberSound" "weap_winch1200_pump_npc" "rechamberSoundPlayer" "" "reloadSound" "weap_winch1200_rechamber_npc" "reloadSoundPlayer" "" "reloadEmptySound" "weap_winch1200_rechamber_npc" "reloadEmptySoundPlayer" "" "reloadStartSound" "weap_winch1200_rechamber_npc" "reloadStartSoundPlayer" "" "reloadEndSound" "weap_winch1200_pump_npc" "reloadEndSoundPlayer" "" "altSwitchSound" "" "altSwitchSoundPlayer" "" "raiseSound" "weap_raise" "raiseSoundPlayer" "weap_raise_plr" "firstRaiseSound" "" "firstRaiseSoundPlayer" "" "putawaySound" "" "putawaySoundPlayer" "" "nightVisionWearSound" "" "nightVisionWearSoundPlayer" "nightvision_wear_plr_default" "nightVisionRemoveSound" "" "nightVisionRemoveSoundPlayer" "nightvision_remove_plr_default" "hudIcon" "hud_icon_winchester_1200" "killIcon" "hud_icon_winchester_1200" "dpadIcon" "" "ammoCounterIcon" "hud_icon_shotgun" "hudIconRatio" "4:1" "killIconRatio" "4:1" "dpadIconRatio" "4:1" "ammoCounterIconRatio" "4:1" "ammoCounterClip" "Shotgun" "flipKillIcon" "1" "fireRumble" "defaultweapon_fire" "meleeImpactRumble" "defaultweapon_melee" "adsDofStart" "3" "adsDofEnd" "20" "hideTags" "" "notetrackSoundMap" "melee_knife_stab melee_knife_stab\r\nweap_winch1200_start_plr weap_winch1200_start_plr\r\nweap_winch1200_loop_plr weap_winch1200_loop_plr\r\nweap_winch1200_end_plr weap_winch1200_end_plr\r\nweap_winch1200_pump_plr weap_winch1200_pump_plr" } }