#include "ui/menudef.h" #include "ui_mp/common_macro.inc" #define CHOICE_SIZE_X 150 #define CHOICE_SIZE_Y 22 #define CHOICE_X_START 0 #define CHOICE_Y_START 34 #define CHOICE_SEP_OFFSET_Y -2 #define CHOICE_GROUP "map_selection_splitscreen" #include "ui_mp/menustyle.inc" #include "ui/choices_setup_common.menu" #undef A_BUTTON_SIZE #define A_BUTTON_SIZE 0.3 #undef A_BUTTON_OFFSET_X #define A_BUTTON_OFFSET_X -2 // ------------------- end preprocessing definitions ---------------------- { menuDef { name settings_map_splitscreen fullscreen 1 rect 0 0 640 480 focuscolor COLOR_FOCUSED style WINDOW_STYLE_FILLED border 0 soundloop "music_mainmenu_mp" onOpen { focusFirst; setfocusbydvar "ui_mapname"; } onEsc { close settings_map_splitscreen; } onClose { execNow "xupdatepartystate"; } // ------------------ statics ------------------------ #include "ui/blurredbg.inc" CHOICE_MENU_TITLE( "@MENU_CHOOSE_MAP_CAP" ) #define MAP_LIST\ LOCAL_MAP_SELECTION( 1, "@MPUI_BACKLOT", "mp_backlot" )\ LOCAL_MAP_SELECTION( 2, "@MPUI_BOG", "mp_bog" )\ LOCAL_MAP_SELECTION( 3, "@MPUI_COUNTDOWN", "mp_countdown" )\ LOCAL_MAP_SELECTION( 4, "@MPUI_CRASH", "mp_crash" )\ LOCAL_MAP_SELECTION( 5, "@MPUI_CROSSFIRE", "mp_crossfire" )\ LOCAL_MAP_SELECTION( 6, "@MPUI_SHIPMENT", "mp_shipment" )\ LOCAL_MAP_SELECTION( 7, "@MPUI_SHOWDOWN", "mp_showdown" )\ LOCAL_MAP_SELECTION( 8, "@MPUI_VACANT", "mp_vacant" )\ LOCAL_MAP_SELECTION( 9, "@MPUI_CARGOSHIP", "mp_cargoship" ) #define MAP_TABLE "mp/mapsTable.csv" #include "ui_mp/map_info.inc" } }