"fakelight normal": fakelight_normal_d0_dtex; "fakelight view": fakelight_view_d0_dtex; "case texture": case_texture_dtex; "shaded wireframe": wireframe_shaded_dtex; "solid wireframe": wireframe_solid_dtex; "debug bumpmap": debug_bumpmap_dtex; "debug bumpmap instanced": debug_bumpmap_i_dtex; "unlit": vcsh_d0_dtex; "lit": lp_b0c0d0_dtex_sm3; "lit sun": lp_sun_b0c0d0_dtex_sm3; "lit sun shadow": lp_hsm_sun_b0c0d0_dtex_sm3; "lit spot": lp_spot_b0c0d0_dtex_sm3; "lit spot shadow": lp_hsm_spot_b0c0d0_dtex_sm3; "lit omni": lp_omni_b0c0d0_dtex_sm3; "lit omni shadow": lp_hsm_omni_b0c0d0_dtex_sm3; "lit instanced": lp_i_b0c0d0_dtex_sm3; "lit instanced sun": lp_i_sun_b0c0d0_dtex_sm3; "lit instanced sun shadow": lp_hsm_i_sun_b0c0d0_dtex_sm3; "lit instanced spot": lp_i_spot_b0c0d0_dtex_sm3; "lit instanced spot shadow": lp_hsm_i_spot_b0c0d0_dtex_sm3; "lit instanced omni": lp_i_omni_b0c0d0_dtex_sm3; "lit instanced omni shadow": lp_hsm_i_omni_b0c0d0_dtex_sm3; "light omni": l_omni_b0c0d0_dtex; "light spot": l_spot_b0c0d0_dtex; "light spot shadow": l_spot_shad_hsm_b0c0d0_dtex; "sunlight preview": sunpre_b0c0d0_dtex;