"fakelight normal": fakelight_normal_flag_nc_dtex; "fakelight view": fakelight_view_flag_nc_dtex; "case texture": case_texture_nc_dtex; "shaded wireframe": wireframe_shaded_flag_nc_dtex; "solid wireframe": wireframe_solid_flag_nc_dtex; "debug bumpmap": debug_bumpmap_nc_dtex; "debug bumpmap instanced": debug_bumpmap_i_nc_dtex; "unlit": vcsh_flag_nc_dtex; "lit": lp_flag_t0c0_nc_dtex_sm3; "lit sun": lp_flag_sun_t0c0_nc_dtex_sm3; "lit sun shadow": lp_hsm_flag_sun_t0c0_nc_dtex_sm3; "lit spot": lp_flag_spot_t0c0_nc_dtex_sm3; "lit spot shadow": lp_hsm_flag_spot_t0c0_nc_dtex_sm3; "lit omni": lp_flag_omni_t0c0_nc_dtex_sm3; "lit omni shadow": lp_hsm_flag_omni_t0c0_nc_dtex_sm3; "light omni": l_omni_flag_t0c0_nc_dtex; "light spot": l_spot_flag_t0c0_nc_dtex; "light spot shadow": l_spot_shad_hsm_flag_t0c0_nc_dtex; "sunlight preview": sunpre_t0c0_nc_dtex;