// Note to translators: // If a sentence is the same in your language then please change it to "#same" // // eg: // LANG_ENGLISH "HALT" // LANG_GERMAN "#same" // // (This is so we can tell which strings have been signed-off as ok to be the same words for QA // and because we do not store duplicate strings, which will then get exported again next time // as being untranslated.) // VERSION "1" CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg" FILENOTES "" REFERENCE EXTREME_CONDITIONING LANG_ENGLISH "Extreme Conditioning" REFERENCE STOPPING_POWER LANG_ENGLISH "Stopping Power" REFERENCE BOMB_SQUAD LANG_ENGLISH "Bomb Squad" REFERENCE SONIC_BOOM LANG_ENGLISH "Sonic Boom" REFERENCE LAST_STAND LANG_ENGLISH "Last Stand" REFERENCE MARTYRDOM LANG_ENGLISH "Martyrdom" REFERENCE DEEP_IMPACT LANG_ENGLISH "Deep Impact" REFERENCE STEADY_AIM LANG_ENGLISH "Steady Aim" REFERENCE DOUBLE_TAP LANG_ENGLISH "Double Tap" REFERENCE SLEIGHT_OF_HAND LANG_ENGLISH "Sleight of Hand" REFERENCE BANDOLIER LANG_ENGLISH "Bandolier" REFERENCE OVERKILL LANG_ENGLISH "Overkill" REFERENCE JUGGERNAUT LANG_ENGLISH "Juggernaut" REFERENCE FRAG_X_3 LANG_ENGLISH "Frag x 3" REFERENCE SPECIAL_GRENADES_X_3 LANG_ENGLISH "Special Grenades x 3" REFERENCE C4_X_2 LANG_ENGLISH "C4 x 2" REFERENCE DEAD_SILENCE LANG_ENGLISH "Dead Silence" REFERENCE IRON_LUNGS LANG_ENGLISH "Iron Lungs" REFERENCE UAV_JAMMER LANG_ENGLISH "UAV Jammer" REFERENCE EAVESDROP LANG_ENGLISH "Eavesdrop" REFERENCE CLAYMORE_X_2 LANG_ENGLISH "Claymore x 2" REFERENCE RPG7_X_2 LANG_ENGLISH "RPG-7 x 2" REFERENCE NONE LANG_ENGLISH "None" REFERENCE GRENADE_LAUNCHER LANG_ENGLISH "Grenade Launcher" REFERENCE GRIP LANG_ENGLISH "Grip" REFERENCE ATTACHMENT LANG_ENGLISH "Attachment" REFERENCE SEMIAUTOMATIC_WITH_A LANG_ENGLISH "Semi-automatic with a high capacity. Effective at close range." REFERENCE SEMIAUTOMATIC_WITH_MEDIUM LANG_ENGLISH "Semi-automatic with medium capacity and power. Effective at close range." REFERENCE SEMIAUTOMATIC_WITH_MEDIUM1 LANG_ENGLISH "Semi-automatic with medium capacity and power. Effective at close range." REFERENCE SEMIAUTOMATIC_WITH_HIGH LANG_ENGLISH "Semi-automatic with high power. Effective at close range." REFERENCE GOLD_PLATED_SEMIAUTOMATIC LANG_ENGLISH "Gold plated semi-automatic with high power. Effective at close range." REFERENCE FULLY_AUTOMATIC_WITH LANG_ENGLISH "Fully automatic with good accuracy. Effective at close to medium range." REFERENCE FULLY_AUTOMATIC_WITH1 LANG_ENGLISH "Fully automatic with a high rate of fire. Effective at close range." REFERENCE FULLY_AUTOMATIC_WITH2 LANG_ENGLISH "Fully automatic with a high rate of fire. Effective at close to medium range." REFERENCE FULLY_AUTOMATIC_WITH3 LANG_ENGLISH "Fully automatic with high power. Effective at close to medium range." REFERENCE FULLY_AUTOMATIC_WITH4 LANG_ENGLISH "Fully automatic with a high capacity. Effective at close to medium range." REFERENCE FULLY_AUTOMATIC_WITH5 LANG_ENGLISH "Fully automatic with high power. Effective at medium range." REFERENCE SINGLEFIRE_WITH_HIGH LANG_ENGLISH "Single-fire with high power. Effective at medium to long range." REFERENCE FULLY_AUTOMATIC_WITH6 LANG_ENGLISH "Fully automatic with good accuracy. Effective at medium range." REFERENCE SINGLEFIRE_WITH_A_HIGH LANG_ENGLISH "Single-fire with a high capacity. Effective at medium to long range." REFERENCE FULLY_AUTOMATIC_WITH7 LANG_ENGLISH "Fully automatic with a high rate of fire. Effective at medium range." REFERENCE SEMIAUTOMATIC_WITH_THREE LANG_ENGLISH "Semi-automatic with three round burst fire. Effective at medium to long range." REFERENCE FULLY_AUTOMATIC_WITH8 LANG_ENGLISH "Fully automatic with low recoil. Effective at medium range." REFERENCE GRENADE_LAUNCHER_ATTACHMENT LANG_ENGLISH "Grenade launcher attachment for assault rifles. Causes a moderate explosive blast on impact." REFERENCE PORTABLE_SHOULDERLAUNCHED LANG_ENGLISH "Portable shoulder-launched rocket propelled grenade. Causes a large explosive blast on impact." REFERENCE SEMIAUTOMATIC_SNIPER LANG_ENGLISH "Semi-automatic sniper rifle. Effective at long range." REFERENCE BOLTACTION_SNIPER_RIFLE LANG_ENGLISH "Bolt-action sniper rifle. Effective at long range." REFERENCE SEMIAUTOMATIC_SNIPER1 LANG_ENGLISH "Semi-automatic sniper rifle. Effective at long range." REFERENCE BOLTACTION_SNIPER_RIFLE1 LANG_ENGLISH "Bolt-action sniper rifle. Effective at long range." REFERENCE SEMIAUTOMATIC_SNIPER2 LANG_ENGLISH "Semi-automatic sniper rifle. Effective at long range." REFERENCE SEMIAUTOMATIC_COMBAT LANG_ENGLISH "Semi-automatic combat shotgun. Effective at close range." REFERENCE PUMP_ACTION_SHOTGUN_EFFECTIVE LANG_ENGLISH "Pump action shotgun. Effective at close range." REFERENCE FULLY_AUTOMATIC_WITH9 LANG_ENGLISH "Fully automatic with good power and quick fire rate. Effective at medium to long range." REFERENCE FULLY_AUTOMATIC_WITH10 LANG_ENGLISH "Fully automatic with a high rate of fire. Effective at medium to long range." REFERENCE FULLY_AUTOMATIC_WITH11 LANG_ENGLISH "Fully automatic with high power. Effective at medium to long range." REFERENCE CHARGE_OF_PLASTIC_EXPLOSIVES LANG_ENGLISH "Charge of plastic explosives, set off manually with a detonator." REFERENCE DIRECTIONAL_ANTIPERSONNEL LANG_ENGLISH "Directional anti-personnel mine, set off by an enemy entering its proximity." REFERENCE ANTIPERSONNEL_DEVICE LANG_ENGLISH "Anti-personnel device that destroys the target with a burst of flying shrapnel." REFERENCE DEVICE_THAT_BLINDS_AND LANG_ENGLISH "Device that blinds and deafens the target when detonated." REFERENCE DEVICE_THAT_CREATES_A LANG_ENGLISH "Device that creates a smoke screen when detonated." REFERENCE DEVICE_THAT_DISORIENTS LANG_ENGLISH "Device that disorients the target when detonated. " REFERENCE HEAR_VOICE_CHAT_OF_NEARBY LANG_ENGLISH "Hear voice chat of nearby enemies." REFERENCE UNDETECTABLE_ON_ENEMY LANG_ENGLISH "Undetectable on enemy radar." REFERENCE LONGER_BREATH_FOR_STEADIER LANG_ENGLISH "Longer breath for steadier sniper shots." REFERENCE MAKE_LESS_SOUND_WHEN LANG_ENGLISH "Make less sound when you move." REFERENCE SPRINT_FOR_LONGER_DISTANCES LANG_ENGLISH "Sprint for longer distances." REFERENCE HIGHER_EXPLOSIVE_WEAPON LANG_ENGLISH "Higher explosive weapon damage." REFERENCE ABILITY_TO_SEEK_OUT_ENEMY LANG_ENGLISH "Ability to seek out enemy explosives." REFERENCE PULL_OUT_YOUR_PISTOL LANG_ENGLISH "Pull out your pistol before dying." REFERENCE DROP_A_LIVE_GRENADE_WHEN LANG_ENGLISH "Drop a live grenade when killed." REFERENCE INCREASED_BULLET_DAMAGE LANG_ENGLISH "Increased bullet damage." REFERENCE DEEPER_BULLET_PENETRATION LANG_ENGLISH "Deeper bullet penetration." REFERENCE INCREASED_HIPFIRE_ACCURACY LANG_ENGLISH "Increased hip-fire accuracy." REFERENCE INCREASED_RATE_OF_FIRE LANG_ENGLISH "Increased rate of fire." REFERENCE FASTER_RELOADING LANG_ENGLISH "Faster reloading." REFERENCE EXTRA_AMMUNITION_MAGAZINES LANG_ENGLISH "Extra ammunition magazines." REFERENCE CARRY_TWO_PRIMARY_WEAPONS LANG_ENGLISH "Carry two primary weapons, no pistol." REFERENCE INCREASED_HEALTH LANG_ENGLISH "Increased health." REFERENCE 3_FRAG_GRENADES LANG_ENGLISH "3 Frag grenades." REFERENCE 3_SPECIAL_GRENADES_NO LANG_ENGLISH "3 special grenades. No smoke." REFERENCE REMOTE_DETONATION_EXPLOSIVE LANG_ENGLISH "Remote detonation explosive." REFERENCE TRIP_ACTIVATED_EXPLOSIVE LANG_ENGLISH "Trip activated explosive mine." REFERENCE ROCKET_LAUNCHER_WITH LANG_ENGLISH "Rocket Launcher with 2 rockets." REFERENCE GRENADE_LAUNCHER_ATTACHMENT1 LANG_ENGLISH "Grenade launcher attachment." REFERENCE GRIP_ATTACHMENT_ LANG_ENGLISH "Grip attachment.\n" REFERENCE WEAPON_ATTACHMENT LANG_ENGLISH "Weapon attachment." REFERENCE DEMOLITIONS LANG_ENGLISH "Demolitions" REFERENCE SNIPER LANG_ENGLISH "Sniper" REFERENCE CREATE_A_CLASS LANG_ENGLISH "Create a Class" REFERENCE CHALLENGES LANG_ENGLISH "Challenges" REFERENCE HARDCORE_GAMETYPES LANG_ENGLISH "Hardcore Gametypes" REFERENCE OLDSCHOOL_GAMETYPES LANG_ENGLISH "Oldschool Gametypes" REFERENCE CLAN_TAG LANG_ENGLISH "Clan Tag" REFERENCE FRAG_1 LANG_ENGLISH "Frag / &&1 x 1" REFERENCE FRAG_1_WEAPON_FLASH_GRENADE LANG_ENGLISH "Frag / Flash x 1" REFERENCE FRAG_1_WEAPON_SMOKE_GRENADE LANG_ENGLISH "Frag / Smoke x 1" REFERENCE FRAG_1_WEAPON_STUN_GRENADE LANG_ENGLISH "Frag / Stun x 1" REFERENCE _X_1 LANG_ENGLISH "&&1 x 1" REFERENCE GRENADES_COMBO1 LANG_ENGLISH "Frag / &&1 x 1" REFERENCE FRAG_X_1 LANG_ENGLISH "Frag x 1" REFERENCE 3X_WEAPON_FLASH_GRENADE LANG_ENGLISH "Flash x 3" REFERENCE 3X_WEAPON_SMOKE_GRENADE LANG_ENGLISH "Smoke x 3" REFERENCE 3X_WEAPON_STUN_GRENADE LANG_ENGLISH "Stun x 3" REFERENCE UNLOCKED_AT_MAJOR_I_LV35 LANG_ENGLISH "Unlocked at Major I (Lv35)." REFERENCE UNLOCKED_AT_SERGEANT LANG_ENGLISH "Unlocked at Sergeant I (Lv11)." REFERENCE UNLOCKED_AT_2ND_LIEUTENANT LANG_ENGLISH "Unlocked at 2nd Lieutenant I (Lv26)." REFERENCE UNLOCKED_AT_BRIGADIER LANG_ENGLISH "Unlocked at Brigadier General I (Lv44)." REFERENCE UNLOCKED_AT_STAFF_SERGEANT LANG_ENGLISH "Unlocked at Staff Sergeant I (Lv14)." REFERENCE UNLOCKED_AT_CORPORAL LANG_ENGLISH "Unlocked at Corporal I (Lv8)." REFERENCE UNLOCKED_AT_GUNNERY_SERGEANT LANG_ENGLISH "Unlocked at Gunnery Sergeant I (Lv17)." REFERENCE UNLOCKED_AT_1ST_LIEUTENANT LANG_ENGLISH "Unlocked at 1st Lieutenant I (Lv29)." REFERENCE UNLOCKED_AT_MASTER_SERGEANT LANG_ENGLISH "Unlocked at Master Sergeant I (Lv20)." REFERENCE UNLOCKED_AT_CAPTAIN_I LANG_ENGLISH "Unlocked at Captain I (Lv32)." REFERENCE UNLOCKED_AT_LIEUTENANT LANG_ENGLISH "Unlocked at Lieutenant Colonel I (Lv38)." REFERENCE UNLOCKED_AT_COLONEL_I LANG_ENGLISH "Unlocked at Colonel I (Lv41)." REFERENCE OPTION_NOT_AVAILABLE LANG_ENGLISH "Option not available when Smoke Grenade is equiped in Special Grenade Option." REFERENCE UNLOCKED_AT_MASTER_GUNNERY LANG_ENGLISH "Unlocked at Master Gunnery Sergeant I (Lv23)." REFERENCE NO_ATTACHMENT LANG_ENGLISH "No attachment" REFERENCE ENHANCED_ZOOM_ACOG_SCOPE LANG_ENGLISH "Enhanced zoom ACOG scope." REFERENCE REPLACE_THE_IRON_SIGHTS LANG_ENGLISH "Replace the iron sights with a precision reflex sight." REFERENCE INVISIBLE_ON_GPS_WHEN LANG_ENGLISH "Invisible on GPS when firing, reduced muzzle flash, but shorter range." REFERENCE VERTICAL_FOREGRIP_FOR LANG_ENGLISH "Vertical foregrip for reduced recoil. THIS ATTACHMENT REPLACES PERK 1." REFERENCE GRENADE_LAUNCHER_ATTACHMENT2 LANG_ENGLISH "Grenade Launcher attachment for assault rifles. THIS ATTACHMENT REPLACES PERK 1." REFERENCE STANDARD_FINISH LANG_ENGLISH "Standard finish." REFERENCE TAN_DESERT_CAMOUFLAGE LANG_ENGLISH "Tan desert camouflage finish." REFERENCE GREEN_WOODLAND_CAMOUFLAGE LANG_ENGLISH "Green woodland camouflage finish." REFERENCE BLACK_AND_WHITE_MARPAT LANG_ENGLISH "Black and white marpat camouflage finish." REFERENCE RED_TIGER_STRIPE_CAMOUFLAGE LANG_ENGLISH "Red tiger stripe camouflage finish." REFERENCE BLUE_TIGER_STRIPE_CAMOUFLAGE LANG_ENGLISH "Blue tiger stripe camouflage finish." REFERENCE BLING LANG_ENGLISH "Bling." REFERENCE GO_GET_SOME_SUN LANG_ENGLISH "Go get some sun." REFERENCE COMPLETE_THE_MARKSMAN LANG_ENGLISH "Complete the Marksman challenge for this weapon." REFERENCE COMPLETE_THE_EXPERT_CHALLENGE LANG_ENGLISH "Complete the Expert challenge for this weapon." REFERENCE UNLOCK_EVERYTHING_IN LANG_ENGLISH "Complete all challenges for every weapon in this weapon category." REFERENCE ALL_PLAY_AND_NO_WORK LANG_ENGLISH "All play and no work makes Jack a dull boy..." REFERENCE UNLOCKED_AT_LV43 LANG_ENGLISH "Unlocked at Brigadier General (Lv43)." REFERENCE UNLOCKED_AT_LV55 LANG_ENGLISH "Unlocked at Commander (Lv55)." REFERENCE UNLOCKED_AT_LV13 LANG_ENGLISH "Unlocked at Staff Sergeant (Lv13)." REFERENCE UNLOCKED_AT_LV28 LANG_ENGLISH "Unlocked at 1st Lieutenant (Lv28)." REFERENCE UNLOCKED_AT_LV40 LANG_ENGLISH "Unlocked at Colonel (Lv40)." REFERENCE UNLOCKED_AT_LV46 LANG_ENGLISH "Unlocked at Major General (Lv46)." REFERENCE UNLOCKED_AT_LV52 LANG_ENGLISH "Unlocked at General (Lv52)." REFERENCE UNLOCKED_AT_LV25 LANG_ENGLISH "Unlocked at 2nd Lieutenant (Lv25)." REFERENCE UNLOCKED_AT_LV37 LANG_ENGLISH "Unlocked at Lieutenant Colonel (Lv37)." REFERENCE UNLOCKED_AT_LV10 LANG_ENGLISH "Unlocked at Sergeant (Lv10)." REFERENCE UNLOCKED_AT_LV22 LANG_ENGLISH "Unlocked at Master Gunnery Sergeant (Lv22)." REFERENCE UNLOCKED_AT_LV49 LANG_ENGLISH "Unlocked at Lieutenant General (Lv49)." REFERENCE UNLOCKED_AT_LV34 LANG_ENGLISH "Unlocked at Major (Lv34)." REFERENCE UNLOCKED_AT_LV7 LANG_ENGLISH "Unlocked at Corporal (Lv7)." REFERENCE UNLOCKED_AT_LV31 LANG_ENGLISH "Unlocked at Captain (Lv31)." REFERENCE LUNLOCK_LV19 LANG_ENGLISH "Unlocked at Master Sergeant (Lv19)." REFERENCE SMOKE_SELECTION_WARNING LANG_ENGLISH "Option not available when Special Grenades x3 is selected in Perk 1." REFERENCE UNLOCKED_AT_LV16 LANG_ENGLISH "Unlocked at Gunnery Sergeant (Lv16)." REFERENCE UNLOCKED_AT_LV19 LANG_ENGLISH "Unlocked at Master Sergeant (Lv19)." ENDMARKER