iwmap 4 "000_Global" flags active "The Map" flags // entity 0 { "classname" "worldspawn" // brush 0 { contents detail; ( -2 0 60 ) ( -2 2 60 ) ( 25 2 60 ) me_window_04 56 56 417 150 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 25 0 60 ) ( 25 0 4 ) ( -2 0 4 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 2 60 ) ( -2 2 4 ) ( 25 2 4 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 25 0 4 ) ( 25 2 4 ) ( -2 2 4 ) me_window_04 56 56 417 150 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 2 14 ) ( 24 2 18 ) ( 24 34 14 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 2 48 ) ( 0 2 44 ) ( 0 34 48 ) me_window_04 56 56 417 164 0 0 lightmap_gray 16384 16384 0 0 0 0 } }