// cc prefix defines how the CSV Creator will parse the Files when adding them to the CSV cc,aim_assist,rawfile,aim_assist/*.graph cc,animtrees,rawfile,animtrees/*.atr cc,fonts,font,fonts/* cc,fx,fx,*/* cc,english\localizedstrings,localize,* cc,materials,material,*/* cc,weapons,weapon,*/* cc,xanim,xanim,*/* cc,xmodel,xmodel,*/* cc,*.cfg,rawfile,*/*.cfg cc,*.gsc,rawfile,*/*.gsc // cc_filter adds a filter to the right-click menu of the files list within CSV Creator cc_filter,raw\aitype cc_filter,raw\fx cc_filter,raw\maps cc_filter,raw\materials cc_filter,raw\mptype cc_filter,raw\physic cc_filter,raw\sound cc_filter,raw\ui cc_filter,raw\vehicles cc_filter,raw\weapons cc_filter,raw\xanim cc_filter,raw\xmodel // ignore_ext/ignore_dir makes it so it ignores these extensions/directories when csv creator looks through the cod4 directory ignore_ext,.lnk ignore_ext,.log ignore_ext,.bat ignore_ext,.iwd ignore_ext,.ff ignore_dir,__temp ignore_dir,character ignore_dir,material_properties ignore_dir,phys_collmaps ignore_dir,screenshots ignore_dir,shadercache2 ignore_dir,shadercache ignore_dir,shaders ignore_dir,statemaps ignore_dir,techniques ignore_dir,techsets ignore_dir,xmodelalias ignore_dir,xmodelparts ignore_dir,xmodelpieces ignore_dir,xmodelsurfs // mp_map_template defines the template to use when a New MP Map CSV is created. "*" is replaced by the map name. mp_map_template,ignore,code_post_gfx_mp mp_map_template,ignore,common_mp mp_map_template,col_map_mp,maps/mp/*.d3dbsp mp_map_template,gfx_map,maps/mp/*.d3dbsp mp_map_template,sound,common,*,!all_mp mp_map_template,sound,generic,*,!all_mp mp_map_template,sound,voiceovers,*,!all_mp mp_map_template,sound,multiplayer,*,!all_mp mp_map_template,impactfx,* mp_map_template,rawfile,maps/mp/*.gsc // sp_map_template defines the template to use when a New SP Map CSV is created. "*" is replaced by the map name. sp_map_template,ignore,code_post_gfx sp_map_template,ignore,common sp_map_template,col_map_mp,maps/*.d3dbsp sp_map_template,gfx_map,maps/*.d3dbsp sp_map_template,sound,common,*,!all_sp sp_map_template,sound,generic,*,!all_sp sp_map_template,sound,voiceovers,*,!all_sp sp_map_template,impactfx,* sp_map_template,rawfile,maps/sp/*.gsc // run_option adds to the run_option,thereisacow,Enables Cheats,0,1 run_option,developer,Used to give more debug,0,1,2 run_option,developer_script,Used to give more script debug,0,1 run_option,logfile,Spits out a console.log file,0,1,2 run_option,com_introplayed,Skips the intro movies,0,1 run_option,sv_pure,Determines if the game will use the shipped iwd files only,0,1 run_option,r_fullscreen,Enables fullscreen,0,1 run_option,sv_punkbuster,Toggles the use of PunkBuster,0,1,2 run_option,scr_testclients,How many test bots do you want?,0,1,2,3,4,5,6,7,8,9,10