18 lines
282 B
Text
18 lines
282 B
Text
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{
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stateMap "objective";
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vertexShader 2.0 "objective_base.hlsl"
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{
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}
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pixelShader 2.0 "objective_base.hlsl"
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{
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colorMapSampler = material.colorMap;
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}
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vertex.position = code.position;
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vertex.texcoord[0] = code.texcoord[0];
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vertex.normal = code.normal;
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}
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