cod4-sdk/raw/statemaps/passthrough.sm

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2008-01-19 00:00:00 +00:00
alphaTest
{
default:
passthrough;
}
blendFunc
{
default:
passthrough;
}
separateAlphaBlendFunc
{
default:
passthrough;
}
cullFace
{
default:
passthrough;
}
depthTest
{
default:
passthrough;
}
depthWrite
{
default:
passthrough;
}
colorWrite
{
default:
passthrough;
}
polygonOffset
{
default:
passthrough;
}
stencil
{
default:
passthrough;
}
wireframe
{
default:
passthrough;
}