cod4-sdk/raw/english/localizedstrings/exe.str

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2008-01-19 00:00:00 +00:00
// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg"
FILENOTES ""
REFERENCE SERVERISFULL
LANG_ENGLISH "Server is full."
REFERENCE KEYWAIT
LANG_ENGLISH "Waiting for new key. Press ESCAPE to cancel or BACKSPACE to clear"
REFERENCE KEYCHANGE
LANG_ENGLISH "Press ENTER or CLICK to change"
REFERENCE YES
LANG_ENGLISH "Yes"
REFERENCE NO
LANG_ENGLISH "No"
REFERENCE ALL
LANG_ENGLISH "All"
REFERENCE WAITINGFORMASTERSERVERRESPONSE
LANG_ENGLISH "Waiting for response from Master Server"
REFERENCE GETTINGINFOFORSERVERS
LANG_ENGLISH "Getting info for &&1 servers (ESC to cancel)"
REFERENCE REFRESHTIME
LANG_ENGLISH "Refresh Time: &&1"
REFERENCE CDKEYVALID
LANG_ENGLISH "Key code appears to be valid."
REFERENCE CDKEYINVALID
LANG_ENGLISH "Key code does not appear to be valid."
REFERENCE ERR_NO_LAST_SAVE
LANG_ENGLISH "The lastsave game seems to have been deleted. Load a different save game from the Load Game menu, or start a new game."
REFERENCE FAVORITELISTFULL
LANG_ENGLISH "Favorite list is full."
REFERENCE FAVORITEADDED
LANG_ENGLISH "Added favorite server."
REFERENCE DOWNLOADINGUPDATE
LANG_ENGLISH "Downloading Update: &&1"
REFERENCE CONNECTINGTO
LANG_ENGLISH "Connecting to &&1"
REFERENCE AWAITINGCONNECTION
LANG_ENGLISH "Awaiting connection...&&1"
REFERENCE AWAITINGCHALLENGE
LANG_ENGLISH "Awaiting challenge...&&1"
REFERENCE AWAITINGGAMESTATE
LANG_ENGLISH "Setting up game"
REFERENCE SAYTEAM
LANG_ENGLISH "say_team"
REFERENCE SAY
LANG_ENGLISH "say"
REFERENCE GAMESAVED
LANG_ENGLISH "Game Saved"
REFERENCE PLAYERKICKED
LANG_ENGLISH "Player kicked."
REFERENCE CANNOTKICKHOSTPLAYER
LANG_ENGLISH "Cannot kick the host player."
REFERENCE SERVERKILLED
LANG_ENGLISH "Server killed."
REFERENCE SERVERQUIT
LANG_ENGLISH "Server quit"
REFERENCE DISCONNECTEDFROMOWNLISTENSERVER
LANG_ENGLISH "Client told to disconnect from its own listen server."
REFERENCE ENDOFGAME
LANG_ENGLISH "End of Game"
REFERENCE SERVERDIDNTHAVECD
LANG_ENGLISH "Server didn't have CD"
REFERENCE SERVERRESTARTTIMEWRAP
LANG_ENGLISH "Restarting server due to time wrapping"
REFERENCE SERVERRESTARTMISC
LANG_ENGLISH "Restarting server due to &&1 wrapping."
REFERENCE INVALIDUPDATESERVERDOWNLOAD
LANG_ENGLISH "Invalid download from update server"
REFERENCE AUTODL_CLIENTDISABLED
LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the client.\n\nYou will need to get this file elsewhere before you can connect to this server, or set autodownload to Yes in your settings."
REFERENCE CANTAUTODLGAMEPAK
LANG_ENGLISH "Cannot auto-download game IWD file &&1."
REFERENCE AUTODL_SERVERDISABLED_PURE
LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the server.\n\nYou will need to get this file elsewhere before you can connect to this pure server."
REFERENCE AUTODL_SERVERDISABLED
LANG_ENGLISH "Could not download &&1 because autodownloading is disabled on the server.\n\nSet autodownload to No in your settings and you might be able to connect if you do have the file."
REFERENCE AUTODL_FILENOTONSERVER
LANG_ENGLISH "File &&1 not found on server for autodownloading."
REFERENCE DISCONNECTED
LANG_ENGLISH "Host has left the game"
REFERENCE UNPURECLIENTDETECTED
LANG_ENGLISH "Impure client detected. Invalid .IWD files referenced!"
REFERENCE LOSTRELIABLECOMMANDS
LANG_ENGLISH "Lost reliable commands"
REFERENCE CANNOTVALIDATEPURECLIENT
LANG_ENGLISH "Cannot validate pure client!"
REFERENCE SERVERCOMMANDOVERFLOW
LANG_ENGLISH "Server command overflow"
REFERENCE TIMEDOUT
LANG_ENGLISH "Timed out"
REFERENCE SERVERMESSAGEOVERFLOW
LANG_ENGLISH "Server message overflow"
REFERENCE LOCAL
LANG_ENGLISH "Local"
REFERENCE INTERNET
LANG_ENGLISH "Internet"
REFERENCE FAVORITES
LANG_ENGLISH "Favorites"
REFERENCE NETSOURCE
LANG_ENGLISH "Source: &&1"
REFERENCE SERVERFILTER
LANG_ENGLISH "Filter: &&1"
REFERENCE NOSAVEGAMES
LANG_ENGLISH "(no savegames)"
REFERENCE AWAITINGCDKEYAUTH
LANG_ENGLISH "Awaiting key code authorization"
REFERENCE SERVERDISCONNECTREASON
LANG_ENGLISH "&&1"
REFERENCE SERVER_DISCONNECTED
LANG_ENGLISH "Server Disconnected"
REFERENCE ERR_COULDNT_LOAD
LANG_ENGLISH "Couldn't load &&1"
REFERENCE ERR_CORRECT_FOLDER
LANG_ENGLISH "Make sure Call of Duty is run from the correct folder."
REFERENCE ERR_OUT_OF_MEMORY
LANG_ENGLISH "Out of memory."
REFERENCE ERR_HUNK_ALLOC_FAILED
LANG_ENGLISH "Hunk data failed to allocate &&1 megs."
REFERENCE ERR_COULDNT_LOAD_OPENGL
LANG_ENGLISH "Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site."
REFERENCE ERR_COULDNT_REGISTER_WINDOW
LANG_ENGLISH "Could not register a window class. This is a Microsoft Windows(TM) error. You may need to reboot."
REFERENCE ERR_COULDNT_CREATE_WINDOW
LANG_ENGLISH "Could not create a window. This is a Microsoft Windows(TM) error. You may need to reboot."
REFERENCE ERR_GET_NEWEST_DRIVERS
LANG_ENGLISH "You should install the latest drivers for your video card, being sure to uninstall the old drivers first. If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them. This fixes most problems. If the game still doesn't work, it may be that your video card does not have the minimum features required. Please check the readme for more information, including a list of supported video cards."
REFERENCE ERR_VIDEOCARD_MISSING_FEATURE
LANG_ENGLISH "Your video card appears to be missing one or more features required to run Call of Duty."
REFERENCE ERR_MULTITEX_INIT_FAIL
LANG_ENGLISH "OpenGL 1.3 multitexture found, but it failed to initialize."
REFERENCE ERR_MULTITEX_BAD_MAX
LANG_ENGLISH "OpenGL 1.3 multitexture found, but it doesn't allow multiple textures."
REFERENCE ERR_ARB_MULTITEX_INIT_FAILED
LANG_ENGLISH "GL_ARB_multitexture found, but it failed to initialize."
REFERENCE ERR_ARB_MULTITEX_BAD_MAX
LANG_ENGLISH "GL_ARB_multitexture found, but it doesn't allow multiple textures."
REFERENCE ERR_BAD_WINDOWS_VER
LANG_ENGLISH "Your version of Microsoft Windows(TM) does not support Call of Duty."
REFERENCE ERR_COULDNT_INIT_REFRESH
LANG_ENGLISH "Couldn't initialize refresh"
REFERENCE ERR_JOURNAL_FILE_READ
LANG_ENGLISH "Error reading from journal file"
REFERENCE ERR_JOURNAL_FILE_WRITE
LANG_ENGLISH "Error writing to journal file"
REFERENCE ERR_NOT_FOUND
LANG_ENGLISH "&&1 not found."
REFERENCE ERR_COULDNT_CONFIGURE
LANG_ENGLISH "Couldn't configure:"
REFERENCE ERR_HUNGUSAGE_CORRUPT
LANG_ENGLISH "hunkusage.dat file is corrupt."
REFERENCE ERR_CANT_CREATE
LANG_ENGLISH "Cannot create &&1."
REFERENCE ERR_CANT_WRITE
LANG_ENGLISH "Cannot write to &&1."
REFERENCE ERR_HUNKUSAGE_CANT_WRITE
LANG_ENGLISH "Cannot write to hunkusage.dat, check disk full."
REFERENCE ERR_CLIENT_CMD_OVERFLOW
LANG_ENGLISH "Client command overflow"
REFERENCE ERR_RELIABLE_CYCLED_OUT
LANG_ENGLISH "A reliable command was cycled out."
REFERENCE ERR_NOT_RECEIVED
LANG_ENGLISH "Requested a command not received."
REFERENCE ERR_INVALID_CD_KEY
LANG_ENGLISH "Key Code is not valid.\nPlease enter your Key Code in the Multiplayer Options/Enter Key Code menu and then try connecting to the server again."
REFERENCE ERR_WRONG_MAP_VERSION_NUM
LANG_ENGLISH "Map &&1 has the wrong version number."
REFERENCE ERR_SHOULD_BE
LANG_ENGLISH "should be"
REFERENCE ERR_BAD_GAME_FOLDER
LANG_ENGLISH "Invalid game folder"
REFERENCE ERR_GAME_FAILED_PURE_CHECK
LANG_ENGLISH "Game code(&&1) failed Pure Server check"
REFERENCE ERR_COULDNT_START_PROCESS
LANG_ENGLISH "Could not start process: &&1"
REFERENCE ERR_COULDNT_OPEN_URL
LANG_ENGLISH "Could not open url: '&&1'"
REFERENCE SERVER_FATAL_CRASHED
LANG_ENGLISH "Server fatal crashed:"
REFERENCE ERR_CDKEY_IN_USE
LANG_ENGLISH "Key Code in use. Please try reconnecting later."
REFERENCE ERR_NOT_A_DEMO_SERVER
LANG_ENGLISH "Server is not a demo server."
REFERENCE SERVER_IS_DIFFERENT_VER
LANG_ENGLISH "Server is a different version:\n&&1"
REFERENCE BAD_CHALLENGE
LANG_ENGLISH "No or bad challenge for address."
REFERENCE ERR_HIGH_PING_ONLY
LANG_ENGLISH "Server is for high ping players only."
REFERENCE ERR_LOW_PING_ONLY
LANG_ENGLISH "Server is for low ping players only."
REFERENCE MONTH_ABV_JANUARY
LANG_ENGLISH "Jan"
REFERENCE MONTH_ABV_FEBRUARY
LANG_ENGLISH "Feb"
REFERENCE MONTH_ABV_MARCH
LANG_ENGLISH "Mar"
REFERENCE MONTH_ABV_APRIL
LANG_ENGLISH "Apr"
REFERENCE MONTH_ABV_MAY
LANG_ENGLISH "May"
REFERENCE MONTH_ABV_JUN
LANG_ENGLISH "Jun"
REFERENCE MONTH_ABV_JUNE
LANG_ENGLISH "Jun"
REFERENCE MONTH_ABV_JULY
LANG_ENGLISH "Jul"
REFERENCE MONTH_ABV_AUGUST
LANG_ENGLISH "Aug"
REFERENCE MONTH_ABV_SEPTEMBER
LANG_ENGLISH "Sep"
REFERENCE MONTH_ABV_OCTOBER
LANG_ENGLISH "Oct"
REFERENCE MONTH_ABV_NOVEMBER
LANG_ENGLISH "Nov"
REFERENCE MONTH_ABV_DECEMBER
LANG_ENGLISH "Dec"
REFERENCE COD_MULTIPLAYER
LANG_ENGLISH "COD2 Multiplayer"
REFERENCE SV_INFO_SERVERNAME
LANG_ENGLISH "Server Name"
REFERENCE SV_INFO_ADDRESS
LANG_ENGLISH "IP Address"
REFERENCE SV_INFO_GAMENAME
LANG_ENGLISH "Game Name"
REFERENCE SV_INFO_GAMETYPE
LANG_ENGLISH "Game Type"
REFERENCE SV_INFO_MAP
LANG_ENGLISH "Map"
REFERENCE SV_INFO_VERSION
LANG_ENGLISH "Version"
REFERENCE SV_INFO_PROTOCOL
LANG_ENGLISH "Protocol Version"
REFERENCE SV_INFO_NUM
LANG_ENGLISH "num"
REFERENCE SV_INFO_SCORE
LANG_ENGLISH "score"
REFERENCE SV_INFO_PING
LANG_ENGLISH "ping"
REFERENCE SV_INFO_NAME
LANG_ENGLISH "name"
REFERENCE SV_INFO_MAXPING
LANG_ENGLISH "Max Ping"
REFERENCE SV_INFO_MINPING
LANG_ENGLISH "Min Ping"
REFERENCE SV_INFO_MAXRATE
LANG_ENGLISH "Max Rate"
REFERENCE SV_INFO_FLOODPROTECT
LANG_ENGLISH "Flood Protect"
REFERENCE SV_INFO_ALLOWANON
LANG_ENGLISH "Allow Anonymous"
REFERENCE SV_INFO_MAXCLIENTS
LANG_ENGLISH "Max Clients"
REFERENCE SV_INFO_PRIVATECLIENTS
LANG_ENGLISH "Private Clients"
REFERENCE SV_INFO_FRIENDLY_FIRE
LANG_ENGLISH "Friendly Fire"
REFERENCE SV_INFO_MOD
LANG_ENGLISH "Mod"
REFERENCE SV_INFO_KILLCAM
LANG_ENGLISH "Killcam"
REFERENCE GIGABYTE
LANG_ENGLISH "GB"
REFERENCE MEGABYTE
LANG_ENGLISH "MB"
REFERENCE KILOBYTE
LANG_ENGLISH "KB"
REFERENCE BYTES
LANG_ENGLISH "bytes"
REFERENCE HOURS
LANG_ENGLISH "hr"
REFERENCE MINUTES
LANG_ENGLISH "min"
REFERENCE SECONDS
LANG_ENGLISH "sec"
REFERENCE DOWNLOADING
LANG_ENGLISH "Downloading:"
REFERENCE EST_TIME_LEFT
LANG_ENGLISH "Estimated time left:"
REFERENCE TRANS_RATE
LANG_ENGLISH "Transfer rate:"
REFERENCE ESTIMATING
LANG_ENGLISH "estimating"
REFERENCE OF
LANG_ENGLISH "of"
REFERENCE COPIED
LANG_ENGLISH "copied"
REFERENCE BADSERVERADDRESS
LANG_ENGLISH "Bad server address."
REFERENCE ERR_BAD_CDKEY
LANG_ENGLISH "Bad Key Code."
REFERENCE ERR_SERVER_TIMEOUT
LANG_ENGLISH "Server connection timed out."
REFERENCE SV_INFO_PASSWORD
LANG_ENGLISH "Password Protected"
REFERENCE FAVORITEINLIST
LANG_ENGLISH "This server is already a favorite server."
REFERENCE SV_INFO_PURE
LANG_ENGLISH "Pure Server"
REFERENCE FAVORITENAMEEMPTY
LANG_ENGLISH "Server name is empty."
REFERENCE FAVORITEADDRESSEMPTY
LANG_ENGLISH "Server address is empty."
REFERENCE SV_INFO_ANTILAG
LANG_ENGLISH "Anti Lag"
REFERENCE SV_INFO_VOICE
LANG_ENGLISH "Voice"
REFERENCE TRANSMITERROR
LANG_ENGLISH "Disconnected due to transmission error"
REFERENCE CHECKPOINT_REACHED
LANG_ENGLISH "Checkpoint Reached."
REFERENCE HOSTUNREACH
LANG_ENGLISH "Unable to connect to host"
REFERENCE MATCHENDED
LANG_ENGLISH "The match has ended"
REFERENCE LOSTCONNECTION
LANG_ENGLISH "Network connection lost"
REFERENCE UPLOADINGSTATS
LANG_ENGLISH "Synchronizing game settings"
REFERENCE NEEDSTATS
LANG_ENGLISH "Error synchronizing game settings"
REFERENCE SV_INFO_COMPASS_ENEMIES
LANG_ENGLISH "Compass Enemies"
REFERENCE SV_INFO_CLIENT_CONSOLE
LANG_ENGLISH "Client Console"
REFERENCE AWAITINGHOST
LANG_ENGLISH "Waiting for other players"
REFERENCE GAMEISENDING
LANG_ENGLISH "Join failed - game is about to end"
REFERENCE ERR_QPORT
LANG_ENGLISH "Unable to connect. Duplicate qport on server."
REFERENCE LEFTGAME
LANG_ENGLISH "left the game"
ENDMARKER