cod4-sdk/raw/fx/shellejects/shotgun_resting.efx

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2008-01-19 00:00:00 +00:00
iwfx 1
{
name "segment 1";
editorFlags modColorByAlpha useRandVel1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect useCollision;
spawnRange 0 100;
spawnFrustumCullRadius 100;
spawnLooping 200 1;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 5000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 90 0;
angleVelPitch -233 466;
angleVelYaw -233 466;
angleVelRoll -233 466;
initialRot 0 0;
gravity 100 0;
elasticity 0.5 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0.5
1 0.5
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1X 0
{
{
0 0
1 -0.5
}
{
0 0
1 0.5
}
};
velGraph1Y 0
{
{
0 0
1 0.5
}
{
0 0
1 -0.5
}
};
velGraph1Z 0
{
{
0 0
1 -0.5
}
{
0 0
1 0.5
}
};
rotGraph 10
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
sizeGraph1 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 1
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 1 1 1
1 0 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
collOffset 0 0 0;
collRadius 1;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailRepeatTime 0;
model
{
"fx_shotgun_shell"
};
}