131 lines
5 KiB
Text
131 lines
5 KiB
Text
|
#include "ui/menudef.h"
|
||
|
#include "ui_mp/common_macro.inc"
|
||
|
|
||
|
#define MENU_TITLE_TEXT "KING OF THE HILL OPTIONS"
|
||
|
#define GAME_OPTIONS_MENU_NAME "settings_quick_koth"
|
||
|
#include "ui_mp/common_game_options.inc"
|
||
|
|
||
|
#define TEAMBASED 1
|
||
|
#define NUMLIVES_DVAR "scr_koth_numlives"
|
||
|
#define PLAYERRESPAWN_DVAR "scr_koth_playerrespawndelay"
|
||
|
#define WAVERESPAWN_DVAR "scr_koth_waverespawndelay"
|
||
|
#define GAMETYPE_OPTIONS "@"+tableLookup( "mp/gametypesTable.csv", 0, "koth", 1 )
|
||
|
|
||
|
// --- gameplay options
|
||
|
#define CHOICE1_TEXT "@MPUI_RULES_TIME_LIMIT"
|
||
|
#define CHOICE1_DVAR scr_koth_timelimit
|
||
|
#define CHOICE1_DVARTEXT CHOICE1_DVAR"_text"
|
||
|
#define CHOICE1_SHOW 1
|
||
|
#define CHOICE1_STR1 "@MPUI_RULES_UNLIMITED"
|
||
|
#define CHOICE1_STR2 "@MPUI_RULES_10MINUTES"
|
||
|
#define CHOICE1_STR3 "@MPUI_RULES_15MINUTES"
|
||
|
#define CHOICE1_STR4 "@MPUI_RULES_20MINUTES"
|
||
|
#define CHOICE1_STR5 "@MPUI_RULES_30MINUTES"
|
||
|
#define CHOICE1_STR6 ""
|
||
|
#define CHOICE1_VAL1 0
|
||
|
#define CHOICE1_VAL2 10
|
||
|
#define CHOICE1_VAL3 15
|
||
|
#define CHOICE1_VAL4 20
|
||
|
#define CHOICE1_VAL5 30
|
||
|
#define CHOICE1_VAL6 0
|
||
|
#define CHOICE1_EXEC open GAME_OPTIONS_MENU_NAME"_"CHOICE1_TEXT; play "mouse_click";
|
||
|
#define CHOICE1_STRLIST { CHOICE1_STR1 CHOICE1_VAL1 CHOICE1_STR2 CHOICE1_VAL2 CHOICE1_STR3 CHOICE1_VAL3 CHOICE1_STR4 CHOICE1_VAL4 CHOICE1_STR5 CHOICE1_VAL5 CHOICE1_STR6 CHOICE1_VAL6 }
|
||
|
#define CHOICE1_NUMVALS 5
|
||
|
#define CHOICE1_POPUP 1
|
||
|
|
||
|
#define CHOICE2_TEXT "@MPUI_RULES_SCORE_LIMIT"
|
||
|
#define CHOICE2_DVAR "scr_koth_scorelimit"
|
||
|
#define CHOICE2_DVARTEXT CHOICE2_DVAR"_text"
|
||
|
#define CHOICE2_SHOW 1
|
||
|
#define CHOICE2_STR1 "@MPUI_RULES_UNLIMITED"
|
||
|
#define CHOICE2_STR2 "@MPUI_RULES_100POINTS"
|
||
|
#define CHOICE2_STR3 "@MPUI_RULES_250POINTS"
|
||
|
#define CHOICE2_STR4 "@MPUI_RULES_500POINTS"
|
||
|
#define CHOICE2_STR5 "@MPUI_RULES_750POINTS"
|
||
|
#define CHOICE2_STR6 "@MPUI_RULES_1000POINTS"
|
||
|
#define CHOICE2_VAL1 0
|
||
|
#define CHOICE2_VAL2 100
|
||
|
#define CHOICE2_VAL3 250
|
||
|
#define CHOICE2_VAL4 500
|
||
|
#define CHOICE2_VAL5 750
|
||
|
#define CHOICE2_VAL6 1000
|
||
|
#define CHOICE2_EXEC open GAME_OPTIONS_MENU_NAME"_"CHOICE2_TEXT; play "mouse_click";
|
||
|
#define CHOICE2_STRLIST { CHOICE2_STR1 CHOICE2_VAL1 CHOICE2_STR2 CHOICE2_VAL2 CHOICE2_STR3 CHOICE2_VAL3 CHOICE2_STR4 CHOICE2_VAL4 CHOICE2_STR5 CHOICE2_VAL5 CHOICE2_STR6 CHOICE2_VAL6 }
|
||
|
#define CHOICE2_NUMVALS 6
|
||
|
#define CHOICE2_POPUP 1
|
||
|
|
||
|
#define CHOICE3_TEXT "@MPUI_RULES_HQ_HOLD_TIME"
|
||
|
#define CHOICE3_DVAR "koth_autodestroytime"
|
||
|
#define CHOICE3_DVARTEXT CHOICE3_DVAR"_text"
|
||
|
#define CHOICE3_SHOW 1
|
||
|
#define CHOICE3_STR1 "@MPUI_RULES_UNLIMITED"
|
||
|
#define CHOICE3_STR2 "@MPUI_RULES_30SECONDS"
|
||
|
#define CHOICE3_STR3 "@MPUI_RULES_45SECONDS"
|
||
|
#define CHOICE3_STR4 "@MPUI_RULES_1MINUTE"
|
||
|
#define CHOICE3_STR5 "@MPUI_RULES_1_5MINUTES"
|
||
|
#define CHOICE3_STR6 "@MPUI_RULES_2MINUTES"
|
||
|
#define CHOICE3_VAL1 0
|
||
|
#define CHOICE3_VAL2 30
|
||
|
#define CHOICE3_VAL3 45
|
||
|
#define CHOICE3_VAL4 60
|
||
|
#define CHOICE3_VAL5 90
|
||
|
#define CHOICE3_VAL6 120
|
||
|
#define CHOICE3_EXEC open GAME_OPTIONS_MENU_NAME"_"CHOICE3_TEXT; play "mouse_click";
|
||
|
#define CHOICE3_STRLIST { CHOICE3_STR1 CHOICE3_VAL1 CHOICE3_STR2 CHOICE3_VAL2 CHOICE3_STR3 CHOICE3_VAL3 CHOICE3_STR4 CHOICE3_VAL4 CHOICE3_STR5 CHOICE3_VAL5 CHOICE3_STR6 CHOICE3_VAL6 }
|
||
|
#define CHOICE3_NUMVALS 6
|
||
|
#define CHOICE3_POPUP 1
|
||
|
|
||
|
#define CHOICE4_TEXT "@MPUI_RULES_HQ_RESPAWN_DELAY"
|
||
|
#define CHOICE4_DVAR "koth_spawntime"
|
||
|
#define CHOICE4_DVARTEXT CHOICE4_DVAR"_text"
|
||
|
#define CHOICE4_SHOW 1
|
||
|
#define CHOICE4_STR1 "@MPUI_RULES_INSTANT"
|
||
|
#define CHOICE4_STR2 "@MPUI_RULES_15SECONDS"
|
||
|
#define CHOICE4_STR3 "@MPUI_RULES_30SECONDS"
|
||
|
#define CHOICE4_STR4 "@MPUI_RULES_1MINUTE"
|
||
|
#define CHOICE4_STR5 ""
|
||
|
#define CHOICE4_STR6 ""
|
||
|
#define CHOICE4_VAL1 0
|
||
|
#define CHOICE4_VAL2 15
|
||
|
#define CHOICE4_VAL3 30
|
||
|
#define CHOICE4_VAL4 60
|
||
|
#define CHOICE4_VAL5 0
|
||
|
#define CHOICE4_VAL6 0
|
||
|
#define CHOICE4_EXEC open GAME_OPTIONS_MENU_NAME"_"CHOICE4_TEXT; play "mouse_click";
|
||
|
#define CHOICE4_STRLIST { CHOICE4_STR1 CHOICE4_VAL1 CHOICE4_STR2 CHOICE4_VAL2 CHOICE4_STR3 CHOICE4_VAL3 CHOICE4_STR4 CHOICE4_VAL4 CHOICE4_STR5 CHOICE4_VAL5 CHOICE4_STR6 CHOICE4_VAL6 }
|
||
|
#define CHOICE4_NUMVALS 4
|
||
|
#define CHOICE4_POPUP 1
|
||
|
|
||
|
#define CHOICE5_TEXT "@MPUI_RULES_CLASSIC_HQ"
|
||
|
#define CHOICE5_DVAR "koth_kothmode"
|
||
|
#define CHOICE5_DVARTEXT CHOICE5_DVAR"_text"
|
||
|
#define CHOICE5_SHOW 1
|
||
|
#define CHOICE5_STRLIST { "@MENU_DISABLED" 1 "@MENU_ENABLED" 0 }
|
||
|
#ifndef PC
|
||
|
#define CHOICE5_EXEC exec "toggle "CHOICE5_DVAR" 0 1"; play "mouse_click";
|
||
|
#else
|
||
|
#define CHOICE5_EXEC play "mouse_click";
|
||
|
#endif
|
||
|
|
||
|
/*
|
||
|
if ( getdvar("koth_autodestroytime") == "" )
|
||
|
setdvar("koth_autodestroytime", "90");
|
||
|
level.hqAutoDestroyTime = getdvarint("koth_autodestroytime");
|
||
|
|
||
|
if ( getdvar("koth_spawntime") == "" )
|
||
|
setdvar("koth_spawntime", "30");
|
||
|
level.hqSpawnTime = getdvarint("koth_spawntime");
|
||
|
|
||
|
if ( getdvar("koth_kothmode") == "" )
|
||
|
setdvar("koth_kothmode", "1");
|
||
|
level.kothmode = getdvarint("koth_kothmode");
|
||
|
*/
|
||
|
|
||
|
//#include "ui_mp/settings_team.inc"
|
||
|
//#include "ui_mp/settings_player.inc"
|
||
|
#include "ui_mp/settings_weapon.inc"
|
||
|
|
||
|
{
|
||
|
#include "ui_mp/game_options.inc"
|
||
|
}
|