cod2-sdk/map_source/prefabs/newvillers/windows/villers_window_03.map
2006-04-20 00:00:00 +00:00

63 lines
3.4 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( -26 5 80 ) ( -26 -7 80 ) ( 26 -7 80 ) v_plasterwall 64 64 61 34 90 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -7 86 ) ( -32 5 86 ) ( 32 5 86 ) v_plasterwall 64 64 61 34 90 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -7 86 ) ( 32 5 86 ) ( 26 5 80 ) caulk 64 64 -3 2 90 0 lightmap_gray 16384 16384 0 0 0 0
( 28 5 86 ) ( -22 5 86 ) ( -22 5 80 ) v_plasterwall 64 -64 -96 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -26 -7 80 ) ( -26 5 80 ) ( -32 5 86 ) caulk 64 64 -3 2 90 0 lightmap_gray 16384 16384 0 0 0 0
( -22 -5 86 ) ( 28 -5 86 ) ( 28 -5 80 ) v_plasterwall 64 -64 -34 24 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( -32 5 6 ) ( -32 -5 6 ) ( -26 -5 6 ) caulk 64 64 -3 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -26 5 80 ) ( -26 -7 80 ) ( -32 -7 86 ) caulk 64 64 -3 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -26 -5 74 ) ( -26 7 74 ) ( -26 7 6 ) v_plasterwall 64 64 61 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 5 112 ) ( -32 5 112 ) ( -32 5 -24 ) v_plasterwall 64 -64 -96 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 6 ) ( -32 5 6 ) ( -32 5 86 ) v_plasterwall 64 64 61 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 112 ) ( -24 -5 112 ) ( -24 -5 -24 ) v_plasterwall 64 -64 -36 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( 32 -5 6 ) ( 32 5 6 ) ( 26 5 6 ) caulk 64 64 -3 58 90 0 lightmap_gray 16384 16384 0 0 0 0
( 26 -7 80 ) ( 26 5 80 ) ( 32 5 86 ) caulk 64 64 -3 58 90 0 lightmap_gray 16384 16384 0 0 0 0
( 32 5 6 ) ( 32 -5 6 ) ( 32 -5 86 ) v_plasterwall 64 64 61 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( 34 5 112 ) ( 26 5 112 ) ( 26 5 -24 ) v_plasterwall 64 -64 -96 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 26 5 74 ) ( 26 -7 74 ) ( 26 -7 6 ) v_plasterwall 64 64 61 56 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 -5 112 ) ( 34 -5 112 ) ( 34 -5 -24 ) v_plasterwall 64 -64 -94 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"classname" "func_group"
// brush 0
{
contents detail;
( -26 1 4 ) ( -26 -11 4 ) ( 32 -11 4 ) v_stonetrim01 256 32 35 -22 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 -19 6 ) ( -32 -19 6 ) ( -32 -7 6 ) v_plasterwall 64 64 61 -98 90 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -7 4 ) ( 32 5 4 ) ( 32 5 2 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -5 6 ) ( -26 -5 6 ) ( -26 -5 4 ) caulk 64 -64 32 38 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -32 7 6 ) ( -32 -5 6 ) ( -32 -5 4 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -26 -9 6 ) ( 32 -9 6 ) ( 32 -9 4 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 32 -7 0 ) ( 32 5 0 ) ( -32 5 0 ) v_stonetrim01 256 32 0 -26 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 6 ) ( -32 5 6 ) ( 32 5 6 ) v_plasterwall 64 64 61 -98 90 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -5 6 ) ( 32 5 6 ) ( 32 5 0 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 5 6 ) ( -24 5 6 ) ( -24 5 0 ) v_plasterwall 64 -64 32 -56 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -32 5 6 ) ( -32 -5 6 ) ( -32 -5 0 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -5 6 ) ( 26 -5 6 ) ( 26 -5 0 ) v_stonetrim01 256 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}