cod2-sdk/map_source/prefabs/newvillers/windows/shutter_blue2.map
2006-04-20 00:00:00 +00:00

33 lines
1.5 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( 7 3 86 ) ( -13 3 86 ) ( -13 -9 86 ) caulk 64 64 -45 -25 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -3 90 ) ( -7 9 90 ) ( 13 9 90 ) v_window04 86.00013 52 3.023442 13 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -1 86 ) ( 13 -1 86 ) ( 13 -1 82 ) v_window04 86.00013 -52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
( 7 -3 86 ) ( 7 9 86 ) ( 7 9 82 ) v_window04 86.00013 -52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
( 13 1 86 ) ( -7 1 86 ) ( -7 1 82 ) v_window04 86.00013 -52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
( -7 9 86 ) ( -7 -3 86 ) ( -7 -3 82 ) v_window04 86.00013 -52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"classname" "func_group"
// brush 0
{
contents detail;
( 19 9 0 ) ( -13 9 0 ) ( -13 -3 0 ) v_window04 86.00013 52 3.023442 13 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -19 -9 86 ) ( -19 3 86 ) ( 13 3 86 ) v_window04 86.00013 52 3.023442 13 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -13 -1 90 ) ( 19 -1 90 ) ( 19 -1 2 ) v_window04 86.00013 -52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
( 13 -3 90 ) ( 13 9 90 ) ( 13 9 2 ) v_window04 86.00013 -52 0 29.25 90 0 lightmap_gray 16384 16384 0 0 0 0
( 19 1 90 ) ( -13 1 90 ) ( -13 1 2 ) v_window04 86.00013 52 0 -13 90 0 lightmap_gray 16384 16384 0 0 0 0
( -13 9 90 ) ( -13 -3 90 ) ( -13 -3 2 ) v_window04 86.00013 -52 0 -2.4375 90 0 lightmap_gray 16384 16384 0 0 0 0
}
}