cod2-sdk/map_source/prefabs/newvillers/windows/loft4.map
2006-04-20 00:00:00 +00:00

113 lines
6.9 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents detail;
( -30 -54 40 ) ( -30 -54 112 ) ( 0 -54 112 ) v_woodtrim02 76.800514 -9.5999355 68.250458 5.6999617 -126 0 lightmap_gray 16384 16384 0 0 0 0
( 0 50 40 ) ( 0 50 112 ) ( -30 50 112 ) caulk 64 -64 28 0 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -54 40 ) ( 0 -54 112 ) ( 0 50 112 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -26 32 41 ) ( -26 0 41 ) ( -24 0 44 ) v_woodtrim02 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 0 32 84 ) ( 0 0 84 ) ( -2 0 81 ) v_roof02 115.2 115.2 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -28 32 42 ) ( -28 0 42 ) ( -24 0 40 ) v_woodtrim02 76.800003 -9.6000004 0.90000004 -1.6500001 90 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 0 -54 112 ) ( 30 -54 112 ) ( 30 -54 40 ) v_woodtrim02 76.800003 9.6000004 -23.550001 5.25 -54 0 lightmap_gray 16384 16384 0 0 0 0
( 30 50 112 ) ( 0 50 112 ) ( 0 50 40 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 50 112 ) ( 0 -54 112 ) ( 0 -54 40 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 44 ) ( 26 0 41 ) ( 26 32 41 ) v_woodtrim02 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 2 0 81 ) ( 0 0 84 ) ( 0 32 84 ) v_roof02 115.2 115.2 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 40 ) ( 28 0 42 ) ( 28 32 42 ) v_woodtrim02 76.800003 9.6000004 0.90000004 -0.75 90 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( 14 50 0 ) ( -16 50 0 ) ( -16 -50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -50 50 ) ( 14 -50 50 ) ( 14 -50 0 ) v_plasterwall02 128 128 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -50 50 ) ( 14 50 50 ) ( 14 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 50 50 ) ( -16 50 50 ) ( -16 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 50 50 ) ( -14 -50 50 ) ( -14 -50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 0 4 ) ( -8 0 4 ) ( -8 32 4 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents detail;
( -16 -50 50 ) ( -16 50 50 ) ( 14 50 50 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -50 50 ) ( 14 -50 50 ) ( 14 -50 0 ) v_window02 46.00013 -28 4.3125124 -14 90 0 lightmap_gray 16384 16384 0 0 0 0
( 14 -50 50 ) ( 14 50 50 ) ( 14 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 50 50 ) ( -16 50 50 ) ( -16 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 50 50 ) ( -14 -50 50 ) ( -14 -50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 0 4 ) ( -6 0 4 ) ( -10 32 4 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
contents detail;
( 24 50 0 ) ( -24 50 0 ) ( -24 -50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_plasterwall02 128 128 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -50 8 ) ( 24 50 8 ) ( 24 50 0 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 44 ) ( 0 0 80 ) ( 0 32 80 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 50 ) ( -14 0 50 ) ( -14 32 50 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 0 48 ) ( 14 0 44 ) ( 14 32 44 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
contents detail;
( 24 50 0 ) ( -24 50 0 ) ( -24 -50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_plasterwall02 128 128 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 50 8 ) ( -24 -50 8 ) ( -24 -50 0 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 0 47 ) ( -24 0 44 ) ( -24 32 44 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 50 ) ( -14 0 50 ) ( -14 32 50 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 44 ) ( -14 0 50 ) ( -14 32 50 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 6
{
contents detail;
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_plasterwall02 128 128 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 0 47 ) ( -24 0 44 ) ( -24 32 44 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 44 ) ( 0 0 80 ) ( 0 32 80 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 0 88 ) ( -15 0 88 ) ( -15 32 88 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 50 ) ( -8 0 50 ) ( -14 32 50 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( 32 50 18 ) ( -16 50 18 ) ( -16 -50 18 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_dec_darkstain01 128 64 -3 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -50 8 ) ( 24 50 8 ) ( 24 50 0 ) v_dec_darkstain01 128 64 7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) nodraw_decal 64 64 -58 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 44 ) ( 0 0 80 ) ( 0 32 80 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 50 ) ( -14 0 50 ) ( -14 32 50 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 0 48 ) ( 14 0 44 ) ( 14 32 44 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_dec_darkstain01 128 64 -3 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) nodraw_decal 64 64 -58 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 0 47 ) ( -24 0 44 ) ( -24 32 44 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 44 ) ( 0 0 80 ) ( 0 32 80 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 0 88 ) ( -15 0 88 ) ( -15 32 88 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 50 ) ( -8 0 50 ) ( -14 32 50 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( 32 50 18 ) ( -16 50 18 ) ( -16 -50 18 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -50 8 ) ( 24 -50 8 ) ( 24 -50 0 ) v_dec_darkstain01 128 64 -3 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 50 8 ) ( -24 50 8 ) ( -24 50 0 ) nodraw_decal 64 64 -58 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 50 8 ) ( -24 -50 8 ) ( -24 -50 0 ) v_dec_darkstain01 128 64 7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 0 47 ) ( -24 0 44 ) ( -24 32 44 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 50 ) ( -14 0 50 ) ( -14 32 50 ) nodraw_decal 64 64 -58 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 46 ) ( -14 0 52 ) ( -14 32 52 ) nodraw_decal 64 64 0 2 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}