cod2-sdk/collmaps/prop_redbrick_wall_debris_03.map
2023-06-13 04:34:35 +00:00

65 lines
3.8 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 16 16 -1 ) ( -8 16 -1 ) ( -8 0 -1 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 0 5 ) ( -7 16 5 ) ( 17 16 5 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 0 8 ) ( 16 0 8 ) ( 16 0 0 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -4 8 ) ( 32 12 8 ) ( 32 12 0 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 25 56 8 ) ( 1 56 8 ) ( 1 56 0 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -27 15 8 ) ( -27 -1 8 ) ( -27 -1 0 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 24 17 -1 ) ( 0 17 -1 ) ( 0 1 -1 ) clip_nosight 64 64 8 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 1 5 ) ( 1 17 5 ) ( 25 17 5 ) clip_nosight 64 64 8 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 1 8 ) ( 24 1 8 ) ( 24 1 0 ) clip_nosight 64 64 8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 -3 8 ) ( 40 13 8 ) ( 40 13 0 ) clip_nosight 64 64 1 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 14 8 ) ( 6 14 8 ) ( 6 14 0 ) clip_nosight 64 64 8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 3 8 ) ( 32 -13 8 ) ( 32 -13 0 ) clip_nosight 64 64 1 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 24 44 -1 ) ( 0 44 -1 ) ( 0 28 -1 ) clip_nosight 64 64 8 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 28 5 ) ( 1 44 5 ) ( 25 44 5 ) clip_nosight 64 64 8 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 28 8 ) ( 24 28 8 ) ( 24 28 0 ) clip_nosight 64 64 8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 46 23 8 ) ( 46 39 8 ) ( 46 39 0 ) clip_nosight 64 64 28 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 30 56 8 ) ( 6 56 8 ) ( 6 56 0 ) clip_nosight 64 64 8 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 45 8 ) ( 32 29 8 ) ( 32 29 0 ) clip_nosight 64 64 28 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( -6 72 -1 ) ( -30 72 -1 ) ( -30 56 -1 ) clip_nosight 64 64 -22 -44 0 0 lightmap_gray 16384 16384 0 0 0 0
( -29 56 5 ) ( -29 72 5 ) ( -5 72 5 ) clip_nosight 64 64 -22 -44 0 0 lightmap_gray 16384 16384 0 0 0 0
( -30 56 8 ) ( -6 56 8 ) ( -6 56 0 ) clip_nosight 64 64 -22 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 65 5 ) ( 11 65 -1 ) ( 16 56 -1 ) clip_nosight 64 64 56 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 11 65 -1 ) ( 11 65 5 ) ( -17 65 5 ) clip_nosight 64 64 -22 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 65 -1 ) ( -17 65 5 ) ( -22 56 5 ) clip_nosight 64 64 56 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
( -31 17 -1 ) ( -55 17 -1 ) ( -55 1 -1 ) clip_nosight 64 64 -47 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( -54 1 5 ) ( -54 17 5 ) ( -30 17 5 ) clip_nosight 64 64 -47 11 0 0 lightmap_gray 16384 16384 0 0 0 0
( -55 1 8 ) ( -31 1 8 ) ( -31 1 0 ) clip_nosight 64 64 -47 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -27 -4 8 ) ( -27 12 8 ) ( -27 12 0 ) clip_nosight 64 64 1 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -20 46 8 ) ( -44 46 8 ) ( -44 46 0 ) clip_nosight 64 64 -47 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -38 15 8 ) ( -38 -1 8 ) ( -38 -1 0 ) clip_nosight 64 64 1 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
( -42 21 -1 ) ( -66 21 -1 ) ( -66 5 -1 ) clip_nosight 64 64 -58 7 0 0 lightmap_gray 16384 16384 0 0 0 0
( -65 5 5 ) ( -65 21 5 ) ( -41 21 5 ) clip_nosight 64 64 -58 7 0 0 lightmap_gray 16384 16384 0 0 0 0
( -66 5 8 ) ( -42 5 8 ) ( -42 5 0 ) clip_nosight 64 64 -58 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -38 0 8 ) ( -38 16 8 ) ( -38 16 0 ) clip_nosight 64 64 5 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -30 28 8 ) ( -54 28 8 ) ( -54 28 0 ) clip_nosight 64 64 -58 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -45 17 8 ) ( -45 1 8 ) ( -45 1 0 ) clip_nosight 64 64 5 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_redbrick_wall_debris_03"
"classname" "misc_model"
}