cod2-sdk/map_source/prefabs/newvillers/windows/window6.map
2006-04-20 00:00:00 +00:00

78 lines
4.5 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 19 5 8 ) ( -13 5 8 ) ( -13 -3 8 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -15 -3 80 ) ( -15 5 80 ) ( 17 5 80 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -3 108 ) ( 16 -3 108 ) ( 16 -3 20 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -3 108 ) ( 16 5 108 ) ( 16 5 20 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 5 108 ) ( -16 5 108 ) ( -16 5 20 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 5 108 ) ( -16 -3 108 ) ( -16 -3 20 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( 24 5 8 ) ( 18 5 8 ) ( 18 -5 8 ) caulk 64 64 -40 61 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -5 82 ) ( 18 5 82 ) ( 24 5 88 ) caulk 64 64 -40 61 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -5 96 ) ( 24 -5 96 ) ( 24 -5 12 ) caulk 64 64 -40 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -5 104 ) ( 24 5 104 ) ( 24 5 12 ) v_woodtrim01 128 16 -213 59.5 270 0 lightmap_gray 16384 16384 0 0 0 0
( 24 5 96 ) ( 18 5 96 ) ( 18 5 12 ) v_woodtrim01 128 16 -213 65 270 0 lightmap_gray 16384 16384 0 0 0 0
( 16 5 98 ) ( 16 -5 98 ) ( 16 -5 12 ) v_woodtrim01 128 16 -213 67.5 270 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( -24 -3 8 ) ( -16 -3 8 ) ( -16 5 8 ) caulk 64 64 -24 59 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 5 80 ) ( -16 -3 80 ) ( -24 -3 88 ) caulk 64 64 -24 59 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -5 8 ) ( -24 -5 8 ) ( -24 -5 104 ) caulk 64 64 -24 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -3 96 ) ( -16 5 96 ) ( -16 5 8 ) v_woodtrim01 128 16 -213 59.5 270 0 lightmap_gray 16384 16384 0 0 0 0
( -16 5 104 ) ( -24 5 104 ) ( -24 5 8 ) v_woodtrim01 128 16 -213 64.5 270 0 lightmap_gray 16384 16384 0 0 0 0
( -24 5 88 ) ( -24 -3 88 ) ( -24 -3 -8 ) v_woodtrim01 128 16 -213 59.5 270 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( 24 -5 80 ) ( 24 5 80 ) ( -24 5 80 ) v_woodtrim01 128 16 -213 59.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 88 ) ( -32 5 88 ) ( 34 5 88 ) v_woodtrim01 128 16 -200 44 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -5 88 ) ( 34 -5 88 ) ( 34 -5 78 ) caulk 64 64 -32 16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 5 80 ) ( 16 -5 80 ) ( 24 -5 88 ) caulk 64 64 -32 61 0 0 lightmap_gray 16384 16384 0 0 0 0
( 34 5 88 ) ( -24 5 88 ) ( -24 5 78 ) v_woodtrim01 128 16 -213 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 5 88 ) ( -24 -5 88 ) ( -16 -5 80 ) caulk 64 64 -32 61 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents detail;
( 16 5 8 ) ( -8 5 8 ) ( -8 -5 8 ) caulk 64 64 0 -3 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -5 80 ) ( -8 5 80 ) ( 16 5 80 ) caulk 64 64 0 -3 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -5 80 ) ( 16 -5 80 ) ( 16 -5 8 ) caulk 64 64 0 -44 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -5 80 ) ( 16 5 80 ) ( 16 5 8 ) caulk 64 64 3 -44 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -3 80 ) ( -8 -3 80 ) ( -8 -3 8 ) v_window07 72 -32 7.875 16 90 0 lightmap_gray 16384 16384 0 0 0 0
( -16 5 82 ) ( -16 -5 82 ) ( -16 -5 10 ) caulk 64 64 3 -44 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
contents detail;
( 32 5 0 ) ( -32 5 0 ) ( -32 -5 0 ) v_woodtrim01 128 16 -198 50 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 8 ) ( -32 5 8 ) ( 32 5 8 ) v_woodtrim01 128 16 -198 50 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 8 ) ( 32 -5 8 ) ( 32 -5 0 ) caulk 64 64 -32 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -5 8 ) ( 24 5 8 ) ( 24 5 0 ) v_woodtrim01 128 16 -194 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 5 8 ) ( -24 -5 8 ) ( -24 -5 0 ) v_woodtrim01 128 16 -194 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 5 0 ) ( -12 5 0 ) ( -16 5 32 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
contents weaponClip;
( 32 5 0 ) ( -32 5 0 ) ( -32 -5 0 ) v_woodtrim01 128 16 -198 50 0 0 lightmap_gray 16384 16384 0 0 0 0
( -32 -5 8 ) ( -32 5 8 ) ( 32 5 8 ) v_woodtrim01 128 16 -198 50 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -5 8 ) ( 24 5 8 ) ( 24 5 0 ) v_woodtrim01 128 16 -194 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 9 8 ) ( -32 9 8 ) ( -32 9 0 ) v_woodtrim01 128 16 -194 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 5 8 ) ( -24 -5 8 ) ( -24 -5 0 ) v_woodtrim01 128 16 -194 63.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 5 0 ) ( -16 5 0 ) ( -16 5 32 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}