cod2-sdk/map_source/prefabs/newvillers/windows/window4.map
2006-04-20 00:00:00 +00:00

248 lines
8.4 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( -14 -4 4 ) ( -14 4 4 ) ( -18 4 4 ) caulk 64 64 132.5 -132 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 4 73 ) ( -22 -4 73 ) ( -22 -4 48 ) caulk 64 64 150.5 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 -4 73 ) ( -18 -4 73 ) ( -18 -4 48 ) v_stonetrim04 128 16 90.5 -67.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -4 73 ) ( -18 4 73 ) ( -18 4 48 ) v_stonetrim04 128 16 90.5 -69.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( -18 4 73 ) ( -22 4 73 ) ( -22 4 48 ) v_stonetrim04 128 -16 90.5 87.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( -22 80 80 ) ( -18 80 76 ) ( -22 48 80 ) caulk 64 64 132.5 -132 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 14 4 4 ) ( 14 -4 4 ) ( 18 -4 4 ) caulk 64 64 40.5 -60 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -4 73 ) ( 22 4 73 ) ( 22 4 48 ) caulk 64 64 58.5 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 4 73 ) ( 18 4 73 ) ( 18 4 48 ) v_stonetrim04 128 16 -1.5 -2.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( 18 4 73 ) ( 18 -4 73 ) ( 18 -4 48 ) v_stonetrim04 128 16 -1.5 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -4 73 ) ( 22 -4 73 ) ( 22 -4 48 ) v_stonetrim04 128 -16 -1.5 13.5 90 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -80 80 ) ( 18 -80 76 ) ( 22 -48 80 ) caulk 64 64 40.5 -60 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
mesh
{
contents detail;
v_stonetrim04
lightmap_gray
5 3 0 2
(
v -22 4 80 t -579.58398 4.0960002 -1.375 -5
v -20 4 78 t -579.58398 185.11565 -1.25 -4.875
v -18 4 76 t -579.58398 366.13428 -1.125 -4.75 f 1
)
(
v -11 4 84 t -485.94638 4.0960002 -0.6875 -5.25
v -10 4 81 t -485.94638 185.11565 -0.625 -5.0625
v -9 4 79 t -485.94638 366.13428 -0.5625 -4.9375 f 1
)
(
v 0 4 85 t -397.58337 4.0960002 0 -5.3125
v 0 4 82 t -397.58337 185.11565 0 -5.125
v 0 4 80 t -397.58337 366.13428 0 -5 f 1
)
(
v 11 4 84 t -309.22034 4.0960002 0.6875 -5.25
v 10 4 81 t -309.22034 185.11565 0.625 -5.0625
v 9 4 79 t -309.22034 366.13428 0.5625 -4.9375 f 1
)
(
v 22 4 80 t -215.58272 4.0960002 1.375 -5
v 20 4 78 t -215.58272 185.11565 1.25 -4.875
v 18 4 76 t -215.58272 366.13428 1.125 -4.75 f 1
)
}
}
// brush 3
{
mesh
{
contents detail;
v_stonetrim04
lightmap_gray
5 3 0 2
(
v -18 -4 76 t -579.58398 878.13428 -1.125 -4.75
v -20 -4 78 t -579.58398 1059.1539 -1.25 -4.875
v -22 -4 80 t -579.58398 1240.1736 -1.375 -5
)
(
v -9 -4 79 t -485.94638 878.13428 -0.5625 -4.9375
v -10 -4 81 t -485.94638 1059.1539 -0.625 -5.0625
v -11 -4 84 t -485.94638 1240.1736 -0.6875 -5.25
)
(
v 0 -4 80 t -397.58337 878.13428 0 -5
v 0 -4 82 t -397.58337 1059.1539 0 -5.125
v 0 -4 85 t -397.58337 1240.1736 0 -5.3125
)
(
v 9 -4 79 t -309.22034 878.13428 0.5625 -4.9375
v 10 -4 81 t -309.22034 1059.1539 0.625 -5.0625
v 11 -4 84 t -309.22034 1240.1736 0.6875 -5.25
)
(
v 18 -4 76 t -215.58272 878.13428 1.125 -4.75
v 20 -4 78 t -215.58272 1059.1539 1.25 -4.875
v 22 -4 80 t -215.58272 1240.1736 1.375 -5
)
}
}
// brush 4
{
mesh
{
contents detail;
v_stonetrim04
lightmap_gray
5 3 0 2
(
v -18 4 76 t -579.58398 366.13428 -1.125 -0.25 f 1
v -18 0 76 t -579.58398 622.13428 -1.125 0 f 1
v -18 -4 76 t -579.58398 878.13428 -1.125 0.25
)
(
v -9 4 79 t -485.94638 366.13428 -0.5625 -0.25 f 1
v -9 0 79 t -485.94638 622.13428 -0.5625 0 f 1
v -9 -4 79 t -485.94638 878.13428 -0.5625 0.25
)
(
v 0 4 80 t -397.58337 366.13428 0 -0.25 f 1
v 0 0 80 t -397.58337 622.13428 0 0 f 1
v 0 -4 80 t -397.58337 878.13428 0 0.25
)
(
v 9 4 79 t -309.22034 366.13428 0.5625 -0.25 f 1
v 9 0 79 t -309.22034 622.13428 0.5625 0 f 1
v 9 -4 79 t -309.22034 878.13428 0.5625 0.25
)
(
v 18 4 76 t -215.58272 366.13428 1.125 -0.25 f 1
v 18 0 76 t -215.58272 622.13428 1.125 0 f 1
v 18 -4 76 t -215.58272 878.13428 1.125 0.25
)
}
}
// brush 5
{
contents weaponClip;
( -18 4 0 ) ( -18 -4 0 ) ( 18 -4 0 ) v_stonetrim04 128 -16 27 4.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -4 4 ) ( -18 -4 4 ) ( -18 4 4 ) v_stonetrim04 128 16 27 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -3 4 ) ( 22 5 4 ) ( 22 5 0 ) v_stonetrim04 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -22 3 4 ) ( -22 -5 4 ) ( -22 -5 0 ) v_stonetrim04 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -7 4 ) ( 18 -7 4 ) ( 18 -7 0 ) v_stonetrim04 128 16 27 -11.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -4 5 ) ( 0 -4 0 ) ( 32 -4 5 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 6
{
contents detail;
( -18 4 0 ) ( -18 -4 0 ) ( 18 -4 0 ) v_stonetrim04 128 -16 27 4.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -4 4 ) ( -18 -4 4 ) ( -18 4 4 ) v_stonetrim04 128 16 27 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -3 4 ) ( 22 5 4 ) ( 22 5 0 ) v_stonetrim04 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 18 4 4 ) ( -18 4 4 ) ( -18 4 0 ) v_stonetrim04 128 -16 27 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 3 4 ) ( -22 -5 4 ) ( -22 -5 0 ) v_stonetrim04 128 16 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -4 0 ) ( 0 -4 5 ) ( 32 -4 5 ) caulk 64 64 150.5 -48 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"classname" "func_group"
// brush 0
{
contents detail;
( -14 -4 49 ) ( -14 4 49 ) ( -18 4 49 ) nodraw_decal 192 192 -89.25 -32.25 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 4 73 ) ( -22 -4 73 ) ( -22 -4 48 ) nodraw_decal 192 192 -57 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 -4 73 ) ( -18 -4 73 ) ( -18 -4 48 ) v_dec_darkstain03 128 32 29 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -4 73 ) ( -18 4 73 ) ( -18 4 48 ) v_dec_darkstain03 128 32 43 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 4 121 ) ( -22 4 121 ) ( -22 4 96 ) nodraw_decal 192 192 -89.25 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -22 80 80 ) ( -18 80 76 ) ( -22 48 80 ) nodraw_decal 192 192 -89.25 -32.25 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 14 4 49 ) ( 14 -4 49 ) ( 18 -4 49 ) nodraw_decal 192 192 -89.25 -32.25 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -4 73 ) ( 22 4 73 ) ( 22 4 48 ) nodraw_decal 192 192 -57 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 4 121 ) ( 18 4 121 ) ( 18 4 96 ) nodraw_decal 192 192 -89.25 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 4 73 ) ( 18 -4 73 ) ( 18 -4 48 ) v_dec_darkstain03 128 32 64.5 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -4 73 ) ( 22 -4 73 ) ( 22 -4 48 ) v_dec_darkstain03 -128 32 77.5 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 22 -80 80 ) ( 18 -80 76 ) ( 22 -48 80 ) nodraw_decal 192 192 -89.25 -32.25 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
mesh
{
contents detail;
v_dec_darkstain03
lightmap_gray
5 3 0 2
(
v -18 -4 76 t -2.0480001 301.05704 -1.125 -4.75
v -20 -4 78 t -2.0480001 210.54669 -1.25 -4.875
v -22 -4 80 t -2.0480001 120.03635 -1.375 -5
)
(
v -9 -4 79 t 73.846786 301.05704 -0.5625 -4.9375
v -10 -4 81 t 73.846786 210.54669 -0.625 -5.0625
v -11 -4 84 t 73.846786 120.03635 -0.6875 -5.25
)
(
v 0 -4 80 t 146.28966 301.05704 0 -5
v 0 -4 82 t 146.28966 210.54669 0 -5.125
v 0 -4 85 t 146.28966 120.03635 0 -5.3125
)
(
v 9 -4 79 t 218.73254 301.05704 0.5625 -4.9375
v 10 -4 81 t 218.73254 210.54669 0.625 -5.0625
v 11 -4 84 t 218.73254 120.03635 0.6875 -5.25
)
(
v 18 -4 76 t 294.62732 301.05704 1.125 -4.75
v 20 -4 78 t 294.62732 210.54669 1.25 -4.875
v 22 -4 80 t 294.62732 120.03635 1.375 -5
)
}
}
// brush 3
{
mesh
{
contents detail;
v_dec_darkstain03
lightmap_gray
5 3 0 2
(
v -18 4 76 t -2.0480001 557.05701 -1.125 -0.25 f 1
v -18 0 76 t -2.0480001 429.05704 -1.125 0 f 1
v -18 -4 76 t -2.0480001 301.05704 -1.125 0.25
)
(
v -9 4 79 t 73.846786 557.05701 -0.5625 -0.25 f 1
v -9 0 79 t 73.846786 429.05704 -0.5625 0 f 1
v -9 -4 79 t 73.846786 301.05704 -0.5625 0.25
)
(
v 0 4 80 t 146.28966 557.05701 0 -0.25 f 1
v 0 0 80 t 146.28966 429.05704 0 0 f 1
v 0 -4 80 t 146.28966 301.05704 0 0.25
)
(
v 9 4 79 t 218.73254 557.05701 0.5625 -0.25 f 1
v 9 0 79 t 218.73254 429.05704 0.5625 0 f 1
v 9 -4 79 t 218.73254 301.05704 0.5625 0.25
)
(
v 18 4 76 t 294.62732 557.05701 1.125 -0.25 f 1
v 18 0 76 t 294.62732 429.05704 1.125 0 f 1
v 18 -4 76 t 294.62732 301.05704 1.125 0.25
)
}
}
}