cod2-sdk/map_source/prefabs/newvillers/windows/shutter_wood1_large.map
2006-04-20 00:00:00 +00:00

19 lines
865 B
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( -9 -13 0 ) ( 3 -13 0 ) ( 3 39 0 ) v_shutter_01 -74.00013 -26 150.31276 13 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 39 74 ) ( 3 -13 74 ) ( -9 -13 74 ) v_shutter_01 -74.00013 26 45.09383 -13 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -1 39 74 ) ( -1 -13 74 ) ( -1 -13 -2 ) v_shutter_01 -74.00013 -26 74.00013 13 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -9 -13 74 ) ( 3 -13 74 ) ( 3 -13 -2 ) v_shutter_01 -74.00013 -26 74.00013 2.03125 -90 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -13 74 ) ( 1 39 74 ) ( 1 39 -2 ) v_shutter_01 -74.00013 -26 74.00013 13 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -65 13 0 ) ( -65 13 4 ) ( -97 13 0 ) v_shutter_01 -74.00013 -26 74.00013 2.03125 -90 0 lightmap_gray 16384 16384 0 0 0 0
}
}