41 lines
1.2 KiB
HTML
41 lines
1.2 KiB
HTML
<html>
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<head>
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<meta http-equiv="Content-Language" content="en-us">
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<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
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<meta name="ProgId" content="FrontPage.Editor.Document">
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Lighting</title>
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</head>
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<body>
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<p></p>
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<h1>Lighting</h1>
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<hr noshade="noshade" size="1">
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<p><b>Lighting with COD Tools</b> </p>
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<p></p>
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<p></p>
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<p>Lighting with COD Tools is a fun and wonderful experience to be had by all!
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That is why I thought I would write up this handy document describing how to use
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our lighting system, as well as add few tips on giving your maps some drama. </p>
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<p></p>
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<p></p>
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<p></p>
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<p>1. <a title="Last changed: January 20, 2006" href="worldspawn.htm">World
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Spawn</a></p>
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<p></p>
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<p>2. <a title="Last changed: January 20, 2006" href="compiling.htm">Compiling
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And Iteration</a></p>
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<p></p>
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<p>3. <a title="Last changed: January 20, 2006" href="lights.htm">Local Lights</a></p>
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<p></p>
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<p>4. <a title="Last changed: January 20, 2006" href="tuning.htm">Fine Tuning
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Your Lighting</a></p>
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<p></p>
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<hr noshade="noshade" size="1">
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<p> </p>
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</body>
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</html>
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