iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 8 72 0 ) ( -8 72 0 ) ( -8 -104 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -104 36 ) ( -8 72 36 ) ( 8 72 36 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -72 48 ) ( 8 -72 48 ) ( 8 -72 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 -64 48 ) ( 8 112 48 ) ( 8 112 0 ) v_dec_stonewall10 128 64 -32 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 72 48 ) ( 0 72 48 ) ( 0 72 0 ) nodraw_decal 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 72 48 ) ( -8 -104 48 ) ( -8 -104 0 ) v_dec_stonewall10 128 64 -32 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 8 72 0 ) ( -8 72 0 ) ( -8 -104 0 ) caulk 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -104 36 ) ( -8 72 36 ) ( 8 72 36 ) caulk 64 64 -8 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -72 48 ) ( 8 -72 48 ) ( 8 -72 0 ) caulk 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 -64 48 ) ( 8 112 48 ) ( 8 112 0 ) v_stonewall02 128 128 -32 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 72 48 ) ( 0 72 48 ) ( 0 72 0 ) caulk 64 64 -8 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 72 48 ) ( -8 -104 48 ) ( -8 -104 0 ) v_stonewall02 128 128 -32 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { ( 6 80 36 ) ( -14 80 36 ) ( -14 -96 36 ) v_fence_stonetop 128 32 -72 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -10 -96 40 ) ( -10 80 40 ) ( 10 80 40 ) v_fence_stonetop 128 32 -32 -8 90 0 lightmap_gray 16384 16384 0 0 0 0 ( -10 -72 36 ) ( 10 -72 36 ) ( 10 -72 -12 ) caulk 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 10 -96 36 ) ( 10 80 36 ) ( 10 80 -12 ) v_fence_stonetop 128 32 -32 12 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 72 36 ) ( -2 72 36 ) ( -2 72 -12 ) caulk 64 64 -8 12 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -10 80 36 ) ( -10 -96 36 ) ( -10 -96 -12 ) v_fence_stonetop 128 32 -32 12 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 3 { ( 40 72 0 ) ( -8 72 0 ) ( -8 -72 0 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 -72 40 ) ( -6 72 40 ) ( 42 72 40 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -24 -72 -104 ) ( 24 -72 -104 ) ( 24 -72 -144 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 -68 -104 ) ( 16 76 -104 ) ( 16 76 -144 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 72 -104 ) ( -24 72 -104 ) ( -24 72 -144 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 70 -104 ) ( -16 -74 -104 ) ( -16 -74 -144 ) mantle_over 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } }