iwmap 4 // entity 0 { "classname" "worldspawn" } // entity 1 { "classname" "func_group" // brush 0 { contents detail; ( 10 10 -16 ) ( -14 10 -16 ) ( -14 -14 -16 ) caulk 64 64 -14 -10 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -14 -14 104 ) ( -14 10 104 ) ( 10 10 104 ) caulk 64 64 -14 -10 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -14 -14 104 ) ( 10 -14 104 ) ( 10 -14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 14 -14 104 ) ( 14 10 104 ) ( 14 10 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 10 14 104 ) ( -14 14 104 ) ( -14 14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -14 10 104 ) ( -14 -14 104 ) ( -14 -14 0 ) v_stonewall04 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { contents detail; ( 2 10 104 ) ( -24 10 104 ) ( -24 -15 104 ) v_stonetrim03 128 64 -120 -42.5 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -15 -15 112 ) ( -15 10 112 ) ( 11 10 112 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -15 -16 104 ) ( 11 -16 104 ) ( 11 -16 0 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 -15 104 ) ( 16 10 104 ) ( 16 10 0 ) v_stonetrim03 128 64 -32 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 11 16 104 ) ( -15 16 104 ) ( -15 16 0 ) v_stonetrim03 128 64 -120 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 10 104 ) ( -16 -15 104 ) ( -16 -15 0 ) v_stonetrim03 128 64 -32 -0.5 0 0 lightmap_gray 16384 16384 0 0 0 0 } }