iwmap 4 // entity 0 { "ambient" ".5" "sunlight" "2" "sundirection" "-45 95 0" "suncolor" "1.000000 1.000000 0.882353" "classname" "worldspawn" "sundiffusecolor" "0.909804 0.952941 1.000000" "_color" "1 1 1" } // entity 1 { "model" "xmodel/prop_flag_german" "script_gameobjectname" "ctf" "origin" "0 0 0" "targetname" "axis_flag" "height" "128" "radius" "48" "classname" "trigger_radius" }