Call of Duty Script Documentation
playerlinktoabsolute( <lockto entity>, <tag> )
ModulePlayer
Summary
Attaches the player to an entity. No view movement is allowed.
Call this function on
A Player Entity
Example
level.player playerlinktoabsolute( vehicle, "tag_player" );
Minimum Number of arguments: 1
1 : <lockto entity> The entity to attach the player to
Number of optional arguments: 1
1 : <tag> The tag to attach the player to
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