#if TARGET_PLATFORM == "xenon" #define NORMAL_MAP_FORMAT "DXN" #else #define NORMAL_MAP_FORMAT "" #endif // // default images // #if "$normalMap$" != "" #error "flag materials do not currently support normal maps" #else #if "$specColorMap$" != "" #define SPEC_COLOR_IMAGE "$specColorMap$" #else #define SPEC_COLOR_IMAGE "$white" #endif #if "$cosinePowerMap$" != "" #define COSINE_POWER_IMAGE "$cosinePowerMap$" #else #define COSINE_POWER_IMAGE "$white" #endif #if "@formatSpecular@" == "" #define SPECULAR_FORMAT "DXT5" #else #define SPECULAR_FORMAT "@formatSpecular@" #endif #if SPEC_COLOR_IMAGE != "$white" #define COSINE_POWER_SCALE ((@cosinePowerStrength@ * 0.01) * 30.5 / 32.0) #else #define COSINE_POWER_SCALE (@cosinePowerStrength@ * 0.01) #endif #endif #define NORMAL_MAP_IMAGE "$identityNormalMap" #define USE_SPECULAR 1 #define USE_DETAIL_MAP ("$detailMap$" != "") #if USE_DETAIL_MAP #error "flag materials do not currently support detail maps" #endif refImage( "$colorMap$" ); #include "commonsetup.template" #if @texScroll@ #error "flag materials do not support texture scrolling" #endif #if "@blendFunc@" == "Replace" #if "@alphaTest@" == "GE128" techniqueSet( "phong_flag_alphatest_spec" ); #else #error "flag materials only support alphaTest GE128" #endif #elif "@blendFunc@" == "Blend" #error "flag materials only support blendFunc Replace" #endif textureTable { #if "$colorMap$" == "" #error "colorMap may not be blank in phong materials" #endif "colorMap" = map( "@tileColor@", "@filterColor@", "$colorMap$", @nopicmipColor@ ) "@formatColor@" : "colorMap"; #if USE_DETAIL_MAP "detailMap" = map( "tile both", "@filterDetail@", "$detailMap$", @nopicmipDetail@ ) "@formatDetail@" : "colorMap"; #endif #if NORMAL_MAP_IMAGE == "$identityNormalMap" "normalMap" = map( "tile both", "", "$identityNormalMap", true ) "" : "normalMap"; #elif NORMAL_MAP_FORMAT == "DXN" "normalMap" = composite ( map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).r, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).g, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).b, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).g ) NORMAL_MAP_FORMAT : "normalMap"; #else "normalMap" = composite ( map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).g, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).g, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).g, map( NORMAL_MAP_TILE, NORMAL_MAP_FILTER, NORMAL_MAP_IMAGE, NORMAL_MAP_NOPICMIP ).r ) NORMAL_MAP_FORMAT : "normalMap"; #endif #if USE_SPECULAR "specularMap" = composite ( map( "@tileSpecular@", "@filterSpecular@", SPEC_COLOR_IMAGE, @nopicmipSpecular@ ).r * (@specColorStrength@ * 0.01), map( "@tileSpecular@", "@filterSpecular@", SPEC_COLOR_IMAGE, @nopicmipSpecular@ ).g * (@specColorStrength@ * 0.01), map( "@tileSpecular@", "@filterSpecular@", SPEC_COLOR_IMAGE, @nopicmipSpecular@ ).b * (@specColorStrength@ * 0.01), map( "@tileSpecular@", "@filterSpecular@", COSINE_POWER_IMAGE, @nopicmipSpecular@ ) * COSINE_POWER_SCALE ) SPECULAR_FORMAT : "specularMap"; #endif } constantTable { #if USE_DETAIL_MAP "detailScale" = float4( @detailScaleX@, @detailScaleY@, 0, 0 ); #endif }