iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 13 29 0 ) ( -17 29 0 ) ( -17 -28 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -17 -28 528 ) ( -17 29 528 ) ( 13 29 528 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -17 -24 528 ) ( 13 -24 528 ) ( 13 -24 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -28 528 ) ( 24 29 528 ) ( 24 29 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 13 24 528 ) ( -17 24 528 ) ( -17 24 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -24 28 528 ) ( -24 -29 528 ) ( -24 -29 0 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( -2 28 0 ) ( -32 28 0 ) ( -32 -29 0 ) clip_nosight_metal 64 64 -15 1 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -29 528 ) ( -32 28 528 ) ( -2 28 528 ) clip_nosight_metal 64 64 -15 1 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -34 -3 528 ) ( -4 -3 528 ) ( -4 -3 0 ) clip_nosight_metal 64 64 -15 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -30 -29 528 ) ( -30 28 528 ) ( -30 28 0 ) clip_nosight_metal 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -3 3 528 ) ( -33 3 528 ) ( -33 3 0 ) clip_nosight_metal 64 64 -15 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -36 27 528 ) ( -36 -30 528 ) ( -36 -30 0 ) clip_nosight_metal 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { ( 54 5 0 ) ( 24 5 0 ) ( 24 -52 0 ) clip_nosight_metal 64 64 41 24 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -52 528 ) ( 24 5 528 ) ( 54 5 528 ) clip_nosight_metal 64 64 41 24 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 22 -26 528 ) ( 52 -26 528 ) ( 52 -26 0 ) clip_nosight_metal 64 64 41 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 26 -52 528 ) ( 26 5 528 ) ( 26 5 0 ) clip_nosight_metal 64 64 -24 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 53 -20 528 ) ( 23 -20 528 ) ( 23 -20 0 ) clip_nosight_metal 64 64 41 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 20 4 528 ) ( 20 -53 528 ) ( 20 -53 0 ) clip_nosight_metal 64 64 -24 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 3 { ( 31 61 0 ) ( 1 61 0 ) ( 1 4 0 ) clip_nosight_metal 64 64 18 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 1 4 528 ) ( 1 61 528 ) ( 31 61 528 ) clip_nosight_metal 64 64 18 -32 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -1 30 528 ) ( 29 30 528 ) ( 29 30 0 ) clip_nosight_metal 64 64 18 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 3 4 528 ) ( 3 61 528 ) ( 3 61 0 ) clip_nosight_metal 64 64 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 30 36 528 ) ( 0 36 528 ) ( 0 36 0 ) clip_nosight_metal 64 64 18 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -3 60 528 ) ( -3 3 528 ) ( -3 3 0 ) clip_nosight_metal 64 64 32 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/waterpipe_spout" "classname" "misc_model" }