iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( -5 3 2 ) ( -5 -2 2 ) ( 2 -2 2 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 3 28 ) ( 24 -2 28 ) ( 20 -2 31 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 -2 31 ) ( 24 -2 31 ) ( 24 -2 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 3 2 ) ( 2 -2 2 ) ( 24 -2 28 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 3 31 ) ( -4 3 31 ) ( -4 3 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -2 2 ) ( -5 3 2 ) ( 20 3 31 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 39 -10 0 ) ( 39 10 0 ) ( 35 10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 2 22 ) ( 20 2 24 ) ( 20 0 24 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 0 22 ) ( 20 0 24 ) ( 39 -10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 39 10 0 ) ( 39 -10 0 ) ( 20 -10 24 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 20 2 24 ) ( 18 2 22 ) ( 35 10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 10 22 ) ( 18 -10 22 ) ( 35 -10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/prop_mortar" "classname" "misc_model" }