iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( -6 -5 3 ) ( 2 -5 3 ) ( 9 34 -5 ) clip_nosight 64 64 -7 -11 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 34 5 ) ( 9 34 5 ) ( 2 -5 10 ) clip_nosight 64 64 -7 -11 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 -5 3 ) ( -6 -5 3 ) ( -6 -5 10 ) clip_nosight 64 64 -7 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 34 7 ) ( 9 34 -8 ) ( 2 -5 -8 ) clip_nosight 64 64 11 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 34 5 ) ( -2 34 -5 ) ( 9 34 -5 ) clip_nosight 64 64 -7 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 34 -5 ) ( -2 34 5 ) ( -6 -5 10 ) clip_nosight 64 64 11 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 9 87 -2 ) ( -2 87 -2 ) ( -2 34 -5 ) clip_nosight 64 64 -1 14 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 34 5 ) ( -2 34 5 ) ( -2 87 7 ) clip_nosight 64 64 -1 14 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 34 -5 ) ( -2 34 5 ) ( 9 34 5 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 87 7 ) ( 9 87 -3 ) ( 9 34 -7 ) clip_nosight 64 64 -14 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 87 -2 ) ( 9 87 -2 ) ( 9 87 7 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 34 5 ) ( -2 34 -5 ) ( -2 87 -2 ) clip_nosight 64 64 -14 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { ( 11 123 4 ) ( 2 123 4 ) ( -6 87 -2 ) clip_nosight 64 64 -1 25 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 123 12 ) ( 11 123 12 ) ( 7 87 7 ) clip_nosight 64 64 -1 25 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 87 -2 ) ( -2 87 7 ) ( 9 87 7 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 87 -2 ) ( 9 87 7 ) ( 5 123 12 ) clip_nosight 64 64 -25 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 123 4 ) ( 5 123 12 ) ( -5 123 12 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 87 7 ) ( -2 87 -2 ) ( -5 123 4 ) clip_nosight 64 64 -25 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "classname" "misc_model" "model" "xmodel/prop_wood_debris_big_burnt_03" "origin" "0 0 0" }