iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { contents weaponClip; ( 25 0 0 ) ( 15 0 0 ) ( 15 -2 0 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 12 -2 72 ) ( 12 0 72 ) ( 22 0 72 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 4 -2 112 ) ( 14 -2 112 ) ( 14 -2 -40 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -2 112 ) ( 24 0 112 ) ( 24 0 -40 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 0 112 ) ( 8 0 112 ) ( 8 0 -40 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 0 112 ) ( 0 -2 112 ) ( 0 -2 -40 ) mtl_caen_window_shutter_03 -24 72 10.5 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { contents weaponClip; ( 24 1 64 ) ( 0 1 64 ) ( 0 -3 64 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 -3 68 ) ( 2 1 68 ) ( 26 1 68 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -3 81 ) ( 24 -3 81 ) ( 24 -3 9 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -3 81 ) ( 24 1 81 ) ( 24 1 9 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 1 81 ) ( 0 -3 81 ) ( 0 -3 9 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -2 70 ) ( 0 -2 66 ) ( 32 -2 70 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { contents weaponClip; ( 24 1 64 ) ( 0 1 64 ) ( 0 -3 64 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 -3 68 ) ( 2 1 68 ) ( 26 1 68 ) mtl_caen_window_shutter_03 -24 72 7.5 -21.375 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -3 81 ) ( 24 1 81 ) ( 24 1 9 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 1 81 ) ( 0 1 81 ) ( 0 1 9 ) mtl_caen_window_shutter_03 -24 72 7.5 -21.375 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 1 81 ) ( 0 -3 81 ) ( 0 -3 9 ) mtl_caen_window_shutter_03 -24 72 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 0 67 ) ( 0 0 71 ) ( 32 0 71 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 3 { contents weaponClip; ( 24 1 4 ) ( 0 1 4 ) ( 0 -3 4 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 -3 8 ) ( 2 1 8 ) ( 26 1 8 ) mtl_caen_window_shutter_03 -24 72 -1.5 -29.25 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -3 21 ) ( 24 1 21 ) ( 24 1 -51 ) mtl_caen_window_shutter_03 -24 72 0 59.90625 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 1 21 ) ( 0 1 21 ) ( 0 1 -51 ) mtl_caen_window_shutter_03 -24 72 -30 -92.8125 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 1 21 ) ( 0 -3 21 ) ( 0 -3 -51 ) mtl_caen_window_shutter_03 -24 72 0 59.90625 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 0 7 ) ( 0 0 11 ) ( 32 0 11 ) caulk 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 4 { contents weaponClip; ( 24 1 4 ) ( 0 1 4 ) ( 0 -3 4 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 -3 8 ) ( 2 1 8 ) ( 26 1 8 ) mtl_caen_window_shutter_03 -24 72 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -3 21 ) ( 24 -3 21 ) ( 24 -3 -51 ) mtl_caen_window_shutter_03 -24 72 252.75 -29.25 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 24 -3 21 ) ( 24 1 21 ) ( 24 1 -51 ) mtl_caen_window_shutter_03 -24 72 0 59.90625 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 1 21 ) ( 0 -3 21 ) ( 0 -3 -51 ) mtl_caen_window_shutter_03 -24 72 0 59.90625 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -2 10 ) ( 0 -2 6 ) ( 32 -2 10 ) caulk 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 } }