iwmap 4 // entity 0 { "ambient" ".5" "sunlight" "2" "sundirection" "-45 95 0" "suncolor" "1.000000 1.000000 0.882353" "classname" "worldspawn" "sundiffusecolor" "0.909804 0.952941 1.000000" "_color" "1 1 1" } // entity 1 { "script_team" "allies" "script_bombmode_dual" "1" "script_bombmode_original" "1" "script_label" "A" "classname" "trigger_use_touch" "targetname" "bombzone" "script_gameobjectname" "bombzone" "script_noteworthy" "1" // brush 0 { ( -16 -32 -32 ) ( -16 16 -32 ) ( -16 16 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 16 -32 ) ( 32 16 -32 ) ( 32 16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 16 -32 ) ( 16 -32 -32 ) ( 16 -32 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -16 -32 ) ( -16 -16 -32 ) ( -16 -16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -32 64 ) ( -16 -32 64 ) ( -16 16 64 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 -32 32 ) ( 32 -32 32 ) ( 32 16 32 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 78 176 0 ) ( -114 176 0 ) ( -114 -224 0 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -134 -224 98 ) ( -134 176 98 ) ( 58 176 98 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -100 -166 16 ) ( 92 -166 16 ) ( 92 -166 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 138 -224 16 ) ( 138 176 16 ) ( 138 176 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 84 160 16 ) ( -108 160 16 ) ( -108 160 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -136 176 16 ) ( -136 -224 16 ) ( -136 -224 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 2 { "script_sound" "flak88_explode" "classname" "script_model" "model" "xmodel/vehicle_panzer_ii_destroyed_static" "angles" "0 90 0" "script_exploder" "1" "targetname" "exploder" "origin" "0 0 0" "script_gameobjectname" "bombzone" } // entity 3 { "origin" "0 0 0" "script_exploder" "1" "angles" "0 90 0" "model" "xmodel/vehicle_panzer_ii_static" "classname" "script_model" "script_gameobjectname" "bombzone" } // entity 4 { "script_exploder" "1" "script_fxid" "flak_explosion" "classname" "script_model" "model" "xmodel/fx" "origin" "0 0 0" "script_gameobjectname" "bombzone" } // entity 5 { "script_gameobjectname" "bombzone" "exploder" "1" "classname" "script_brushmodel" // brush 0 { contents detail; ( -56 116 -1 ) ( -56 -119 -1 ) ( 58 -119 -1 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 -120 55 ) ( -56 -120 55 ) ( -56 115 55 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 -120 55 ) ( 58 115 55 ) ( 58 115 15 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 115 55 ) ( -56 115 55 ) ( -56 115 15 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 ( -56 115 55 ) ( -56 -120 55 ) ( -56 -120 15 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -56 -120 55 ) ( 58 -120 55 ) ( 58 -120 15 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 6 { "script_gameobjectname" "bombzone" "exploder" "1" "classname" "script_brushmodel" // brush 0 { contents detail; ( -56 65 55 ) ( -56 -58 55 ) ( 58 -58 55 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 -58 69 ) ( -56 -58 69 ) ( -56 65 69 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 -58 69 ) ( 58 65 69 ) ( 58 65 55 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 65 69 ) ( -56 65 69 ) ( -56 65 55 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 ( -56 65 69 ) ( -56 -58 69 ) ( -56 -58 55 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -56 -94 71 ) ( 58 -94 71 ) ( 58 -94 57 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 7 { "script_gameobjectname" "bombzone" "exploder" "1" "classname" "script_brushmodel" // brush 0 { contents detail; ( -42 44 69 ) ( -42 -22 69 ) ( 30 -22 69 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 18 96 ) ( 19 18 96 ) ( 18 -12 96 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 30 49 93 ) ( -42 49 93 ) ( -42 49 68 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 -12 96 ) ( 19 -12 96 ) ( 30 -22 69 ) clip_nosight_metal 64 -64 0 0 -180 0 lightmap_gray 16384 16384 0 0 0 0 ( 19 18 96 ) ( -32 18 96 ) ( -36 49 85 ) clip_nosight_metal 64 64 0 0 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 30 0 69 ) ( 19 0 93 ) ( 30 32 69 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -32 0 93 ) ( -42 0 69 ) ( -32 32 93 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 8 { "script_gameobjectname" "bombzone" "exploder" "1" "classname" "script_brushmodel" // brush 0 { ( -56 94 78 ) ( -56 49 78 ) ( 58 49 78 ) clip_nosight_metal 64 64 0 12 90 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 49 81 ) ( -56 49 81 ) ( -56 94 81 ) clip_nosight_metal 64 64 0 12 90 0 lightmap_gray 16384 16384 0 0 0 0 ( -12 49 82 ) ( -12 94 82 ) ( -12 94 78 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 58 93 82 ) ( -56 93 82 ) ( -56 93 78 ) clip_nosight_metal 64 -64 0 0 -180 0 lightmap_gray 16384 16384 0 0 0 0 ( -15 94 80 ) ( -15 49 80 ) ( -15 49 76 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -56 49 82 ) ( 58 49 82 ) ( 58 49 78 ) clip_nosight_metal 64 -64 0 0 180 0 lightmap_gray 16384 16384 0 0 0 0 } }