#if "$colorMap$" != "" refImage( "$colorMap$" ); #else refImage( "$white" ); #endif #include "commonsetup.template" techniqueSet( "@customString@" ); textureTable { #if "$colorMap$" != "" "colorMap" = map( "@tileColor@", "@filterColor@", "$colorMap$", @nopicmipColor@ ) "@formatColor@" : "colorMap"; #endif }