#name "material" #dll "pc" "material" #dll "xenon" "material_xenon" #source_dir "material_source" #target_dir "materials/" #target_dir "images/" #file_ext "*" #version 79 string "material.template" template enum { "world phong", "model phong", "model ambient", "unlit", "2d", "impact mark", "effect", "distortion", "particle cloud", "tools", "sky", "water", "objective", "custom" } materialType // Locale specifications. Adding a new locale also requires adding a checkbox for it. // Locale specifications must match the locales in 'locale.txt' exactly, with spaces // replaced by '_' and with 'locale_' prefixed. int 0 0 1 locale_case int 0 0 1 locale_test int 0 0 1 locale_tools int 0 0 1 locale_decal int 0 0 1 locale_Stalingrad int 0 0 1 locale_Stalingrad_winter int 0 0 1 locale_Kiev int 0 0 1 locale_Iwo_Jima int 0 0 1 locale_Tinian int 0 0 1 locale_Tarawa int 0 0 1 locale_Hill_400 int 0 0 1 locale_Normandy int 0 0 1 locale_Duhoc int 0 0 1 locale_Villers int 0 0 1 locale_Egypt int 0 0 1 locale_Libya int 0 0 1 locale_Tunisia int 0 0 1 locale_Industrial int 0 0 1 locale_Poland // Usage specifications. Adding a new usage only requires changing this list. enum { "", "case", "tools", "------------------------", "door", "floor", "ceiling", "roof", "interior wall", "interior trim", "exterior wall", "exterior trim", "window", "poster", "sign", "------------------------", "core", "damage", "------------------------", "trench", "fence", "background", "foliage", "ground", "liquid", "road", "rock", "sky", "------------------------", "barrel", "crate" } usage enum { "", "", "asphalt", "bark", "brick", "carpet", "cloth", "concrete", "dirt", "flesh", "foliage", "glass", "grass", "gravel", "ice", "metal", "mud", "paper", "plaster", "rock", "sand", "snow", "water", "wood" } surfaceType int 0 0 1 missileClip int 0 0 1 bulletClip int 0 0 1 playerClip int 0 0 1 aiClip int 0 0 1 vehicleClip int 0 0 1 itemClip int 0 0 1 canShootClip int 0 0 1 aiSightClip int 0 0 1 noFallDamage int 0 0 1 noSteps int 0 0 1 noImpact int 0 0 1 noMarks int 0 0 1 noDrop int 0 0 1 slick int 0 0 1 ladder int 0 0 1 mantleOn int 0 0 1 mantleOver int 0 0 1 noLightmap int 0 0 1 noDynamicLight int 0 0 1 noCastShadow int 0 0 1 noDraw int 0 0 1 noFog int 0 0 1 drawToggle int 0 0 1 sky int 0 0 1 radialNormals int 0 0 1 nonColliding int 0 0 1 nonSolid int 0 0 1 transparent int 0 0 1 detail int 0 0 1 structural int 0 0 1 portal int 0 0 1 occluder int 0 0 1 origin int 0 0 1 zFeather int 40 0 1024 zFeatherDepth int 0 0 1 outdoorOnly int 0 0 1 texScroll float 8 1 64 detailScaleX float 8 1 64 detailScaleY enum { "*", "distortion", "opaque water", "boat hull", "opaque", "sky", "skybox - sun / moon", "skybox - clouds", "skybox - horizon", "decal - bottom 1", "decal - bottom 2", "decal - bottom 3", "decal - static decal", "decal - middle 1", "decal - middle 2", "decal - middle 3", "decal - weapon impact", "decal - top 1", "decal - top 2", "decal - top 3", "multiplicative", "banner / curtain", "hair", "underwater", "transparent water", "corona", "window inside", "window outside", "blend / additive", "viewmodel effect" } sort string customTemplate string customString string colorMap string detailMap string normalMap string specColorMap string cosinePowerMap string cubicEnvMap int 100 10 100 specColorStrength int 100 10 100 cosinePowerStrength enum { "tile both*", "tile horizontal", "tile vertical", "no tile" } tileColor enum { "tile both*", "tile horizontal", "tile vertical", "no tile" } tileNormal enum { "tile both*", "tile horizontal", "tile vertical", "no tile" } tileSpecular enum { "*", "bilinear", "trilinear", "anisotropic", "nearest", "linear" } filterColor enum { "*", "bilinear", "trilinear", "anisotropic", "nearest", "linear" } filterDetail enum { "*", "bilinear", "trilinear", "anisotropic", "nearest", "linear" } filterNormal enum { "*", "bilinear", "trilinear", "anisotropic", "nearest", "linear" } filterSpecular enum { "*", "bilinear", "trilinear", "anisotropic", "nearest", "linear" } filterCubicEnv int 0 0 1 nopicmipColor int 0 0 1 nopicmipDetail int 0 0 1 nopicmipNormal int 0 0 1 nopicmipSpecular int 0 0 1 nopicmipCubicEnv float 0 0 65536 tessSize int 1 1 64 textureAtlasRowCount int 1 1 64 textureAtlasColumnCount float 0.5 0 1000 distortionScaleX float 0.5 0 1000 distortionScaleY int 64 4 128 waterMapTextureWidth float 37 0 10000 waterMapHorizontalWorldLength float 37 0 10000 waterMapVerticalWorldLength float 76 0 10000 waterMapWindSpeed float 1 0 1 waterMapWindDirectionX float 0 0 1 waterMapWindDirectionY float 0.06 0 10000 waterMapAmplitude float 0.2 0 1 waterColorR float 0.3 0 1 waterColorG float 0.4 0 1 waterColorB enum { "*", "Uncompressed", "Alpha Only", "DXT1", "DXT3", "DXT5" } formatColor enum { "*", "Uncompressed", "Alpha Only", "DXT1", "DXT3", "DXT5" } formatDetail enum { "*", "Uncompressed", "DXT3", "DXT5" } formatSpecular enum { "*", "Uncompressed", "Alpha Only", "DXT1", "DXT3", "DXT5" } formatCubicEnv enum { "Replace*", "Blend", "Add", "Multiply", "Custom" } blendFunc enum { "Add*", "Subtract", "RevSubtract", "Min", "Max", "Disable" } customBlendOpRgb enum { "Add*", "Subtract", "RevSubtract", "Min", "Max", "Disable" } customBlendOpAlpha enum { "One*", "Zero", "SrcColor", "InvSrcColor", "SrcAlpha", "InvSrcAlpha", "DestAlpha", "InvDestAlpha", "DestColor", "InvDestColor" } srcCustomBlendFunc enum { "One*", "Zero", "SrcColor", "InvSrcColor", "SrcAlpha", "InvSrcAlpha", "DestAlpha", "InvDestAlpha", "DestColor", "InvDestColor" } destCustomBlendFunc enum { "One*", "Zero", "SrcColor", "InvSrcColor", "SrcAlpha", "InvSrcAlpha", "DestAlpha", "InvDestAlpha", "DestColor", "InvDestColor" } srcCustomBlendFuncAlpha enum { "One*", "Zero", "SrcColor", "InvSrcColor", "SrcAlpha", "InvSrcAlpha", "DestAlpha", "InvDestAlpha", "DestColor", "InvDestColor" } destCustomBlendFuncAlpha enum { "Always*", "GT0", "GE128", "LT128" } alphaTest enum { "LessEqual*", "Equal", "Always", "Disable" } depthTest enum { "*", "On", "Off" } depthWrite enum { "Back*", "Front", "None" } cullFace enum { "None*", "Static Decal", "Weapon Impact" } polygonOffset enum { "*", "PC / Xenon" } showAdvancedOptions enum { "Enable", "Disable" } colorWriteRed enum { "Enable", "Disable" } colorWriteGreen enum { "Enable", "Disable" } colorWriteBlue enum { "Enable", "Disable" } colorWriteAlpha enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpFail1 enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpZFail1 enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpPass1 enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpFail2 enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpZFail2 enum { "Keep", "Zero", "Replace", "IncrSat", "DecrSat", "Invert", "Incr", "Decr" } stencilOpPass2 enum { "Always", "Never", "Less", "Equal", "LessEqual", "Greater", "NotEqual", "GreaterEqual" } stencilFunc1 enum { "Always", "Never", "Less", "Equal", "LessEqual", "Greater", "NotEqual", "GreaterEqual" } stencilFunc2 enum { "Disable", "One-sided", "Two-sided" } stencil vcontainer { hcontainer { scrollbox( materialType ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( sort ) [ exec { width( 230 ) labelwidth( 55 ) unsorted() visible( blendFunc != "Multiply" ) } ] } hcontainer { scrollbox( surfaceType ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( usage ) [ exec { width( 230 ) labelwidth( 55 ) unsorted() } ] } vcontainer { hcontainer { checkbox( locale_case ) [ exec { righttext() height( 15 ) label( "case" ) } ] checkbox( locale_test ) [ exec { righttext() height( 15 ) label( "test" ) } ] checkbox( locale_tools ) [ exec { righttext() height( 15 ) label( "tools" ) } ] checkbox( locale_decal ) [ exec { righttext() height( 15 ) label( "decal" ) } ] } hcontainer { checkbox( locale_Stalingrad ) [ exec { righttext() height( 15 ) label( "Stalingrad" ) } ] checkbox( locale_Stalingrad_winter ) [ exec { righttext() height( 15 ) label( "Stalingrad winter" ) } ] checkbox( locale_Kiev ) [ exec { righttext() height( 15 ) label( "Kiev" ) } ] } hcontainer { checkbox( locale_Iwo_Jima ) [ exec { righttext() height( 15 ) label( "Iwo Jima" ) } ] checkbox( locale_Tinian ) [ exec { righttext() height( 15 ) label( "Tinian" ) } ] checkbox( locale_Tarawa ) [ exec { righttext() height( 15 ) label( "Tarawa" ) } ] } hcontainer { checkbox( locale_Hill_400 ) [ exec { righttext() height( 15 ) label( "Hill 400" ) } ] checkbox( locale_Normandy ) [ exec { righttext() height( 15 ) label( "Normandy" ) } ] checkbox( locale_Duhoc ) [ exec { righttext() height( 15 ) label( "Duhoc" ) } ] checkbox( locale_Villers ) [ exec { righttext() height( 15 ) label( "Villers" ) } ] } hcontainer { checkbox( locale_Egypt ) [ exec { righttext() height( 15 ) label( "Egypt" ) } ] checkbox( locale_Libya ) [ exec { righttext() height( 15 ) label( "Libya" ) } ] checkbox( locale_Tunisia ) [ exec { righttext() height( 15 ) label( "Tunisia" ) } ] } hcontainer { checkbox( locale_Industrial ) [ exec { righttext() height( 15 ) label( "Industrial" ) } ] checkbox( locale_Poland ) [ exec { righttext() height( 15 ) label( "Poland" ) } ] } } [ exec { visible( materialType != "2d" && materialType != "particle cloud" && materialType != "objective" ) groupBox( "Locales (select all appropriate for world materials)" ) } ] vcontainer { hcontainer { scrollbox( blendFunc ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( cullFace ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( polygonOffset ) [ exec { width( 265 ) labelwidth( 100 ) } ] } hcontainer { scrollbox( customBlendOpRgb ) [ exec { width( 215 ) label( "blendOp" ) labelwidth( 100 ) } ] scrollbox( srcCustomBlendFunc ) [ exec { width( 215 ) label( "srcBlend" ) labelwidth( 100 ) } ] scrollbox( destCustomBlendFunc ) [ exec { width( 215 ) label( "destBlend" ) labelwidth( 100 ) } ] } [ exec { visible( blendFunc == "Custom" ) } ] hcontainer { scrollbox( customBlendOpAlpha ) [ exec { width( 215 ) label( "separateAlpha" ) labelwidth( 100 ) } ] scrollbox( srcCustomBlendFuncAlpha ) [ exec { width( 215 ) label( "srcBlend" ) labelwidth( 100 ) } ] scrollbox( destCustomBlendFuncAlpha ) [ exec { width( 215 ) label( "destBlend" ) labelwidth( 100 ) } ] } [ exec { visible( blendFunc == "Custom" ) } ] hcontainer { scrollbox( alphaTest ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( depthTest ) [ exec { width( 215 ) labelwidth( 100 ) } ] scrollbox( depthWrite ) [ exec { width( 175 ) labelwidth( 100 ) } ] floatedit( tessSize, 32, 256 ) [ exec { width( 125 ) labelwidth( 65 ) visible( materialType == "world phong" || materialType == "custom" ) } ] } } [ exec { visible( materialType != "sky" && materialType != "objective" ) groupBox( "Framebuffer operations" ) } ] vcontainer { edit( customTemplate ) [ exec { width( 450 ) label( "Template" ) labelwidth( 100 ) } ] edit( customString ) [ exec { width( 450 ) label( "String" ) labelwidth( 100 ) } ] } [ exec { visible( materialType == "custom" ) groupBox( "Custom Settings" ) } ] vcontainer { spinedit( textureAtlasRowCount, 1, 5 ) [ exec { width( 150 ) labelwidth( 100 ) label( "Row Count" ) } ] spinedit( textureAtlasColumnCount, 1, 5 ) [ exec { width( 150 ) labelwidth( 100 ) label( "Column Count" ) } ] } [ exec { groupBox( "Texture Atlas Settings" ) visible( materialType == "effect" || materialType == "distortion" || materialType == "custom" ) } ] vcontainer { floatedit( distortionScaleX, 1, 10 ) [ exec { width( 150 ) labelwidth( 100 ) label( "Scale X" ) } ] floatedit( distortionScaleY, 1, 10 ) [ exec { width( 150 ) labelwidth( 100 ) label( "Scale Y" ) } ] } [ exec { groupBox( "Distortion Settings" ) visible( materialType == "distortion" || materialType == "custom" ) } ] vcontainer { checkbox( zFeather ) [ exec { righttext() height( 15 ) label( "Enable" ) } ] spinedit( zFeatherDepth, 0, 1024 ) [ exec { width( 150 ) labelwidth( 100 ) label( "Depth" ) } ] } [ exec { groupBox( "Z Feathering" ) visible( materialType == "effect" || materialType == "custom" ) } ] vcontainer { checkbox( outdoorOnly ) [ exec { righttext() height( 15 ) label( "Outdoor Only" ) } ] } [ exec { visible( (materialType == "effect" && zFeather == 1) || materialType == "particle cloud" ) } ] vcontainer { fileedit( colorMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] hcontainer { scrollbox( tileColor ) [ exec { visible( materialType != "sky" && materialType != "water" && materialType != "objective" ) width( 115 ) labelwidth( 0 ) } ] scrollbox( filterColor ) [ exec { width( 110 ) labelwidth( 0 ) } ] scrollbox( formatColor ) [ exec { width( 165 ) labelwidth( 0 ) } ] checkbox( nopicmipColor ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { groupBox( "Color map" ) visible( materialType != "water" ) } ] vcontainer { fileedit( detailMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] hcontainer { floatedit( detailScaleX, 1, 4 ) [ exec { label( "x scale" ) labelwidth( 55 ) width( 100 ) } ] floatedit( detailScaleY, 1, 4 ) [ exec { label( "y scale" ) labelwidth( 55 ) width( 100 ) } ] scrollbox( filterDetail ) [ exec { width( 110 ) labelwidth( 0 ) } ] scrollbox( formatDetail ) [ exec { width( 165 ) labelwidth( 0 ) } ] checkbox( nopicmipDetail ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { groupBox( "Detail map" ) visible( materialType == "world phong" || materialType == "model phong" ) } ] vcontainer { fileedit( normalMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] hcontainer { scrollbox( tileNormal ) [ exec { width( 115 ) labelwidth( 0 ) } ] scrollbox( filterNormal ) [ exec { width( 110 ) labelwidth( 0 ) } ] checkbox( nopicmipNormal ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { visible( materialType != "2d" && materialType != "unlit" && materialType != "effect" && materialType != "distortion" && materialType != "tools" && materialType != "sky" && materialType != "water" && materialType != "particle cloud" && materialType != "objective" && materialType != "model ambient" ) groupBox( "Normal map" ) } ] vcontainer { hcontainer { spinedit( waterMapTextureWidth, 1, 5 ) [ exec { width( 250 ) labelwidth( 170 ) label( "Texture Width / Height" ) } ] floatedit( waterMapWindSpeed, 1, 5 ) [ exec { width( 200 ) labelwidth( 120 ) label( "Wind Speed" ) } ] } hcontainer { floatedit( waterMapHorizontalWorldLength, 1, 5 ) [ exec { width( 250 ) labelwidth( 170 ) label( "Horizontal World Length" ) } ] floatedit( waterMapWindDirectionX, 0.1, 0.2 ) [ exec { width( 200 ) labelwidth( 120 ) label( "Wind Direction X" ) } ] } hcontainer { floatedit( waterMapVerticalWorldLength, 1, 5 ) [ exec { width( 250 ) labelwidth( 170 ) label( "Vertical World Length" ) } ] floatedit( waterMapWindDirectionY, 0.1, 0.2 ) [ exec { width( 200 ) labelwidth( 120 ) label( "Wind Direction Y" ) } ] } hcontainer { floatedit( waterMapAmplitude, 1, 5 ) [ exec { width( 250 ) labelwidth( 170 ) label( "Amplitude" ) } ] } hcontainer { floatedit( waterColorR, 0.01, 0.05 ) [ exec { width( 250 ) labelwidth( 170 ) label( "Color" ) } ] floatedit( waterColorG, 0.01, 0.05 ) [ exec { width( 80 ) labelwidth( 0 ) label( "" ) } ] floatedit( waterColorB, 0.01, 0.05 ) [ exec { width( 80 ) labelwidth( 0 ) label( "" ) } ] } } [ exec { visible( materialType == "water" ) groupBox( "Water map" ) } ] vcontainer { hcontainer { fileedit( specColorMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] spinedit( specColorStrength, 1, 5 ) [ exec { width( 110 ) labelwidth( 60 ) label( "strength" ) } ] } hcontainer { scrollbox( tileSpecular ) [ exec { width( 115 ) labelwidth( 0 ) } ] scrollbox( filterSpecular ) [ exec { width( 108 ) labelwidth( 0 ) } ] scrollbox( formatSpecular ) [ exec { width( 165 ) labelwidth( 0 ) } ] checkbox( nopicmipSpecular ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { visible( materialType != "2d" && materialType != "unlit" && materialType != "effect" && materialType != "distortion" && materialType != "tools" && materialType != "sky" && materialType != "water" && materialType != "particle cloud" && materialType != "objective" && materialType != "model ambient" ) groupBox( "Specular color map" ) } ] vcontainer { hcontainer { fileedit( cosinePowerMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] spinedit( cosinePowerStrength, 1, 5 ) [ exec { width( 110 ) labelwidth( 60 ) label( "strength" ) } ] } hcontainer { scrollbox( tileSpecular ) [ exec { width( 115 ) labelwidth( 0 ) } ] scrollbox( filterSpecular ) [ exec { width( 108 ) labelwidth( 0 ) } ] scrollbox( formatSpecular ) [ exec { width( 165 ) labelwidth( 0 ) } ] checkbox( nopicmipSpecular ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { visible( materialType != "2d" && materialType != "unlit" && materialType != "effect" && materialType != "distortion" && materialType != "tools" && materialType != "sky" && materialType != "water" && materialType != "particle cloud" && materialType != "objective" && materialType != "model ambient" ) groupBox( "Cosine power map" ) } ] vcontainer { hcontainer { fileedit( cubicEnvMap ) [ exec { width( 450 ) labelwidth( 0 ) } ] } hcontainer { scrollbox( filterCubicEnv ) [ exec { width( 110 ) labelwidth( 0 ) } ] scrollbox( formatCubicEnv ) [ exec { width( 165 ) labelwidth( 0 ) } ] checkbox( nopicmipCubicEnv ) [ exec { righttext() labelwidth( 65 ) label( "nopicmip" ) } ] } } [ exec { visible( materialType == "water" ) groupBox( "Cubic Env Map" ) } ] hcontainer { vcontainer { checkbox( missileClip ) [ exec { righttext() height( 15 ) } ] checkbox( bulletClip ) [ exec { righttext() height( 15 ) } ] checkbox( playerClip ) [ exec { righttext() height( 15 ) } ] checkbox( aiClip ) [ exec { righttext() height( 15 ) } ] checkbox( vehicleClip ) [ exec { righttext() height( 15 ) } ] checkbox( itemClip ) [ exec { righttext() height( 15 ) } ] checkbox( canShootClip ) [ exec { righttext() height( 15 ) } ] checkbox( aiSightClip ) [ exec { righttext() height( 15 ) } ] } vcontainer { checkbox( noFallDamage ) [ exec { righttext() height( 15 ) } ] checkbox( noSteps ) [ exec { righttext() height( 15 ) } ] checkbox( noImpact ) [ exec { righttext() height( 15 ) } ] checkbox( noMarks ) [ exec { righttext() height( 15 ) } ] checkbox( noDrop ) [ exec { righttext() height( 15 ) } ] checkbox( slick ) [ exec { righttext() height( 15 ) } ] checkbox( ladder ) [ exec { righttext() height( 15 ) } ] checkbox( mantleOn ) [ exec { righttext() height( 15 ) } ] checkbox( mantleOver ) [ exec { righttext() height( 15 ) } ] } vcontainer { checkbox( noLightmap ) [ exec { righttext() height( 15 ) } ] checkbox( noDynamicLight ) [ exec { righttext() height( 15 ) } ] checkbox( noCastShadow ) [ exec { righttext() height( 15 ) } ] checkbox( noDraw ) [ exec { righttext() height( 15 ) } ] checkbox( noFog ) [ exec { righttext() height( 15 ) } ] checkbox( drawToggle ) [ exec { righttext() height( 15 ) } ] checkbox( sky ) [ exec { righttext() height( 15 ) } ] checkbox( radialNormals ) [ exec { righttext() height( 15 ) } ] } vcontainer { checkbox( nonColliding ) [ exec { righttext() height( 15 ) } ] checkbox( nonSolid ) [ exec { righttext() height( 15 ) } ] checkbox( transparent ) [ exec { righttext() height( 15 ) } ] checkbox( detail ) [ exec { righttext() height( 15 ) } ] checkbox( structural ) [ exec { righttext() height( 15 ) } ] checkbox( portal ) [ exec { righttext() height( 15 ) } ] checkbox( occluder ) [ exec { righttext() height( 15 ) } ] checkbox( origin ) [ exec { righttext() height( 15 ) } ] } } [ exec { visible( materialType != "2d" && materialType != "particle cloud" && materialType != "objective" ) groupBox( "Special surface properties (extremely rarely needed)" ) } ] checkbox( texScroll ) [ exec { visible( materialType == "model phong" && blendFunc != "Add" ) righttext() height( 15 ) label( "Texture Scroll" ) } ] vcontainer { scrollbox( showAdvancedOptions ) [ exec { label( "Show Platform..." ) } ] vcontainer { hcontainer { scrollbox( colorWriteRed ) [ exec { label( "Color Write - Red" ) } ] scrollbox( colorWriteGreen ) [ exec { width( 150 ) labelwidth( 50 ) label( "Green" ) } ] scrollbox( colorWriteBlue ) [ exec { width( 150 ) labelwidth( 50 ) label( "Blue" ) } ] scrollbox( colorWriteAlpha ) [ exec { width( 150 ) labelwidth( 50 ) label( "Alpha" ) } ] } scrollbox( stencil ) [ exec { label( "Stencil" ) } ] hcontainer { scrollbox( stencilFunc1 ) [ exec { label( "Front - Function" ) } ] scrollbox( stencilOpFail1 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Fail" ) } ] scrollbox( stencilOpZFail1 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Z-fail" ) } ] scrollbox( stencilOpPass1 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Pass" ) } ] } [ exec { visible( stencil != "Disable" ) } ] hcontainer { scrollbox( stencilFunc2 ) [ exec { label( "Back - Function" ) } ] scrollbox( stencilOpFail2 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Fail" ) } ] scrollbox( stencilOpZFail2 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Z-fail" ) } ] scrollbox( stencilOpPass2 ) [ exec { width( 150 ) labelwidth( 50 ) label( "Pass" ) } ] } [ exec { visible( stencil == "Two-sided" ) } ] } [ exec { visible( showAdvancedOptions == "PC / Xenon" ) } ] } [ exec { groupBox( "Advanced Options" ) } ] }