iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 10 112 -20 ) ( -10 112 -20 ) ( -10 -98 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 -98 20 ) ( -6 112 20 ) ( 7 112 20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -10 -9 127 ) ( 10 -9 127 ) ( 10 -9 -26 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -98 131 ) ( 7 112 131 ) ( 7 112 -22 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 10 7 134 ) ( -10 7 134 ) ( -10 7 -19 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 112 20 ) ( -6 -98 20 ) ( -9 -98 -20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( -6 7 20 ) ( -6 -9 20 ) ( 7 -9 20 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -6 39 ) ( -5 5 39 ) ( 7 5 39 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 -6 39 ) ( 7 -6 39 ) ( 7 -9 20 ) clip_nosight 64 64 0 -40 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -98 171 ) ( 7 112 171 ) ( 7 112 18 ) clip_nosight 64 64 0 -40 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 5 39 ) ( -8 5 39 ) ( -9 7 20 ) clip_nosight 64 64 0 -40 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 5 39 ) ( -5 -6 39 ) ( -6 -9 20 ) clip_nosight 64 64 0 -40 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { ( 7 5 39 ) ( -5 5 39 ) ( -5 -6 39 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -5 74 ) ( -5 -5 74 ) ( -5 7 74 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -6 39 ) ( -5 -6 39 ) ( -5 -5 74 ) clip_nosight 64 64 0 -59 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -98 190 ) ( 7 112 190 ) ( 7 112 37 ) clip_nosight 64 64 0 -59 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 5 39 ) ( 7 5 39 ) ( 7 7 74 ) clip_nosight 64 64 0 -59 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -9 39 ) ( -5 7 39 ) ( -5 5 58 ) clip_nosight 64 64 0 -59 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 3 { ( -5 -5 74 ) ( 7 -5 74 ) ( 7 7 74 ) clip_nosight 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 5 109 ) ( 7 5 109 ) ( 7 -5 109 ) clip_nosight 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -5 109 ) ( 7 -5 109 ) ( 7 -5 74 ) clip_nosight 64 64 0 -30 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 -96 225 ) ( 7 114 225 ) ( 7 114 72 ) clip_nosight 64 64 2 -30 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 7 5 109 ) ( -5 5 109 ) ( -5 7 74 ) clip_nosight 64 64 0 -30 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -7 74 ) ( -5 9 74 ) ( -5 7 93 ) clip_nosight 64 64 2 -30 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 4 { ( 7 5 109 ) ( -5 5 109 ) ( -5 -5 109 ) clip_nosight 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 5 144 ) ( 8 -5 144 ) ( -2 -5 144 ) clip_nosight 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -5 144 ) ( 7 -5 144 ) ( 7 -5 109 ) clip_nosight 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 8 -5 144 ) ( 8 5 144 ) ( 7 7 109 ) clip_nosight 64 64 2 -1 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 5 109 ) ( 7 5 109 ) ( 8 5 144 ) clip_nosight 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 5 144 ) ( -2 -5 144 ) ( -5 -5 109 ) clip_nosight 64 64 2 -1 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/tree_river_birch_med_a" "classname" "misc_model" }