iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 18 16 0 ) ( -16 16 0 ) ( -16 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 -16 48 ) ( -16 16 48 ) ( 18 16 48 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 -16 48 ) ( 18 -16 48 ) ( 18 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 -16 48 ) ( 16 16 48 ) ( 16 16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 18 16 48 ) ( -16 16 48 ) ( -16 16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 16 48 ) ( -16 -16 48 ) ( -16 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -13 11 0 ) ( -10 14 0 ) ( -13 11 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 11 13 0 ) ( 14 10 0 ) ( 11 13 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 13 -11 0 ) ( 10 -14 0 ) ( 13 -11 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -11 -13 0 ) ( -14 -10 0 ) ( -11 -13 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/prop_wooden_barrel1" "classname" "misc_model" }