iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 0 -7 51 ) ( 0 3 51 ) ( 12 3 51 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -67 8 ) ( 7 -67 8 ) ( 7 -67 -1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 36 -4 9 ) ( 36 6 9 ) ( 36 6 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 68 8 ) ( -3 68 8 ) ( -3 68 -1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -36 -2 10 ) ( -36 -12 10 ) ( -36 -12 1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 0 0 ) ( 3 0 0 ) ( -2 32 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( -5 -67 59 ) ( 7 -67 59 ) ( 7 -67 50 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 9 68 59 ) ( -3 68 59 ) ( -3 68 50 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 0 51 ) ( 3 0 51 ) ( -2 32 51 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 0 62 ) ( -36 0 51 ) ( -36 32 51 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 36 0 51 ) ( 0 0 62 ) ( 0 32 62 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/prop_crypt2" "classname" "misc_model" }