iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 18 32 0 ) ( -15 32 0 ) ( -15 -32 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 -32 60 ) ( -16 32 60 ) ( 17 32 60 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -16 0 56 ) ( -32 0 0 ) ( -32 32 0 ) clip_nosight_rock 64 64 0 512 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -8 0 60 ) ( -16 0 56 ) ( -16 32 56 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 0 56 ) ( 8 0 60 ) ( 8 32 60 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 0 0 ) ( 16 0 56 ) ( 16 32 56 ) clip_nosight_rock 64 64 0 512 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -32 0 ) ( 0 -16 56 ) ( 32 -32 0 ) clip_nosight_rock 64 64 0 512 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -16 56 ) ( 0 -8 60 ) ( 32 -16 56 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 8 60 ) ( 0 16 56 ) ( 32 8 60 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 16 56 ) ( 0 32 0 ) ( 32 16 56 ) clip_nosight_rock 64 64 0 512 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/military_dragonstooth" "classname" "misc_model" }