iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( -20 -24 0 ) ( 13 -24 0 ) ( 22 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 13 -24 92 ) ( -20 -24 92 ) ( -30 -15 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -42 -24 88 ) ( 22 -24 88 ) ( 22 -24 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 22 16 92 ) ( 22 16 0 ) ( 22 -34 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 39 27 88 ) ( -25 27 88 ) ( -25 27 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -30 25 92 ) ( -30 -31 92 ) ( -30 -31 4 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -19 27 0 ) ( -19 27 92 ) ( -30 21 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 22 22 0 ) ( 22 22 92 ) ( 15 27 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 13 -24 0 ) ( 13 -24 92 ) ( 22 -16 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -20 -24 92 ) ( -20 -24 0 ) ( -30 -15 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/german_artillery_flak88" "classname" "misc_model" }