iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 16 24 88 ) ( 16 -24 88 ) ( 160 -24 216 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 -24 128 ) ( 16 24 128 ) ( 160 24 256 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 -8 88 ) ( 16 -8 128 ) ( 160 -8 256 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 160 -24 256 ) ( 160 24 256 ) ( 160 24 216 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 8 128 ) ( 16 8 88 ) ( 160 8 216 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 16 24 128 ) ( 16 -24 128 ) ( 16 -24 88 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( -46 -15 0 ) ( -36 -24 0 ) ( 13 -24 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -24 -24 0 ) ( -24 -24 96 ) ( 16 -24 96 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 39 27 88 ) ( -25 27 88 ) ( -25 27 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -48 -16 96 ) ( -48 -16 0 ) ( -48 16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -48 16 96 ) ( -48 16 0 ) ( -16 24 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 22 22 0 ) ( 22 22 92 ) ( 15 27 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 13 -24 0 ) ( 13 -24 92 ) ( 22 -16 92 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -24 -24 96 ) ( -24 -24 0 ) ( -48 -16 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 160 0 256 ) ( 16 0 128 ) ( 160 32 256 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/german_artillery_flak88_aa_static" "classname" "misc_model" }