iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 2 4 0 ) ( -2 4 0 ) ( -2 -4 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 -4 36 ) ( -2 4 36 ) ( 2 4 36 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -3 -1 36 ) ( 1 -1 36 ) ( 1 -1 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 1 -1 36 ) ( 1 7 36 ) ( 1 7 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 3 1 36 ) ( -1 1 36 ) ( -1 1 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -1 4 36 ) ( -1 -4 36 ) ( -1 -4 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/egypt_prop_woodrail" "classname" "misc_model" }