iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 32 4 0 ) ( 0 2 0 ) ( 0 -4 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -2 52 ) ( 0 -4 52 ) ( 0 2 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -2 0 ) ( 0 -4 0 ) ( 0 -4 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 2 0 ) ( 32 4 0 ) ( 32 4 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 0 -4 0 ) ( 0 2 0 ) ( 0 2 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 4 0 ) ( 32 -2 0 ) ( 32 -2 52 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 32 -2 0 ) ( 60 -4 0 ) ( 60 2 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 60 -4 52 ) ( 32 -2 52 ) ( 32 4 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 60 -4 0 ) ( 32 -2 0 ) ( 32 -2 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 60 2 0 ) ( 60 -4 0 ) ( 60 -4 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 4 0 ) ( 60 2 0 ) ( 60 2 52 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 32 -2 0 ) ( 32 4 0 ) ( 32 4 52 ) caulk 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/caen_fence_gate_1" "classname" "misc_model" }