cod2-sdk/collmaps/tree_shortpine.map

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2023-06-13 04:34:35 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -56 -52 64 ) ( 48 -52 64 ) ( 48 48 64 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 8 152 ) ( 16 8 152 ) ( 16 -16 152 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 48 -52 64 ) ( -56 -52 64 ) ( -16 -16 152 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 48 48 64 ) ( 48 -56 64 ) ( 16 -16 152 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -48 48 64 ) ( 48 48 64 ) ( 16 8 152 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 -56 64 ) ( -56 48 64 ) ( -16 8 152 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 40 48 0 ) ( -48 48 0 ) ( -48 -56 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -48 -56 64 ) ( -48 48 64 ) ( 40 48 64 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -48 -52 8 ) ( 40 -52 8 ) ( 40 -52 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 48 -56 8 ) ( 48 48 8 ) ( 48 48 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 40 48 8 ) ( -48 48 8 ) ( -48 48 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 48 8 ) ( -56 -56 8 ) ( -56 -56 0 ) clip_foliage 64 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 8 4 0 ) ( -4 4 0 ) ( -4 -4 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
( -4 -4 196 ) ( -4 4 196 ) ( 8 4 196 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
( -4 -4 196 ) ( 8 -4 196 ) ( 8 -4 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
( 4 -4 196 ) ( 4 4 196 ) ( 4 4 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
( 8 4 196 ) ( -4 4 196 ) ( -4 4 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
( -4 4 196 ) ( -4 -4 196 ) ( -4 -4 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 4096 4096 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "xmodel/tree_shortpine"
"origin" "0 0 0"
}