cod2-sdk/collmaps/prop_wickerbasket8.map

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2023-06-13 04:34:35 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 32 20 39 ) ( 32 -22 39 ) ( -12 -22 39 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -21 -22 0 ) ( 22 -22 0 ) ( 22 20 0 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 -7 -6 ) ( 16 -7 45 ) ( 17 4 45 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13 11 45 ) ( 13 11 -6 ) ( 17 4 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 16 45 ) ( 6 16 -6 ) ( 13 11 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 16 -6 ) ( 6 16 45 ) ( -6 16 45 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 12 39 ) ( -13 12 -6 ) ( -6 16 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 4 39 ) ( -18 4 -6 ) ( -13 12 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -8 45 ) ( -17 -8 -6 ) ( -18 4 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 -15 60 ) ( -14 -15 -6 ) ( -20 -9 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -8 -6 ) ( -17 -8 45 ) ( -7 -17 45 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -7 -17 -6 ) ( -7 -17 45 ) ( 5 -18 45 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -13 45 ) ( 12 -13 -6 ) ( 5 -18 -6 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -13 -6 ) ( 12 -13 45 ) ( 16 -7 45 ) clip_nosight 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_rattanbasket8"
"classname" "misc_model"
}