Call of Duty Script Documentation

# setfriendlychain(<node>)

## Module

    AI

## Summary

    Sets the friendly chain for the player

## Call this function on

    <player>

## Example

    level.player setfriendlychain (getnode ("trench_chain","targetname"));

## Minimum Number of arguments: 1

    1 : <node> a node on a friendly chain

## Number of optional arguments: 0

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