Call of Duty Script Documentation
dodamage(<health>, <source position>)
ModuleEntity
Summary
Does damage to this entity
Call this function on
<entity> An entity
Example
tank dodamage( tank.health + 200, (0,0,0) );
Minimum Number of arguments: 2
1 : <health> The amount of damage to do
2 : <source position> The position that the damage comes from
Number of optional arguments: 0
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