Call of Duty Script Documentation
trackscriptstate( <new state name>, <reason> )
ModuleAI
Summary
Change the script state of the actor, with a reason for the state change. The reason will be added to the history of the AI
Call this function on
<actor> An actor
Example
self trackScriptState( entryState , "CoverRightStandStill returned" );
Minimum Number of arguments: 2
1 : <new state name> (const string) The new state name
2 : <reason> (const string) The reason for the transition
Number of optional arguments: 0
Return to Function List