Call of Duty Script Documentation

# playerlinktoabsolute( <lockto entity>, <tag> )

## Module

    Player

## Summary

    Attaches the player to an entity.  No view movement is allowed.

## Call this function on

    A Player Entity

## Example

    level.player playerlinktoabsolute( vehicle, "tag_player" );

## Minimum Number of arguments: 1

    1 : <lockto entity> The entity to attach the player to

## Number of optional arguments: 1

    1 : <tag> The tag to attach the player to

Return to Function List