Call of Duty Script Documentation

rotatevelocity( <rotate velocity>, <time>, <acceleration time>, <deceleration time> )


Module
Motion


Summary


Rotate this entity at a particular velocity for a given time

Call this function on


script_model, script_origin or script_brushmodel

Example


self rotateVelocity((x,y,z), 12);

Minimum Number of arguments: 2


Number of optional arguments: 2



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