Call of Duty Script Documentation

# getweaponslotweapon( <weapon slot> )

## Module

    Player

## Summary

    Gets the name of the weapon in the given weapon slot.

## Call this function on

    The player

## Example

    playerWeapon[0] = level.player getweaponslotweapon("primary");

## Minimum Number of arguments: 1

    1 : <weapon slot>: Valid weaponslots are "primary" and "primaryb".

## Number of optional arguments: 0

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