Call of Duty Script Documentation

setflaggedanim(<notifyname>, <anim>, <tree>, <weight>, <time>, <rate>)


Module
Animation


Summary


Set the weighting of an animation

Call this function on


<entity>

Example


self setFlaggedanim("animdone", corneranims["anim_alert2aim"], 0.01, .1, 1);

Minimum Number of arguments: 2


Number of optional arguments: 3



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