Call of Duty Script Documentation
objective_string_nomessage(<objective_number>, <string> ...)
ModuleObjective
Summary
Set the description string for an objective, without posting an "objectives updated" message
Example
objective_string_nomessage(index, &"SCRIPT_OBJ_DESTROYFLAKPANZERS", level.flaks_remaining);
Minimum Number of arguments: 2
1 : <objective_number> The ID of the objective to alter
2 : <string> One or more (localised) objective strings
Number of optional arguments: 0
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