Call of Duty Script Documentation

badplace_cylinder(<name>, <duration>, <origin>, <radius>, <height>, <team>, <team>...)


Module
BadPlaces


Summary


Creates a bad place cylinder. AI will flee this position if they can, and will not go into it if they can avoid it.

Example


badplace_cylinder("moody", -1, level.moodyfall_origin, 75, 300, "neutral");

Minimum Number of arguments: 6


Number of optional arguments: 0



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