Call of Duty Script Documentation

# isstanceallowed( <stance> )

## Module

    AI

## Summary

    Checks whether this actor can go to the given stance.

## Call this function on

    <actor> An actor

## Example

    if (self isStanceAllowed("stand"))...

## Minimum Number of arguments: 1

    1 : <stance> (string) A stance, can be 'prone', 'crouch', 'stand'.

## Number of optional arguments: 0

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