Call of Duty Script Documentation

# playfxontag ( <effect id >, <entity>, <tag name> )

## Module

    Effects

## Summary

    Play this effect on the entity and tag.

## Example

    fx = playfxontag(id, ent, tag);

## Minimum Number of arguments: 3

    1 : <effect id> The effect id returned by loadfx
    2 : <entity> The entity to attach the effect to
    3 : <tag name> Tag name to attach the effect to

## Number of optional arguments: 0

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