Call of Duty Script Documentation
setweaponclipammo( <weapon name>, <ammunition> )
ModulePlayer
Summary
Set the weapon clip ammunition for the given weapon.
Call this function on
The player
Example
level.player setweaponclipammo(true);
Minimum Number of arguments: 2
1 : <weapon name>: (sting) The weapon name for this weapon.
2 : <ammunition>: (integer) The amount of ammunition in the clip.
Number of optional arguments: 0
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