Call of Duty Script Documentation

# setcursorhint(<hint>)

## Module

    Entity

## Summary

    Sets a visible cursor near to an objective

## Call this function on

    <entity> An entity that is associated with the cursor hint

## Minimum Number of arguments: 1

    1 : <hint> one of the following strings: "HINT_NONE", "HINT_ACTIVATE", "HINT_HEALTH", "HINT_FRIENDLY"

## Number of optional arguments: 0

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