Call of Duty Script Documentation

setsoundblend(<sound 1>, <sound2>, <mix>)


Module
Sound


Summary


Set the sound blend on a blend entity 

Call this function on


<sound blend entity>

Example


blend setSoundBlend( "Stalingrad_artillery_rumble_null", "Stalingrad_artillery_rumble", 0.4 );

Minimum Number of arguments: 3


Number of optional arguments: 0



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