Call of Duty Script Documentation
setturretteam(<team>)
ModuleTurret
Summary
Sets the team of a turret
Call this function on
<turret> A turret entity
Example
roof_mg42 setturretteam("axis");
Minimum Number of arguments: 1
1 : <team> The turret's "team" (string) either "axis" or "allies"
Number of optional arguments: 0
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