Call of Duty Script Documentation

# clearanim(<animation>,<time>)

## Module

    Animation

## Summary

    Clears an animation.

## Call this function on

    <entity> The entity to clear the animation on.

## Example

    self clearanim(%root, 0);

## Minimum Number of arguments: 2

    1 : <animation> The time for the entity
    2 : <time> The blending time for the clear

## Number of optional arguments: 0

Return to Function List