Call of Duty Script Documentation
launch(<initial velocity>)
ModuleEntity
Summary
Launch an object that interacts with the world, using an initial velocity. From this point on this object will no longer block either missiles or bullets.
Call this function on
<entity>
Example
self launch ( ( x, y, z ) );
Minimum Number of arguments: 1
1 : <initial velocity> The initial velocity of the launch.
Number of optional arguments: 0
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