Call of Duty Script Documentation

# objective_string_nomessage(<objective_number>, <string> ...)

## Module

    Objective

## Summary

    Set the description string for an objective, without posting an "objectives updated" message

## Example

    objective_string_nomessage(index, &"SCRIPT_OBJ_DESTROYFLAKPANZERS", level.flaks_remaining);

## Minimum Number of arguments: 2

    1 : <objective_number> The ID of the objective to alter
    2 : <string> One or more (localised) objective strings

## Number of optional arguments: 0

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