Call of Duty Script Documentation

# getcycleoriginoffset( <angles>, <animation> )

## Module

    Animation

## Summary

    For the given animation cycle and angle set, calculate the final offset of the animation

## Minimum Number of arguments: 2

    1 : <angles> A set of world angles
    2 : <animation> The animation to calculate the offset of.

## Number of optional arguments: 0

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