Call of Duty Script Documentation

# setlookatnnimnodes( <look straight animation> , <look left animation>, <look right animation> )

## Module

    AI

## Summary

    Set the animation nodes for this actor for looking at things to the left and right.

## Call this function on

    <actor> An actor

## Example

     self setLookAtAnimNodes(%look_straight, %look_left, %look_right);

## Minimum Number of arguments: 3

    1 : <look straight animation> The look straight animation
    2 : <look left animation> The look left animation.
    3 : <look right animation> The look rigth animation.

## Number of optional arguments: 0

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