Call of Duty Script Documentation

# setflaggedanimknobrestart(<notifyname>, <anim>, <tree>, <weight>, <time>, <rate>)

## Module

    Animation

## Summary

    Set the Knob values of an animation with restart

## Call this function on

    <entity>

## Example

    ai setflaggedanimknobrestart("animdone", %corner_right_stand_alert2aimstraight , 0.01, 0, 1);

## Minimum Number of arguments: 2

    1 : <notifyname> notify to send when complete
    2 : <anim> animation in the tree to play

## Number of optional arguments: 3

    1 : <weight> weight of this animation in a blend, defaults to 1.0
    2 : <time> time to transition to this state in seconds, defaults to 0.2f
    3 : <rate> playback rate of the animation, defaults to 1.0

Return to Function List