Call of Duty Script Documentation

# spawnturret(<classname>, <origin>, <weaponinfoname>)

## Module

    Spawn

## Summary

    Spawns a new turret, eg MG42 or flak gun and returns a reference to it

## Minimum Number of arguments: 3

    1 : <classname> The classname of the entity (constant string)
    2 : <origin> The position of the vehicle (vector)
    3 : <weaponinfoname> The name of the weapon info to use for this turret (string)

## Number of optional arguments: 0

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