Call of Duty Script Documentation
SetAnimKnob(<animation>, <weight>, <time>, <rate>)
ModuleAnimation
Summary
Set the weighting values of an animation.
Call this function on
<entity>
Example
self setanimknob(%precombatrun1, 1, 0.1, 1);
Minimum Number of arguments: 1
1 : <animation> Animation to alter
Number of optional arguments: 3
1 : <weight> Weight of this animation in a blend, defaults to 1.0
2 : <time> Time to transition to this state in seconds, defaults to 0.2f
3 : <rate> Playback rate of the animation, defaults to 1.0
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