Call of Duty Script Documentation

# getNormalizedMovement()

## Module

    Player

## Summary

    Get the player's normalized movement vector.  Returns [-1,1] for X(forward) and Y(right) based on player's input.

## Call this function on

    The player

## Example

     movement = self getNormalizedMovement();

## Minimum Number of arguments: 0

## Number of optional arguments: 0

Return to Function List