Call of Duty Script Documentation

SetFlaggedAnimKnobAllRestart(<notifyname>, <anim>, <tree>, <weight>, <time>, <rate>)


Module
Animation


Summary


Set the Knob values of an animation and all of its ancestors in a subtree.  Also restarts the animations.

Call this function on


<entity>

Example


self setFlaggedAnimKnobAllRestart("animdone", %hideLowWallb_idle1, %body, 1, .1, 1.0);

Minimum Number of arguments: 3


Number of optional arguments: 3



Return to Function List