Call of Duty Script Documentation
animscripted( <notify>, <origin>, <angles>, <animation>, <mode>, <root>)
ModuleAnimation
Summary
Runs an animscript on an entity.
Call this function on
<entity> The entity to run the animscript on
Example
driver animscripted("germantruck_driver_closedoor", org , angles, driver.closedooranim);
Minimum Number of arguments: 4
1 : <notify> The notify to send
2 : <origin> The starting position of the anim script
3 : <angles> The starting angle of the anim script
4 : <animation> The animation
Number of optional arguments: 2
1 : <mode> Valid modes are "normal" and "deathplant"
2 : <root> The root animation
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