Call of Duty Script Documentation

# stoplookat( <turn acceleration> )

## Module

    AI

## Summary

    Make this actor stop looking at its current look at target.

## Call this function on

    <actor> An actor

## Example

    self stopLookAt(1000);

## Minimum Number of arguments: 1

    1 : <turn acceleration> The turn acceleration

## Number of optional arguments: 0

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