Call of Duty Script Documentation

# setweaponslotammo( <weapon slot>, <ammo count> )

## Module

    Player

## Summary

    Sets the ammunition for the weapon in the given weapon slot.

## Call this function on

    The player

## Example

     level.player setweaponslotammo("primary", 125);

## Minimum Number of arguments: 2

    1 : <weapon slot>: Valid weaponslots are "primary" and "primaryb".
    2 : <ammo count>: The amount of ammunition.

## Number of optional arguments: 0

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