Call of Duty Script Documentation
setshader(<materialname>, <width>, <height>
ModuleHUD
Summary
Set the material for this Hud Element
Call this function on
Hud Element
Example
waypoint setShader("playbook_objective_stop", 15, 15);
Minimum Number of arguments: 1
1 : <materialname> A the name of the material to set
Number of optional arguments: 2
1 : <width> The width of the material.
2 : <height> The height of the material.
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