Call of Duty Script Documentation
ambientplay(<ambient>,<fadetime>)
ModuleSound
Summary
Play the given piece of ambient sound.
Example
ambientplay("redsquare_dark");
Minimum Number of arguments: 1
1 : <ambient> Sound alias name. Must be a valid sound alias
Number of optional arguments: 1
1 : <fadetime> Fade in time in seconds. If not used then the track will start immediately
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