Call of Duty Script Documentation
moveto( <point>, <time>, <acceleration time>, <deceleration time> )
ModuleMotion
Summary
Move this entity to the given point.
Call this function on
script_model, script_origin or script_brushmodel
Example
dummy moveTo(dest_org, .5, .05, .05);
Minimum Number of arguments: 2
1 : <point> The point to move the entity to
2 : <time> The time to move the entity in seconds
Number of optional arguments: 2
1 : <time> The time spent accelerating
2 : <time> The time spent decelerating
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