Call of Duty Script Documentation

# playlocalsound( <sound name> )

## Module

    Player

## Summary

    Plays a sound locally to the player

## Call this function on

    The player

## Example

    players[i] playLocalSound("MP_announcer_round_draw");

## Minimum Number of arguments: 1

    1 : <sound name>: The name of the sound to play.

## Number of optional arguments: 0

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