Call of Duty Script Documentation
setturrettargetent( <target entity>, <target offset> )
ModuleVehicles
Summary
Set the target entity for this vehicle's turret.
Call this function on
a vehicle
Example
eFlak88 setTurretTargetEnt( eFlaktarget, eFlaktarget.origin );
Minimum Number of arguments: 2
1 : <target entity> The turret target.
2 : <target offset> The turret target offset.
Number of optional arguments: 0
Return to Function List