Call of Duty Script Documentation

# earthquake(<scale>,<duration>,<source>,<radius>)

## Module

    Level

## Summary

    Create an earthquake at the given point

## Example

    earthquake(0.3, 3, self.origin, 850);

## Minimum Number of arguments: 4

    1 : <scale> The scale of the quake.
    2 : <duration> Duration in seconds.
    3 : <source> The earthquake origin.
    4 : <radius> The earthquake radius of effect.

## Number of optional arguments: 0

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