Call of Duty Script Documentation

setaimanims(<aim low>, <aim level>, <aim high>, <shoot low>, <shoot level>, <shoot high>)


Module
AI


Summary


Sets the aim animations for this actor

Call this function on


<actor> An actor

Example


self setaimanims(anims["aim_down"],anims["aim_straight"],anims["aim_up"], anims["shoot_down"],anims["shoot_straight"],anims["shoot_up"] );

Minimum Number of arguments: 6


Number of optional arguments: 0



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