Call of Duty Script Documentation
setweaponslotweapon( <weapon slot> )
ModulePlayer
Summary
Sets the the weapon in the given weapon slot.
Call this function on
The player
Example
level.player setweaponslotweapon("primary", weapon);
Minimum Number of arguments: 2
1 : <weapon slot>: Valid weaponslots are "primary" and "primaryb".
2 : <weapon name>: The name of the weapon to use in this slot.
Number of optional arguments: 0
Return to Function List