Call of Duty Script Documentation
setchannelvolumes(<priority>, <shock name>, <fade time> )
ModulePlayer
Summary
Set the channel volumes for the player (a way of fading volumes by type)
Call this function on
The player
Example
level.player setchannelvolumes("snd_channelvolprio_pain", "pain", 1, .7, 3);
Minimum Number of arguments: 2
1 : <priority>: Valid priorities are "snd_channelvolprio_holdbreath", "snd_channelvolprio_pain", or "snd_channelvolprio_shellshock".
2 : <shock name>: string describing the name of the .shock file w/ the channel volumes values to use.
Number of optional arguments: 1
1 : <fade time>: in seconds.
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