Call of Duty Script Documentation

setturrettargetent( <target entity>, <target offset> )


Module
Vehicles


Summary


Set the target entity for this vehicle's turret.

Call this function on


a vehicle

Example


eFlak88 setTurretTargetEnt( eFlaktarget, eFlaktarget.origin );

Minimum Number of arguments: 2


Number of optional arguments: 0



Return to Function List