Call of Duty Script Documentation

# setturrettargetent( <target entity>, <target offset> )

## Module

    Vehicles

## Summary

    Set the target entity for this vehicle's turret.

## Call this function on

    a vehicle

## Example

    eFlak88 setTurretTargetEnt( eFlaktarget, eFlaktarget.origin );

## Minimum Number of arguments: 2

    1 : <target entity> The turret target.
    2 : <target offset> The turret target offset.

## Number of optional arguments: 0

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