Call of Duty Script Documentation
setturretignoregoals(<ignoreGoals>)
ModuleTurret
Summary
Sets the ignoreGoals flag for the turret.
Call this function on
<turret> A turret entity
Example
roof_mg42 setturretignoregoals(true);
Minimum Number of arguments: 1
1 : <ignoreGoals> If this is true then any actor on this turret will ignore his goals, and continue to use the turret. This is useful for vehicle based turrets.
Number of optional arguments: 0
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