Call of Duty Script Documentation

# sighttracepassed(<start>, <end>, <hit characters>, <ignore entity>)

## Module

    Trace

## Summary

    Allows script to do a point trace with MASK_OPAQUE_AI. Returns true if trace complete, else returns false.

## Example

    success = sighttracepassed(magicBulletOrigin.origin, eyePos, true, undefined);

## Minimum Number of arguments: 4

    1 : <start> The bullet start point
    2 : <end> The bullet end point
    3 : <hit characters> When set to true, this will trace for character hits
    4 : <ignore entity> An entity to ignore

## Number of optional arguments: 0

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