Call of Duty Script Documentation
objective_add( <objective_number>, <state>, <text>, <position>, <iconshader> )
ModuleObjective
Summary
Adds a new objective
Example
objective_add(objective_number, "active", objective_text, (closest.bomb.origin));
Minimum Number of arguments: 2
1 : <objective_number> The number of the objective to add
2 : <state> A string value representing the state of the objective. Valid states are "empty", "active", "invisible", "done", "current" and "failed"
Number of optional arguments: 3
1 : <text> The text to use for the objective. This should be a valid localized text reference
2 : <position> The position of the objective
3 : <iconshader> The objective icon to embed
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