Call of Duty Script Documentation

# setsuppressiontime(<supression time>)

## Module

    Turret

## Summary

    Sets the time that a turret uses supressing fire after losing sight of an enemy

## Call this function on

    <turret> A turret entity

## Example

    roof_mg42 setsuppressiontime(1.0);

## Minimum Number of arguments: 1

    1 : <supression time> The time that the turret will supress an unseen enemy in seconds

## Number of optional arguments: 0

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