Call of Duty Script Documentation
setsuppressiontime(<supression time>)
ModuleTurret
Summary
Sets the time that a turret uses supressing fire after losing sight of an enemy
Call this function on
<turret> A turret entity
Example
roof_mg42 setsuppressiontime(1.0);
Minimum Number of arguments: 1
1 : <supression time> The time that the turret will supress an unseen enemy in seconds
Number of optional arguments: 0
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