Call of Duty Script Documentation

setchannelvolumes(<priority>, <shock name>, <fade time> )


Module
Player


Summary


Set the channel volumes for the player (a way of fading volumes by type)

Call this function on


The player

Example


level.player setchannelvolumes("snd_channelvolprio_pain", "pain", 1, .7, 3);

Minimum Number of arguments: 2


Number of optional arguments: 1



Return to Function List