Call of Duty Script Documentation

# issentient( <entity> )

## Module

    Sentient

## Summary

    Checks whether this entity is a sentient, that is either an ai character or the player

## Example

    if ( issentient ( vehicle.riders[j] )) ... ;

## Minimum Number of arguments: 1

    1 : <entity> An entity object that may be a sentient character

## Number of optional arguments: 0

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