Call of Duty Script Documentation

# setturretanim(<turret animation>)

## Module

    AI

## Summary

    Set the turret animation for this actor.

## Call this function on

    <actor> An actor

## Example

     self setTurretAnim(%prone30calgunner_fire);

## Minimum Number of arguments: 1

    1 : <turret animation> (animation) The turret animation.

## Number of optional arguments: 0

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