Call of Duty Script Documentation
getspawnerteamarray(<team>,<team>...)
ModuleSpawn
Summary
Returns an array of all of the spawners in a level
Example
enemies = getspawnerteamarray ("axis", "neutral");
Minimum Number of arguments: 1
1 : <team> a team name, either 'axis', 'allies', or 'neutral'
Number of optional arguments: 1
1 : <team> any number of additional team names may be added, either 'axis', 'allies', or 'neutral'
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