// BrushScript stuff // #include "stdafx.h" #include "qe3.h" #include "BSInput.h" #include "DialogInfo.h" // struct SVariableDef { CString m_strName; CString m_strInput; float m_fValue; }; struct SVecVariableDef { CString m_strName; CString m_strInput; vec3_t m_vValue; }; const int MAX_VARIABLES = 64; brush_t* g_pHold1 = NULL; brush_t* g_pHold2 = NULL; brush_t* g_pHold3 = NULL; bool g_bRotateAroundSelection; int g_nVariableCount; int g_nVecVariableCount; int g_nLoopCounter; float g_fDefault = MAX_WORLD_COORD; vec3_t g_vDefault; bool g_bStartLoop; char* g_pLooper; bool g_bKeepGoing; SVariableDef g_Variables[MAX_VARIABLES]; SVecVariableDef g_VecVariables[MAX_VARIABLES]; void InitForScriptRun() { g_pHold1 = NULL; g_pHold2 = NULL; g_pHold3 = NULL; g_bRotateAroundSelection = true; g_nVariableCount = 0; g_nVecVariableCount = 0; g_nLoopCounter = 0; g_bStartLoop = false; g_pLooper = NULL; g_bKeepGoing = true; } void AddVariable(const char* pName, float fValue, const char* pInput = NULL) { if (g_nVariableCount < MAX_VARIABLES) { g_Variables[g_nVariableCount].m_strName = pName; g_Variables[g_nVariableCount].m_strName.MakeLower(); g_Variables[g_nVariableCount].m_fValue = fValue; if (pInput) g_Variables[g_nVariableCount].m_strInput = pInput; g_nVariableCount++; } else g_pParentWnd->MessageBox("Maximum script variable limit reached!"); } float VariableValue(const char* pName) { CString strName = pName; strName.MakeLower(); for (int n = 0; n < g_nVariableCount; n++) { if (strName == g_Variables[n].m_strName) return g_Variables[n].m_fValue; } //strName.Format("Reference to non-existant varirable %s", pName); //g_pParentWnd->MessageBox(strName); return g_fDefault; } void SetVariableValue(const char* pName, float fValue) { CString strName = pName; strName.MakeLower(); for (int n = 0; n < g_nVariableCount; n++) { if (strName == g_Variables[n].m_strName) g_Variables[n].m_fValue = fValue; } } void AddVectorVariable(const char* pName, const char* pInput = NULL) { if (g_nVecVariableCount < MAX_VARIABLES) { g_VecVariables[g_nVecVariableCount].m_strName = pName; g_VecVariables[g_nVecVariableCount].m_strName.MakeLower(); if (pInput) g_VecVariables[g_nVariableCount].m_strInput = pInput; g_nVecVariableCount++; } else g_pParentWnd->MessageBox("Maximum script variable limit reached!"); } void VectorVariableValue(const char* pName, vec3_t& v) { CString strName = pName; strName.MakeLower(); for (int n = 0; n < g_nVecVariableCount; n++) { if (strName == g_VecVariables[n].m_strName) { VectorCopy(g_VecVariables[n].m_vValue, v); return; } } strName.Format("Reference to non-existant variable %s", pName); g_pParentWnd->MessageBox(strName); } void SetVectorVariableValue(const char* pName, vec3_t v) { CString strName = pName; strName.MakeLower(); for (int n = 0; n < g_nVecVariableCount; n++) { if (strName == g_VecVariables[n].m_strName) VectorCopy(v, g_VecVariables[n].m_vValue); } } // commands // // _CopySelected(nHoldPos) // copies selected brush to hold spot 1, 2 or 3 // // _MoveSelected(x, y, z) // moves selected brush by coords provided // // _RotateSelected(x, y, z) // rotates selected brush by coords provided // // _MoveHold(nHoldPos, x, y, z) // moves brush in hold pos by coords provided // // _RotateHold(nHoldPos, x, y, z) // rotates brush in hold pos by coords provided // // _CopyToMap(nHoldPos) // copies hold brush to map // // _CopyAndSelect(nHoldPos) // copies hold brush to map and selects it // // _Input(VarName1, ... VarNamennn) // inputs a list of values from the user // typedef void (PFNScript)(char*&); struct SBrushScript { const char* m_pName; PFNScript* m_pProc; }; const char* GetParam(char*& pBuffer) { static CString strParam; bool bStringMode = false; while (*pBuffer != NULL && isspace(*pBuffer)) // skip and whitespace pBuffer++; if (*pBuffer == '(') // if it's an opening paren, skip it pBuffer++; if (*pBuffer == '\"') // string ? { pBuffer++; bStringMode = true; } strParam = ""; if (bStringMode) { while (*pBuffer != NULL && *pBuffer != '\"') strParam += *pBuffer++; } else { while (*pBuffer != NULL && *pBuffer != ' ' && *pBuffer != ')' && *pBuffer != ',') strParam += *pBuffer++; } if (*pBuffer != NULL) // skip last char pBuffer++; if (strParam.GetLength() > 0) { if (strParam.GetAt(0) == '$') // ? variable name { float f = VariableValue(strParam); if (f != g_fDefault) strParam.Format("%f", f); } } return strParam; } brush_t* CopyBrush(brush_t* p) { brush_t* pCopy = Brush_Clone(p); //Brush_AddToList (pCopy, &active_brushes); //Entity_LinkBrush (world_entity, pCopy); Brush_Build(pCopy, false); return pCopy; } void CopySelected(char*& pBuffer) { // expects one param CString strParam = GetParam(pBuffer); int n = atoi(strParam); brush_t* pCopy = NULL; if (selected_brushes.next != &selected_brushes && selected_brushes.next->next == &selected_brushes) pCopy = selected_brushes.next; if (pCopy) { if (n == 1) { //if (g_pHold1) //Brush_Free(g_pHold1); g_pHold1 = CopyBrush(pCopy); } else if (n == 2) { //if (g_pHold2) //Brush_Free(g_pHold2); g_pHold2 = CopyBrush(pCopy); } else { //if (g_pHold3) //Brush_Free(g_pHold3); g_pHold3 = CopyBrush(pCopy); } } } void MoveSelected(char*& pBuffer) { vec3_t v; CString strParam = GetParam(pBuffer); v[0] = atof(strParam); strParam = GetParam(pBuffer); v[1] = atof(strParam); strParam = GetParam(pBuffer); v[2] = atof(strParam); Select_Move(v, false); Sys_UpdateWindows(W_ALL); } void RotateSelected(char*& pBuffer) { vec3_t v; if (g_bRotateAroundSelection) { Select_GetTrueMid(v); VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin()); } CString strParam = GetParam(pBuffer); v[0] = atof(strParam); strParam = GetParam(pBuffer); v[1] = atof(strParam); strParam = GetParam(pBuffer); v[2] = atof(strParam); for (int i = 0; i < 3; i++) if (v[i] != 0.0) Select_RotateAxis(i, v[i], false , true); Sys_UpdateWindows(W_ALL); } void MoveHold(char*& pBuffer) { CString strParam = GetParam(pBuffer); brush_t* pBrush = NULL; int nHold = atoi(strParam); if (nHold == 1) pBrush = g_pHold1; else if (nHold == 2) pBrush = g_pHold2; else pBrush = g_pHold3; if (pBrush) { vec3_t v; strParam = GetParam(pBuffer); v[0] = atof(strParam); strParam = GetParam(pBuffer); v[1] = atof(strParam); strParam = GetParam(pBuffer); v[2] = atof(strParam); Brush_Move (pBrush, v, false); } } void RotateHold(char*& pBuffer) { CString strParam = GetParam(pBuffer); brush_t* pBrush = NULL; int nHold = atoi(strParam); if (nHold == 1) pBrush = g_pHold1; else if (nHold == 2) pBrush = g_pHold2; else pBrush = g_pHold3; if (pBrush) { vec3_t v; strParam = GetParam(pBuffer); v[0] = atof(strParam); strParam = GetParam(pBuffer); v[1] = atof(strParam); strParam = GetParam(pBuffer); v[2] = atof(strParam); for (int i = 0; i < 3; i++) if (v[i] != 0.0) Select_RotateAxis(i, v[i]); } } void CopyToMap(char*& pBuffer) { CString strParam = GetParam(pBuffer); brush_t* pBrush = NULL; int nHold = atoi(strParam); if (nHold == 1) pBrush = g_pHold1; else if (nHold == 2) pBrush = g_pHold2; else pBrush = g_pHold3; if (pBrush) { Brush_AddToList(pBrush, &active_brushes); Entity_LinkBrush (world_entity, pBrush); Brush_Build(pBrush, false); Sys_UpdateWindows(W_ALL); } } void CopyAndSelect(char*& pBuffer) { CString strParam = GetParam(pBuffer); brush_t* pBrush = NULL; int nHold = atoi(strParam); if (nHold == 1) pBrush = g_pHold1; else if (nHold == 2) pBrush = g_pHold2; else pBrush = g_pHold3; if (pBrush) { Select_Deselect(); Brush_AddToList(pBrush, &active_brushes); Entity_LinkBrush (world_entity, pBrush); Brush_Build(pBrush, false); Select_Brush(pBrush); Sys_UpdateWindows(W_ALL); } } void Input(char*& pBuffer) { CBSInput dlg; bool bGo = false; for (int n = 0; n < g_nVariableCount; n++) { if (g_Variables[n].m_strInput.GetLength() > 0) { bGo = true; if (n < 5) { switch (n) { case 0 : dlg.m_strField1 = g_Variables[n].m_strInput; break; case 1 : dlg.m_strField2 = g_Variables[n].m_strInput; break; case 2 : dlg.m_strField3 = g_Variables[n].m_strInput; break; case 3 : dlg.m_strField4 = g_Variables[n].m_strInput; break; case 4 : dlg.m_strField5 = g_Variables[n].m_strInput; break; } } } } if (bGo) { if (dlg.DoModal() == IDOK) { for (int n = 0; n < g_nVariableCount; n++) { if (g_Variables[n].m_strInput.GetLength() > 0) { if (n < 5) { switch (n) { case 0 : g_Variables[n].m_fValue = dlg.m_fField1; break; case 1 : g_Variables[n].m_fValue = dlg.m_fField2; break; case 2 : g_Variables[n].m_fValue = dlg.m_fField3; break; case 3 : g_Variables[n].m_fValue = dlg.m_fField4; break; case 4 : g_Variables[n].m_fValue = dlg.m_fField5; break; } } } } } else g_bKeepGoing = false; } } bool g_bWaiting; void _3DPointDone(bool b, int n) { g_bWaiting = false; } void _3DPointInput(char*& pBuffer) { CString strParam = GetParam(pBuffer); CString strParam2 = GetParam(pBuffer); ShowInfoDialog(strParam2); AddVectorVariable(strParam, strParam2); g_bWaiting = true; AcquirePath(2, &_3DPointDone); while (g_bWaiting) { MSG msg; if (::PeekMessage( &msg, NULL, 0, 0, PM_REMOVE )) { TranslateMessage(&msg); DispatchMessage(&msg); } } HideInfoDialog(); SetVectorVariableValue(strParam, g_PathPoints[0]); } void SetRotateOrigin(char*& pBuffer) { vec3_t v; CString strParam = GetParam(pBuffer); VectorVariableValue(strParam, v); VectorCopy(v, g_pParentWnd->ActiveXY()->RotateOrigin()); g_bRotateAroundSelection = false; } void InputVar(char*& pBuffer) { CString strParam = GetParam(pBuffer); CString strParam2 = GetParam(pBuffer); AddVariable(strParam, 0.0, strParam2); } void LoopCount(char*& pBuffer) { CString strParam = GetParam(pBuffer); g_nLoopCounter = atoi(strParam); if (g_nLoopCounter == 0) g_nLoopCounter = VariableValue(strParam); if (g_nLoopCounter > 0) g_pLooper = pBuffer; } void LoopRun(char*& pBuffer) { if (g_bStartLoop == true) { g_nLoopCounter--; if (g_nLoopCounter == 0) { g_bStartLoop = false; GetParam(pBuffer); } else pBuffer = g_pLooper; } else { if (g_pLooper && g_nLoopCounter > 0) { g_bStartLoop = true; pBuffer = g_pLooper; } else { GetParam(pBuffer); } } } void ConfirmMessage(char*& pBuffer) { CString strParam = GetParam(pBuffer); if (g_pParentWnd->MessageBox(strParam, "Script Info", MB_OKCANCEL) == IDCANCEL) g_bKeepGoing = false; } void Spherize(char*& pBuffer) { g_bScreenUpdates = false; for (int n = 0; n < 120; n += 36) { for (int i = 0; i < 360; i += 36) { Select_RotateAxis(0, i, false , true); CSG_Subtract(); } Select_RotateAxis(2, n, false , true); } g_bScreenUpdates = true; } void RunIt(char*& pBuffer); SBrushScript g_ScriptCmds[] = { {"_CopySelected", &CopySelected}, {"_MoveSelected", &MoveSelected}, {"_RotateSelected", &RotateSelected}, {"_MoveHold", &MoveHold}, {"_RotateHold", &RotateHold}, {"_CopyToMap", &CopyToMap}, {"_CopyAndSelect", &CopyAndSelect}, {"_Input", &Input}, {"_3DPointInput", &_3DPointInput}, {"_SetRotateOrigin", &SetRotateOrigin}, {"_InputVar", &InputVar}, {"_LoopCount", &LoopCount}, {"_LoopRun", &LoopRun}, {"_ConfirmMessage", &ConfirmMessage}, {"_Spherize", &Spherize}, {"_RunScript", RunIt} }; const int g_nScriptCmdCount = sizeof(g_ScriptCmds) / sizeof(SBrushScript); void RunScript(char* pBuffer) { g_pHold1 = NULL; g_pHold2 = NULL; g_pHold3 = NULL; while (g_bKeepGoing && pBuffer && *pBuffer) { while (*pBuffer != NULL && *pBuffer != '_') pBuffer++; char* pTemp = pBuffer; int nLen = 0; while (*pTemp != NULL && *pTemp != '(') { pTemp++; nLen++; } if (*pBuffer != NULL) { bool bFound = false; for (int i = 0; i < g_nScriptCmdCount; i++) { //if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, strlen(g_ScriptCmds[i].m_pName)) == 0) if (strnicmp(g_ScriptCmds[i].m_pName, pBuffer, nLen) == 0) { pBuffer += strlen(g_ScriptCmds[i].m_pName); g_ScriptCmds[i].m_pProc(pBuffer); if (g_bStartLoop) { } bFound = true; break; } } if (!bFound) pBuffer++; } } } void RunScriptByName(char* pBuffer, bool bInit) { if (bInit) InitForScriptRun(); char* pScript = new char[4096]; CString strINI = g_strAppPath; strINI += "\\scripts.ini"; GetPrivateProfileSection(pBuffer, pScript, 16384, strINI); CString strScript; char* pWorkScript = pScript; while (*pWorkScript != NULL) { strScript += pWorkScript; pWorkScript += strlen(pWorkScript) + 1; } RunScript(strScript.GetBuffer(0)); } void RunIt(char*& pBuffer) { brush_t* p1 = g_pHold1; brush_t* p2 = g_pHold2; brush_t* p3 = g_pHold3; CString strParam = GetParam(pBuffer); RunScriptByName(strParam.GetBuffer(0), false); g_pHold3 = p3; g_pHold2 = p2; g_pHold1 = p1; }