#if !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_) #define AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // FindTextureDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CFindTextureDlg dialog class CFindTextureDlg : public CDialog { // Construction public: void SaveToRegistry(void); void LoadFromRegistry(void); static void setReplaceStr(const char* p); static void setFindStr(const char* p); static bool isOpen(); static void show(); static void updateTextures(const char* p); CFindTextureDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CFindTextureDlg) enum { IDD = IDD_DIALOG_FINDREPLACE }; BOOL m_bSelectedOnly; CString m_strFind; CString m_strReplace; BOOL m_bForce; BOOL m_bLive; BOOL m_bReScale; BOOL m_bSelectOnlyNoReplace; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFindTextureDlg) public: virtual BOOL DestroyWindow(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CFindTextureDlg) afx_msg void OnBtnApply(); virtual void OnOK(); virtual void OnCancel(); afx_msg void OnButtonBatchfindreplace(); afx_msg void OnSetfocusEditFind(); afx_msg void OnSetfocusEditReplace(); afx_msg void OnCheckSelectonly(); //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: void HandleItemGreying(); }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)