// generated by Star Wars Jedi Outcast, do not modify unbindall bind SHIFT "+speed" bind CTRL "+use" bind ALT "+altattack" bind TAB "datapad" bind ENTER "invuse" bind KP_PGDN "use_seeker" bind KP_LEFTARROW "use_lightamp_goggles" bind KP_5 "use_sentry" bind F1 "force_throw" bind F2 "force_pull" bind F3 "force_speed" bind F4 "force_distract" bind SPACE "+moveup" bind , "+moveleft" bind - "weapon 0" bind . "+moveright" bind / "+mlook" bind 0 "weapon 10" bind 1 "weapon 1" bind 2 "weapon 2" bind 3 "weapon 3" bind 4 "weapon 4" bind 5 "weapon 5" bind 6 "weapon 6" bind 7 "weapon 7" bind 8 "weapon 8" bind 9 "weapon 9" bind = "screenshot silent" bind A "+moveleft" bind B "use_bacta" bind C "+movedown" bind D "+moveright" bind E "+use" bind F "+useforce" bind G "zoom" bind L "saberAttackCycle" bind M "datapad" bind P "cg_thirdperson !" bind Q "weapprev" bind R "weapnext" bind S "+back" bind V "+strafe" bind W "+forward" bind X "forcenext" bind Z "forceprev" bind [ "invprev" bind \ "weapongrabbed" bind ] "invnext" bind ` "toggleconsole" bind ~ "toggleconsole" bind F5 "force_heal" bind F6 "+force_grip" bind F7 "+force_lightning" bind MWHEELUP "weapprev" bind MWHEELDOWN "weapnext" bind MOUSE1 "+attack" bind MOUSE2 "+altattack" bind PGUP "+lookup" bind F9 "load quik" bind F10 "uimenu ingameloadmenu" bind F11 "uimenu ingamesavemenu" bind F12 "save quik*" bind END "centerview" bind PGDN "+lookdown" bind MOUSE3 "zoom" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+left" bind RIGHTARROW "+right" bind JOY0 "+attack" bind JOY1 "+attack" seta cg_missionInfoCentered "1" seta ui_r_glCustom "4" seta r_overBrightBits "1" seta com_maxfps "85" seta sp_language "0" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_mouse "-1" seta in_joystick "1" seta in_joyBallScale "0.02" seta joy_threshold "0.15" seta js_ffmult "3.0" seta joy_xbutton "1" seta joy_ybutton "0" seta k_language "american" seta use_ff "1" seta ff_defaultTension "1" seta conAlpha "1.6" seta panoNumShots "10" seta cl_yawspeed "140" seta cl_pitchspeed "140" seta cl_anglespeedkey "1.5" seta cl_maxpackets "30" seta cl_packetdup "1" seta cl_run "1" seta sensitivity "5" seta cl_mouseAccel "0" seta cl_freelook "1" seta cl_ingameVideo "1" seta cl_VideoQuality "0" seta cg_autoswitch "1" seta m_pitch "0.022" seta m_yaw "0.022" seta m_forward "0.25" seta m_side "0.25" seta m_filter "0" seta name "Kyle" seta snaps "20" seta sex "male" seta handicap "100" seta r_allowExtensions "1" seta r_ext_compress_textures "1" seta r_ext_compress_lightmaps "0" seta r_ext_preferred_tc_method "0" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_ext_texture_env_add "1" seta r_ext_texture_filter_anisotropic "1" seta r_picmip "1" seta r_detailtextures "1" seta r_texturebits "0" seta r_texturebitslm "0" seta r_colorbits "0" seta r_stereo "0" seta r_stencilbits "8" seta r_depthbits "0" seta r_ignorehwgamma "0" seta r_mode "3" seta r_customwidth "1600" seta r_customheight "768" seta r_customaspect "2" seta r_simpleMipMaps "1" seta r_vertexLight "0" seta r_subdivisions "4" seta r_ignoreFastPath "1" seta r_intensity "1" seta r_lodCurveError "250" seta r_lodbias "0" seta r_flares "1" seta r_lodscale "10" seta r_ignoreGLErrors "1" seta r_fastsky "0" seta r_drawSun "0" seta r_dynamiclight "1" seta r_dlightBacks "1" seta r_finish "0" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" seta r_swapInterval "0" seta r_gamma "1" seta r_facePlaneCull "1" seta r_primitives "0" seta r_showtriscolor "0" seta cg_shadows "1" seta r_modelpoolmegs "20" seta r_lastValidRenderer "GeForce2 MX/AGP/SSE2" seta vid_xpos "7" seta vid_ypos "1" seta s_volume "0.546875" seta s_volumeVoice "1.0" seta s_musicvolume "0.460938" seta s_separation "0.5" seta s_khz "22" seta s_allowDynamicMusic "1" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_mp3overhead "31760" seta s_UseOpenAL "1" seta s_soundpoolmegs "25" seta cg_drawCrosshair "1" seta cg_marks "1" seta ui_menuFiles "ui/menus.txt" seta ui_smallFont "0.25" seta ui_bigFont "0.4" seta cg_hudFiles "ui/jk2hud.txt" seta cm_playerCurveClip "1" seta cg_drawGun "1" seta cg_stereoSeparation "0.4" seta cg_draw2D "1" seta cg_drawStatus "1" seta cg_drawTimer "0" seta cg_drawFPS "0" seta cg_drawSnapshot "0" seta cg_drawAmmoWarning "1" seta cg_dynamicCrosshair "1" seta cg_crosshairIdentifyTarget "1" seta cg_crosshairForceHint "1" seta cg_crosshairSize "24" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_simpleItems "0" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobup "0.005" seta cg_bobpitch "0.002" seta cg_bobroll "0.002" seta cg_saberAutoThird "1" seta cg_gunAutoFirst "1" seta cg_reliableAnimSounds "1" seta g_spskill "1" seta g_dismemberment "3" seta g_dismemberProbabilities "0" seta g_subtitles "2" seta g_saberAutoBlocking "1" seta g_saberRealisticCombat "0" seta g_saberMoveSpeed "1" seta g_saberAnimSpeed "1" seta g_saberAutoAim "1" seta ui_iscensored "0" seta d_slowmodeath "3" seta s_language "espanoles" seta r_weatherScale "1" seta ff_channels "0,0;1,0;2,0;3,0;4,0;5,0" seta ff_delay "40" seta r_fullscreen "0"