export G_Alloc code proc G_Alloc 8 12 file "../g_mem.c" line 16 ;1:// Copyright (C) 1999-2000 Id Software, Inc. ;2:// ;3:// ;4:// g_mem.c ;5:// ;6: ;7: ;8:#include "g_local.h" ;9: ;10: ;11:#define POOLSIZE (256 * 1024) ;12: ;13:static char memoryPool[POOLSIZE]; ;14:static int allocPoint; ;15: ;16:void *G_Alloc( int size ) { line 19 ;17: char *p; ;18: ;19: if ( g_debugAlloc.integer ) { ADDRGP4 g_debugAlloc+12 INDIRI4 CNSTI4 0 EQI4 $79 line 20 ;20: G_Printf( "G_Alloc of %i bytes (%i left)\n", size, POOLSIZE - allocPoint - ( ( size + 31 ) & ~31 ) ); ADDRGP4 $82 ARGP4 ADDRLP4 4 ADDRFP4 0 INDIRI4 ASGNI4 ADDRLP4 4 INDIRI4 ARGI4 CNSTI4 262144 ADDRGP4 allocPoint INDIRI4 SUBI4 ADDRLP4 4 INDIRI4 CNSTI4 31 ADDI4 CNSTI4 -32 BANDI4 SUBI4 ARGI4 ADDRGP4 G_Printf CALLV pop line 21 ;21: } LABELV $79 line 23 ;22: ;23: if ( allocPoint + size > POOLSIZE ) { ADDRGP4 allocPoint INDIRI4 ADDRFP4 0 INDIRI4 ADDI4 CNSTI4 262144 LEI4 $83 line 24 ;24: G_Error( "G_Alloc: failed on allocation of %i bytes\n", size ); // bk010103 - was %u, but is signed ADDRGP4 $85 ARGP4 ADDRFP4 0 INDIRI4 ARGI4 ADDRGP4 G_Error CALLV pop line 25 ;25: return NULL; CNSTP4 0 RETP4 ADDRGP4 $78 JUMPV LABELV $83 line 28 ;26: } ;27: ;28: p = &memoryPool[allocPoint]; ADDRLP4 0 ADDRGP4 allocPoint INDIRI4 ADDRGP4 memoryPool ADDP4 ASGNP4 line 30 ;29: ;30: allocPoint += ( size + 31 ) & ~31; ADDRLP4 4 ADDRGP4 allocPoint ASGNP4 ADDRLP4 4 INDIRP4 ADDRLP4 4 INDIRP4 INDIRI4 ADDRFP4 0 INDIRI4 CNSTI4 31 ADDI4 CNSTI4 -32 BANDI4 ADDI4 ASGNI4 line 32 ;31: ;32: return p; ADDRLP4 0 INDIRP4 RETP4 LABELV $78 endproc G_Alloc 8 12 export G_InitMemory proc G_InitMemory 0 0 line 35 ;33:} ;34: ;35:void G_InitMemory( void ) { line 36 ;36: allocPoint = 0; ADDRGP4 allocPoint CNSTI4 0 ASGNI4 line 37 ;37:} LABELV $86 endproc G_InitMemory 0 0 export Svcmd_GameMem_f proc Svcmd_GameMem_f 0 12 line 39 ;38: ;39:void Svcmd_GameMem_f( void ) { line 40 ;40: G_Printf( "Game memory status: %i out of %i bytes allocated\n", allocPoint, POOLSIZE ); ADDRGP4 $88 ARGP4 ADDRGP4 allocPoint INDIRI4 ARGI4 CNSTI4 262144 ARGI4 ADDRGP4 G_Printf CALLV pop line 41 ;41:} LABELV $87 endproc Svcmd_GameMem_f 0 12 bss align 4 LABELV allocPoint skip 4 align 1 LABELV memoryPool skip 262144 import trap_ROFF_Purge_Ent import trap_ROFF_Play import trap_ROFF_Cache import trap_ROFF_UpdateEntities import trap_ROFF_Clean import trap_SP_GetStringTextString import trap_SP_Register import trap_SP_RegisterServer import trap_SnapVector import trap_GeneticParentsAndChildSelection import trap_BotResetWeaponState import trap_BotFreeWeaponState import trap_BotAllocWeaponState import trap_BotLoadWeaponWeights import trap_BotGetWeaponInfo import trap_BotChooseBestFightWeapon import trap_BotAddAvoidSpot import trap_BotInitMoveState import trap_BotFreeMoveState import trap_BotAllocMoveState import trap_BotPredictVisiblePosition import trap_BotMovementViewTarget import trap_BotReachabilityArea import trap_BotResetLastAvoidReach import trap_BotResetAvoidReach import trap_BotMoveInDirection import trap_BotMoveToGoal import trap_BotResetMoveState import trap_BotFreeGoalState import trap_BotAllocGoalState import trap_BotMutateGoalFuzzyLogic import trap_BotSaveGoalFuzzyLogic import trap_BotInterbreedGoalFuzzyLogic import trap_BotFreeItemWeights import trap_BotLoadItemWeights import trap_BotUpdateEntityItems import trap_BotInitLevelItems import trap_BotSetAvoidGoalTime import trap_BotAvoidGoalTime import trap_BotGetLevelItemGoal import trap_BotGetMapLocationGoal import trap_BotGetNextCampSpotGoal import trap_BotItemGoalInVisButNotVisible import trap_BotTouchingGoal import trap_BotChooseNBGItem import trap_BotChooseLTGItem import trap_BotGetSecondGoal import trap_BotGetTopGoal import trap_BotGoalName import trap_BotDumpGoalStack import trap_BotDumpAvoidGoals import trap_BotEmptyGoalStack import trap_BotPopGoal import trap_BotPushGoal import trap_BotResetAvoidGoals import trap_BotRemoveFromAvoidGoals import trap_BotResetGoalState import trap_BotSetChatName import trap_BotSetChatGender import trap_BotLoadChatFile import trap_BotReplaceSynonyms import trap_UnifyWhiteSpaces import trap_BotMatchVariable import trap_BotFindMatch import trap_StringContains import trap_BotGetChatMessage import trap_BotEnterChat import trap_BotChatLength import trap_BotReplyChat import trap_BotNumInitialChats import trap_BotInitialChat import trap_BotNumConsoleMessages import trap_BotNextConsoleMessage import trap_BotRemoveConsoleMessage import trap_BotQueueConsoleMessage import trap_BotFreeChatState import trap_BotAllocChatState import trap_Characteristic_String import trap_Characteristic_BInteger import trap_Characteristic_Integer import trap_Characteristic_BFloat import trap_Characteristic_Float import trap_BotFreeCharacter import trap_BotLoadCharacter import trap_EA_ResetInput import trap_EA_GetInput import trap_EA_EndRegular import trap_EA_ForcePower import trap_EA_Alt_Attack import trap_EA_View import trap_EA_Move import trap_EA_DelayedJump import trap_EA_Jump import trap_EA_SelectWeapon import trap_EA_MoveRight import trap_EA_MoveLeft import trap_EA_MoveBack import trap_EA_MoveForward import trap_EA_MoveDown import trap_EA_MoveUp import trap_EA_Crouch import trap_EA_Respawn import trap_EA_Use import trap_EA_Attack import trap_EA_Talk import trap_EA_Gesture import trap_EA_Action import trap_EA_Command import trap_EA_SayTeam import trap_EA_Say import trap_AAS_PredictClientMovement import trap_AAS_Swimming import trap_AAS_AlternativeRouteGoals import trap_AAS_PredictRoute import trap_AAS_EnableRoutingArea import trap_AAS_AreaTravelTimeToGoalArea import trap_AAS_AreaReachability import trap_AAS_IntForBSPEpairKey import trap_AAS_FloatForBSPEpairKey import trap_AAS_VectorForBSPEpairKey import trap_AAS_ValueForBSPEpairKey import trap_AAS_NextBSPEntity import trap_AAS_PointContents import trap_AAS_TraceAreas import trap_AAS_PointReachabilityAreaIndex import trap_AAS_PointAreaNum import trap_AAS_Time import trap_AAS_PresenceTypeBoundingBox import trap_AAS_Initialized import trap_AAS_EntityInfo import trap_AAS_AreaInfo import trap_AAS_BBoxAreas import trap_BotUserCommand import trap_BotGetServerCommand import trap_BotGetSnapshotEntity import trap_BotLibTest import trap_BotLibUpdateEntity import trap_BotLibLoadMap import trap_BotLibStartFrame import trap_BotLibDefine import trap_BotLibVarGet import trap_BotLibVarSet import trap_BotLibShutdown import trap_BotLibSetup import trap_DebugPolygonDelete import trap_DebugPolygonCreate import trap_GetEntityToken import trap_GetUsercmd import trap_BotFreeClient import trap_BotAllocateClient import trap_EntityContact import trap_EntitiesInBox import trap_UnlinkEntity import trap_LinkEntity import trap_AreasConnected import trap_AdjustAreaPortalState import trap_InPVSIgnorePortals import trap_InPVS import trap_PointContents import trap_Trace import trap_SetBrushModel import trap_GetServerinfo import trap_SetUserinfo import trap_GetUserinfo import trap_GetConfigstring import trap_SetConfigstring import trap_SendServerCommand import trap_DropClient import trap_LocateGameData import trap_Cvar_VariableStringBuffer import trap_Cvar_VariableValue import trap_Cvar_VariableIntegerValue import trap_Cvar_Set import trap_Cvar_Update import trap_Cvar_Register import trap_SendConsoleCommand import trap_FS_GetFileList import trap_FS_FCloseFile import trap_FS_Write import trap_FS_Read import trap_FS_FOpenFile import trap_Args import trap_Argv import trap_Argc import trap_Milliseconds import trap_Error import trap_Printf import g_timeouttospec import g_forceDodge import g_dismember import g_singlePlayer import g_enableBreath import g_enableDust import g_rankings import pmove_msec import pmove_fixed import g_smoothClients import g_blueteam import g_redteam import g_debugUp import g_debugRight import g_debugForward import g_filterBan import g_banIPs import g_teamForceBalance import g_teamAutoJoin import g_allowVote import g_blood import g_doWarmup import g_warmup import g_motd import g_synchronousClients import g_adaptRespawn import g_weaponTeamRespawn import g_weaponRespawn import g_debugDamage import g_debugAlloc import g_debugMove import g_inactivity import g_forcerespawn import g_quadfactor import g_knockback import g_speed import g_gravity import g_needpass import g_password import g_friendlySaber import g_friendlyFire import g_saberInterpolate import g_capturelimit import g_timelimit import g_duel_fraglimit import g_fraglimit import g_duelWeaponDisable import g_weaponDisable import g_forcePowerDisable import g_spawnInvulnerability import g_forceRegenTime import g_saberLocking import g_privateDuel import g_forceBasedTeams import g_maxForceRank import g_dmflags import g_autoMapCycle import g_restarted import g_maxGameClients import g_maxclients import g_cheats import g_dedicated import g_gametype import g_entities import level import Pickup_Team import CheckTeamStatus import TeamplayInfoMessage import Team_GetLocationMsg import Team_GetLocation import SelectSagaSpawnPoint import SelectCTFSpawnPoint import Team_FreeEntity import Team_ReturnFlag import Team_InitGame import Team_CheckHurtCarrier import Team_FragBonuses import Team_DroppedFlagThink import AddTeamScore import TeamColorString import OtherTeamName import TeamName import OtherTeam import BotAIStartFrame import BotAIShutdownClient import BotAISetupClient import BotAILoadMap import BotAIShutdown import BotAISetup import B_CleanupAlloc import B_InitAlloc import InFieldOfVision import BotOrder import OrgVisible import InitSagaMode import G_ClearClientLog import G_LogExit import G_LogWeaponOutput import G_LogWeaponInit import G_LogWeaponItem import G_LogWeaponPowerup import G_LogWeaponFrag import G_LogWeaponDeath import G_LogWeaponKill import G_LogWeaponDamage import G_LogWeaponFire import G_LogWeaponPickup import Jedi_DodgeEvasion import ForceTelepathy import ForceThrow import ForceSeeing import ForceTeamForceReplenish import ForceTeamHeal import ForceAbsorb import ForceProtect import ForceGrip import ForceRage import ForceSpeed import ForceHeal import ForcePowerUsableOn import WP_ForcePowersUpdate import WP_SpawnInitForcePowers import WP_InitForcePowers import WP_SaberInitBladeData import WP_SaberCanBlock import WP_SaberPositionUpdate import WP_ForcePowerStop import HasSetSaberOnly import G_PreDefSound import G_RefreshNextMap import G_DoesMapSupportGametype import BotInterbreedEndMatch import Svcmd_BotList_f import Svcmd_AddBot_f import G_BotConnect import G_RemoveQueuedBotBegin import G_CheckBotSpawn import G_GetBotInfoByName import G_GetBotInfoByNumber import G_InitBots import UpdateTournamentInfo import G_WriteSessionData import G_InitWorldSession import G_InitSessionData import G_ReadSessionData import Team_CheckDroppedItem import OnSameTeam import G_RunClient import ClientEndFrame import ClientThink import G_CheckClientTimeouts import ClientCommand import ClientBegin import ClientDisconnect import ClientUserinfoChanged import ClientConnect import G_GetStripEdString import G_Error import G_Printf import SendScoreboardMessageToAllClients import G_LogPrintf import G_RunThink import CheckTeamLeader import SetLeader import FindIntermissionPoint import g_ff_objectives import DeathmatchScoreboardMessage import G_SetStats import MoveClientToIntermission import BlowDetpacks import FireWeapon import G_FilterPacket import G_ProcessIPBans import ConsoleCommand import gJMSaberEnt import SpotWouldTelefrag import CalculateRanks import AddScore import player_die import ClientSpawn import InitBodyQue import BeginIntermission import respawn import CopyToBodyQue import SelectSpawnPoint import SetClientViewAngle import PickTeam import TeamLeader import TeamCount import CheckGauntletAttack import SnapVectorTowards import CalcMuzzlePoint import LogAccuracyHit import WP_FireGenericBlasterMissile import WP_FireTurretMissile import G_PlayerBecomeATST import ATST_ManageDamageBoxes import TeleportPlayer import trigger_teleporter_touch import Touch_DoorTrigger import G_RunMover import WP_FireBlasterMissile import G_ExplodeMissile import G_BounceProjectile import CreateMissile import G_RunMissile import G_ReflectMissile import ExplodeDeath import TossClientCubes import TossClientItems import TossClientWeapon import body_die import G_RadiusDamage import G_Damage import CanDamage import trap_G2API_SetBoneAnim import trap_G2API_GetGLAName import trap_G2API_SetBoneAngles import trap_G2API_CleanGhoul2Models import trap_G2API_RemoveGhoul2Model import trap_G2API_HasGhoul2ModelOnIndex import trap_G2API_DuplicateGhoul2Instance import trap_G2API_CopySpecificGhoul2Model import trap_G2API_CopyGhoul2Instance import trap_G2API_SetBoltInfo import trap_G2API_AddBolt import trap_G2API_InitGhoul2Model import trap_G2API_GetBoltMatrix_NoReconstruct import trap_G2API_GetBoltMatrix import trap_G2_HaveWeGhoul2Models import trap_G2_SetGhoul2ModelIndexes import trap_G2_ListModelBones import trap_G2_ListModelSurfaces import G_SkinIndex import BuildShaderStateConfig import AddRemap import G_SetOrigin import G_AddEvent import G_AddPredictableEvent import vtos import tv import G_RunObject import G_TouchSolids import G_TouchTriggers import G_EntitiesFree import G_FreeEntity import G_KillG2Queue import G_SendG2KillQueue import TryUse import G_EntitySound import G_SoundAtLoc import G_Sound import G_MuteSound import G_ScreenShake import G_PlayEffect import G_TempEntity import G_Spawn import G_InitGentity import G_SetAngles import G_SetMovedir import G_UseTargets import G_PickTarget import G_RadiusList import G_Find import G_KillBox import G_TeamCommand import G_EffectIndex import G_SoundIndex import G_ModelIndex import SaveRegisteredItems import RegisterItem import ClearRegisteredItems import Touch_Item import Add_Ammo import ArmorIndex import Think_Weapon import FinishSpawningItem import G_SpawnItem import SetRespawn import LaunchItem import Drop_Item import PrecacheItem import UseHoldableItem import RespawnItem import G_RunItem import G_CheckTeamItems import ItemUse_MedPack import ItemUse_Seeker import ItemUse_Sentry import ItemUse_Shield import ItemUse_Binoculars import G_GetDuelWinner import Cmd_EngageDuel_f import Cmd_ToggleSaber_f import G_ItemUsable import Cmd_SaberAttackCycle_f import Cmd_FollowCycle_f import SetTeam import BroadcastTeamChange import StopFollowing import Cmd_Score_f import G_NewString import G_SpawnEntitiesFromString import G_SpawnVector import G_SpawnInt import G_SpawnFloat import G_SpawnString import g2SaberInstance import precachedKyle import forcePowerDarkLight import WeaponAttackAnim import WeaponReadyAnim import BG_OutOfMemory import BG_StringAlloc import BG_TempFree import BG_TempAlloc import BG_AllocUnaligned import BG_Alloc import BG_CanUseFPNow import BG_HasYsalamiri import BG_GetItemIndexByTag import BG_ParseAnimationFile import BG_PlayerTouchesItem import BG_G2PlayerAngles import BG_PlayerStateToEntityStateExtraPolate import BG_PlayerStateToEntityState import BG_TouchJumpPad import BG_AddPredictableEventToPlayerstate import BG_EvaluateTrajectoryDelta import BG_EvaluateTrajectory import BG_ForcePowerDrain import BG_SaberStartTransAnim import BG_InDeathAnim import BG_InRoll import BG_SaberInSpecialAttack import BG_SpinningSaberAnim import BG_FlippingAnim import BG_SaberInIdle import BG_SaberInSpecial import BG_SaberInAttack import BG_DirectFlippingAnim import BG_InSaberStandAnim import BG_InSpecialJump import BG_LegalizedForcePowers import saberMoveData import BG_CanItemBeGrabbed import BG_FindItemForHoldable import BG_FindItemForPowerup import BG_FindItemForWeapon import BG_FindItem import vectoyaw import bg_numItems import bg_itemlist import Pmove import PM_UpdateViewAngles import pm import bgForcePowerCost import forceMasteryPoints import forceMasteryLevels import bgGlobalAnimations import BGPAFtextLoaded import forcePowerSorted import WP_MuzzlePoint import ammoData import weaponData import GetStringForID import GetIDForString import Q_irand import irand import flrand import Rand_Init import Com_Printf import Com_Error import Info_NextPair import Info_Validate import Info_SetValueForKey_Big import Info_SetValueForKey import Info_RemoveKey_big import Info_RemoveKey import Info_ValueForKey import va import Q_CleanStr import Q_PrintStrlen import Q_strcat import Q_strncpyz import Q_strrchr import Q_strupr import Q_strlwr import Q_stricmpn import Q_strncmp import Q_stricmp import Q_isalpha import Q_isupper import Q_islower import Q_isprint import Com_sprintf import Parse3DMatrix import Parse2DMatrix import Parse1DMatrix import SkipRestOfLine import SkipBracedSection import COM_MatchToken import COM_ParseWarning import COM_ParseError import COM_Compress import COM_ParseExt import COM_Parse import SkipWhitespace import COM_GetCurrentParseLine import COM_BeginParseSession import COM_DefaultExtension import COM_StripExtension import COM_SkipPath import Com_Clamp import PerpendicularVector import AngleVectors import MatrixMultiply import MakeNormalVectors import RotateAroundDirection import RotatePointAroundVector import ProjectPointOnPlane import PlaneFromPoints import AngleDelta import AngleNormalize180 import AngleNormalize360 import AnglesSubtract import AngleSubtract import LerpAngle import AngleMod import BoxOnPlaneSide import SetPlaneSignbits import AxisCopy import AxisClear import AnglesToAxis import vectoangles import Q_crandom import Q_random import Q_rand import Q_acos import Q_log2 import VectorRotate import Vector4Scale import VectorNormalize2 import VectorNormalize import CrossProduct import VectorInverse import VectorNormalizeFast import DistanceSquared import Distance import VectorLengthSquared import VectorLength import VectorCompare import AddPointToBounds import ClearBounds import RadiusFromBounds import NormalizeColor import ColorBytes4 import ColorBytes3 import _VectorMA import _VectorScale import _VectorCopy import _VectorAdd import _VectorSubtract import _DotProduct import ByteToDir import DirToByte import powf import ClampShort import ClampChar import Q_rsqrt import Q_fabs import axisDefault import vec3_origin import g_color_table import colorDkBlue import colorLtBlue import colorDkGrey import colorMdGrey import colorLtGrey import colorWhite import colorCyan import colorMagenta import colorYellow import colorBlue import colorGreen import colorRed import colorBlack import colorTable import bytedirs import Com_Memcpy import Com_Memset import Hunk_Alloc import forceSpeedLevels import FloatSwap import LongSwap import ShortSwap import acos import fabs import abs import tan import atan2 import cos import sin import sqrt import floor import ceil import memcpy import memset import memmove import sscanf import vsprintf import _atoi import atoi import _atof import atof import toupper import tolower import strncpy import strstr import strchr import strcmp import strcpy import strcat import strlen import rand import srand import qsort lit align 1 LABELV $88 char 1 71 char 1 97 char 1 109 char 1 101 char 1 32 char 1 109 char 1 101 char 1 109 char 1 111 char 1 114 char 1 121 char 1 32 char 1 115 char 1 116 char 1 97 char 1 116 char 1 117 char 1 115 char 1 58 char 1 32 char 1 37 char 1 105 char 1 32 char 1 111 char 1 117 char 1 116 char 1 32 char 1 111 char 1 102 char 1 32 char 1 37 char 1 105 char 1 32 char 1 98 char 1 121 char 1 116 char 1 101 char 1 115 char 1 32 char 1 97 char 1 108 char 1 108 char 1 111 char 1 99 char 1 97 char 1 116 char 1 101 char 1 100 char 1 10 char 1 0 align 1 LABELV $85 char 1 71 char 1 95 char 1 65 char 1 108 char 1 108 char 1 111 char 1 99 char 1 58 char 1 32 char 1 102 char 1 97 char 1 105 char 1 108 char 1 101 char 1 100 char 1 32 char 1 111 char 1 110 char 1 32 char 1 97 char 1 108 char 1 108 char 1 111 char 1 99 char 1 97 char 1 116 char 1 105 char 1 111 char 1 110 char 1 32 char 1 111 char 1 102 char 1 32 char 1 37 char 1 105 char 1 32 char 1 98 char 1 121 char 1 116 char 1 101 char 1 115 char 1 10 char 1 0 align 1 LABELV $82 char 1 71 char 1 95 char 1 65 char 1 108 char 1 108 char 1 111 char 1 99 char 1 32 char 1 111 char 1 102 char 1 32 char 1 37 char 1 105 char 1 32 char 1 98 char 1 121 char 1 116 char 1 101 char 1 115 char 1 32 char 1 40 char 1 37 char 1 105 char 1 32 char 1 108 char 1 101 char 1 102 char 1 116 char 1 41 char 1 10 char 1 0