use qWindow instead of Window to avoid a collision with X11 headers

This commit is contained in:
Jonathan Gray 2013-04-22 22:38:31 +10:00
parent 78665efc0e
commit e1727dbe76
2 changed files with 6 additions and 6 deletions

View file

@ -32,7 +32,7 @@ void Menus_ShowItems(const char *menuName);
qboolean ParseRect(const char **p, rectDef_t *r); qboolean ParseRect(const char **p, rectDef_t *r);
const char *String_Alloc(const char *p); const char *String_Alloc(const char *p);
void ToWindowCoords(float *x, float *y, windowDef_t *window); void ToWindowCoords(float *x, float *y, windowDef_t *window);
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle); void Window_Paint(qWindow *w, float fadeAmount, float fadeClamp, float fadeCycle);
int Item_ListBox_ThumbDrawPosition(itemDef_t *item); int Item_ListBox_ThumbDrawPosition(itemDef_t *item);
int Item_ListBox_ThumbPosition(itemDef_t *item); int Item_ListBox_ThumbPosition(itemDef_t *item);
qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) ; qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) ;
@ -167,7 +167,7 @@ Initializes a window structure ( windowDef_t ) with defaults
================== ==================
*/ */
void Window_Init(Window *w) void Window_Init(qWindow *w)
{ {
memset(w, 0, sizeof(windowDef_t)); memset(w, 0, sizeof(windowDef_t));
w->borderSize = 1; w->borderSize = 1;
@ -6166,7 +6166,7 @@ void GradientBar_Paint(rectDef_t *rect, vec4_t color)
Window_Paint Window_Paint
================= =================
*/ */
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) void Window_Paint(qWindow *w, float fadeAmount, float fadeClamp, float fadeCycle)
{ {
//float bordersize = 0; //float bordersize = 0;
vec4_t color; vec4_t color;

View file

@ -280,7 +280,7 @@ typedef struct {
qhandle_t background; // background asset qhandle_t background; // background asset
} windowDef_t; } windowDef_t;
typedef windowDef_t Window; typedef windowDef_t qWindow;
typedef struct { typedef struct {
vec4_t color; // vec4_t color; //
@ -308,7 +308,7 @@ typedef struct modelDef_s {
} modelDef_t; } modelDef_t;
typedef struct itemDef_s { typedef struct itemDef_s {
Window window; // common positional, border, style, layout info qWindow window; // common positional, border, style, layout info
UIRectangle textRect; // rectangle the text ( if any ) consumes UIRectangle textRect; // rectangle the text ( if any ) consumes
int type; // text, button, radiobutton, checkbox, textfield, listbox, combo int type; // text, button, radiobutton, checkbox, textfield, listbox, combo
int alignment; // left center right int alignment; // left center right
@ -350,7 +350,7 @@ typedef struct itemDef_s {
} itemDef_t; } itemDef_t;
typedef struct { typedef struct {
Window window; qWindow window;
const char *font; // font const char *font; // font
qboolean fullScreen; // covers entire screen qboolean fullScreen; // covers entire screen
int itemCount; // number of items; int itemCount; // number of items;