mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-10 07:11:42 +00:00
Merge pull request #3 from jonathangray/mp_port
adapt multiplayer code to gcc/unix
This commit is contained in:
commit
d2d11a239b
79 changed files with 1459 additions and 966 deletions
506
CODE-mp/CMakeLists.txt
Normal file
506
CODE-mp/CMakeLists.txt
Normal file
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@ -0,0 +1,506 @@
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|||
cmake_minimum_required(VERSION 2.6)
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project(jk2mp)
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set(cpu ${CMAKE_SYSTEM_PROCESSOR})
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if (cpu MATCHES "i.86")
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set(cpu "x86")
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elseif(cpu STREQUAL "x86_64")
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set(cpu "amd64")
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endif()
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# until amd64 works...
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if (cpu MATCHES "amd64")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
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set(cpu, "x86")
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endif()
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if(CMAKE_COMPILER_IS_GNUC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pipe -O2")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wno-unknown-pragmas -Wno-write-strings -Wno-missing-braces")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g")
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pipe -O2")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-unknown-pragmas -Wno-write-strings -Wno-missing-braces")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g")
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-pragmas -fpermissive")
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-parentheses-equality")
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endif()
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# avoid -rdynamic or loaded libraries will stomp over cvars
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set(CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
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set(CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
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add_definitions( -D_M_IX86=1 ) # tested to mean little endian...
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add_definitions( -D_IMMERSION_DISABLE )
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add_definitions( -DNDEBUG )
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add_definitions( -DFINAL_BUILD )
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add_definitions( -D_JK2 )
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add_definitions( -D_JK2MP )
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include_directories(/usr/X11R6/include/)
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link_directories(/usr/X11R6/lib)
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include_directories(/usr/local/include/)
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link_directories(/usr/local/lib)
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set(src_main_client
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client/FXExport.cpp
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client/FxPrimitives.cpp
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client/FxScheduler.cpp
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client/FxSystem.cpp
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client/FxTemplate.cpp
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client/FxUtil.cpp
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client/cl_cgame.cpp
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client/cl_cin.cpp
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client/cl_console.cpp
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client/cl_input.cpp
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client/cl_keys.cpp
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client/cl_main.cpp
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client/cl_net_chan.cpp
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client/cl_parse.cpp
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client/cl_scrn.cpp
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client/cl_ui.cpp
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client/snd_dma.cpp
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client/snd_mem.cpp
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client/snd_mix.cpp
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client/snd_mp3.cpp
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)
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set(src_main_encryption
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encryption/buffer.cpp
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encryption/cpp_interface.cpp
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encryption/sockets.cpp
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)
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|
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set(src_main_ghoul2
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ghoul2/G2_API.cpp
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ghoul2/G2_bolts.cpp
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ghoul2/G2_bones.cpp
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ghoul2/G2_misc.cpp
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ghoul2/G2_surfaces.cpp
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)
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set(src_main_jpeg
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jpeg-6/jcapimin.cpp
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jpeg-6/jccoefct.cpp
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jpeg-6/jccolor.cpp
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jpeg-6/jcdctmgr.cpp
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jpeg-6/jchuff.cpp
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jpeg-6/jcinit.cpp
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jpeg-6/jcmainct.cpp
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jpeg-6/jcmarker.cpp
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jpeg-6/jcmaster.cpp
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jpeg-6/jcomapi.cpp
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jpeg-6/jcparam.cpp
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jpeg-6/jcphuff.cpp
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jpeg-6/jcprepct.cpp
|
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jpeg-6/jcsample.cpp
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jpeg-6/jctrans.cpp
|
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jpeg-6/jdapimin.cpp
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jpeg-6/jdapistd.cpp
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jpeg-6/jdatadst.cpp
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jpeg-6/jdatasrc.cpp
|
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jpeg-6/jdcoefct.cpp
|
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jpeg-6/jdcolor.cpp
|
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jpeg-6/jddctmgr.cpp
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jpeg-6/jdhuff.cpp
|
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jpeg-6/jdinput.cpp
|
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jpeg-6/jdmainct.cpp
|
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jpeg-6/jdmarker.cpp
|
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jpeg-6/jdmaster.cpp
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jpeg-6/jdpostct.cpp
|
||||
jpeg-6/jdsample.cpp
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jpeg-6/jdtrans.cpp
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jpeg-6/jerror.cpp
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jpeg-6/jfdctflt.cpp
|
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jpeg-6/jidctflt.cpp
|
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jpeg-6/jmemmgr.cpp
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jpeg-6/jmemnobs.cpp
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jpeg-6/jutils.cpp
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)
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set(src_main_mp3code
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mp3code/cdct.c
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mp3code/csbt.c
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mp3code/csbtb.c
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mp3code/csbtL3.c
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mp3code/cup.c
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mp3code/cupini.c
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mp3code/cupL1.c
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mp3code/cupl3.c
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mp3code/cwin.c
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mp3code/cwinb.c
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mp3code/cwinm.c
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mp3code/hwin.c
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mp3code/l3dq.c
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mp3code/l3init.c
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mp3code/mdct.c
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mp3code/mhead.c
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mp3code/msis.c
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mp3code/towave.c
|
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mp3code/uph.c
|
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mp3code/upsf.c
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mp3code/wavep.c
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)
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set(src_main_png
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png/png.cpp
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)
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set(src_main_qcommon
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qcommon/CNetProfile.cpp
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qcommon/GenericParser2.cpp
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qcommon/RoffSystem.cpp
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qcommon/cm_load.cpp
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qcommon/cm_patch.cpp
|
||||
qcommon/cm_polylib.cpp
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qcommon/cm_test.cpp
|
||||
qcommon/cm_trace.cpp
|
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qcommon/cmd.cpp
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qcommon/common.cpp
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qcommon/cvar.cpp
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qcommon/files.cpp
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qcommon/hstring.cpp
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qcommon/huffman.cpp
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qcommon/md4.cpp
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qcommon/msg.cpp
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qcommon/net_chan.cpp
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qcommon/q_math.cpp
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qcommon/q_shared.cpp
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qcommon/strip.cpp
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qcommon/unzip.cpp
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qcommon/vm.cpp
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||||
qcommon/vm_interpreted.cpp
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qcommon/vm_x86.cpp
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||||
)
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|
||||
set(src_renderer_common
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renderer/matcomp.c
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renderer/tr_backend.cpp
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renderer/tr_ghoul2.cpp
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renderer/tr_image.cpp
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||||
renderer/tr_init.cpp
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renderer/tr_main.cpp
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renderer/tr_mesh.cpp
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renderer/tr_model.cpp
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renderer/tr_shader.cpp
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)
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set(src_main_renderer
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${src_renderer_common}
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renderer/tr_WorldEffects.cpp
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renderer/tr_animation.cpp
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renderer/tr_bsp.cpp
|
||||
renderer/tr_cmds.cpp
|
||||
renderer/tr_curve.cpp
|
||||
renderer/tr_flares.cpp
|
||||
renderer/tr_font.cpp
|
||||
renderer/tr_light.cpp
|
||||
renderer/tr_marks.cpp
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||||
renderer/tr_noise.cpp
|
||||
renderer/tr_quicksprite.cpp
|
||||
renderer/tr_scene.cpp
|
||||
renderer/tr_shade.cpp
|
||||
renderer/tr_shade_calc.cpp
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||||
renderer/tr_shadows.cpp
|
||||
renderer/tr_sky.cpp
|
||||
renderer/tr_surface.cpp
|
||||
renderer/tr_surfacesprites.cpp
|
||||
renderer/tr_world.cpp
|
||||
)
|
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|
||||
set(src_main_server
|
||||
server/sv_bot.cpp
|
||||
server/sv_ccmds.cpp
|
||||
server/sv_client.cpp
|
||||
server/sv_game.cpp
|
||||
server/sv_init.cpp
|
||||
server/sv_main.cpp
|
||||
server/sv_net_chan.cpp
|
||||
server/sv_snapshot.cpp
|
||||
server/sv_world.cpp
|
||||
)
|
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|
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set(src_main_win32
|
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win32/win_gamma.cpp
|
||||
win32/win_glimp.cpp
|
||||
win32/win_input.cpp
|
||||
win32/win_main.cpp
|
||||
win32/win_net.cpp
|
||||
win32/win_qgl.cpp
|
||||
win32/win_shared.cpp
|
||||
win32/win_snd.cpp
|
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win32/win_syscon.cpp
|
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win32/win_wndproc.cpp
|
||||
)
|
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|
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set(src_main_zlib
|
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zlib/adler32.c
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zlib/crc32.cpp
|
||||
zlib/deflate.c
|
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zlib/infblock.c
|
||||
zlib/infcodes.c
|
||||
zlib/inffast.c
|
||||
zlib/inflate.c
|
||||
zlib/inftrees.c
|
||||
zlib/infutil.c
|
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zlib/trees.c
|
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zlib/zutil.c
|
||||
)
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ENABLE_LANGUAGE(ASM_NASM)
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|
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set(src_unix_common
|
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unix/linux_common.c
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unix/unix_main.cpp
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unix/unix_net.cpp
|
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unix/unix_shared.cpp
|
||||
unix/ftol.nasm
|
||||
unix/snapvector.nasm
|
||||
)
|
||||
|
||||
set(src_main_unix
|
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${src_unix_common}
|
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unix/linux_glimp.cpp
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unix/linux_qgl.cpp
|
||||
null/null_snddma.cpp
|
||||
)
|
||||
|
||||
set(src_botlib
|
||||
botlib/be_aas_bspq3.cpp
|
||||
botlib/be_aas_cluster.cpp
|
||||
botlib/be_aas_debug.cpp
|
||||
botlib/be_aas_entity.cpp
|
||||
botlib/be_aas_file.cpp
|
||||
botlib/be_aas_main.cpp
|
||||
botlib/be_aas_move.cpp
|
||||
botlib/be_aas_optimize.cpp
|
||||
botlib/be_aas_reach.cpp
|
||||
botlib/be_aas_route.cpp
|
||||
botlib/be_aas_routealt.cpp
|
||||
botlib/be_aas_sample.cpp
|
||||
botlib/be_ai_char.cpp
|
||||
botlib/be_ai_chat.cpp
|
||||
botlib/be_ai_gen.cpp
|
||||
botlib/be_ai_goal.cpp
|
||||
botlib/be_ai_move.cpp
|
||||
botlib/be_ai_weap.cpp
|
||||
botlib/be_ai_weight.cpp
|
||||
botlib/be_ea.cpp
|
||||
botlib/be_interface.cpp
|
||||
botlib/l_crc.cpp
|
||||
botlib/l_libvar.cpp
|
||||
botlib/l_log.cpp
|
||||
botlib/l_memory.cpp
|
||||
botlib/l_precomp.cpp
|
||||
botlib/l_script.cpp
|
||||
botlib/l_struct.cpp
|
||||
)
|
||||
|
||||
set(src_jk2mp
|
||||
${src_main_client}
|
||||
${src_main_encryption}
|
||||
${src_main_ghoul2}
|
||||
${src_main_jpeg}
|
||||
${src_main_mp3code}
|
||||
${src_main_png}
|
||||
${src_main_qcommon}
|
||||
${src_main_renderer}
|
||||
${src_main_server}
|
||||
${src_main_zlib}
|
||||
${src_botlib}
|
||||
${src_main_unix}
|
||||
)
|
||||
|
||||
add_executable(jk2mp
|
||||
${src_jk2mp}
|
||||
)
|
||||
|
||||
set_target_properties(jk2mp PROPERTIES COMPILE_DEFINITIONS "_JK2EXE;_FF_DISABLE;BOTLIB")
|
||||
|
||||
target_link_libraries(jk2mp
|
||||
m pthread
|
||||
X11 Xxf86vm Xxf86dga
|
||||
openal
|
||||
)
|
||||
|
||||
if (CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
target_link_libraries(jk2mp dl)
|
||||
endif()
|
||||
|
||||
set(src_ded_null
|
||||
null/null_client.cpp
|
||||
null/null_glimp.cpp
|
||||
null/null_input.cpp
|
||||
null/null_renderer.cpp
|
||||
null/null_snddma.cpp
|
||||
)
|
||||
|
||||
set(src_jk2mp_ded
|
||||
${src_main_ghoul2}
|
||||
${src_main_qcommon}
|
||||
${src_renderer_common}
|
||||
${src_main_server}
|
||||
${src_main_zlib}
|
||||
${src_botlib}
|
||||
${src_unix_common}
|
||||
${src_ded_null}
|
||||
)
|
||||
|
||||
add_executable(jk2mpded
|
||||
${src_jk2mp_ded}
|
||||
)
|
||||
|
||||
set_target_properties(jk2mpded PROPERTIES COMPILE_DEFINITIONS "_JK2EXE;_FF_DISABLE;BOTLIB;DEDICATED")
|
||||
|
||||
target_link_libraries(jk2mpded
|
||||
m pthread
|
||||
)
|
||||
|
||||
if (CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
target_link_libraries(jk2mpded dl)
|
||||
endif()
|
||||
|
||||
set(src_ui_game
|
||||
game/bg_lib.c
|
||||
game/bg_misc.c
|
||||
game/bg_weapons.c
|
||||
game/q_math.c
|
||||
game/q_shared.c
|
||||
)
|
||||
|
||||
set(src_ui_ui
|
||||
ui/ui_atoms.c
|
||||
ui/ui_force.c
|
||||
ui/ui_gameinfo.c
|
||||
ui/ui_main.c
|
||||
ui/ui_shared.c
|
||||
ui/ui_syscalls.c
|
||||
)
|
||||
|
||||
add_library(ui${cpu} SHARED
|
||||
${src_ui_game}
|
||||
${src_ui_ui}
|
||||
)
|
||||
|
||||
set_target_properties(ui${cpu} PROPERTIES PREFIX "")
|
||||
set_target_properties(ui${cpu} PROPERTIES COMPILE_DEFINITIONS "_USRDL;UI_EXPORTS;MISSIONPACK")
|
||||
|
||||
set(src_cgame_cgame
|
||||
cgame/cg_consolecmds.c
|
||||
cgame/cg_draw.c
|
||||
cgame/cg_drawtools.c
|
||||
cgame/cg_effects.c
|
||||
cgame/cg_ents.c
|
||||
cgame/cg_event.c
|
||||
cgame/cg_info.c
|
||||
cgame/cg_light.c
|
||||
cgame/cg_localents.c
|
||||
cgame/cg_main.c
|
||||
cgame/cg_marks.c
|
||||
cgame/cg_newDraw.c
|
||||
cgame/cg_players.c
|
||||
cgame/cg_playerstate.c
|
||||
cgame/cg_predict.c
|
||||
cgame/cg_saga.c
|
||||
cgame/cg_scoreboard.c
|
||||
cgame/cg_servercmds.c
|
||||
cgame/cg_snapshot.c
|
||||
cgame/cg_syscalls.c
|
||||
cgame/cg_turret.c
|
||||
cgame/cg_view.c
|
||||
cgame/cg_weaponinit.c
|
||||
cgame/cg_weapons.c
|
||||
cgame/fx_blaster.c
|
||||
cgame/fx_bowcaster.c
|
||||
cgame/fx_bryarpistol.c
|
||||
cgame/fx_demp2.c
|
||||
cgame/fx_disruptor.c
|
||||
cgame/fx_flechette.c
|
||||
cgame/fx_force.c
|
||||
cgame/fx_heavyrepeater.c
|
||||
cgame/fx_rocketlauncher.c
|
||||
)
|
||||
|
||||
set(src_cgame_game
|
||||
game/bg_lib.c
|
||||
game/bg_misc.c
|
||||
game/bg_panimate.c
|
||||
game/bg_pmove.c
|
||||
game/bg_saber.c
|
||||
game/bg_slidemove.c
|
||||
game/bg_weapons.c
|
||||
game/q_math.c
|
||||
game/q_shared.c
|
||||
)
|
||||
|
||||
set(src_cgame_ui
|
||||
ui/ui_shared.c
|
||||
)
|
||||
|
||||
add_library(cgame${cpu} SHARED
|
||||
${src_cgame_cgame}
|
||||
${src_cgame_game}
|
||||
${src_cgame_ui}
|
||||
)
|
||||
|
||||
set_target_properties(cgame${cpu} PROPERTIES PREFIX "")
|
||||
set_target_properties(cgame${cpu} PROPERTIES COMPILE_DEFINITIONS "CGAME;MISSIONPACK")
|
||||
|
||||
set(src_game_game
|
||||
game/ai_main.c
|
||||
game/ai_util.c
|
||||
game/ai_wpnav.c
|
||||
game/bg_lib.c
|
||||
game/bg_misc.c
|
||||
game/bg_panimate.c
|
||||
game/bg_pmove.c
|
||||
game/bg_saber.c
|
||||
game/bg_slidemove.c
|
||||
game/bg_weapons.c
|
||||
game/g_active.c
|
||||
game/g_arenas.c
|
||||
game/g_bot.c
|
||||
game/g_client.c
|
||||
game/g_cmds.c
|
||||
game/g_combat.c
|
||||
game/g_items.c
|
||||
game/g_log.c
|
||||
game/g_main.c
|
||||
game/g_mem.c
|
||||
game/g_misc.c
|
||||
game/g_missile.c
|
||||
game/g_mover.c
|
||||
game/g_object.c
|
||||
game/g_saga.c
|
||||
game/g_session.c
|
||||
game/g_spawn.c
|
||||
game/g_svcmds.c
|
||||
game/g_syscalls.c
|
||||
game/g_target.c
|
||||
game/g_team.c
|
||||
game/g_trigger.c
|
||||
game/g_utils.c
|
||||
game/g_weapon.c
|
||||
game/q_math.c
|
||||
game/q_shared.c
|
||||
game/w_force.c
|
||||
game/w_saber.c
|
||||
)
|
||||
|
||||
add_library(jk2mpgame${cpu} SHARED
|
||||
${src_game_game}
|
||||
)
|
||||
|
||||
set_target_properties(jk2mpgame${cpu} PROPERTIES PREFIX "")
|
||||
set_target_properties(jk2mpgame${cpu} PROPERTIES COMPILE_DEFINITIONS "QAGAME;MISSIONPACK")
|
|
@ -706,7 +706,7 @@ int PC_ExpandBuiltinDefine(source_t *source, token_t *deftoken, define_t *define
|
|||
token_t **firsttoken, token_t **lasttoken)
|
||||
{
|
||||
token_t *token;
|
||||
unsigned long t; // time_t t; //to prevent LCC warning
|
||||
time_t t;
|
||||
char *curtime;
|
||||
|
||||
token = PC_CopyToken(deftoken);
|
||||
|
@ -737,7 +737,7 @@ int PC_ExpandBuiltinDefine(source_t *source, token_t *deftoken, define_t *define
|
|||
case BUILTIN_DATE:
|
||||
{
|
||||
t = time(NULL);
|
||||
curtime = ctime((const long *)&t);
|
||||
curtime = ctime(&t);
|
||||
strcpy(token->string, "\"");
|
||||
strncat(token->string, curtime+4, 7);
|
||||
strncat(token->string+7, curtime+20, 4);
|
||||
|
@ -752,7 +752,7 @@ int PC_ExpandBuiltinDefine(source_t *source, token_t *deftoken, define_t *define
|
|||
case BUILTIN_TIME:
|
||||
{
|
||||
t = time(NULL);
|
||||
curtime = ctime((const long *)&t);
|
||||
curtime = ctime(&t);
|
||||
strcpy(token->string, "\"");
|
||||
strncat(token->string, curtime+11, 8);
|
||||
strcat(token->string, "\"");
|
||||
|
@ -947,7 +947,7 @@ void PC_ConvertPath(char *path)
|
|||
if ((*ptr == '\\' || *ptr == '/') &&
|
||||
(*(ptr+1) == '\\' || *(ptr+1) == '/'))
|
||||
{
|
||||
strcpy(ptr, ptr+1);
|
||||
memmove(ptr, ptr+1, strlen(ptr));
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1103,7 +1103,7 @@ void StripDoubleQuotes(char *string)
|
|||
{
|
||||
if (*string == '\"')
|
||||
{
|
||||
strcpy(string, string+1);
|
||||
memmove(string, string+1, strlen(string));
|
||||
} //end if
|
||||
if (string[strlen(string)-1] == '\"')
|
||||
{
|
||||
|
@ -1120,7 +1120,7 @@ void StripSingleQuotes(char *string)
|
|||
{
|
||||
if (*string == '\'')
|
||||
{
|
||||
strcpy(string, string+1);
|
||||
memmove(string, string+1, strlen(string));
|
||||
} //end if
|
||||
if (string[strlen(string)-1] == '\'')
|
||||
{
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
Ghoul2 Insert Start
|
||||
*/
|
||||
#include "../game/q_shared.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
/*
|
||||
Ghoul2 Insert end
|
||||
*/
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include "cg_local.h"
|
||||
#include "fx_local.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
#include "../ui/ui_shared.h"
|
||||
|
||||
// for the voice chats
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//
|
||||
// cg_players.c -- handle the media and animation for player entities
|
||||
#include "cg_local.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
|
||||
extern stringID_table_t animTable [MAX_ANIMATIONS+1];
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "cg_local.h"
|
||||
#include "bg_saga.h"
|
||||
#include "../game/bg_saga.h"
|
||||
|
||||
#define DEFAULT_WIN_OBJECTIVE "sound/chars/kyle/prototype/personal.mp3"
|
||||
#define DEFAULT_LOSE_OBJECTIVE "sound/chars/kyle/prototype/isntworking.mp3"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "cg_local.h"
|
||||
#include "../game/q_shared.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
|
||||
//rww - The turret is heavily dependant on bone angles. We can't happily set that on the server, so it is done client-only.
|
||||
|
||||
|
|
|
@ -377,7 +377,7 @@ static void CG_UpdateThirdPersonTargetDamp(void)
|
|||
|
||||
// Note that since there are a finite number of "practical" delta millisecond values possible,
|
||||
// the ratio should be initialized into a chart ultimately.
|
||||
ratio = powf(dampfactor, dtime);
|
||||
ratio = Q_powf(dampfactor, dtime);
|
||||
|
||||
// This value is how much distance is "left" from the ideal.
|
||||
VectorMA(cameraIdealTarget, -ratio, targetdiff, cameraCurTarget);
|
||||
|
@ -448,7 +448,7 @@ static void CG_UpdateThirdPersonCameraDamp(void)
|
|||
|
||||
// Note that since there are a finite number of "practical" delta millisecond values possible,
|
||||
// the ratio should be initialized into a chart ultimately.
|
||||
ratio = powf(dampfactor, dtime);
|
||||
ratio = Q_powf(dampfactor, dtime);
|
||||
|
||||
// This value is how much distance is "left" from the ideal.
|
||||
VectorMA(cameraIdealLoc, -ratio, locdiff, cameraCurLoc);
|
||||
|
|
|
@ -306,7 +306,11 @@ typedef struct {
|
|||
|
||||
#if !defined _WIN32
|
||||
|
||||
#ifdef __linux__
|
||||
#define OPENGL_DRIVER_NAME "libGL.so.1"
|
||||
#else
|
||||
#define OPENGL_DRIVER_NAME "libGL.so"
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
|
|
|
@ -128,7 +128,7 @@ MEM_BOOL MEM_CALLBACK MyMemReporter2(MEM_ERROR_INFO *info)
|
|||
{
|
||||
if (StackCache[i]<0||StackCache[i]>=nStack)
|
||||
continue;
|
||||
if (!strcmpi(start,StackNames[StackCache[i]]))
|
||||
if (!Q_strcmpi(start,StackNames[StackCache[i]]))
|
||||
break;
|
||||
}
|
||||
if (i<48)
|
||||
|
@ -140,7 +140,7 @@ MEM_BOOL MEM_CALLBACK MyMemReporter2(MEM_ERROR_INFO *info)
|
|||
{
|
||||
for (i=0;i<nStack;i++)
|
||||
{
|
||||
if (!strcmpi(start,StackNames[i]))
|
||||
if (!Q_strcmpi(start,StackNames[i]))
|
||||
break;
|
||||
}
|
||||
if (i<nStack)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "client.h"
|
||||
#include "FXScheduler.h"
|
||||
#include "FxScheduler.h"
|
||||
|
||||
|
||||
int FX_RegisterEffect(const char *file)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "client.h"
|
||||
|
||||
#if !defined(G2_H_INC)
|
||||
#include "../ghoul2/g2_local.h"
|
||||
#include "../ghoul2/G2_local.h"
|
||||
#endif
|
||||
|
||||
#if !defined(FX_SCHEDULER_H_INC)
|
||||
|
|
|
@ -205,7 +205,7 @@ int CFxScheduler::RegisterEffect( const char *file, bool bHasCorrectPath /*= fal
|
|||
*/
|
||||
{
|
||||
COM_StripExtension( file, sfile );
|
||||
strlwr(sfile);
|
||||
Q_strlwr(sfile);
|
||||
}
|
||||
|
||||
// see if the specified file is already registered. If it is, just return the id of that file
|
||||
|
@ -659,58 +659,58 @@ int CFxScheduler::ParseEffect( const char *file, CGPGroup *base )
|
|||
grpName = primitiveGroup->GetName();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( grpName, "particle" ))
|
||||
if ( !Q_stricmp( grpName, "particle" ))
|
||||
{
|
||||
type = Particle;
|
||||
}
|
||||
else if ( !stricmp( grpName, "line" ))
|
||||
else if ( !Q_stricmp( grpName, "line" ))
|
||||
{
|
||||
type = Line;
|
||||
}
|
||||
else if ( !stricmp( grpName, "tail" ))
|
||||
else if ( !Q_stricmp( grpName, "tail" ))
|
||||
{
|
||||
type = Tail;
|
||||
}
|
||||
else if ( !stricmp( grpName, "sound" ))
|
||||
else if ( !Q_stricmp( grpName, "sound" ))
|
||||
{
|
||||
type = Sound;
|
||||
}
|
||||
else if ( !stricmp( grpName, "cylinder" ))
|
||||
else if ( !Q_stricmp( grpName, "cylinder" ))
|
||||
{
|
||||
type = Cylinder;
|
||||
}
|
||||
else if ( !stricmp( grpName, "electricity" ))
|
||||
else if ( !Q_stricmp( grpName, "electricity" ))
|
||||
{
|
||||
type = Electricity;
|
||||
}
|
||||
else if ( !stricmp( grpName, "emitter" ))
|
||||
else if ( !Q_stricmp( grpName, "emitter" ))
|
||||
{
|
||||
type = Emitter;
|
||||
}
|
||||
else if ( !stricmp( grpName, "decal" ))
|
||||
else if ( !Q_stricmp( grpName, "decal" ))
|
||||
{
|
||||
type = Decal;
|
||||
}
|
||||
else if ( !stricmp( grpName, "orientedparticle" ))
|
||||
else if ( !Q_stricmp( grpName, "orientedparticle" ))
|
||||
{
|
||||
type = OrientedParticle;
|
||||
}
|
||||
else if ( !stricmp( grpName, "fxrunner" ))
|
||||
else if ( !Q_stricmp( grpName, "fxrunner" ))
|
||||
{
|
||||
type = FxRunner;
|
||||
}
|
||||
else if ( !stricmp( grpName, "light" ))
|
||||
else if ( !Q_stricmp( grpName, "light" ))
|
||||
{
|
||||
type = Light;
|
||||
}
|
||||
else if ( !stricmp( grpName, "cameraShake" ))
|
||||
else if ( !Q_stricmp( grpName, "cameraShake" ))
|
||||
{
|
||||
type = CameraShake;
|
||||
}
|
||||
/*
|
||||
// NOTE: Pat requested that flashes be disabled in MP. Since fx files are shared with SP, this is the easiest way to accomplish that....
|
||||
// code will fall through and become type NONE....and therefore not parsed and added to the effect definition.
|
||||
else if ( !stricmp( grpName, "flash" ))
|
||||
else if ( !Q_stricmp( grpName, "flash" ))
|
||||
{
|
||||
type = ScreenFlash;
|
||||
}
|
||||
|
@ -887,7 +887,7 @@ CPrimitiveTemplate *CFxScheduler::GetPrimitiveCopy( SEffectTemplate *effectCopy,
|
|||
|
||||
for ( int i = 0; i < effectCopy->mPrimitiveCount; i++ )
|
||||
{
|
||||
if ( !stricmp( effectCopy->mPrimitives[i]->mName, componentName ))
|
||||
if ( !Q_stricmp( effectCopy->mPrimitives[i]->mName, componentName ))
|
||||
{
|
||||
// we found a match, so return it
|
||||
return effectCopy->mPrimitives[i];
|
||||
|
@ -1134,7 +1134,7 @@ void CFxScheduler::PlayEffect( int id, CFxBoltInterface *obj )
|
|||
|
||||
if ( prim->mSpawnFlags & FX_EVEN_DISTRIBUTION )
|
||||
{
|
||||
factor = abs(prim->mSpawnDelay.GetMax() - prim->mSpawnDelay.GetMin()) / (float)count;
|
||||
factor = abs((long)(prim->mSpawnDelay.GetMax() - prim->mSpawnDelay.GetMin())) / (float)count;
|
||||
}
|
||||
|
||||
// Schedule the random number of bits
|
||||
|
@ -1642,7 +1642,7 @@ void CFxScheduler::PlayEffect( int id, vec3_t origin, vec3_t axis[3], const int
|
|||
|
||||
if ( prim->mSpawnFlags & FX_EVEN_DISTRIBUTION )
|
||||
{
|
||||
factor = abs(prim->mSpawnDelay.GetMax() - prim->mSpawnDelay.GetMin()) / (float)count;
|
||||
factor = abs((long)(prim->mSpawnDelay.GetMax() - prim->mSpawnDelay.GetMin())) / (float)count;
|
||||
}
|
||||
|
||||
// Schedule the random number of bits
|
||||
|
|
|
@ -385,7 +385,7 @@ struct SEffectTemplate
|
|||
|
||||
bool operator == (const char * name) const
|
||||
{
|
||||
return !stricmp( mEffectName, name );
|
||||
return !Q_stricmp( mEffectName, name );
|
||||
}
|
||||
void operator=(const SEffectTemplate &that);
|
||||
};
|
||||
|
|
|
@ -273,23 +273,23 @@ bool CPrimitiveTemplate::ParseGroupFlags( const char *val, int *flags )
|
|||
return true;
|
||||
}
|
||||
|
||||
if ( !stricmp( flag[i], "linear" ))
|
||||
if ( !Q_stricmp( flag[i], "linear" ))
|
||||
{
|
||||
*flags |= FX_LINEAR;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "nonlinear" ))
|
||||
else if ( !Q_stricmp( flag[i], "nonlinear" ))
|
||||
{
|
||||
*flags |= FX_NONLINEAR;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "wave" ))
|
||||
else if ( !Q_stricmp( flag[i], "wave" ))
|
||||
{
|
||||
*flags |= FX_WAVE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "random" ))
|
||||
else if ( !Q_stricmp( flag[i], "random" ))
|
||||
{
|
||||
*flags |= FX_RAND;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "clamp" ))
|
||||
else if ( !Q_stricmp( flag[i], "clamp" ))
|
||||
{
|
||||
*flags |= FX_CLAMP;
|
||||
}
|
||||
|
@ -716,51 +716,51 @@ bool CPrimitiveTemplate::ParseFlags( const char *val )
|
|||
return true;
|
||||
}
|
||||
|
||||
if ( !stricmp( flag[i], "useModel" ))
|
||||
if ( !Q_stricmp( flag[i], "useModel" ))
|
||||
{
|
||||
mFlags |= FX_ATTACHED_MODEL;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "useBBox" ))
|
||||
else if ( !Q_stricmp( flag[i], "useBBox" ))
|
||||
{
|
||||
mFlags |= FX_USE_BBOX;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "usePhysics" ))
|
||||
else if ( !Q_stricmp( flag[i], "usePhysics" ))
|
||||
{
|
||||
mFlags |= FX_APPLY_PHYSICS;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "expensivePhysics" ))
|
||||
else if ( !Q_stricmp( flag[i], "expensivePhysics" ))
|
||||
{
|
||||
mFlags |= FX_EXPENSIVE_PHYSICS;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "impactKills" ))
|
||||
else if ( !Q_stricmp( flag[i], "impactKills" ))
|
||||
{
|
||||
mFlags |= FX_KILL_ON_IMPACT;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "impactFx" ))
|
||||
else if ( !Q_stricmp( flag[i], "impactFx" ))
|
||||
{
|
||||
mFlags |= FX_IMPACT_RUNS_FX;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "deathFx" ))
|
||||
else if ( !Q_stricmp( flag[i], "deathFx" ))
|
||||
{
|
||||
mFlags |= FX_DEATH_RUNS_FX;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "useAlpha" ))
|
||||
else if ( !Q_stricmp( flag[i], "useAlpha" ))
|
||||
{
|
||||
mFlags |= FX_USE_ALPHA;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "emitFx" ))
|
||||
else if ( !Q_stricmp( flag[i], "emitFx" ))
|
||||
{
|
||||
mFlags |= FX_EMIT_FX;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "depthHack" ))
|
||||
else if ( !Q_stricmp( flag[i], "depthHack" ))
|
||||
{
|
||||
mFlags |= FX_DEPTH_HACK;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "relative" ))
|
||||
else if ( !Q_stricmp( flag[i], "relative" ))
|
||||
{
|
||||
mFlags |= FX_RELATIVE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "setShaderTime" ))
|
||||
else if ( !Q_stricmp( flag[i], "setShaderTime" ))
|
||||
{
|
||||
mFlags |= FX_SET_SHADER_TIME;
|
||||
}
|
||||
|
@ -799,59 +799,59 @@ bool CPrimitiveTemplate::ParseSpawnFlags( const char *val )
|
|||
return true;
|
||||
}
|
||||
|
||||
if ( !stricmp( flag[i], "org2fromTrace" ))
|
||||
if ( !Q_stricmp( flag[i], "org2fromTrace" ))
|
||||
{
|
||||
mSpawnFlags |= FX_ORG2_FROM_TRACE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "traceImpactFx" ))
|
||||
else if ( !Q_stricmp( flag[i], "traceImpactFx" ))
|
||||
{
|
||||
mSpawnFlags |= FX_TRACE_IMPACT_FX;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "org2isOffset" ))
|
||||
else if ( !Q_stricmp( flag[i], "org2isOffset" ))
|
||||
{
|
||||
mSpawnFlags |= FX_ORG2_IS_OFFSET;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "cheapOrgCalc" ))
|
||||
else if ( !Q_stricmp( flag[i], "cheapOrgCalc" ))
|
||||
{
|
||||
mSpawnFlags |= FX_CHEAP_ORG_CALC;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "cheapOrg2Calc" ))
|
||||
else if ( !Q_stricmp( flag[i], "cheapOrg2Calc" ))
|
||||
{
|
||||
mSpawnFlags |= FX_CHEAP_ORG2_CALC;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "absoluteVel" ))
|
||||
else if ( !Q_stricmp( flag[i], "absoluteVel" ))
|
||||
{
|
||||
mSpawnFlags |= FX_VEL_IS_ABSOLUTE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "absoluteAccel" ))
|
||||
else if ( !Q_stricmp( flag[i], "absoluteAccel" ))
|
||||
{
|
||||
mSpawnFlags |= FX_ACCEL_IS_ABSOLUTE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "orgOnSphere" ))
|
||||
else if ( !Q_stricmp( flag[i], "orgOnSphere" ))
|
||||
{
|
||||
mSpawnFlags |= FX_ORG_ON_SPHERE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "orgOnCylinder" ))
|
||||
else if ( !Q_stricmp( flag[i], "orgOnCylinder" ))
|
||||
{
|
||||
mSpawnFlags |= FX_ORG_ON_CYLINDER;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "axisFromSphere" ))
|
||||
else if ( !Q_stricmp( flag[i], "axisFromSphere" ))
|
||||
{
|
||||
mSpawnFlags |= FX_AXIS_FROM_SPHERE;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "randrotaroundfwd" ))
|
||||
else if ( !Q_stricmp( flag[i], "randrotaroundfwd" ))
|
||||
{
|
||||
mSpawnFlags |= FX_RAND_ROT_AROUND_FWD;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "evenDistribution" ))
|
||||
else if ( !Q_stricmp( flag[i], "evenDistribution" ))
|
||||
{
|
||||
mSpawnFlags |= FX_EVEN_DISTRIBUTION;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "rgbComponentInterpolation" ))
|
||||
else if ( !Q_stricmp( flag[i], "rgbComponentInterpolation" ))
|
||||
{
|
||||
mSpawnFlags |= FX_RGB_COMPONENT_INTERP;
|
||||
}
|
||||
else if ( !stricmp( flag[i], "affectedByWind" ))
|
||||
else if ( !Q_stricmp( flag[i], "affectedByWind" ))
|
||||
{
|
||||
mSpawnFlags |= FX_AFFECTED_BY_WIND;
|
||||
}
|
||||
|
@ -1899,19 +1899,19 @@ bool CPrimitiveTemplate::ParseRGB( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "start" ))
|
||||
if ( !Q_stricmp( key, "start" ))
|
||||
{
|
||||
ParseRGBStart( val );
|
||||
}
|
||||
else if ( !stricmp( key, "end" ))
|
||||
else if ( !Q_stricmp( key, "end" ))
|
||||
{
|
||||
ParseRGBEnd( val );
|
||||
}
|
||||
else if ( !stricmp( key, "parm" ) || !stricmp( key, "parms" ))
|
||||
else if ( !Q_stricmp( key, "parm" ) || !Q_stricmp( key, "parms" ))
|
||||
{
|
||||
ParseRGBParm( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{
|
||||
ParseRGBFlags( val );
|
||||
}
|
||||
|
@ -1953,19 +1953,19 @@ bool CPrimitiveTemplate::ParseAlpha( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "start" ))
|
||||
if ( !Q_stricmp( key, "start" ))
|
||||
{
|
||||
ParseAlphaStart( val );
|
||||
}
|
||||
else if ( !stricmp( key, "end" ))
|
||||
else if ( !Q_stricmp( key, "end" ))
|
||||
{
|
||||
ParseAlphaEnd( val );
|
||||
}
|
||||
else if ( !stricmp( key, "parm" ) || !stricmp( key, "parms" ))
|
||||
else if ( !Q_stricmp( key, "parm" ) || !Q_stricmp( key, "parms" ))
|
||||
{
|
||||
ParseAlphaParm( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{
|
||||
ParseAlphaFlags( val );
|
||||
}
|
||||
|
@ -2007,19 +2007,19 @@ bool CPrimitiveTemplate::ParseSize( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "start" ))
|
||||
if ( !Q_stricmp( key, "start" ))
|
||||
{
|
||||
ParseSizeStart( val );
|
||||
}
|
||||
else if ( !stricmp( key, "end" ))
|
||||
else if ( !Q_stricmp( key, "end" ))
|
||||
{
|
||||
ParseSizeEnd( val );
|
||||
}
|
||||
else if ( !stricmp( key, "parm" ) || !stricmp( key, "parms" ))
|
||||
else if ( !Q_stricmp( key, "parm" ) || !Q_stricmp( key, "parms" ))
|
||||
{
|
||||
ParseSizeParm( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{
|
||||
ParseSizeFlags( val );
|
||||
}
|
||||
|
@ -2061,19 +2061,19 @@ bool CPrimitiveTemplate::ParseSize2( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "start" ))
|
||||
if ( !Q_stricmp( key, "start" ))
|
||||
{
|
||||
ParseSize2Start( val );
|
||||
}
|
||||
else if ( !stricmp( key, "end" ))
|
||||
else if ( !Q_stricmp( key, "end" ))
|
||||
{
|
||||
ParseSize2End( val );
|
||||
}
|
||||
else if ( !stricmp( key, "parm" ) || !stricmp( key, "parms" ))
|
||||
else if ( !Q_stricmp( key, "parm" ) || !Q_stricmp( key, "parms" ))
|
||||
{
|
||||
ParseSize2Parm( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{
|
||||
ParseSize2Flags( val );
|
||||
}
|
||||
|
@ -2115,19 +2115,19 @@ bool CPrimitiveTemplate::ParseLength( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "start" ))
|
||||
if ( !Q_stricmp( key, "start" ))
|
||||
{
|
||||
ParseLengthStart( val );
|
||||
}
|
||||
else if ( !stricmp( key, "end" ))
|
||||
else if ( !Q_stricmp( key, "end" ))
|
||||
{
|
||||
ParseLengthEnd( val );
|
||||
}
|
||||
else if ( !stricmp( key, "parm" ) || !stricmp( key, "parms" ))
|
||||
else if ( !Q_stricmp( key, "parm" ) || !Q_stricmp( key, "parms" ))
|
||||
{
|
||||
ParseLengthParm( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{
|
||||
ParseLengthFlags( val );
|
||||
}
|
||||
|
@ -2163,112 +2163,112 @@ bool CPrimitiveTemplate::ParsePrimitive( CGPGroup *grp )
|
|||
val = pairs->GetTopValue();
|
||||
|
||||
// Huge stricmp lists suxor
|
||||
if ( !stricmp( key, "count" ))
|
||||
if ( !Q_stricmp( key, "count" ))
|
||||
{
|
||||
ParseCount( val );
|
||||
}
|
||||
else if ( !stricmp( key, "shaders" ) || !stricmp( key, "shader" ))
|
||||
else if ( !Q_stricmp( key, "shaders" ) || !Q_stricmp( key, "shader" ))
|
||||
{
|
||||
ParseShaders( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "models" ) || !stricmp( key, "model" ))
|
||||
else if ( !Q_stricmp( key, "models" ) || !Q_stricmp( key, "model" ))
|
||||
{
|
||||
ParseModels( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "sounds" ) || !stricmp( key, "sound" ))
|
||||
else if ( !Q_stricmp( key, "sounds" ) || !Q_stricmp( key, "sound" ))
|
||||
{
|
||||
ParseSounds( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "impactfx" ))
|
||||
else if ( !Q_stricmp( key, "impactfx" ))
|
||||
{
|
||||
ParseImpactFxStrings( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "deathfx" ))
|
||||
else if ( !Q_stricmp( key, "deathfx" ))
|
||||
{
|
||||
ParseDeathFxStrings( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "emitfx" ))
|
||||
else if ( !Q_stricmp( key, "emitfx" ))
|
||||
{
|
||||
ParseEmitterFxStrings( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "playfx" ))
|
||||
else if ( !Q_stricmp( key, "playfx" ))
|
||||
{
|
||||
ParsePlayFxStrings( pairs );
|
||||
}
|
||||
else if ( !stricmp( key, "life" ))
|
||||
else if ( !Q_stricmp( key, "life" ))
|
||||
{
|
||||
ParseLife( val );
|
||||
}
|
||||
else if ( !stricmp( key, "cullrange" ))
|
||||
else if ( !Q_stricmp( key, "cullrange" ))
|
||||
{
|
||||
mCullRange = atoi( val );
|
||||
mCullRange *= mCullRange; // Square
|
||||
}
|
||||
else if ( !stricmp( key, "delay" ))
|
||||
else if ( !Q_stricmp( key, "delay" ))
|
||||
{
|
||||
ParseDelay( val );
|
||||
}
|
||||
else if ( !stricmp( key, "bounce" ) || !stricmp( key, "intensity" )) // me==bad for reusing this...but it shouldn't hurt anything)
|
||||
else if ( !Q_stricmp( key, "bounce" ) || !Q_stricmp( key, "intensity" )) // me==bad for reusing this...but it shouldn't hurt anything)
|
||||
{
|
||||
ParseElasticity( val );
|
||||
}
|
||||
else if ( !stricmp( key, "min" ))
|
||||
else if ( !Q_stricmp( key, "min" ))
|
||||
{
|
||||
ParseMin( val );
|
||||
}
|
||||
else if ( !stricmp( key, "max" ))
|
||||
else if ( !Q_stricmp( key, "max" ))
|
||||
{
|
||||
ParseMax( val );
|
||||
}
|
||||
else if ( !stricmp( key, "angle" ) || !stricmp( key, "angles" ))
|
||||
else if ( !Q_stricmp( key, "angle" ) || !Q_stricmp( key, "angles" ))
|
||||
{
|
||||
ParseAngle( val );
|
||||
}
|
||||
else if ( !stricmp( key, "angleDelta" ))
|
||||
else if ( !Q_stricmp( key, "angleDelta" ))
|
||||
{
|
||||
ParseAngleDelta( val );
|
||||
}
|
||||
else if ( !stricmp( key, "velocity" ) || !stricmp( key, "vel" ))
|
||||
else if ( !Q_stricmp( key, "velocity" ) || !Q_stricmp( key, "vel" ))
|
||||
{
|
||||
ParseVelocity( val );
|
||||
}
|
||||
else if ( !stricmp( key, "acceleration" ) || !stricmp( key, "accel" ))
|
||||
else if ( !Q_stricmp( key, "acceleration" ) || !Q_stricmp( key, "accel" ))
|
||||
{
|
||||
ParseAcceleration( val );
|
||||
}
|
||||
else if ( !stricmp( key, "gravity" ))
|
||||
else if ( !Q_stricmp( key, "gravity" ))
|
||||
{
|
||||
ParseGravity( val );
|
||||
}
|
||||
else if ( !stricmp( key, "density" ))
|
||||
else if ( !Q_stricmp( key, "density" ))
|
||||
{
|
||||
ParseDensity( val );
|
||||
}
|
||||
else if ( !stricmp( key, "variance" ))
|
||||
else if ( !Q_stricmp( key, "variance" ))
|
||||
{
|
||||
ParseVariance( val );
|
||||
}
|
||||
else if ( !stricmp( key, "origin" ))
|
||||
else if ( !Q_stricmp( key, "origin" ))
|
||||
{
|
||||
ParseOrigin1( val );
|
||||
}
|
||||
else if ( !stricmp( key, "origin2" ))
|
||||
else if ( !Q_stricmp( key, "origin2" ))
|
||||
{
|
||||
ParseOrigin2( val );
|
||||
}
|
||||
else if ( !stricmp( key, "radius" ))
|
||||
else if ( !Q_stricmp( key, "radius" ))
|
||||
{
|
||||
ParseRadius( val );
|
||||
}
|
||||
else if ( !stricmp( key, "height" ))
|
||||
else if ( !Q_stricmp( key, "height" ))
|
||||
{
|
||||
ParseHeight( val );
|
||||
}
|
||||
else if ( !stricmp( key, "wind" ))
|
||||
else if ( !Q_stricmp( key, "wind" ))
|
||||
{
|
||||
ParseWindModifier( val );
|
||||
}
|
||||
else if ( !stricmp( key, "rotation" ))
|
||||
else if ( !Q_stricmp( key, "rotation" ))
|
||||
{
|
||||
ParseRotation( val );
|
||||
}
|
||||
|
@ -2276,15 +2276,15 @@ bool CPrimitiveTemplate::ParsePrimitive( CGPGroup *grp )
|
|||
{
|
||||
ParseRotationDelta( val );
|
||||
}
|
||||
else if ( !stricmp( key, "flags" ) || !stricmp( key, "flag" ))
|
||||
else if ( !Q_stricmp( key, "flags" ) || !Q_stricmp( key, "flag" ))
|
||||
{ // these need to get passed on to the primitive
|
||||
ParseFlags( val );
|
||||
}
|
||||
else if ( !stricmp( key, "spawnFlags" ) || !stricmp( key, "spawnFlag" ))
|
||||
else if ( !Q_stricmp( key, "spawnFlags" ) || !Q_stricmp( key, "spawnFlag" ))
|
||||
{ // these are used to spawn things in cool ways, but don't ever get passed on to prims.
|
||||
ParseSpawnFlags( val );
|
||||
}
|
||||
else if ( !stricmp( key, "name" ))
|
||||
else if ( !Q_stricmp( key, "name" ))
|
||||
{
|
||||
if ( val )
|
||||
{
|
||||
|
@ -2307,23 +2307,23 @@ bool CPrimitiveTemplate::ParsePrimitive( CGPGroup *grp )
|
|||
{
|
||||
key = subGrp->GetName();
|
||||
|
||||
if ( !stricmp( key, "rgb" ))
|
||||
if ( !Q_stricmp( key, "rgb" ))
|
||||
{
|
||||
ParseRGB( subGrp );
|
||||
}
|
||||
else if ( !stricmp( key, "alpha" ))
|
||||
else if ( !Q_stricmp( key, "alpha" ))
|
||||
{
|
||||
ParseAlpha( subGrp );
|
||||
}
|
||||
else if ( !stricmp( key, "size" ) || !stricmp( key, "width" ))
|
||||
else if ( !Q_stricmp( key, "size" ) || !Q_stricmp( key, "width" ))
|
||||
{
|
||||
ParseSize( subGrp );
|
||||
}
|
||||
else if ( !stricmp( key, "size2" ) || !stricmp( key, "width2" ))
|
||||
else if ( !Q_stricmp( key, "size2" ) || !Q_stricmp( key, "width2" ))
|
||||
{
|
||||
ParseSize2( subGrp );
|
||||
}
|
||||
else if ( !stricmp( key, "length" ) || !stricmp( key, "height" ))
|
||||
else if ( !Q_stricmp( key, "length" ) || !Q_stricmp( key, "height" ))
|
||||
{
|
||||
ParseLength( subGrp );
|
||||
}
|
||||
|
|
|
@ -8,10 +8,10 @@
|
|||
#include "FXExport.h"
|
||||
#endif
|
||||
|
||||
#include "FXutil.h"
|
||||
#include "FxUtil.h"
|
||||
|
||||
#if !defined(CROFFSYSTEM_H_INC)
|
||||
#include "../qcommon/ROFFSystem.h"
|
||||
#include "../qcommon/RoffSystem.h"
|
||||
#endif
|
||||
|
||||
#ifdef _DONETPROFILE_
|
||||
|
|
|
@ -1189,7 +1189,7 @@ e_status CIN_RunCinematic (int handle)
|
|||
}
|
||||
|
||||
thisTime = Sys_Milliseconds()*com_timescale->value;
|
||||
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
|
||||
if (cinTable[currentHandle].shader && (abs((long)(thisTime - cinTable[currentHandle].lastTime)))>100) {
|
||||
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
|
||||
}
|
||||
cinTable[currentHandle].tfps = ((((Sys_Milliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*cinTable[currentHandle].roqFPS)/1000);
|
||||
|
|
|
@ -741,10 +741,10 @@ usercmd_t CL_CreateCmd( void ) {
|
|||
// draw debug graphs of turning for mouse testing
|
||||
if ( cl_debugMove->integer ) {
|
||||
if ( cl_debugMove->integer == 1 ) {
|
||||
SCR_DebugGraph( abs(cl.viewangles[YAW] - oldAngles[YAW]), 0 );
|
||||
SCR_DebugGraph( abs((long)(cl.viewangles[YAW] - oldAngles[YAW])), 0 );
|
||||
}
|
||||
if ( cl_debugMove->integer == 2 ) {
|
||||
SCR_DebugGraph( abs(cl.viewangles[PITCH] - oldAngles[PITCH]), 0 );
|
||||
SCR_DebugGraph( abs((long)(cl.viewangles[PITCH] - oldAngles[PITCH])), 0 );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1013,7 +1013,7 @@ int Key_StringToKeynum( char *str ) {
|
|||
// scan for a text match
|
||||
for ( i = 0 ; i < MAX_KEYS ; i++ )
|
||||
{
|
||||
if ( keynames[i].name && !stricmp( str, keynames[i].name ) )
|
||||
if ( keynames[i].name && !Q_stricmp( str, keynames[i].name ) )
|
||||
{
|
||||
return keynames[i].keynum;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
#ifdef G2_COLLISION_ENABLED
|
||||
#if !defined (MINIHEAP_H_INC)
|
||||
#include "../qcommon/miniheap.h"
|
||||
#include "../qcommon/MiniHeap.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "client.h"
|
||||
#include "../qcommon/strip.h"
|
||||
#include "../ghoul2/g2_local.h"
|
||||
#include "../ghoul2/G2_local.h"
|
||||
#ifdef _DONETPROFILE_
|
||||
#include "../qcommon/INetProfile.h"
|
||||
#endif
|
||||
|
|
|
@ -155,7 +155,7 @@ portable_samplepair_t s_rawsamples[MAX_RAW_SAMPLES];
|
|||
*
|
||||
\**************************************************************************************************/
|
||||
|
||||
int s_UseOpenAL = false; // Determines if using Open AL or the default software mixer
|
||||
int s_UseOpenAL = true; // Determines if using Open AL or the default software mixer
|
||||
ALfloat listener_pos[3]; // Listener Position
|
||||
ALfloat listener_ori[6]; // Listener Orientation
|
||||
int s_numChannels; // Number of AL Sources == Num of Channels
|
||||
|
@ -167,6 +167,7 @@ void UpdateLoopingSounds();
|
|||
void UpdateRawSamples();
|
||||
|
||||
// EAX Related
|
||||
#ifdef HAVE_EAX
|
||||
ALboolean s_bEAX; // Is EAX 3.0 support is available
|
||||
bool s_bEALFileLoaded; // Has an .eal file been loaded for the current level
|
||||
bool s_bInWater; // Underwater effect currently active
|
||||
|
@ -204,6 +205,8 @@ const GUID DSPROPSETID_EAX30_ListenerProperties
|
|||
const GUID DSPROPSETID_EAX30_BufferProperties
|
||||
= { 0xa8fa6881, 0xb476, 0x11d3, { 0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87} };
|
||||
|
||||
#endif // HAVE_EAX
|
||||
|
||||
/**************************************************************************************************\
|
||||
*
|
||||
* End of Open AL Specific
|
||||
|
@ -304,7 +307,7 @@ void S_Init( void )
|
|||
|
||||
// dontcha just love ID's defines sometimes?...
|
||||
//
|
||||
#if !( (defined __linux__ || __FreeBSD__ ) && (defined __i386__) )
|
||||
#ifdef _MSVC_VER
|
||||
#if !id386
|
||||
#else
|
||||
extern unsigned int uiMMXAvailable;
|
||||
|
@ -327,12 +330,9 @@ void S_Init( void )
|
|||
Cmd_AddCommand("soundstop", S_StopAllSounds);
|
||||
|
||||
|
||||
cv = Cvar_Get("s_UseOpenAL" , "0",CVAR_ARCHIVE|CVAR_LATCH);
|
||||
s_UseOpenAL = !!(cv->integer);
|
||||
|
||||
if (s_UseOpenAL)
|
||||
{
|
||||
ALCDevice = alcOpenDevice((ALubyte*)"DirectSound3D");
|
||||
ALCDevice = alcOpenDevice(NULL);
|
||||
if (!ALCDevice)
|
||||
return;
|
||||
|
||||
|
@ -357,14 +357,18 @@ void S_Init( void )
|
|||
S_SoundInfo_f();
|
||||
|
||||
// Set default level name
|
||||
#ifdef HAVE_EAX
|
||||
memset(s_LevelName, 0, sizeof(s_LevelName));
|
||||
#endif
|
||||
|
||||
// Set Listener attributes
|
||||
alListenerfv(AL_POSITION,listenerPos);
|
||||
alListenerfv(AL_VELOCITY,listenerVel);
|
||||
alListenerfv(AL_ORIENTATION,listenerOri);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
InitEAXManager();
|
||||
#endif
|
||||
|
||||
memset(s_channels, 0, sizeof(s_channels));
|
||||
|
||||
|
@ -562,7 +566,9 @@ void S_Shutdown( void )
|
|||
// Close device
|
||||
alcCloseDevice(ALCDevice);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
ReleaseEAXManager();
|
||||
#endif
|
||||
|
||||
s_numChannels = 0;
|
||||
}
|
||||
|
@ -751,6 +757,7 @@ void S_BeginRegistration( void )
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
void EALFileInit(char *level)
|
||||
{
|
||||
long lRoom;
|
||||
|
@ -797,6 +804,7 @@ void EALFileInit(char *level)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif // HAVE_EAX
|
||||
|
||||
/*
|
||||
==================
|
||||
|
@ -1281,7 +1289,7 @@ void S_StartSound(vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfxH
|
|||
ch = s_channels + 1;
|
||||
for (i = 1; i < s_numChannels; i++, ch++)
|
||||
{
|
||||
if ((ch->entnum == entityNum) && (ch->entchannel == CHAN_WEAPON) && (ch->thesfx) && (strstr(strlwr(ch->thesfx->sSoundName), "altcharge") != NULL))
|
||||
if ((ch->entnum == entityNum) && (ch->entchannel == CHAN_WEAPON) && (ch->thesfx) && (strstr(Q_strlwr(ch->thesfx->sSoundName), "altcharge") != NULL))
|
||||
{
|
||||
// Stop this sound
|
||||
alSourceStop(ch->alSource);
|
||||
|
@ -1297,7 +1305,7 @@ void S_StartSound(vec3_t origin, int entityNum, int entchannel, sfxHandle_t sfxH
|
|||
ch = s_channels + 1;
|
||||
for (i = 1; i < s_numChannels; i++, ch++)
|
||||
{
|
||||
if ((ch->entnum == entityNum) && (ch->thesfx) && (strstr(strlwr(ch->thesfx->sSoundName), "falling") != NULL))
|
||||
if ((ch->entnum == entityNum) && (ch->thesfx) && (strstr(Q_strlwr(ch->thesfx->sSoundName), "falling") != NULL))
|
||||
{
|
||||
// Stop this sound
|
||||
alSourceStop(ch->alSource);
|
||||
|
@ -1946,10 +1954,12 @@ void S_UpdateEntityPosition( int entityNum, const vec3_t origin )
|
|||
pos[2] = -origin[1];
|
||||
alSourcefv(s_channels[i].alSource, AL_POSITION, pos);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
if (s_bEALFileLoaded)
|
||||
{
|
||||
UpdateEAXBuffer(ch);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1967,7 +1977,9 @@ Change the volumes of all the playing sounds for changes in their positions
|
|||
*/
|
||||
void S_Respatialize( int entityNum, const vec3_t head, vec3_t axis[3], int inwater )
|
||||
{
|
||||
#ifdef HAVE_EAX
|
||||
EAXOCCLUSIONPROPERTIES eaxOCProp;
|
||||
#endif
|
||||
unsigned int ulEnvironment;
|
||||
int i;
|
||||
channel_t *ch;
|
||||
|
@ -1982,11 +1994,13 @@ void S_Respatialize( int entityNum, const vec3_t head, vec3_t axis[3], int inwat
|
|||
{
|
||||
// Check if a new level has been loaded - if so, try and load the appropriate EAL file
|
||||
mapname = cl.mapname;
|
||||
#ifdef HAVE_EAX
|
||||
if ((mapname) && (strcmp(mapname, s_LevelName) != 0))
|
||||
{
|
||||
EALFileInit(mapname);
|
||||
strcpy(s_LevelName, mapname);
|
||||
}
|
||||
#endif
|
||||
|
||||
listener_number = entityNum;
|
||||
|
||||
|
@ -2002,7 +2016,7 @@ void S_Respatialize( int entityNum, const vec3_t head, vec3_t axis[3], int inwat
|
|||
listener_ori[4] = axis[2][2];
|
||||
listener_ori[5] = -axis[2][1];
|
||||
alListenerfv(AL_ORIENTATION, listener_ori);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
// Update EAX effects here
|
||||
if (s_bEALFileLoaded)
|
||||
{
|
||||
|
@ -2055,6 +2069,7 @@ void S_Respatialize( int entityNum, const vec3_t head, vec3_t axis[3], int inwat
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif // HAVE_EAX
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2296,8 +2311,10 @@ void S_Update_(void) {
|
|||
alSourcei(s_channels[source].alSource, AL_LOOPING, AL_FALSE);
|
||||
alSourcef(s_channels[source].alSource, AL_GAIN, ((float)(ch->master_vol) * s_volume->value) / 255.0f);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
if (s_bEALFileLoaded)
|
||||
UpdateEAXBuffer(ch);
|
||||
#endif
|
||||
|
||||
int nBytesDecoded = 0;
|
||||
int nTotalBytesDecoded = 0;
|
||||
|
@ -2387,7 +2404,9 @@ void S_Update_(void) {
|
|||
|
||||
UpdateRawSamples();
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
EAXMorph();
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2667,8 +2686,10 @@ void UpdateLoopingSounds()
|
|||
alSourcei(s_channels[source].alSource, AL_LOOPING, AL_TRUE);
|
||||
alSourcef(s_channels[source].alSource, AL_GAIN, (float)(ch->master_vol) * s_volume->value * fVolume);
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
if (s_bEALFileLoaded)
|
||||
UpdateEAXBuffer(ch);
|
||||
#endif
|
||||
|
||||
alGetError();
|
||||
alSourcePlay(s_channels[source].alSource);
|
||||
|
@ -2721,7 +2742,9 @@ void UpdateRawSamples()
|
|||
size = (s_rawend - s_paintedtime)<<2;
|
||||
if (size > (MAX_RAW_SAMPLES<<2))
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
OutputDebugString("UpdateRawSamples :- Raw Sample buffer has overflowed !!!\n");
|
||||
#endif
|
||||
// s_rawend = s_paintedtime + MAX_RAW_SAMPLES;
|
||||
// size = MAX_RAW_SAMPLES<<2;
|
||||
size = MAX_RAW_SAMPLES<<2;
|
||||
|
@ -3649,6 +3672,7 @@ qboolean SND_RegisterAudio_LevelLoadEnd(qboolean bDeleteEverythingNotUsedThisLev
|
|||
return bAtLeastOneSoundDropped;
|
||||
}
|
||||
|
||||
#ifdef HAVE_EAX
|
||||
/****************************************************************************************************\
|
||||
*
|
||||
* EAX Related
|
||||
|
@ -4285,3 +4309,4 @@ void Clamp(EAXVECTOR *eaxVector)
|
|||
eaxVector->y *= flInvMagnitude;
|
||||
eaxVector->z *= flInvMagnitude;
|
||||
}
|
||||
#endif // HAVE_EAX
|
||||
|
|
|
@ -9,11 +9,18 @@
|
|||
#include "../mp3code/mp3struct.h"
|
||||
|
||||
// Open AL Specific
|
||||
#ifdef _WIN32
|
||||
#include "openal/al.h"
|
||||
#include "openal/alc.h"
|
||||
#include <objbase.h>
|
||||
#ifdef HAVE_EAX
|
||||
#include "eax/eax.h"
|
||||
#include "eax/eaxman.h"
|
||||
#endif
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#endif
|
||||
|
||||
// Added for Open AL to know when to mute all sounds (e.g when app. loses focus)
|
||||
void S_MuteAllSounds(bool bMute);
|
||||
|
|
|
@ -281,15 +281,15 @@ static qboolean S_LoadSound_FileLoadAndNameAdjuster(char *psFilename, byte **pDa
|
|||
// account for foreign voices...
|
||||
//
|
||||
extern cvar_t* s_language;
|
||||
if (s_language && stricmp("DEUTSCH",s_language->string)==0)
|
||||
if (s_language && Q_stricmp("DEUTSCH",s_language->string)==0)
|
||||
{
|
||||
strncpy(psVoice,"chr_d",5); // same number of letters as "chars"
|
||||
}
|
||||
else if (s_language && stricmp("FRANCAIS",s_language->string)==0)
|
||||
else if (s_language && Q_stricmp("FRANCAIS",s_language->string)==0)
|
||||
{
|
||||
strncpy(psVoice,"chr_f",5); // same number of letters as "chars"
|
||||
}
|
||||
else if (s_language && stricmp("ESPANOL",s_language->string)==0)
|
||||
else if (s_language && Q_stricmp("ESPANOL",s_language->string)==0)
|
||||
{
|
||||
strncpy(psVoice,"chr_e",5); // same number of letters as "chars"
|
||||
}
|
||||
|
@ -391,7 +391,7 @@ static qboolean S_LoadSound_Actual( sfx_t *sfx )
|
|||
sfx->iLastTimeUsed = Com_Milliseconds()+1; // why +1? Hmmm, leave it for now I guess
|
||||
|
||||
//=========
|
||||
if (strnicmp(psExt,".mp3",4)==0)
|
||||
if (Q_strnicmp(psExt,".mp3",4)==0)
|
||||
{
|
||||
// load MP3 file instead...
|
||||
//
|
||||
|
|
|
@ -13,8 +13,7 @@ int* snd_p;
|
|||
int snd_linear_count;
|
||||
short* snd_out;
|
||||
|
||||
#if !( (defined __linux__ || __FreeBSD__ ) && (defined __i386__) ) // rb010123
|
||||
#if !id386
|
||||
#if !(defined(_MSVC_VER) && defined(__i386__))
|
||||
|
||||
|
||||
void S_WriteLinearBlastStereo16 (void)
|
||||
|
@ -129,9 +128,6 @@ LExit:
|
|||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#else
|
||||
void S_WriteLinearBlastStereo16 (void);
|
||||
#endif
|
||||
|
||||
void S_TransferStereo16 (unsigned long *pbuf, int endtime)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Copyright (C) 1999-2000 Id Software, Inc.
|
||||
//
|
||||
#include "g_local.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
|
||||
// g_client.c -- client functions that don't happen every frame
|
||||
|
||||
|
|
|
@ -1839,7 +1839,7 @@ void FinishSpawningItem( gentity_t *ent ) {
|
|||
|
||||
// create a Ghoul2 model if the world model is a glm
|
||||
/* item = &bg_itemlist[ ent->s.modelindex ];
|
||||
if (!stricmp(&item->world_model[0][strlen(item->world_model[0]) - 4], ".glm"))
|
||||
if (!Q_stricmp(&item->world_model[0][strlen(item->world_model[0]) - 4], ".glm"))
|
||||
{
|
||||
trap_G2API_InitGhoul2Model(&ent->s, item->world_model[0], G_ModelIndex(item->world_model[0] ), 0, 0, 0, 0);
|
||||
ent->s.radius = 60;
|
||||
|
|
|
@ -721,9 +721,7 @@ int BoxOnPlaneSide2 (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
|||
|
||||
==================
|
||||
*/
|
||||
#if !( (defined __linux__ || __FreeBSD__) && (defined __i386__) && (!defined C_ONLY)) // rb010123
|
||||
|
||||
#if defined __LCC__ || defined C_ONLY || !id386
|
||||
#ifndef _MSC_VER
|
||||
|
||||
int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
||||
{
|
||||
|
@ -1022,7 +1020,6 @@ Lerror:
|
|||
}
|
||||
#pragma warning( default: 4035 )
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
|
@ -1331,7 +1328,7 @@ int irand(int min, int max)
|
|||
return(result);
|
||||
}
|
||||
|
||||
float powf ( float x, int y )
|
||||
float Q_powf ( float x, int y )
|
||||
{
|
||||
float r = x;
|
||||
for ( y--; y>0; y-- )
|
||||
|
|
|
@ -32,9 +32,6 @@
|
|||
|
||||
#define assert(exp) ((void)0)
|
||||
|
||||
#define min(x,y) ((x)<(y)?(x):(y))
|
||||
#define max(x,y) ((x)>(y)?(x):(y))
|
||||
|
||||
#else
|
||||
|
||||
#include <assert.h>
|
||||
|
@ -49,6 +46,13 @@
|
|||
|
||||
#endif
|
||||
|
||||
#if defined(Q3_VM) || defined(CGAME) || defined(QAGAME) || defined(UI_EXPORTS)
|
||||
|
||||
#define min(x,y) ((x)<(y)?(x):(y))
|
||||
#define max(x,y) ((x)>(y)?(x):(y))
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
//#pragma intrinsic( memset, memcpy )
|
||||
|
@ -120,7 +124,6 @@ static ID_INLINE float BigFloat(const float *l) { FloatSwap(l); }
|
|||
#define MAC_STATIC
|
||||
#define __cdecl
|
||||
#define __declspec(x)
|
||||
#define stricmp strcasecmp
|
||||
#define ID_INLINE inline
|
||||
|
||||
#ifdef __ppc__
|
||||
|
@ -196,14 +199,13 @@ static inline float LittleFloat (const float l) { return FloatSwap(&l); }
|
|||
// just waste space and make big arrays static...
|
||||
#ifdef __linux__
|
||||
|
||||
// bk001205 - from Makefile
|
||||
#define stricmp strcasecmp
|
||||
|
||||
#define MAC_STATIC // bk: FIXME
|
||||
#define ID_INLINE inline
|
||||
|
||||
#ifdef __i386__
|
||||
#define CPUSTRING "linux-i386"
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
#define CPUSTRING "linux-amd64"
|
||||
#elif defined __axp__
|
||||
#define CPUSTRING "linux-alpha"
|
||||
#else
|
||||
|
@ -238,11 +240,56 @@ inline static float LittleFloat (const float *l) { return FloatSwap(l); }
|
|||
|
||||
#endif
|
||||
|
||||
//======================= OPENBSD DEFINES =================================
|
||||
|
||||
// the mac compiler can't handle >32k of locals, so we
|
||||
// just waste space and make big arrays static...
|
||||
#ifdef __OpenBSD__
|
||||
|
||||
#define MAC_STATIC // bk: FIXME
|
||||
#define ID_INLINE inline
|
||||
|
||||
#ifdef __i386__
|
||||
#define CPUSTRING "openbsd-i386"
|
||||
#elif (defined(__amd64__) || defined(__x86_64__)
|
||||
#define CPUSTRING "openbsd-amd64"
|
||||
#elif defined __axp__
|
||||
#define CPUSTRING "openbsd-alpha"
|
||||
#else
|
||||
#define CPUSTRING "openbsd-other"
|
||||
#endif
|
||||
|
||||
#define PATH_SEP '/'
|
||||
|
||||
// bk001205 - try
|
||||
#ifdef Q3_STATIC
|
||||
#define GAME_HARD_LINKED
|
||||
#define CGAME_HARD_LINKED
|
||||
#define UI_HARD_LINKED
|
||||
#define BOTLIB_HARD_LINKED
|
||||
#endif
|
||||
|
||||
#if !idppc
|
||||
inline static short BigShort( short l) { return ShortSwap(l); }
|
||||
#define LittleShort
|
||||
inline static int BigLong(int l) { return LongSwap(l); }
|
||||
#define LittleLong
|
||||
inline static float BigFloat(const float *l) { return FloatSwap(l); }
|
||||
#define LittleFloat
|
||||
#else
|
||||
#define BigShort
|
||||
inline static short LittleShort(short l) { return ShortSwap(l); }
|
||||
#define BigLong
|
||||
inline static int LittleLong (int l) { return LongSwap(l); }
|
||||
#define BigFloat
|
||||
inline static float LittleFloat (const float *l) { return FloatSwap(l); }
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
//======================= FreeBSD DEFINES =====================
|
||||
#ifdef __FreeBSD__ // rb010123
|
||||
|
||||
#define stricmp strcasecmp
|
||||
|
||||
#define MAC_STATIC
|
||||
#define ID_INLINE inline
|
||||
|
||||
|
@ -284,6 +331,8 @@ typedef unsigned char byte;
|
|||
typedef unsigned short word;
|
||||
typedef unsigned long ulong;
|
||||
|
||||
typedef const char *LPCSTR;
|
||||
|
||||
typedef enum {qfalse, qtrue} qboolean;
|
||||
|
||||
typedef int qhandle_t;
|
||||
|
@ -745,7 +794,7 @@ float Q_rsqrt( float f ); // reciprocal square root
|
|||
signed char ClampChar( int i );
|
||||
signed short ClampShort( int i );
|
||||
|
||||
float powf ( float x, int y );
|
||||
float Q_powf ( float x, int y );
|
||||
|
||||
// this isn't a real cheap function to call!
|
||||
int DirToByte( vec3_t dir );
|
||||
|
@ -1012,6 +1061,15 @@ char *Q_strlwr( char *s1 );
|
|||
char *Q_strupr( char *s1 );
|
||||
char *Q_strrchr( const char* string, int c );
|
||||
|
||||
// NON-portable (but faster) versions
|
||||
#ifdef WIN32
|
||||
static inline int Q_strnicmp (const char *s1, const char *s2, int n) { return strnicmp(s1, s2, n); }
|
||||
static inline int Q_strcmpi (const char *s1, const char *s2) { return strcmpi(s1, s2); }
|
||||
#else
|
||||
static inline int Q_strnicmp (const char *s1, const char *s2, int n) { return strncasecmp(s1, s2, n); }
|
||||
static inline int Q_strcmpi (const char *s1, const char *s2) { return strcasecmp(s1, s2); }
|
||||
#endif
|
||||
|
||||
// buffer size safe library replacements
|
||||
void Q_strncpyz( char *dest, const char *src, int destsize );
|
||||
void Q_strcat( char *dest, int size, const char *src );
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "g_local.h"
|
||||
#include "w_saber.h"
|
||||
#include "ai_main.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
|
||||
#define METROID_JUMP 1
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include "bg_local.h" //Only because we use PM_SetAnim here once.
|
||||
#include "w_saber.h"
|
||||
#include "ai_main.h"
|
||||
#include "../ghoul2/g2.h"
|
||||
#include "../ghoul2/G2.h"
|
||||
|
||||
#define SABER_BOX_SIZE 16.0f
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "G2_local.h"
|
||||
|
||||
#ifdef G2_COLLISION_ENABLED
|
||||
#include "../qcommon/miniheap.h"
|
||||
#include "../qcommon/MiniHeap.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
|
|
|
@ -179,7 +179,7 @@ int G2_Add_Bolt(const char *fileName, boltInfo_v &bltlist, surfaceInfo_v &slist,
|
|||
{
|
||||
skel = (mdxaSkel_t *)((byte *)mod_a->mdxa + sizeof(mdxaHeader_t) + offsets->offsets[x]);
|
||||
// if name is the same, we found it
|
||||
if (!stricmp(skel->name, boneName))
|
||||
if (!Q_stricmp(skel->name, boneName))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include "../qcommon/qcommon.h"
|
||||
#endif
|
||||
|
||||
#include "../renderer/MatComp.h"
|
||||
#include "../renderer/matcomp.h"
|
||||
|
||||
#if !defined(G2_H_INC)
|
||||
#include "G2.h"
|
||||
|
@ -47,7 +47,7 @@ int G2_Find_Bone(const model_t *mod, boneInfo_v &blist, const char *boneName)
|
|||
skel = (mdxaSkel_t *)((byte *)mod->mdxa + sizeof(mdxaHeader_t) + offsets->offsets[blist[i].boneNumber]);
|
||||
|
||||
// if name is the same, we found it
|
||||
if (!stricmp(skel->name, boneName))
|
||||
if (!Q_stricmp(skel->name, boneName))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ int G2_Add_Bone (const model_t *mod, boneInfo_v &blist, const char *boneName)
|
|||
{
|
||||
skel = (mdxaSkel_t *)((byte *)mod->mdxa + sizeof(mdxaHeader_t) + offsets->offsets[x]);
|
||||
// if name is the same, we found it
|
||||
if (!stricmp(skel->name, boneName))
|
||||
if (!Q_stricmp(skel->name, boneName))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ int G2_Add_Bone (const model_t *mod, boneInfo_v &blist, const char *boneName)
|
|||
{
|
||||
skel = (mdxaSkel_t *)((byte *)mod->mdxa + sizeof(mdxaHeader_t) + offsets->offsets[blist[i].boneNumber]);
|
||||
// if name is the same, we found it
|
||||
if (!stricmp(skel->name, boneName))
|
||||
if (!Q_stricmp(skel->name, boneName))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
|
|
|
@ -11,14 +11,14 @@
|
|||
#include "../renderer/tr_local.h"
|
||||
#endif
|
||||
|
||||
#include "../renderer/MatComp.h"
|
||||
#include "../renderer/matcomp.h"
|
||||
|
||||
#if !defined(G2_H_INC)
|
||||
#include "G2.h"
|
||||
#endif
|
||||
|
||||
#if !defined (MINIHEAP_H_INC)
|
||||
#include "../qcommon/miniheap.h"
|
||||
#include "../qcommon/MiniHeap.h"
|
||||
#endif
|
||||
|
||||
#include "../server/server.h"
|
||||
|
@ -1650,7 +1650,7 @@ int G2_FindConfigStringSpace(char *name, int start, int max)
|
|||
{
|
||||
break;
|
||||
}
|
||||
if ( !stricmp( s, name ) )
|
||||
if ( !Q_stricmp( s, name ) )
|
||||
{
|
||||
return i;
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ int G2_IsSurfaceLegal(void *mod, const char *surfaceName, int *flags)
|
|||
|
||||
for ( int i = 0 ; i < mod_m->mdxm->numSurfaces ; i++)
|
||||
{
|
||||
if (!stricmp(surfaceName, surf->name))
|
||||
if (!Q_stricmp(surfaceName, surf->name))
|
||||
{
|
||||
*flags = surf->flags;
|
||||
return i;
|
||||
|
@ -126,7 +126,7 @@ mdxmSurface_t *G2_FindSurface(const char *fileName, surfaceInfo_v &slist, const
|
|||
surfInfo = (mdxmSurfHierarchy_t *)((byte *)surfIndexes + surfIndexes->offsets[surf->thisSurfaceIndex]);
|
||||
|
||||
// are these the droids we're looking for?
|
||||
if (!stricmp (surfInfo->name, surfaceName))
|
||||
if (!Q_stricmp (surfInfo->name, surfaceName))
|
||||
{
|
||||
// yup
|
||||
if (surfIndex)
|
||||
|
@ -218,7 +218,7 @@ int G2_IsSurfaceOff (const char *fileName, surfaceInfo_v &slist, const char *sur
|
|||
|
||||
for ( int i = 0 ; i < mod->mdxm->numSurfaces ; i++)
|
||||
{
|
||||
if (!stricmp(surfaceName, surface->name))
|
||||
if (!Q_stricmp(surfaceName, surface->name))
|
||||
{
|
||||
return surface->flags;
|
||||
}
|
||||
|
|
|
@ -70,6 +70,11 @@
|
|||
|
||||
#include <stdio.h>
|
||||
|
||||
#ifndef WIN32
|
||||
#include <stdint.h>
|
||||
typedef int32_t INT32;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* We need memory copying and zeroing functions, plus strncpy().
|
||||
* ANSI and System V implementations declare these in <string.h>.
|
||||
|
|
|
@ -10,6 +10,10 @@
|
|||
|
||||
#include "small_header.h" // for SAMPLE and IN_OUT
|
||||
|
||||
#ifndef byte
|
||||
typedef unsigned char byte;
|
||||
#endif
|
||||
|
||||
typedef void (*SBT_FUNCTION) (float *sample, short *pcm, int n);
|
||||
typedef void (*XFORM_FUNCTION) (void *pcm, int igr);
|
||||
typedef IN_OUT(*DECODE_FUNCTION) (unsigned char *bs, unsigned char *pcm);
|
||||
|
|
|
@ -151,13 +151,6 @@ decode (standard decoder) reduction_code:
|
|||
#include "mp3struct.h"
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
#ifndef byte
|
||||
typedef unsigned char byte;
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
typedef struct id3v1_1 {
|
||||
char id[3];
|
||||
char title[30]; // <file basename>
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
|
||||
#include "../client/client.h"
|
||||
|
||||
qboolean gbInsideLoadSound = qfalse; // important to default to this!!!
|
||||
|
||||
qboolean SNDDMA_Init(void)
|
||||
{
|
||||
return qfalse;
|
||||
|
@ -28,6 +26,9 @@ void SNDDMA_Submit(void)
|
|||
{
|
||||
}
|
||||
|
||||
#ifdef DEDICATED
|
||||
qboolean gbInsideLoadSound = qfalse; // important to default to this!!!
|
||||
|
||||
sfxHandle_t S_RegisterSound( const char *name ) {
|
||||
return 0;
|
||||
}
|
||||
|
@ -47,3 +48,4 @@ int SND_FreeOldestSound(void)
|
|||
{
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -639,7 +639,7 @@ static qboolean Sys_ScanForCD( void ) {
|
|||
Result = GetVolumeInformation(drive,VolumeName,sizeof(VolumeName),&VolumeSerialNumber,
|
||||
&MaximumComponentLength,&FileSystemFlags,FileSystemName,sizeof(FileSystemName));
|
||||
|
||||
if (Result && (strcmpi(VolumeName,"JEDIOUTCAST") == 0 ) )
|
||||
if (Result && (Q_strcmpi(VolumeName,"JEDIOUTCAST") == 0 ) )
|
||||
{
|
||||
sprintf (test, "%s%s\\%s",drive, CD_BASEDIR, CD_EXE);
|
||||
f = fopen( test, "r" );
|
||||
|
|
|
@ -315,7 +315,7 @@ void CGPValue::Parse(char **dataPtr, CTextPool **textPool)
|
|||
{ // end of data - error!
|
||||
break;
|
||||
}
|
||||
else if (strcmpi(token, "]") == 0)
|
||||
else if (Q_strcmpi(token, "]") == 0)
|
||||
{ // ending brace for this list
|
||||
break;
|
||||
}
|
||||
|
@ -453,7 +453,7 @@ void CGPGroup::SortObject(CGPObject *object, CGPObject **unsortedList, CGPObject
|
|||
last = 0;
|
||||
while(test)
|
||||
{
|
||||
if (strcmpi(object->GetName(), test->GetName()) < 0)
|
||||
if (Q_strcmpi(object->GetName(), test->GetName()) < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
@ -512,7 +512,7 @@ CGPGroup *CGPGroup::FindSubGroup(const char *name)
|
|||
group = mSubGroups;
|
||||
while(group)
|
||||
{
|
||||
if(!stricmp(name, group->GetName()))
|
||||
if(!Q_stricmp(name, group->GetName()))
|
||||
{
|
||||
return(group);
|
||||
}
|
||||
|
@ -537,7 +537,7 @@ void CGPGroup::Parse(char **dataPtr, CTextPool **textPool)
|
|||
{ // end of data - error!
|
||||
break;
|
||||
}
|
||||
else if (strcmpi(token, "}") == 0)
|
||||
else if (Q_strcmpi(token, "}") == 0)
|
||||
{ // ending brace for this group
|
||||
break;
|
||||
}
|
||||
|
@ -546,14 +546,14 @@ void CGPGroup::Parse(char **dataPtr, CTextPool **textPool)
|
|||
|
||||
// read ahead to see what we are doing
|
||||
token = GetToken(dataPtr, true, true);
|
||||
if (strcmpi(token, "{") == 0)
|
||||
if (Q_strcmpi(token, "{") == 0)
|
||||
{ // new sub group
|
||||
name = (*textPool)->AllocText(lastToken, true, textPool);
|
||||
newSubGroup = AddGroup(name);
|
||||
newSubGroup->SetWriteable(mWriteable);
|
||||
newSubGroup->Parse(dataPtr, textPool);
|
||||
}
|
||||
else if (strcmpi(token, "[") == 0)
|
||||
else if (Q_strcmpi(token, "[") == 0)
|
||||
{ // new pair list
|
||||
name = (*textPool)->AllocText(lastToken, true, textPool);
|
||||
newPair = AddPair(name, 0);
|
||||
|
@ -620,7 +620,7 @@ const char *CGPGroup::FindPairValue(const char *key, const char *defaultVal)
|
|||
|
||||
while(mPair)
|
||||
{
|
||||
if (strcmpi(mPair->GetName(), key) == 0)
|
||||
if (Q_strcmpi(mPair->GetName(), key) == 0)
|
||||
{
|
||||
return mPair->GetTopValue();
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "ROFFSystem.h"
|
||||
#include "RoffSystem.h"
|
||||
#include "qcommon.h"
|
||||
#include "../client/client.h"
|
||||
|
||||
|
@ -406,15 +406,7 @@ qboolean CROFFSystem::Unload( int id )
|
|||
{ // requested item found in the list, free mem, then remove from list
|
||||
delete ((CROFF *)(*itr).second);
|
||||
|
||||
#ifndef __linux__
|
||||
itr = mROFFList.erase( itr );
|
||||
#else
|
||||
// darn stl differences
|
||||
TROFFList::iterator titr;
|
||||
titr = itr;
|
||||
itr++;
|
||||
mROFFList.erase(titr);
|
||||
#endif
|
||||
mROFFList.erase( itr++ );
|
||||
|
||||
#ifdef _DEBUG
|
||||
Com_Printf( S_COLOR_GREEN"roff unloaded\n" );
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
#include "qcommon.h"
|
||||
#include "strip.h"
|
||||
#include "../qcommon/game_version.h"
|
||||
#ifndef __linux__
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
|
@ -217,10 +217,8 @@ void QDECL Com_OPrintf( const char *fmt, ...)
|
|||
va_start (argptr,fmt);
|
||||
vsprintf (msg,fmt,argptr);
|
||||
va_end (argptr);
|
||||
#ifndef __linux__
|
||||
#ifdef _DEBUG
|
||||
OutputDebugString(msg);
|
||||
#else
|
||||
printf(msg);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -2981,8 +2979,7 @@ void Com_Shutdown (void)
|
|||
*/
|
||||
}
|
||||
|
||||
#if !( defined __linux__ || defined __FreeBSD__ ) // r010123 - include FreeBSD
|
||||
#if ((!id386) && (!defined __i386__)) // rcg010212 - for PPC
|
||||
#if !(defined(_MSVC_VER) && defined(id386))
|
||||
|
||||
void Com_Memcpy (void* dest, const void* src, const size_t count)
|
||||
{
|
||||
|
@ -3293,7 +3290,6 @@ skipClamp:
|
|||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // bk001208 - memset/memcpy assembly, Q_acos needed (RC4)
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -924,7 +924,7 @@ void Sys_Print( const char *msg );
|
|||
// any game related timing information should come from event timestamps
|
||||
int Sys_Milliseconds (void);
|
||||
|
||||
#if __linux__
|
||||
#ifndef _MSVC_VER
|
||||
extern "C" void Sys_SnapVector( float *v );
|
||||
|
||||
#else
|
||||
|
|
|
@ -2479,8 +2479,12 @@ struct inflate_blocks_state {
|
|||
/* load static pointers */
|
||||
#define LOAD {LOADIN LOADOUT}
|
||||
|
||||
/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
|
||||
extern uInt inflate_mask[17];
|
||||
/* And'ing with mask[n] masks the lower n bits */
|
||||
static uInt inflate_mask[17] = {
|
||||
0x0000,
|
||||
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
|
||||
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
|
||||
};
|
||||
|
||||
/* copy as much as possible from the sliding window to the output area */
|
||||
extern int inflate_flush OF((
|
||||
|
@ -2854,15 +2858,6 @@ int inflate_blocks_sync_point(inflate_blocks_statef *s)
|
|||
return s->mode == LENS;
|
||||
}
|
||||
|
||||
|
||||
/* And'ing with mask[n] masks the lower n bits */
|
||||
uInt inflate_mask[17] = {
|
||||
0x0000,
|
||||
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
|
||||
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
|
||||
};
|
||||
|
||||
|
||||
/* copy as much as possible from the sliding window to the output area */
|
||||
int inflate_flush(inflate_blocks_statef *s, z_streamp z, int r)
|
||||
{
|
||||
|
|
|
@ -65,7 +65,7 @@ static int asmCallPtr = (int)doAsmCall;
|
|||
#endif // !_WIN32
|
||||
|
||||
|
||||
static int callMask = 0; // bk001213 - init
|
||||
int callMask = 0; // bk001213 - init
|
||||
|
||||
static int instruction, pass, lastConst;
|
||||
static int oc0, oc1, pop0, pop1;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "MatComp.h"
|
||||
#include "matcomp.h"
|
||||
#include <assert.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
|
|
@ -87,7 +87,7 @@ typedef struct
|
|||
// (note that I've defined it using '>' internally, so it sorts with higher weights being "less", for distance weight-culling
|
||||
//
|
||||
#ifdef __cplusplus
|
||||
bool operator < (const mdxmWeight_t& _X) const {return (boneWeight>_X.boneWeight);}
|
||||
bool operator < (const mdxmWeight_t& _x) const {return (boneWeight>_x.boneWeight);}
|
||||
#endif
|
||||
}
|
||||
#ifndef __cplusplus
|
||||
|
@ -107,7 +107,7 @@ typedef struct
|
|||
// I'm defining this '<' operator so this struct can be used as an STL <map> key...
|
||||
//
|
||||
#ifdef __cplusplus
|
||||
bool operator < (const mdxaCompBone_t& _X) const {return (memcmp(Comp,_X.Comp,sizeof(Comp))<0);}
|
||||
bool operator < (const mdxaCompBone_t& _x) const {return (memcmp(Comp,_x.Comp,sizeof(Comp))<0);}
|
||||
#endif
|
||||
}
|
||||
#ifndef __cplusplus
|
||||
|
@ -126,7 +126,7 @@ typedef struct
|
|||
// I'm defining this '<' operator so this struct can be used as an STL <map> key...
|
||||
//
|
||||
#ifdef __cplusplus
|
||||
bool operator < (const mdxaCompQuatBone_t& _X) const {return (memcmp(Comp,_X.Comp,sizeof(Comp))<0);}
|
||||
bool operator < (const mdxaCompQuatBone_t& _x) const {return (memcmp(Comp,_x.Comp,sizeof(Comp))<0);}
|
||||
#endif
|
||||
}
|
||||
#ifndef __cplusplus
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
#include "macosx_glimp.h"
|
||||
|
||||
#elif defined( __linux__ )
|
||||
#else
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
|
@ -33,18 +33,6 @@
|
|||
#include <GL/fxmesa.h>
|
||||
#endif
|
||||
|
||||
#elif defined( __FreeBSD__ ) // rb010123
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
#if defined(__FX__)
|
||||
#include <GL/fxmesa.h>
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
#include <gl.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
|
@ -133,12 +121,7 @@ extern void ( APIENTRY * qglPointParameterfvEXT)( GLenum, GLfloat *);
|
|||
|
||||
//===========================================================================
|
||||
|
||||
// non-windows systems will just redefine qgl* to gl*
|
||||
#if !defined( _WIN32 ) && !defined(MACOS_X) && !defined( __linux__ ) && !defined( __FreeBSD__ ) // rb010123
|
||||
|
||||
#include "qgl_linked.h"
|
||||
|
||||
#elif defined(MACOS_X)
|
||||
#if defined(MACOS_X)
|
||||
// This includes #ifdefs for optional logging and GL error checking after every GL call as well as #defines to prevent incorrect usage of the non-'qgl' versions of the GL API.
|
||||
#include "macosx_qgl.h"
|
||||
|
||||
|
@ -510,9 +493,7 @@ extern BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
|
|||
|
||||
extern BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
#if ( (defined __linux__ ) || (defined __FreeBSD__ ) ) // rb010123
|
||||
#elif !defined(MACOS_X)
|
||||
|
||||
//FX Mesa Functions
|
||||
// bk001129 - from cvs1.17 (mkv)
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include "tr_local.h"
|
||||
#endif
|
||||
|
||||
#include "MatComp.h"
|
||||
#include "matcomp.h"
|
||||
#if !defined(_QCOMMON_H_)
|
||||
#include "../qcommon/qcommon.h"
|
||||
#endif
|
||||
|
@ -18,7 +18,7 @@
|
|||
#include "../ghoul2/G2.h"
|
||||
#endif
|
||||
#include "../ghoul2/G2_local.h"
|
||||
#include "MatComp.h"
|
||||
#include "matcomp.h"
|
||||
|
||||
#pragma warning (disable: 4512) //default assignment operator could not be gened
|
||||
#include "../qcommon/disablewarnings.h"
|
||||
|
|
|
@ -795,15 +795,8 @@ void R_Images_DeleteLightMaps(void)
|
|||
if (pImage->imgName[0] == '*' && strstr(pImage->imgName,"lightmap")) // loose check, but should be ok
|
||||
{
|
||||
R_Images_DeleteImageContents(pImage);
|
||||
#ifndef __linux__
|
||||
itImage = AllocatedImages.erase(itImage);
|
||||
AllocatedImages.erase(itImage++);
|
||||
bEraseOccured = qtrue;
|
||||
#else
|
||||
// MS & Dinkimware got the map::erase return wrong (it's null)
|
||||
AllocatedImages_t::iterator itTemp = itImage;
|
||||
itImage++;
|
||||
AllocatedImages.erase(itTemp);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -899,14 +892,8 @@ qboolean RE_RegisterImages_LevelLoadEnd(void)
|
|||
ri.Printf( PRINT_DEVELOPER, "Dumping image \"%s\"\n",pImage->imgName);
|
||||
|
||||
R_Images_DeleteImageContents(pImage);
|
||||
#ifndef __linux__
|
||||
itImage = AllocatedImages.erase(itImage);
|
||||
AllocatedImages.erase(itImage++);
|
||||
bEraseOccured = qtrue;
|
||||
#else
|
||||
AllocatedImages_t::iterator itTemp = itImage;
|
||||
itImage++;
|
||||
AllocatedImages.erase(itTemp);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
#ifdef G2_COLLISION_ENABLED
|
||||
#if !defined (MINIHEAP_H_INC)
|
||||
#include "../qcommon/miniheap.h"
|
||||
#include "../qcommon/MiniHeap.h"
|
||||
#endif
|
||||
|
||||
#include "../ghoul2/G2_local.h"
|
||||
|
@ -707,6 +707,27 @@ void GL_SetDefaultState( void )
|
|||
qglDisable( GL_BLEND );
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
R_PrintLongString
|
||||
|
||||
Workaround for ri.Printf's 4096 characters buffer limit.
|
||||
================
|
||||
*/
|
||||
void R_PrintLongString(const char *string) {
|
||||
char buffer[4096];
|
||||
const char *p;
|
||||
int size = strlen(string);
|
||||
|
||||
p = string;
|
||||
while(size > 0)
|
||||
{
|
||||
Q_strncpyz(buffer, p, sizeof (buffer) );
|
||||
ri.Printf( PRINT_ALL, "%s", buffer );
|
||||
p += 4095;
|
||||
size -= 4095;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
|
@ -737,7 +758,9 @@ void GfxInfo_f( void )
|
|||
ri.Printf( PRINT_ALL, "\nGL_VENDOR: %s\n", glConfig.vendor_string );
|
||||
ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glConfig.renderer_string );
|
||||
ri.Printf( PRINT_ALL, "GL_VERSION: %s\n", glConfig.version_string );
|
||||
ri.Printf( PRINT_ALL, "GL_EXTENSIONS: %s\n", glConfig.extensions_string );
|
||||
ri.Printf( PRINT_ALL, "GL_EXTENSIONS: " );
|
||||
R_PrintLongString( glConfig.extensions_string );
|
||||
ri.Printf( PRINT_ALL, "\n" );
|
||||
ri.Printf( PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %d\n", glConfig.maxTextureSize );
|
||||
ri.Printf( PRINT_ALL, "GL_MAX_ACTIVE_TEXTURES_ARB: %d\n", glConfig.maxActiveTextures );
|
||||
ri.Printf( PRINT_ALL, "\nPIXELFORMAT: color(%d-bits) Z(%d-bit) stencil(%d-bits)\n", glConfig.colorBits, glConfig.depthBits, glConfig.stencilBits );
|
||||
|
|
|
@ -3,10 +3,6 @@
|
|||
#ifndef TR_LOCAL_H
|
||||
#define TR_LOCAL_H
|
||||
|
||||
#ifdef __linux__
|
||||
typedef const char * LPCSTR;
|
||||
#endif
|
||||
|
||||
#include "../game/q_shared.h"
|
||||
#include "../qcommon/qfiles.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
|
@ -17,7 +13,7 @@ typedef const char * LPCSTR;
|
|||
typedef unsigned int glIndex_t;
|
||||
|
||||
// fast float to int conversion
|
||||
#if id386 && !( (defined __linux__ || defined __FreeBSD__ ) && (defined __i386__ ) ) // rb010123
|
||||
#if (defined(_MSC_VER) && defined(__i386__))
|
||||
long myftol( float f );
|
||||
#else
|
||||
#define myftol(x) ((int)(x))
|
||||
|
@ -1474,10 +1470,12 @@ struct shaderCommands_s
|
|||
qboolean SSInitializedWind;
|
||||
|
||||
};
|
||||
#ifndef DEDICATED
|
||||
#ifdef _MSVC_VER
|
||||
typedef __declspec(align(16)) shaderCommands_s shaderCommands_t;
|
||||
extern shaderCommands_t tess;
|
||||
#else
|
||||
typedef __attribute__((aligned(16))) shaderCommands_s shaderCommands_t;
|
||||
#endif
|
||||
extern shaderCommands_t tess;
|
||||
extern color4ub_t styleColors[MAX_LIGHT_STYLES];
|
||||
|
||||
void RB_BeginSurface(shader_t *shader, int fogNum );
|
||||
|
|
|
@ -361,18 +361,8 @@ qboolean RE_RegisterModels_LevelLoadEnd(qboolean bDeleteEverythingNotUsedThisLev
|
|||
//CachedModel.pModelDiskImage = NULL; // REM for reference, erase() call below negates the need for it.
|
||||
bAtLeastoneModelFreed = qtrue;
|
||||
}
|
||||
#ifndef __linux__
|
||||
itModel = CachedModels.erase(itModel);
|
||||
CachedModels.erase(itModel++);
|
||||
bEraseOccured = qtrue;
|
||||
#else
|
||||
// Both MS and Dinkumware got the map::erase wrong
|
||||
// The STL has the return type as a void
|
||||
CachedModels_t::iterator itTemp;
|
||||
itTemp = itModel;
|
||||
itModel++;
|
||||
CachedModels.erase(itTemp);
|
||||
|
||||
#endif
|
||||
|
||||
iLoadedModelBytes = GetModelDataAllocSize();
|
||||
}
|
||||
|
@ -408,7 +398,7 @@ static void RE_RegisterModels_DumpNonPure(void)
|
|||
|
||||
if (iInPak == -1 || iCheckSum != CachedModel.iPAKFileCheckSum)
|
||||
{
|
||||
if (stricmp(sDEFAULT_GLA_NAME ".gla" , psModelName)) // don't dump "*default.gla", that's program internal anyway
|
||||
if (Q_stricmp(sDEFAULT_GLA_NAME ".gla" , psModelName)) // don't dump "*default.gla", that's program internal anyway
|
||||
{
|
||||
// either this is not from a PAK, or it's from a non-pure one, so ditch it...
|
||||
//
|
||||
|
@ -418,18 +408,8 @@ static void RE_RegisterModels_DumpNonPure(void)
|
|||
Z_Free(CachedModel.pModelDiskImage);
|
||||
//CachedModel.pModelDiskImage = NULL; // REM for reference, erase() call below negates the need for it.
|
||||
}
|
||||
#ifndef __linux__
|
||||
itModel = CachedModels.erase(itModel);
|
||||
CachedModels.erase(itModel++);
|
||||
bEraseOccured = qtrue;
|
||||
#else
|
||||
// Both MS and Dinkumware got the map::erase wrong
|
||||
// The STL has the return type as a void
|
||||
CachedModels_t::iterator itTemp;
|
||||
itTemp = itModel;
|
||||
itModel++;
|
||||
CachedModels.erase(itTemp);
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -462,7 +442,6 @@ void RE_RegisterModels_Info_f( void )
|
|||
//
|
||||
static void RE_RegisterModels_DeleteAll(void)
|
||||
{
|
||||
#ifndef __linux__
|
||||
for (CachedModels_t::iterator itModel = CachedModels.begin(); itModel != CachedModels.end(); )
|
||||
{
|
||||
CachedEndianedModelBinary_t &CachedModel = (*itModel).second;
|
||||
|
@ -471,11 +450,8 @@ static void RE_RegisterModels_DeleteAll(void)
|
|||
Z_Free(CachedModel.pModelDiskImage);
|
||||
}
|
||||
|
||||
itModel = CachedModels.erase(itModel);
|
||||
CachedModels.erase(itModel++);
|
||||
}
|
||||
#else
|
||||
CachedModels.erase(CachedModels.begin(),CachedModels.end());
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
//#include "../server/exe_headers.h"
|
||||
#include "tr_local.h"
|
||||
|
||||
#include "tr_QuickSprite.h"
|
||||
#include "tr_quicksprite.h"
|
||||
|
||||
void R_BindAnimatedImage( textureBundle_t *bundle );
|
||||
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "../ghoul2/G2.h"
|
||||
#endif
|
||||
#include "../ghoul2/G2_local.h"
|
||||
#include "MatComp.h"
|
||||
#include "matcomp.h"
|
||||
|
||||
#pragma warning (disable: 4512) //default assignment operator could not be gened
|
||||
#include "../qcommon/disablewarnings.h"
|
||||
|
@ -206,7 +206,7 @@ void RE_AddRefEntityToScene( const refEntity_t *ent ) {
|
|||
{
|
||||
CGhoul2Info_v &ghoul2 = *((CGhoul2Info_v *)ent->ghoul2);
|
||||
|
||||
#ifndef __linux__
|
||||
#ifdef _WIN32
|
||||
if (!ghoul2[0].mModel)
|
||||
{
|
||||
DebugBreak();
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "tr_local.h"
|
||||
|
||||
#include "tr_QuickSprite.h"
|
||||
#include "tr_quicksprite.h"
|
||||
|
||||
/*
|
||||
|
||||
|
@ -398,6 +398,7 @@ inline int VectorToInt(vec3_t vec)
|
|||
{
|
||||
int tmp, retval;
|
||||
|
||||
#ifdef _MSVC_VER
|
||||
_asm
|
||||
{
|
||||
push edx
|
||||
|
@ -421,6 +422,21 @@ inline int VectorToInt(vec3_t vec)
|
|||
mov [retval], eax
|
||||
pop edx
|
||||
}
|
||||
#else
|
||||
asm("flds %1;\n\t"
|
||||
"flds %2;\n\t"
|
||||
"flds %3;\n\t"
|
||||
"fistp %4;\n\t"
|
||||
"movb %4, %%al;\n\t"
|
||||
"shl $16, %0;\n\t"
|
||||
"fistp %4;\n\t"
|
||||
"movb %4, %%ah;\n\t"
|
||||
"fistp %4;\n\t"
|
||||
"movb %4, %%al;\n\t"
|
||||
: "=a"(retval)
|
||||
: "m"(vec[0]), "m"(vec[1]), "m"(vec[2]), "m"(tmp), "a"(0xff00)
|
||||
);
|
||||
#endif
|
||||
return(retval);
|
||||
}
|
||||
|
||||
|
|
|
@ -646,7 +646,7 @@ void RB_CalcColorFromOneMinusEntity( unsigned char *dstColors )
|
|||
{
|
||||
int i;
|
||||
int *pColors = ( int * ) dstColors;
|
||||
unsigned char invModulate[3];
|
||||
unsigned char invModulate[4];
|
||||
int c;
|
||||
|
||||
if ( !backEnd.currentEntity )
|
||||
|
@ -1049,7 +1049,7 @@ void RB_CalcRotateTexCoords( float degsPerSecond, float *st )
|
|||
|
||||
|
||||
|
||||
#if id386 && !( (defined __linux__ || defined __FreeBSD__ ) && (defined __i386__ ) ) // rb010123
|
||||
#if (defined(_MSVC_VER) && (defined __i386__))
|
||||
#pragma warning (disable: 4035)//no return value
|
||||
long myftol( float f ) {
|
||||
static int tmp;
|
||||
|
|
|
@ -71,7 +71,7 @@ int R_FindHitMat(const char *fname)
|
|||
// simple linear search, this should only be called during precache anyway
|
||||
for (i=1; i<hitMatCount; i++)
|
||||
{
|
||||
if (!stricmp(hitMatReg[i].name, fname))
|
||||
if (!Q_stricmp(hitMatReg[i].name, fname))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "tr_local.h"
|
||||
|
||||
#include "tr_QuickSprite.h"
|
||||
#include "tr_quicksprite.h"
|
||||
#include "tr_WorldEffects.h"
|
||||
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "../qcommon/strip.h"
|
||||
|
||||
#if !defined(CROFFSYSTEM_H_INC)
|
||||
#include "../qcommon/ROFFSystem.h"
|
||||
#include "../qcommon/RoffSystem.h"
|
||||
#endif
|
||||
|
||||
#if !defined(G2_H_INC)
|
||||
|
|
|
@ -11,7 +11,7 @@ Ghoul2 Insert Start
|
|||
|
||||
#ifdef G2_COLLISION_ENABLED
|
||||
#if !defined (MINIHEAP_H_INC)
|
||||
#include "../qcommon/miniheap.h"
|
||||
#include "../qcommon/MiniHeap.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
|
@ -6127,7 +6127,7 @@ qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
|
|||
}
|
||||
|
||||
//a normal StringAlloc ptr
|
||||
if ((int)psString > 0)
|
||||
if (psString)
|
||||
{
|
||||
if (*psString == '}') {
|
||||
return qtrue;
|
||||
|
@ -6190,7 +6190,7 @@ qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle )
|
|||
}
|
||||
|
||||
//a normal StringAlloc ptr
|
||||
if ((int)string > 0)
|
||||
if (string)
|
||||
{
|
||||
if (*string == '}')
|
||||
{
|
||||
|
|
|
@ -44,10 +44,10 @@
|
|||
#include <X11/keysym.h>
|
||||
#include <X11/cursorfont.h>
|
||||
|
||||
#include <X11/extensions/xf86dga.h>
|
||||
#include <X11/extensions/Xxf86dga.h>
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
|
||||
#define WINDOW_CLASS_NAME "Quake 3: Arena"
|
||||
#define WINDOW_CLASS_NAME "Jedi Outcast"
|
||||
|
||||
typedef enum {
|
||||
RSERR_OK,
|
||||
|
@ -158,100 +158,102 @@ static char *XLateKey(XKeyEvent *ev, int *key)
|
|||
switch(keysym)
|
||||
{
|
||||
case XK_KP_Page_Up:
|
||||
case XK_KP_9: *key = K_KP_PGUP; break;
|
||||
case XK_Page_Up: *key = K_PGUP; break;
|
||||
case XK_KP_9: *key = A_KP_9; break;
|
||||
case XK_Page_Up: *key = A_PAGE_UP; break;
|
||||
|
||||
case XK_KP_Page_Down:
|
||||
case XK_KP_3: *key = K_KP_PGDN; break;
|
||||
case XK_Page_Down: *key = K_PGDN; break;
|
||||
case XK_KP_3: *key = A_KP_3; break;
|
||||
case XK_Page_Down: *key = A_PAGE_DOWN; break;
|
||||
|
||||
case XK_KP_Home: *key = K_KP_HOME; break;
|
||||
case XK_KP_7: *key = K_KP_HOME; break;
|
||||
case XK_Home: *key = K_HOME; break;
|
||||
case XK_KP_Home:
|
||||
case XK_KP_7: *key = A_KP_7; break;
|
||||
case XK_Home: *key = A_HOME; break;
|
||||
|
||||
case XK_KP_End:
|
||||
case XK_KP_1: *key = K_KP_END; break;
|
||||
case XK_End: *key = K_END; break;
|
||||
case XK_KP_1: *key = A_KP_1; break;
|
||||
case XK_End: *key = A_END; break;
|
||||
|
||||
case XK_KP_Left: *key = K_KP_LEFTARROW; break;
|
||||
case XK_KP_4: *key = K_KP_LEFTARROW; break;
|
||||
case XK_Left: *key = K_LEFTARROW; break;
|
||||
case XK_KP_Left:
|
||||
case XK_KP_4: *key = A_KP_4; break;
|
||||
case XK_Left: *key = A_CURSOR_LEFT; break;
|
||||
|
||||
case XK_KP_Right: *key = K_KP_RIGHTARROW; break;
|
||||
case XK_KP_6: *key = K_KP_RIGHTARROW; break;
|
||||
case XK_Right: *key = K_RIGHTARROW; break;
|
||||
case XK_KP_Right:
|
||||
case XK_KP_6: *key = A_KP_6; break;
|
||||
case XK_Right: *key = A_CURSOR_RIGHT; break;
|
||||
|
||||
case XK_KP_Down:
|
||||
case XK_KP_2: *key = K_KP_DOWNARROW; break;
|
||||
case XK_Down: *key = K_DOWNARROW; break;
|
||||
case XK_KP_2: *key = A_KP_2; break;
|
||||
case XK_Down: *key = A_CURSOR_DOWN; break;
|
||||
|
||||
case XK_KP_Up:
|
||||
case XK_KP_8: *key = K_KP_UPARROW; break;
|
||||
case XK_Up: *key = K_UPARROW; break;
|
||||
case XK_KP_8: *key = A_KP_8; break;
|
||||
case XK_Up: *key = A_CURSOR_UP; break;
|
||||
|
||||
case XK_Escape: *key = K_ESCAPE; break;
|
||||
case XK_Escape: *key = A_ESCAPE; break;
|
||||
|
||||
case XK_KP_Enter: *key = K_KP_ENTER; break;
|
||||
case XK_Return: *key = K_ENTER; break;
|
||||
case XK_KP_Enter: *key = A_KP_ENTER; break;
|
||||
case XK_Return: *key = A_ENTER; break;
|
||||
|
||||
case XK_Tab: *key = K_TAB; break;
|
||||
case XK_Tab: *key = A_TAB; break;
|
||||
|
||||
case XK_F1: *key = K_F1; break;
|
||||
case XK_F1: *key = A_F1; break;
|
||||
|
||||
case XK_F2: *key = K_F2; break;
|
||||
case XK_F2: *key = A_F2; break;
|
||||
|
||||
case XK_F3: *key = K_F3; break;
|
||||
case XK_F3: *key = A_F3; break;
|
||||
|
||||
case XK_F4: *key = K_F4; break;
|
||||
case XK_F4: *key = A_F4; break;
|
||||
|
||||
case XK_F5: *key = K_F5; break;
|
||||
case XK_F5: *key = A_F5; break;
|
||||
|
||||
case XK_F6: *key = K_F6; break;
|
||||
case XK_F6: *key = A_F6; break;
|
||||
|
||||
case XK_F7: *key = K_F7; break;
|
||||
case XK_F7: *key = A_F7; break;
|
||||
|
||||
case XK_F8: *key = K_F8; break;
|
||||
case XK_F8: *key = A_F8; break;
|
||||
|
||||
case XK_F9: *key = K_F9; break;
|
||||
case XK_F9: *key = A_F9; break;
|
||||
|
||||
case XK_F10: *key = K_F10; break;
|
||||
case XK_F10: *key = A_F10; break;
|
||||
|
||||
case XK_F11: *key = K_F11; break;
|
||||
case XK_F11: *key = A_F11; break;
|
||||
|
||||
case XK_F12: *key = K_F12; break;
|
||||
case XK_F12: *key = A_F12; break;
|
||||
|
||||
// bk001206 - from Ryan's Fakk2
|
||||
//case XK_BackSpace: *key = 8; break; // ctrl-h
|
||||
case XK_BackSpace: *key = K_BACKSPACE; break; // ctrl-h
|
||||
case XK_BackSpace: *key = A_BACKSPACE; break; // ctrl-h
|
||||
|
||||
case XK_KP_Delete:
|
||||
case XK_KP_Decimal: *key = K_KP_DEL; break;
|
||||
case XK_Delete: *key = K_DEL; break;
|
||||
case XK_KP_Decimal: *key = A_KP_PERIOD; break;
|
||||
case XK_Delete: *key = A_DELETE; break;
|
||||
|
||||
case XK_Pause: *key = K_PAUSE; break;
|
||||
case XK_Pause: *key = A_PAUSE; break;
|
||||
|
||||
case XK_Shift_L:
|
||||
case XK_Shift_R: *key = K_SHIFT; break;
|
||||
case XK_Shift_R: *key = A_SHIFT; break;
|
||||
|
||||
case XK_Execute:
|
||||
case XK_Control_L:
|
||||
case XK_Control_R: *key = K_CTRL; break;
|
||||
case XK_Control_R: *key = A_CTRL; break;
|
||||
|
||||
case XK_Alt_L:
|
||||
case XK_Meta_L:
|
||||
case XK_Alt_R:
|
||||
case XK_Meta_R: *key = K_ALT; break;
|
||||
case XK_Meta_R: *key = A_ALT; break;
|
||||
|
||||
case XK_KP_Begin: *key = K_KP_5; break;
|
||||
case XK_KP_Begin: *key = A_KP_5; break;
|
||||
|
||||
case XK_Insert: *key = K_INS; break;
|
||||
case XK_Insert: *key = A_INSERT; break;
|
||||
case XK_KP_Insert:
|
||||
case XK_KP_0: *key = K_KP_INS; break;
|
||||
case XK_KP_0: *key = A_KP_0; break;
|
||||
|
||||
case XK_KP_Multiply: *key = '*'; break;
|
||||
case XK_KP_Add: *key = K_KP_PLUS; break;
|
||||
case XK_KP_Subtract: *key = K_KP_MINUS; break;
|
||||
case XK_KP_Divide: *key = K_KP_SLASH; break;
|
||||
case XK_KP_Add: *key = A_KP_PLUS; break;
|
||||
case XK_KP_Subtract: *key = A_KP_MINUS; break;
|
||||
#if 0
|
||||
case XK_KP_Divide: *key = A_KP_SLASH; break;
|
||||
#endif
|
||||
|
||||
// bk001130 - from cvs1.17 (mkv)
|
||||
case XK_exclam: *key = '1'; break;
|
||||
|
@ -411,7 +413,10 @@ static qboolean X11_PendingInput(void) {
|
|||
FD_ZERO(&fdset);
|
||||
FD_SET(x11_fd, &fdset);
|
||||
if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
|
||||
return(XPending(dpy));
|
||||
if (XPending(dpy))
|
||||
return qtrue;
|
||||
else
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -540,9 +545,9 @@ static void HandleEvents(void)
|
|||
|
||||
case ButtonPress:
|
||||
if (event.xbutton.button == 4) {
|
||||
Sys_QueEvent( 0, SE_KEY, K_MWHEELUP, qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MWHEELUP, qtrue, 0, NULL );
|
||||
} else if (event.xbutton.button == 5) {
|
||||
Sys_QueEvent( 0, SE_KEY, K_MWHEELDOWN, qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MWHEELDOWN, qtrue, 0, NULL );
|
||||
} else {
|
||||
b=-1;
|
||||
if (event.xbutton.button == 1) {
|
||||
|
@ -553,15 +558,15 @@ static void HandleEvents(void)
|
|||
b = 1;
|
||||
}
|
||||
|
||||
Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qtrue, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MOUSE1 + b, qtrue, 0, NULL );
|
||||
}
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
if (event.xbutton.button == 4) {
|
||||
Sys_QueEvent( 0, SE_KEY, K_MWHEELUP, qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MWHEELUP, qfalse, 0, NULL );
|
||||
} else if (event.xbutton.button == 5) {
|
||||
Sys_QueEvent( 0, SE_KEY, K_MWHEELDOWN, qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MWHEELDOWN, qfalse, 0, NULL );
|
||||
} else {
|
||||
b=-1;
|
||||
if (event.xbutton.button == 1) {
|
||||
|
@ -571,7 +576,7 @@ static void HandleEvents(void)
|
|||
} else if (event.xbutton.button == 3) {
|
||||
b = 1;
|
||||
}
|
||||
Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qfalse, 0, NULL );
|
||||
Sys_QueEvent( 0, SE_KEY, A_MOUSE1 + b, qfalse, 0, NULL );
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -730,7 +735,7 @@ static qboolean GLW_StartDriverAndSetMode( const char *drivername,
|
|||
}
|
||||
#endif
|
||||
|
||||
err = GLW_SetMode( drivername, mode, fullscreen );
|
||||
err = (rserr_t) GLW_SetMode( drivername, mode, fullscreen );
|
||||
|
||||
switch ( err )
|
||||
{
|
||||
|
@ -861,7 +866,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
actualWidth, actualHeight);
|
||||
|
||||
} else {
|
||||
fullscreen = 0;
|
||||
fullscreen = qfalse;
|
||||
ri.Printf(PRINT_ALL, "XFree86-VidModeExtension: No acceptable modes found\n");
|
||||
}
|
||||
} else {
|
||||
|
@ -875,9 +880,6 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
else
|
||||
colorbits = r_colorbits->value;
|
||||
|
||||
if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
||||
colorbits = 16;
|
||||
|
||||
if (!r_depthbits->value)
|
||||
depthbits = 24;
|
||||
else
|
||||
|
@ -1002,7 +1004,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|||
qglXMakeCurrent(dpy, win, ctx);
|
||||
|
||||
// bk001130 - from cvs1.17 (mkv)
|
||||
glstring = qglGetString (GL_RENDERER);
|
||||
glstring = (const char *) qglGetString (GL_RENDERER);
|
||||
ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glstring );
|
||||
|
||||
// bk010122 - new software token (Indirect)
|
||||
|
@ -1149,10 +1151,13 @@ static void GLW_InitExtensions( void )
|
|||
** GLimp_win.c internal function that that attempts to load and use
|
||||
** a specific OpenGL DLL.
|
||||
*/
|
||||
static qboolean GLW_LoadOpenGL( const char *name )
|
||||
static qboolean GLW_LoadOpenGL()
|
||||
{
|
||||
char name[1024];
|
||||
qboolean fullscreen;
|
||||
|
||||
strcpy( name, OPENGL_DRIVER_NAME );
|
||||
|
||||
ri.Printf( PRINT_ALL, "...loading %s: ", name );
|
||||
|
||||
// disable the 3Dfx splash screen and set gamma
|
||||
|
@ -1166,7 +1171,7 @@ static qboolean GLW_LoadOpenGL( const char *name )
|
|||
// load the QGL layer
|
||||
if ( QGL_Init( name ) )
|
||||
{
|
||||
fullscreen = r_fullscreen->integer;
|
||||
fullscreen = (r_fullscreen->integer) ? qtrue : qfalse;
|
||||
|
||||
// create the window and set up the context
|
||||
if ( !GLW_StartDriverAndSetMode( name, r_mode->integer, fullscreen ) )
|
||||
|
@ -1192,6 +1197,17 @@ fail:
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
static void GLW_StartOpenGL( void )
|
||||
{
|
||||
//
|
||||
// load and initialize the specific OpenGL driver
|
||||
//
|
||||
if ( !GLW_LoadOpenGL() )
|
||||
{
|
||||
Com_Error( ERR_FATAL, "GLW_StartOpenGL() - could not load OpenGL subsystem\n" );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** GLimp_Init
|
||||
**
|
||||
|
@ -1215,75 +1231,47 @@ void GLimp_Init( void )
|
|||
|
||||
InitSig();
|
||||
|
||||
// Hack here so that if the UI
|
||||
if ( *r_previousglDriver->string ) {
|
||||
// The UI changed it on us, hack it back
|
||||
// This means the renderer can't be changed on the fly
|
||||
ri.Cvar_Set( "r_glDriver", r_previousglDriver->string );
|
||||
}
|
||||
|
||||
//
|
||||
// load and initialize the specific OpenGL driver
|
||||
//
|
||||
if ( !GLW_LoadOpenGL( r_glDriver->string ) )
|
||||
{
|
||||
if ( !Q_stricmp( r_glDriver->string, OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
}
|
||||
else if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
||||
{
|
||||
attempted3Dfx = qtrue;
|
||||
}
|
||||
|
||||
if ( !attempted3Dfx && !success )
|
||||
{
|
||||
attempted3Dfx = qtrue;
|
||||
if ( GLW_LoadOpenGL( _3DFX_DRIVER_NAME ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_glDriver", _3DFX_DRIVER_NAME );
|
||||
r_glDriver->modified = qfalse;
|
||||
success = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
// try ICD before trying 3Dfx standalone driver
|
||||
if ( !attemptedlibGL && !success )
|
||||
{
|
||||
attemptedlibGL = qtrue;
|
||||
if ( GLW_LoadOpenGL( OPENGL_DRIVER_NAME ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_glDriver", OPENGL_DRIVER_NAME );
|
||||
r_glDriver->modified = qfalse;
|
||||
success = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!success)
|
||||
ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
|
||||
|
||||
}
|
||||
|
||||
// Save it in case the UI stomps it
|
||||
ri.Cvar_Set( "r_previousglDriver", r_glDriver->string );
|
||||
|
||||
// This values force the UI to disable driver selection
|
||||
glConfig.driverType = GLDRV_ICD;
|
||||
glConfig.hardwareType = GLHW_GENERIC;
|
||||
GLW_StartOpenGL();
|
||||
|
||||
// get our config strings
|
||||
Q_strncpyz( glConfig.vendor_string, qglGetString (GL_VENDOR), sizeof( glConfig.vendor_string ) );
|
||||
Q_strncpyz( glConfig.renderer_string, qglGetString (GL_RENDERER), sizeof( glConfig.renderer_string ) );
|
||||
if (*glConfig.renderer_string && glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] == '\n')
|
||||
glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] = 0;
|
||||
Q_strncpyz( glConfig.version_string, qglGetString (GL_VERSION), sizeof( glConfig.version_string ) );
|
||||
Q_strncpyz( glConfig.extensions_string, qglGetString (GL_EXTENSIONS), sizeof( glConfig.extensions_string ) );
|
||||
const char* glstring;
|
||||
glstring = (const char *)qglGetString (GL_VENDOR);
|
||||
if (!glstring) {
|
||||
glstring = "invalid driver";
|
||||
}
|
||||
Q_strncpyz( glConfig.vendor_string, glstring, sizeof( glConfig.vendor_string ) );
|
||||
glstring = (const char *)qglGetString (GL_RENDERER);
|
||||
if (!glstring) {
|
||||
glstring = "invalid driver";
|
||||
}
|
||||
Q_strncpyz( glConfig.renderer_string, glstring, sizeof( glConfig.renderer_string ) );
|
||||
glstring = (const char *)qglGetString (GL_VERSION);
|
||||
if (!glstring) {
|
||||
glstring = "invalid driver";
|
||||
}
|
||||
Q_strncpyz( glConfig.version_string, glstring, sizeof( glConfig.version_string ) );
|
||||
glstring = (const char *)qglGetString (GL_EXTENSIONS);
|
||||
if (!glstring) {
|
||||
glstring = "invalid driver";
|
||||
}
|
||||
Q_strncpyz( glConfig.extensions_string, glstring, sizeof( glConfig.extensions_string ) );
|
||||
|
||||
// OpenGL driver constants
|
||||
qglGetIntegerv( GL_MAX_TEXTURE_SIZE, &glConfig.maxTextureSize );
|
||||
// stubbed or broken drivers may have reported 0...
|
||||
if ( glConfig.maxTextureSize <= 0 )
|
||||
{
|
||||
glConfig.maxTextureSize = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// chipset specific configuration
|
||||
//
|
||||
strcpy( buf, glConfig.renderer_string );
|
||||
strlwr( buf );
|
||||
Q_strlwr( buf );
|
||||
|
||||
//
|
||||
// NOTE: if changing cvars, do it within this block. This allows them
|
||||
|
@ -1292,54 +1280,8 @@ void GLimp_Init( void )
|
|||
//
|
||||
if ( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) )
|
||||
{
|
||||
glConfig.hardwareType = GLHW_GENERIC;
|
||||
|
||||
ri.Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );
|
||||
|
||||
// VOODOO GRAPHICS w/ 2MB
|
||||
if ( Q_stristr( buf, "voodoo graphics/1 tmu/2 mb" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_picmip", "2" );
|
||||
ri.Cvar_Get( "r_picmip", "1", CVAR_ARCHIVE | CVAR_LATCH );
|
||||
}
|
||||
else
|
||||
{
|
||||
ri.Cvar_Set( "r_picmip", "1" );
|
||||
|
||||
if ( Q_stristr( buf, "rage 128" ) || Q_stristr( buf, "rage128" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_finish", "0" );
|
||||
}
|
||||
// Savage3D and Savage4 should always have trilinear enabled
|
||||
else if ( Q_stristr( buf, "savage3d" ) || Q_stristr( buf, "s3 savage4" ) )
|
||||
{
|
||||
ri.Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// this is where hardware specific workarounds that should be
|
||||
// detected/initialized every startup should go.
|
||||
//
|
||||
if ( Q_stristr( buf, "banshee" ) || Q_stristr( buf, "Voodoo_Graphics" ) )
|
||||
{
|
||||
glConfig.hardwareType = GLHW_3DFX_2D3D;
|
||||
}
|
||||
else if ( Q_stristr( buf, "rage pro" ) || Q_stristr( buf, "RagePro" ) )
|
||||
{
|
||||
glConfig.hardwareType = GLHW_RAGEPRO;
|
||||
}
|
||||
else if ( Q_stristr( buf, "permedia2" ) )
|
||||
{
|
||||
glConfig.hardwareType = GLHW_PERMEDIA2;
|
||||
}
|
||||
else if ( Q_stristr( buf, "riva 128" ) )
|
||||
{
|
||||
glConfig.hardwareType = GLHW_RIVA128;
|
||||
}
|
||||
else if ( Q_stristr( buf, "riva tnt " ) )
|
||||
{
|
||||
}
|
||||
|
||||
ri.Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string );
|
||||
|
@ -1363,7 +1305,7 @@ void GLimp_Init( void )
|
|||
void GLimp_EndFrame (void)
|
||||
{
|
||||
// don't flip if drawing to front buffer
|
||||
if ( stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
{
|
||||
qglXSwapBuffers(dpy, win);
|
||||
}
|
||||
|
@ -1500,8 +1442,7 @@ void IN_Frame (void) {
|
|||
// temporarily deactivate if not in the game and
|
||||
// running on the desktop
|
||||
// voodoo always counts as full screen
|
||||
if (Cvar_VariableValue ("r_fullscreen") == 0
|
||||
&& strcmp( Cvar_VariableString("r_glDriver"), _3DFX_DRIVER_NAME ) ) {
|
||||
if (Cvar_VariableValue ("r_fullscreen") == 0) {
|
||||
IN_DeactivateMouse ();
|
||||
return;
|
||||
}
|
||||
|
@ -1537,7 +1478,7 @@ void Sys_SendKeyEvents (void) {
|
|||
// bk010216 - added stubs for non-Linux UNIXes here
|
||||
// FIXME - use NO_JOYSTICK or something else generic
|
||||
|
||||
#if defined( __FreeBSD__ ) // rb010123
|
||||
#if 1
|
||||
void IN_StartupJoystick( void ) {}
|
||||
void IN_JoyMove( void ) {}
|
||||
#endif
|
|
@ -25,5 +25,3 @@ void QGL_Shutdown( void );
|
|||
|
||||
// bk001130 - win32
|
||||
// void IN_JoystickCommands (void);
|
||||
|
||||
char *strlwr (char *s);
|
||||
|
|
|
@ -8,34 +8,21 @@
|
|||
** QGL_Init() - loads libraries, assigns function pointers, etc.
|
||||
** QGL_Shutdown() - unloads libraries, NULLs function pointers
|
||||
*/
|
||||
|
||||
// bk001204
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
|
||||
#include <float.h>
|
||||
#include "../game/q_shared.h"
|
||||
#include "../renderer/tr_local.h"
|
||||
#include "unix_glw.h"
|
||||
#include "../client/client.h"
|
||||
|
||||
// bk001129 - from cvs1.17 (mkv)
|
||||
//#if defined(__FX__)
|
||||
//#include <GL/fxmesa.h>
|
||||
//#endif
|
||||
//#include <GL/glx.h> // bk010216 - FIXME: all of the above redundant? renderer/qgl.h
|
||||
#include <GL/glx.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
// bk001129 - from cvs1.17 (mkv)
|
||||
#if defined(__FX__)
|
||||
//FX Mesa Functions
|
||||
fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
|
||||
fxMesaContext (*qfxMesaCreateBestContext)(GLuint win, GLint width, GLint height, const GLint attribList[]);
|
||||
void (*qfxMesaDestroyContext)(fxMesaContext ctx);
|
||||
void (*qfxMesaMakeCurrent)(fxMesaContext ctx);
|
||||
fxMesaContext (*qfxMesaGetCurrentContext)(void);
|
||||
void (*qfxMesaSwapBuffers)(void);
|
||||
#ifndef __stdcall
|
||||
#define __stdcall
|
||||
#endif
|
||||
|
||||
//GLX Functions
|
||||
|
@ -383,15 +370,6 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
|
|||
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
|
||||
void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
|
||||
void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
|
||||
|
||||
void ( APIENTRY * qglLockArraysEXT)( int, int);
|
||||
void ( APIENTRY * qglUnlockArraysEXT) ( void );
|
||||
|
||||
void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
|
||||
void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
|
||||
void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
|
||||
void ( APIENTRY * qgl3DfxSetPaletteEXT)( GLuint * );
|
||||
void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
|
||||
|
@ -2973,16 +2951,6 @@ void QGL_Shutdown( void )
|
|||
qglVertexPointer = NULL;
|
||||
qglViewport = NULL;
|
||||
|
||||
// bk001129 - from cvs1.17 (mkv)
|
||||
#if defined(__FX__)
|
||||
qfxMesaCreateContext = NULL;
|
||||
qfxMesaCreateBestContext = NULL;
|
||||
qfxMesaDestroyContext = NULL;
|
||||
qfxMesaMakeCurrent = NULL;
|
||||
qfxMesaGetCurrentContext = NULL;
|
||||
qfxMesaSwapBuffers = NULL;
|
||||
#endif
|
||||
|
||||
qglXChooseVisual = NULL;
|
||||
qglXCreateContext = NULL;
|
||||
qglXDestroyContext = NULL;
|
||||
|
@ -3013,12 +2981,28 @@ void *qwglGetProcAddress(char *symbol)
|
|||
|
||||
qboolean QGL_Init( const char *dllname )
|
||||
{
|
||||
if ( ( glw_state.OpenGLLib = dlopen( dllname, RTLD_LAZY|RTLD_GLOBAL ) ) == 0 )
|
||||
#if 0 //FIXME
|
||||
// update 3Dfx gamma irrespective of underlying DLL
|
||||
{
|
||||
char envbuffer[1024];
|
||||
float g;
|
||||
|
||||
g = 2.00 * ( 0.8 - ( vid_gamma->value - 0.5 ) ) + 1.0F;
|
||||
Com_sprintf( envbuffer, sizeof(envbuffer), "SSTV2_GAMMA=%f", g );
|
||||
putenv( envbuffer );
|
||||
Com_sprintf( envbuffer, sizeof(envbuffer), "SST_GAMMA=%f", g );
|
||||
putenv( envbuffer );
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( ( glw_state.OpenGLLib = dlopen( dllname, RTLD_LAZY ) ) == 0 )
|
||||
{
|
||||
char fn[1024];
|
||||
// FILE *fp; // bk001204 - unused
|
||||
FILE *fp;
|
||||
extern uid_t saved_euid; // unix_main.c
|
||||
|
||||
//fprintf(stdout, "uid=%d,euid=%d\n", getuid(), geteuid()); fflush(stdout);
|
||||
|
||||
// if we are not setuid, try current directory
|
||||
if (getuid() == saved_euid) {
|
||||
getcwd(fn, sizeof(fn));
|
||||
|
@ -3026,366 +3010,359 @@ qboolean QGL_Init( const char *dllname )
|
|||
Q_strcat(fn, sizeof(fn), dllname);
|
||||
|
||||
if ( ( glw_state.OpenGLLib = dlopen( fn, RTLD_LAZY ) ) == 0 ) {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, dlerror());
|
||||
Com_Printf("QGL_Init: Can't load %s from /etc/ld.so.conf or current dir: %s\n", dllname, dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
} else {
|
||||
ri.Printf(PRINT_ALL, "QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, dlerror());
|
||||
Com_Printf("QGL_Init: Can't load %s from /etc/ld.so.conf: %s\n", dllname, dlerror());
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
qglAccum = dllAccum = GPA( "glAccum" );
|
||||
qglAlphaFunc = dllAlphaFunc = GPA( "glAlphaFunc" );
|
||||
qglAreTexturesResident = dllAreTexturesResident = GPA( "glAreTexturesResident" );
|
||||
qglArrayElement = dllArrayElement = GPA( "glArrayElement" );
|
||||
qglBegin = dllBegin = GPA( "glBegin" );
|
||||
qglBindTexture = dllBindTexture = GPA( "glBindTexture" );
|
||||
qglBitmap = dllBitmap = GPA( "glBitmap" );
|
||||
qglBlendFunc = dllBlendFunc = GPA( "glBlendFunc" );
|
||||
qglCallList = dllCallList = GPA( "glCallList" );
|
||||
qglCallLists = dllCallLists = GPA( "glCallLists" );
|
||||
qglClear = dllClear = GPA( "glClear" );
|
||||
qglClearAccum = dllClearAccum = GPA( "glClearAccum" );
|
||||
qglClearColor = dllClearColor = GPA( "glClearColor" );
|
||||
qglClearDepth = dllClearDepth = GPA( "glClearDepth" );
|
||||
qglClearIndex = dllClearIndex = GPA( "glClearIndex" );
|
||||
qglClearStencil = dllClearStencil = GPA( "glClearStencil" );
|
||||
qglClipPlane = dllClipPlane = GPA( "glClipPlane" );
|
||||
qglColor3b = dllColor3b = GPA( "glColor3b" );
|
||||
qglColor3bv = dllColor3bv = GPA( "glColor3bv" );
|
||||
qglColor3d = dllColor3d = GPA( "glColor3d" );
|
||||
qglColor3dv = dllColor3dv = GPA( "glColor3dv" );
|
||||
qglColor3f = dllColor3f = GPA( "glColor3f" );
|
||||
qglColor3fv = dllColor3fv = GPA( "glColor3fv" );
|
||||
qglColor3i = dllColor3i = GPA( "glColor3i" );
|
||||
qglColor3iv = dllColor3iv = GPA( "glColor3iv" );
|
||||
qglColor3s = dllColor3s = GPA( "glColor3s" );
|
||||
qglColor3sv = dllColor3sv = GPA( "glColor3sv" );
|
||||
qglColor3ub = dllColor3ub = GPA( "glColor3ub" );
|
||||
qglColor3ubv = dllColor3ubv = GPA( "glColor3ubv" );
|
||||
qglColor3ui = dllColor3ui = GPA( "glColor3ui" );
|
||||
qglColor3uiv = dllColor3uiv = GPA( "glColor3uiv" );
|
||||
qglColor3us = dllColor3us = GPA( "glColor3us" );
|
||||
qglColor3usv = dllColor3usv = GPA( "glColor3usv" );
|
||||
qglColor4b = dllColor4b = GPA( "glColor4b" );
|
||||
qglColor4bv = dllColor4bv = GPA( "glColor4bv" );
|
||||
qglColor4d = dllColor4d = GPA( "glColor4d" );
|
||||
qglColor4dv = dllColor4dv = GPA( "glColor4dv" );
|
||||
qglColor4f = dllColor4f = GPA( "glColor4f" );
|
||||
qglColor4fv = dllColor4fv = GPA( "glColor4fv" );
|
||||
qglColor4i = dllColor4i = GPA( "glColor4i" );
|
||||
qglColor4iv = dllColor4iv = GPA( "glColor4iv" );
|
||||
qglColor4s = dllColor4s = GPA( "glColor4s" );
|
||||
qglColor4sv = dllColor4sv = GPA( "glColor4sv" );
|
||||
qglColor4ub = dllColor4ub = GPA( "glColor4ub" );
|
||||
qglColor4ubv = dllColor4ubv = GPA( "glColor4ubv" );
|
||||
qglColor4ui = dllColor4ui = GPA( "glColor4ui" );
|
||||
qglColor4uiv = dllColor4uiv = GPA( "glColor4uiv" );
|
||||
qglColor4us = dllColor4us = GPA( "glColor4us" );
|
||||
qglColor4usv = dllColor4usv = GPA( "glColor4usv" );
|
||||
qglColorMask = dllColorMask = GPA( "glColorMask" );
|
||||
qglColorMaterial = dllColorMaterial = GPA( "glColorMaterial" );
|
||||
qglColorPointer = dllColorPointer = GPA( "glColorPointer" );
|
||||
qglCopyPixels = dllCopyPixels = GPA( "glCopyPixels" );
|
||||
qglCopyTexImage1D = dllCopyTexImage1D = GPA( "glCopyTexImage1D" );
|
||||
qglCopyTexImage2D = dllCopyTexImage2D = GPA( "glCopyTexImage2D" );
|
||||
qglCopyTexSubImage1D = dllCopyTexSubImage1D = GPA( "glCopyTexSubImage1D" );
|
||||
qglCopyTexSubImage2D = dllCopyTexSubImage2D = GPA( "glCopyTexSubImage2D" );
|
||||
qglCullFace = dllCullFace = GPA( "glCullFace" );
|
||||
qglDeleteLists = dllDeleteLists = GPA( "glDeleteLists" );
|
||||
qglDeleteTextures = dllDeleteTextures = GPA( "glDeleteTextures" );
|
||||
qglDepthFunc = dllDepthFunc = GPA( "glDepthFunc" );
|
||||
qglDepthMask = dllDepthMask = GPA( "glDepthMask" );
|
||||
qglDepthRange = dllDepthRange = GPA( "glDepthRange" );
|
||||
qglDisable = dllDisable = GPA( "glDisable" );
|
||||
qglDisableClientState = dllDisableClientState = GPA( "glDisableClientState" );
|
||||
qglDrawArrays = dllDrawArrays = GPA( "glDrawArrays" );
|
||||
qglDrawBuffer = dllDrawBuffer = GPA( "glDrawBuffer" );
|
||||
qglDrawElements = dllDrawElements = GPA( "glDrawElements" );
|
||||
qglDrawPixels = dllDrawPixels = GPA( "glDrawPixels" );
|
||||
qglEdgeFlag = dllEdgeFlag = GPA( "glEdgeFlag" );
|
||||
qglEdgeFlagPointer = dllEdgeFlagPointer = GPA( "glEdgeFlagPointer" );
|
||||
qglEdgeFlagv = dllEdgeFlagv = GPA( "glEdgeFlagv" );
|
||||
qglEnable = dllEnable = GPA( "glEnable" );
|
||||
qglEnableClientState = dllEnableClientState = GPA( "glEnableClientState" );
|
||||
qglEnd = dllEnd = GPA( "glEnd" );
|
||||
qglEndList = dllEndList = GPA( "glEndList" );
|
||||
qglEvalCoord1d = dllEvalCoord1d = GPA( "glEvalCoord1d" );
|
||||
qglEvalCoord1dv = dllEvalCoord1dv = GPA( "glEvalCoord1dv" );
|
||||
qglEvalCoord1f = dllEvalCoord1f = GPA( "glEvalCoord1f" );
|
||||
qglEvalCoord1fv = dllEvalCoord1fv = GPA( "glEvalCoord1fv" );
|
||||
qglEvalCoord2d = dllEvalCoord2d = GPA( "glEvalCoord2d" );
|
||||
qglEvalCoord2dv = dllEvalCoord2dv = GPA( "glEvalCoord2dv" );
|
||||
qglEvalCoord2f = dllEvalCoord2f = GPA( "glEvalCoord2f" );
|
||||
qglEvalCoord2fv = dllEvalCoord2fv = GPA( "glEvalCoord2fv" );
|
||||
qglEvalMesh1 = dllEvalMesh1 = GPA( "glEvalMesh1" );
|
||||
qglEvalMesh2 = dllEvalMesh2 = GPA( "glEvalMesh2" );
|
||||
qglEvalPoint1 = dllEvalPoint1 = GPA( "glEvalPoint1" );
|
||||
qglEvalPoint2 = dllEvalPoint2 = GPA( "glEvalPoint2" );
|
||||
qglFeedbackBuffer = dllFeedbackBuffer = GPA( "glFeedbackBuffer" );
|
||||
qglFinish = dllFinish = GPA( "glFinish" );
|
||||
qglFlush = dllFlush = GPA( "glFlush" );
|
||||
qglFogf = dllFogf = GPA( "glFogf" );
|
||||
qglFogfv = dllFogfv = GPA( "glFogfv" );
|
||||
qglFogi = dllFogi = GPA( "glFogi" );
|
||||
qglFogiv = dllFogiv = GPA( "glFogiv" );
|
||||
qglFrontFace = dllFrontFace = GPA( "glFrontFace" );
|
||||
qglFrustum = dllFrustum = GPA( "glFrustum" );
|
||||
qglGenLists = dllGenLists = GPA( "glGenLists" );
|
||||
qglGenTextures = dllGenTextures = GPA( "glGenTextures" );
|
||||
qglGetBooleanv = dllGetBooleanv = GPA( "glGetBooleanv" );
|
||||
qglGetClipPlane = dllGetClipPlane = GPA( "glGetClipPlane" );
|
||||
qglGetDoublev = dllGetDoublev = GPA( "glGetDoublev" );
|
||||
qglGetError = dllGetError = GPA( "glGetError" );
|
||||
qglGetFloatv = dllGetFloatv = GPA( "glGetFloatv" );
|
||||
qglGetIntegerv = dllGetIntegerv = GPA( "glGetIntegerv" );
|
||||
qglGetLightfv = dllGetLightfv = GPA( "glGetLightfv" );
|
||||
qglGetLightiv = dllGetLightiv = GPA( "glGetLightiv" );
|
||||
qglGetMapdv = dllGetMapdv = GPA( "glGetMapdv" );
|
||||
qglGetMapfv = dllGetMapfv = GPA( "glGetMapfv" );
|
||||
qglGetMapiv = dllGetMapiv = GPA( "glGetMapiv" );
|
||||
qglGetMaterialfv = dllGetMaterialfv = GPA( "glGetMaterialfv" );
|
||||
qglGetMaterialiv = dllGetMaterialiv = GPA( "glGetMaterialiv" );
|
||||
qglGetPixelMapfv = dllGetPixelMapfv = GPA( "glGetPixelMapfv" );
|
||||
qglGetPixelMapuiv = dllGetPixelMapuiv = GPA( "glGetPixelMapuiv" );
|
||||
qglGetPixelMapusv = dllGetPixelMapusv = GPA( "glGetPixelMapusv" );
|
||||
qglGetPointerv = dllGetPointerv = GPA( "glGetPointerv" );
|
||||
qglGetPolygonStipple = dllGetPolygonStipple = GPA( "glGetPolygonStipple" );
|
||||
qglGetString = dllGetString = GPA( "glGetString" );
|
||||
qglGetTexEnvfv = dllGetTexEnvfv = GPA( "glGetTexEnvfv" );
|
||||
qglGetTexEnviv = dllGetTexEnviv = GPA( "glGetTexEnviv" );
|
||||
qglGetTexGendv = dllGetTexGendv = GPA( "glGetTexGendv" );
|
||||
qglGetTexGenfv = dllGetTexGenfv = GPA( "glGetTexGenfv" );
|
||||
qglGetTexGeniv = dllGetTexGeniv = GPA( "glGetTexGeniv" );
|
||||
qglGetTexImage = dllGetTexImage = GPA( "glGetTexImage" );
|
||||
qglGetTexParameterfv = dllGetTexParameterfv = GPA( "glGetTexParameterfv" );
|
||||
qglGetTexParameteriv = dllGetTexParameteriv = GPA( "glGetTexParameteriv" );
|
||||
qglHint = dllHint = GPA( "glHint" );
|
||||
qglIndexMask = dllIndexMask = GPA( "glIndexMask" );
|
||||
qglIndexPointer = dllIndexPointer = GPA( "glIndexPointer" );
|
||||
qglIndexd = dllIndexd = GPA( "glIndexd" );
|
||||
qglIndexdv = dllIndexdv = GPA( "glIndexdv" );
|
||||
qglIndexf = dllIndexf = GPA( "glIndexf" );
|
||||
qglIndexfv = dllIndexfv = GPA( "glIndexfv" );
|
||||
qglIndexi = dllIndexi = GPA( "glIndexi" );
|
||||
qglIndexiv = dllIndexiv = GPA( "glIndexiv" );
|
||||
qglIndexs = dllIndexs = GPA( "glIndexs" );
|
||||
qglIndexsv = dllIndexsv = GPA( "glIndexsv" );
|
||||
qglIndexub = dllIndexub = GPA( "glIndexub" );
|
||||
qglIndexubv = dllIndexubv = GPA( "glIndexubv" );
|
||||
qglInitNames = dllInitNames = GPA( "glInitNames" );
|
||||
qglInterleavedArrays = dllInterleavedArrays = GPA( "glInterleavedArrays" );
|
||||
qglIsEnabled = dllIsEnabled = GPA( "glIsEnabled" );
|
||||
qglIsList = dllIsList = GPA( "glIsList" );
|
||||
qglIsTexture = dllIsTexture = GPA( "glIsTexture" );
|
||||
qglLightModelf = dllLightModelf = GPA( "glLightModelf" );
|
||||
qglLightModelfv = dllLightModelfv = GPA( "glLightModelfv" );
|
||||
qglLightModeli = dllLightModeli = GPA( "glLightModeli" );
|
||||
qglLightModeliv = dllLightModeliv = GPA( "glLightModeliv" );
|
||||
qglLightf = dllLightf = GPA( "glLightf" );
|
||||
qglLightfv = dllLightfv = GPA( "glLightfv" );
|
||||
qglLighti = dllLighti = GPA( "glLighti" );
|
||||
qglLightiv = dllLightiv = GPA( "glLightiv" );
|
||||
qglLineStipple = dllLineStipple = GPA( "glLineStipple" );
|
||||
qglLineWidth = dllLineWidth = GPA( "glLineWidth" );
|
||||
qglListBase = dllListBase = GPA( "glListBase" );
|
||||
qglLoadIdentity = dllLoadIdentity = GPA( "glLoadIdentity" );
|
||||
qglLoadMatrixd = dllLoadMatrixd = GPA( "glLoadMatrixd" );
|
||||
qglLoadMatrixf = dllLoadMatrixf = GPA( "glLoadMatrixf" );
|
||||
qglLoadName = dllLoadName = GPA( "glLoadName" );
|
||||
qglLogicOp = dllLogicOp = GPA( "glLogicOp" );
|
||||
qglMap1d = dllMap1d = GPA( "glMap1d" );
|
||||
qglMap1f = dllMap1f = GPA( "glMap1f" );
|
||||
qglMap2d = dllMap2d = GPA( "glMap2d" );
|
||||
qglMap2f = dllMap2f = GPA( "glMap2f" );
|
||||
qglMapGrid1d = dllMapGrid1d = GPA( "glMapGrid1d" );
|
||||
qglMapGrid1f = dllMapGrid1f = GPA( "glMapGrid1f" );
|
||||
qglMapGrid2d = dllMapGrid2d = GPA( "glMapGrid2d" );
|
||||
qglMapGrid2f = dllMapGrid2f = GPA( "glMapGrid2f" );
|
||||
qglMaterialf = dllMaterialf = GPA( "glMaterialf" );
|
||||
qglMaterialfv = dllMaterialfv = GPA( "glMaterialfv" );
|
||||
qglMateriali = dllMateriali = GPA( "glMateriali" );
|
||||
qglMaterialiv = dllMaterialiv = GPA( "glMaterialiv" );
|
||||
qglMatrixMode = dllMatrixMode = GPA( "glMatrixMode" );
|
||||
qglMultMatrixd = dllMultMatrixd = GPA( "glMultMatrixd" );
|
||||
qglMultMatrixf = dllMultMatrixf = GPA( "glMultMatrixf" );
|
||||
qglNewList = dllNewList = GPA( "glNewList" );
|
||||
qglNormal3b = dllNormal3b = GPA( "glNormal3b" );
|
||||
qglNormal3bv = dllNormal3bv = GPA( "glNormal3bv" );
|
||||
qglNormal3d = dllNormal3d = GPA( "glNormal3d" );
|
||||
qglNormal3dv = dllNormal3dv = GPA( "glNormal3dv" );
|
||||
qglNormal3f = dllNormal3f = GPA( "glNormal3f" );
|
||||
qglNormal3fv = dllNormal3fv = GPA( "glNormal3fv" );
|
||||
qglNormal3i = dllNormal3i = GPA( "glNormal3i" );
|
||||
qglNormal3iv = dllNormal3iv = GPA( "glNormal3iv" );
|
||||
qglNormal3s = dllNormal3s = GPA( "glNormal3s" );
|
||||
qglNormal3sv = dllNormal3sv = GPA( "glNormal3sv" );
|
||||
qglNormalPointer = dllNormalPointer = GPA( "glNormalPointer" );
|
||||
qglOrtho = dllOrtho = GPA( "glOrtho" );
|
||||
qglPassThrough = dllPassThrough = GPA( "glPassThrough" );
|
||||
qglPixelMapfv = dllPixelMapfv = GPA( "glPixelMapfv" );
|
||||
qglPixelMapuiv = dllPixelMapuiv = GPA( "glPixelMapuiv" );
|
||||
qglPixelMapusv = dllPixelMapusv = GPA( "glPixelMapusv" );
|
||||
qglPixelStoref = dllPixelStoref = GPA( "glPixelStoref" );
|
||||
qglPixelStorei = dllPixelStorei = GPA( "glPixelStorei" );
|
||||
qglPixelTransferf = dllPixelTransferf = GPA( "glPixelTransferf" );
|
||||
qglPixelTransferi = dllPixelTransferi = GPA( "glPixelTransferi" );
|
||||
qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" );
|
||||
qglPointSize = dllPointSize = GPA( "glPointSize" );
|
||||
qglPolygonMode = dllPolygonMode = GPA( "glPolygonMode" );
|
||||
qglPolygonOffset = dllPolygonOffset = GPA( "glPolygonOffset" );
|
||||
qglPolygonStipple = dllPolygonStipple = GPA( "glPolygonStipple" );
|
||||
qglPopAttrib = dllPopAttrib = GPA( "glPopAttrib" );
|
||||
qglPopClientAttrib = dllPopClientAttrib = GPA( "glPopClientAttrib" );
|
||||
qglPopMatrix = dllPopMatrix = GPA( "glPopMatrix" );
|
||||
qglPopName = dllPopName = GPA( "glPopName" );
|
||||
qglPrioritizeTextures = dllPrioritizeTextures = GPA( "glPrioritizeTextures" );
|
||||
qglPushAttrib = dllPushAttrib = GPA( "glPushAttrib" );
|
||||
qglPushClientAttrib = dllPushClientAttrib = GPA( "glPushClientAttrib" );
|
||||
qglPushMatrix = dllPushMatrix = GPA( "glPushMatrix" );
|
||||
qglPushName = dllPushName = GPA( "glPushName" );
|
||||
qglRasterPos2d = dllRasterPos2d = GPA( "glRasterPos2d" );
|
||||
qglRasterPos2dv = dllRasterPos2dv = GPA( "glRasterPos2dv" );
|
||||
qglRasterPos2f = dllRasterPos2f = GPA( "glRasterPos2f" );
|
||||
qglRasterPos2fv = dllRasterPos2fv = GPA( "glRasterPos2fv" );
|
||||
qglRasterPos2i = dllRasterPos2i = GPA( "glRasterPos2i" );
|
||||
qglRasterPos2iv = dllRasterPos2iv = GPA( "glRasterPos2iv" );
|
||||
qglRasterPos2s = dllRasterPos2s = GPA( "glRasterPos2s" );
|
||||
qglRasterPos2sv = dllRasterPos2sv = GPA( "glRasterPos2sv" );
|
||||
qglRasterPos3d = dllRasterPos3d = GPA( "glRasterPos3d" );
|
||||
qglRasterPos3dv = dllRasterPos3dv = GPA( "glRasterPos3dv" );
|
||||
qglRasterPos3f = dllRasterPos3f = GPA( "glRasterPos3f" );
|
||||
qglRasterPos3fv = dllRasterPos3fv = GPA( "glRasterPos3fv" );
|
||||
qglRasterPos3i = dllRasterPos3i = GPA( "glRasterPos3i" );
|
||||
qglRasterPos3iv = dllRasterPos3iv = GPA( "glRasterPos3iv" );
|
||||
qglRasterPos3s = dllRasterPos3s = GPA( "glRasterPos3s" );
|
||||
qglRasterPos3sv = dllRasterPos3sv = GPA( "glRasterPos3sv" );
|
||||
qglRasterPos4d = dllRasterPos4d = GPA( "glRasterPos4d" );
|
||||
qglRasterPos4dv = dllRasterPos4dv = GPA( "glRasterPos4dv" );
|
||||
qglRasterPos4f = dllRasterPos4f = GPA( "glRasterPos4f" );
|
||||
qglRasterPos4fv = dllRasterPos4fv = GPA( "glRasterPos4fv" );
|
||||
qglRasterPos4i = dllRasterPos4i = GPA( "glRasterPos4i" );
|
||||
qglRasterPos4iv = dllRasterPos4iv = GPA( "glRasterPos4iv" );
|
||||
qglRasterPos4s = dllRasterPos4s = GPA( "glRasterPos4s" );
|
||||
qglRasterPos4sv = dllRasterPos4sv = GPA( "glRasterPos4sv" );
|
||||
qglReadBuffer = dllReadBuffer = GPA( "glReadBuffer" );
|
||||
qglReadPixels = dllReadPixels = GPA( "glReadPixels" );
|
||||
qglRectd = dllRectd = GPA( "glRectd" );
|
||||
qglRectdv = dllRectdv = GPA( "glRectdv" );
|
||||
qglRectf = dllRectf = GPA( "glRectf" );
|
||||
qglRectfv = dllRectfv = GPA( "glRectfv" );
|
||||
qglRecti = dllRecti = GPA( "glRecti" );
|
||||
qglRectiv = dllRectiv = GPA( "glRectiv" );
|
||||
qglRects = dllRects = GPA( "glRects" );
|
||||
qglRectsv = dllRectsv = GPA( "glRectsv" );
|
||||
qglRenderMode = dllRenderMode = GPA( "glRenderMode" );
|
||||
qglRotated = dllRotated = GPA( "glRotated" );
|
||||
qglRotatef = dllRotatef = GPA( "glRotatef" );
|
||||
qglScaled = dllScaled = GPA( "glScaled" );
|
||||
qglScalef = dllScalef = GPA( "glScalef" );
|
||||
qglScissor = dllScissor = GPA( "glScissor" );
|
||||
qglSelectBuffer = dllSelectBuffer = GPA( "glSelectBuffer" );
|
||||
qglShadeModel = dllShadeModel = GPA( "glShadeModel" );
|
||||
qglStencilFunc = dllStencilFunc = GPA( "glStencilFunc" );
|
||||
qglStencilMask = dllStencilMask = GPA( "glStencilMask" );
|
||||
qglStencilOp = dllStencilOp = GPA( "glStencilOp" );
|
||||
qglTexCoord1d = dllTexCoord1d = GPA( "glTexCoord1d" );
|
||||
qglTexCoord1dv = dllTexCoord1dv = GPA( "glTexCoord1dv" );
|
||||
qglTexCoord1f = dllTexCoord1f = GPA( "glTexCoord1f" );
|
||||
qglTexCoord1fv = dllTexCoord1fv = GPA( "glTexCoord1fv" );
|
||||
qglTexCoord1i = dllTexCoord1i = GPA( "glTexCoord1i" );
|
||||
qglTexCoord1iv = dllTexCoord1iv = GPA( "glTexCoord1iv" );
|
||||
qglTexCoord1s = dllTexCoord1s = GPA( "glTexCoord1s" );
|
||||
qglTexCoord1sv = dllTexCoord1sv = GPA( "glTexCoord1sv" );
|
||||
qglTexCoord2d = dllTexCoord2d = GPA( "glTexCoord2d" );
|
||||
qglTexCoord2dv = dllTexCoord2dv = GPA( "glTexCoord2dv" );
|
||||
qglTexCoord2f = dllTexCoord2f = GPA( "glTexCoord2f" );
|
||||
qglTexCoord2fv = dllTexCoord2fv = GPA( "glTexCoord2fv" );
|
||||
qglTexCoord2i = dllTexCoord2i = GPA( "glTexCoord2i" );
|
||||
qglTexCoord2iv = dllTexCoord2iv = GPA( "glTexCoord2iv" );
|
||||
qglTexCoord2s = dllTexCoord2s = GPA( "glTexCoord2s" );
|
||||
qglTexCoord2sv = dllTexCoord2sv = GPA( "glTexCoord2sv" );
|
||||
qglTexCoord3d = dllTexCoord3d = GPA( "glTexCoord3d" );
|
||||
qglTexCoord3dv = dllTexCoord3dv = GPA( "glTexCoord3dv" );
|
||||
qglTexCoord3f = dllTexCoord3f = GPA( "glTexCoord3f" );
|
||||
qglTexCoord3fv = dllTexCoord3fv = GPA( "glTexCoord3fv" );
|
||||
qglTexCoord3i = dllTexCoord3i = GPA( "glTexCoord3i" );
|
||||
qglTexCoord3iv = dllTexCoord3iv = GPA( "glTexCoord3iv" );
|
||||
qglTexCoord3s = dllTexCoord3s = GPA( "glTexCoord3s" );
|
||||
qglTexCoord3sv = dllTexCoord3sv = GPA( "glTexCoord3sv" );
|
||||
qglTexCoord4d = dllTexCoord4d = GPA( "glTexCoord4d" );
|
||||
qglTexCoord4dv = dllTexCoord4dv = GPA( "glTexCoord4dv" );
|
||||
qglTexCoord4f = dllTexCoord4f = GPA( "glTexCoord4f" );
|
||||
qglTexCoord4fv = dllTexCoord4fv = GPA( "glTexCoord4fv" );
|
||||
qglTexCoord4i = dllTexCoord4i = GPA( "glTexCoord4i" );
|
||||
qglTexCoord4iv = dllTexCoord4iv = GPA( "glTexCoord4iv" );
|
||||
qglTexCoord4s = dllTexCoord4s = GPA( "glTexCoord4s" );
|
||||
qglTexCoord4sv = dllTexCoord4sv = GPA( "glTexCoord4sv" );
|
||||
qglTexCoordPointer = dllTexCoordPointer = GPA( "glTexCoordPointer" );
|
||||
qglTexEnvf = dllTexEnvf = GPA( "glTexEnvf" );
|
||||
qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" );
|
||||
qglTexEnvi = dllTexEnvi = GPA( "glTexEnvi" );
|
||||
qglTexEnviv = dllTexEnviv = GPA( "glTexEnviv" );
|
||||
qglTexGend = dllTexGend = GPA( "glTexGend" );
|
||||
qglTexGendv = dllTexGendv = GPA( "glTexGendv" );
|
||||
qglTexGenf = dllTexGenf = GPA( "glTexGenf" );
|
||||
qglTexGenfv = dllTexGenfv = GPA( "glTexGenfv" );
|
||||
qglTexGeni = dllTexGeni = GPA( "glTexGeni" );
|
||||
qglTexGeniv = dllTexGeniv = GPA( "glTexGeniv" );
|
||||
qglTexImage1D = dllTexImage1D = GPA( "glTexImage1D" );
|
||||
qglTexImage2D = dllTexImage2D = GPA( "glTexImage2D" );
|
||||
qglTexParameterf = dllTexParameterf = GPA( "glTexParameterf" );
|
||||
qglTexParameterfv = dllTexParameterfv = GPA( "glTexParameterfv" );
|
||||
qglTexParameteri = dllTexParameteri = GPA( "glTexParameteri" );
|
||||
qglTexParameteriv = dllTexParameteriv = GPA( "glTexParameteriv" );
|
||||
qglTexSubImage1D = dllTexSubImage1D = GPA( "glTexSubImage1D" );
|
||||
qglTexSubImage2D = dllTexSubImage2D = GPA( "glTexSubImage2D" );
|
||||
qglTranslated = dllTranslated = GPA( "glTranslated" );
|
||||
qglTranslatef = dllTranslatef = GPA( "glTranslatef" );
|
||||
qglVertex2d = dllVertex2d = GPA( "glVertex2d" );
|
||||
qglVertex2dv = dllVertex2dv = GPA( "glVertex2dv" );
|
||||
qglVertex2f = dllVertex2f = GPA( "glVertex2f" );
|
||||
qglVertex2fv = dllVertex2fv = GPA( "glVertex2fv" );
|
||||
qglVertex2i = dllVertex2i = GPA( "glVertex2i" );
|
||||
qglVertex2iv = dllVertex2iv = GPA( "glVertex2iv" );
|
||||
qglVertex2s = dllVertex2s = GPA( "glVertex2s" );
|
||||
qglVertex2sv = dllVertex2sv = GPA( "glVertex2sv" );
|
||||
qglVertex3d = dllVertex3d = GPA( "glVertex3d" );
|
||||
qglVertex3dv = dllVertex3dv = GPA( "glVertex3dv" );
|
||||
qglVertex3f = dllVertex3f = GPA( "glVertex3f" );
|
||||
qglVertex3fv = dllVertex3fv = GPA( "glVertex3fv" );
|
||||
qglVertex3i = dllVertex3i = GPA( "glVertex3i" );
|
||||
qglVertex3iv = dllVertex3iv = GPA( "glVertex3iv" );
|
||||
qglVertex3s = dllVertex3s = GPA( "glVertex3s" );
|
||||
qglVertex3sv = dllVertex3sv = GPA( "glVertex3sv" );
|
||||
qglVertex4d = dllVertex4d = GPA( "glVertex4d" );
|
||||
qglVertex4dv = dllVertex4dv = GPA( "glVertex4dv" );
|
||||
qglVertex4f = dllVertex4f = GPA( "glVertex4f" );
|
||||
qglVertex4fv = dllVertex4fv = GPA( "glVertex4fv" );
|
||||
qglVertex4i = dllVertex4i = GPA( "glVertex4i" );
|
||||
qglVertex4iv = dllVertex4iv = GPA( "glVertex4iv" );
|
||||
qglVertex4s = dllVertex4s = GPA( "glVertex4s" );
|
||||
qglVertex4sv = dllVertex4sv = GPA( "glVertex4sv" );
|
||||
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
|
||||
qglViewport = dllViewport = GPA( "glViewport" );
|
||||
qglAccum = dllAccum = (void (__stdcall *)(unsigned int,float))GPA( "glAccum" );
|
||||
qglAlphaFunc = dllAlphaFunc = (void (__stdcall *)(unsigned int,float))GPA( "glAlphaFunc" );
|
||||
qglAreTexturesResident = dllAreTexturesResident = (unsigned char (__stdcall *)(int,const unsigned int *,unsigned char *))GPA( "glAreTexturesResident" );
|
||||
qglArrayElement = dllArrayElement = (void (__stdcall *)(int))GPA( "glArrayElement" );
|
||||
qglBegin = dllBegin = (void (__stdcall *)(unsigned int))GPA( "glBegin" );
|
||||
qglBindTexture = dllBindTexture = (void (__stdcall *)(unsigned int,unsigned int))GPA( "glBindTexture" );
|
||||
qglBitmap = dllBitmap = (void (__stdcall *)(int,int,float,float,float,float,const unsigned char *))GPA( "glBitmap" );
|
||||
qglBlendFunc = dllBlendFunc = (void (__stdcall *)(unsigned int,unsigned int))GPA( "glBlendFunc" );
|
||||
qglCallList = dllCallList = (void (__stdcall *)(unsigned int))GPA( "glCallList" );
|
||||
qglCallLists = dllCallLists = (void (__stdcall *)(int,unsigned int,const void *))GPA( "glCallLists" );
|
||||
qglClear = dllClear = (void (__stdcall *)(unsigned int))GPA( "glClear" );
|
||||
qglClearAccum = dllClearAccum = (void (__stdcall *)(float,float,float,float))GPA( "glClearAccum" );
|
||||
qglClearColor = dllClearColor = (void (__stdcall *)(float,float,float,float))GPA( "glClearColor" );
|
||||
qglClearDepth = dllClearDepth = (void (__stdcall *)(double))GPA( "glClearDepth" );
|
||||
qglClearIndex = dllClearIndex = (void (__stdcall *)(float))GPA( "glClearIndex" );
|
||||
qglClearStencil = dllClearStencil = (void (__stdcall *)(int))GPA( "glClearStencil" );
|
||||
qglClipPlane = dllClipPlane = (void (__stdcall *)(unsigned int,const double *))GPA( "glClipPlane" );
|
||||
qglColor3b = dllColor3b = (void (__stdcall *)(signed char,signed char,signed char))GPA( "glColor3b" );
|
||||
qglColor3bv = dllColor3bv = (void (__stdcall *)(const signed char *))GPA( "glColor3bv" );
|
||||
qglColor3d = dllColor3d = (void (__stdcall *)(double,double,double))GPA( "glColor3d" );
|
||||
qglColor3dv = dllColor3dv = (void (__stdcall *)(const double *))GPA( "glColor3dv" );
|
||||
qglColor3f = dllColor3f = (void (__stdcall *)(float,float,float))GPA( "glColor3f" );
|
||||
qglColor3fv = dllColor3fv = (void (__stdcall *)(const float *))GPA( "glColor3fv" );
|
||||
qglColor3i = dllColor3i = (void (__stdcall *)(int,int,int))GPA( "glColor3i" );
|
||||
qglColor3iv = dllColor3iv = (void (__stdcall *)(const int *))GPA( "glColor3iv" );
|
||||
qglColor3s = dllColor3s =(void (__stdcall *)(short,short,short))GPA( "glColor3s" );
|
||||
qglColor3sv = dllColor3sv =(void (__stdcall *)(const short *))GPA( "glColor3sv" );
|
||||
qglColor3ub = dllColor3ub =(void (__stdcall *)(unsigned char,unsigned char,unsigned char))GPA( "glColor3ub" );
|
||||
qglColor3ubv = dllColor3ubv =(void (__stdcall *)(const unsigned char *))GPA( "glColor3ubv" );
|
||||
qglColor3ui = dllColor3ui =(void (__stdcall *)(unsigned int,unsigned int,unsigned int))GPA( "glColor3ui" );
|
||||
qglColor3uiv = dllColor3uiv =(void (__stdcall *)(const unsigned int *))GPA( "glColor3uiv" );
|
||||
qglColor3us = dllColor3us =(void (__stdcall *)(unsigned short,unsigned short,unsigned short))GPA( "glColor3us" );
|
||||
qglColor3usv = dllColor3usv =(void (__stdcall *)(const unsigned short *))GPA( "glColor3usv" );
|
||||
qglColor4b = dllColor4b =(void (__stdcall *)(signed char,signed char,signed char,signed char))GPA( "glColor4b" );
|
||||
qglColor4bv = dllColor4bv =(void (__stdcall *)(const signed char *))GPA( "glColor4bv" );
|
||||
qglColor4d = dllColor4d =(void (__stdcall *)(double,double,double,double))GPA( "glColor4d" );
|
||||
qglColor4dv = dllColor4dv =(void (__stdcall *)(const double *))GPA( "glColor4dv" );
|
||||
qglColor4f = dllColor4f =(void (__stdcall *)(float,float,float,float))GPA( "glColor4f" );
|
||||
qglColor4fv = dllColor4fv =(void (__stdcall *)(const float *))GPA( "glColor4fv" );
|
||||
qglColor4i = dllColor4i =(void (__stdcall *)(int,int,int,int))GPA( "glColor4i" );
|
||||
qglColor4iv = dllColor4iv =(void (__stdcall *)(const int *))GPA( "glColor4iv" );
|
||||
qglColor4s = dllColor4s =(void (__stdcall *)(short,short,short,short))GPA( "glColor4s" );
|
||||
qglColor4sv = dllColor4sv =(void (__stdcall *)(const short *))GPA( "glColor4sv" );
|
||||
qglColor4ub = dllColor4ub =(void (__stdcall *)(unsigned char,unsigned char,unsigned char,unsigned char))GPA( "glColor4ub" );
|
||||
qglColor4ubv = dllColor4ubv =(void (__stdcall *)(const unsigned char *))GPA( "glColor4ubv" );
|
||||
qglColor4ui = dllColor4ui =(void (__stdcall *)(unsigned int,unsigned int,unsigned int,unsigned int))GPA( "glColor4ui" );
|
||||
qglColor4uiv = dllColor4uiv =(void (__stdcall *)(const unsigned int *))GPA( "glColor4uiv" );
|
||||
qglColor4us = dllColor4us =(void (__stdcall *)(unsigned short,unsigned short,unsigned short,unsigned short))GPA( "glColor4us" );
|
||||
qglColor4usv = dllColor4usv =(void (__stdcall *)(const unsigned short *))GPA( "glColor4usv" );
|
||||
qglColorMask = dllColorMask =(void (__stdcall *)(unsigned char,unsigned char,unsigned char,unsigned char))GPA( "glColorMask" );
|
||||
qglColorMaterial = dllColorMaterial =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glColorMaterial" );
|
||||
qglColorPointer = dllColorPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glColorPointer" );
|
||||
qglCopyPixels = dllCopyPixels =(void (__stdcall *)(int,int,int,int,unsigned int))GPA( "glCopyPixels" );
|
||||
qglCopyTexImage1D = dllCopyTexImage1D =(void (__stdcall *)(unsigned int,int,unsigned int,int,int,int,int))GPA( "glCopyTexImage1D" );
|
||||
qglCopyTexImage2D = dllCopyTexImage2D =(void (__stdcall *)(unsigned int,int,unsigned int,int,int,int,int,int))GPA( "glCopyTexImage2D" );
|
||||
qglCopyTexSubImage1D = dllCopyTexSubImage1D =(void (__stdcall *)(unsigned int,int,int,int,int,int))GPA( "glCopyTexSubImage1D" );
|
||||
qglCopyTexSubImage2D = dllCopyTexSubImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,int,int))GPA( "glCopyTexSubImage2D" );
|
||||
qglCullFace = dllCullFace =(void (__stdcall *)(unsigned int))GPA( "glCullFace" );
|
||||
qglDeleteLists = dllDeleteLists =(void (__stdcall *)(unsigned int,int))GPA( "glDeleteLists" );
|
||||
qglDeleteTextures = dllDeleteTextures =(void (__stdcall *)(int,const unsigned int *))GPA( "glDeleteTextures" );
|
||||
qglDepthFunc = dllDepthFunc =(void (__stdcall *)(unsigned int))GPA( "glDepthFunc" );
|
||||
qglDepthMask = dllDepthMask =(void (__stdcall *)(unsigned char))GPA( "glDepthMask" );
|
||||
qglDepthRange = dllDepthRange =(void (__stdcall *)(double,double))GPA( "glDepthRange" );
|
||||
qglDisable = dllDisable =(void (__stdcall *)(unsigned int))GPA( "glDisable" );
|
||||
qglDisableClientState = dllDisableClientState =(void (__stdcall *)(unsigned int))GPA( "glDisableClientState" );
|
||||
qglDrawArrays = dllDrawArrays =(void (__stdcall *)(unsigned int,int,int))GPA( "glDrawArrays" );
|
||||
qglDrawBuffer = dllDrawBuffer =(void (__stdcall *)(unsigned int))GPA( "glDrawBuffer" );
|
||||
qglDrawElements = dllDrawElements =(void (__stdcall *)(unsigned int,int,unsigned int,const void *))GPA( "glDrawElements" );
|
||||
qglDrawPixels = dllDrawPixels =(void (__stdcall *)(int,int,unsigned int,unsigned int,const void *))GPA( "glDrawPixels" );
|
||||
qglEdgeFlag = dllEdgeFlag =(void (__stdcall *)(unsigned char))GPA( "glEdgeFlag" );
|
||||
qglEdgeFlagPointer = dllEdgeFlagPointer =(void (__stdcall *)(int,const void *))GPA( "glEdgeFlagPointer" );
|
||||
qglEdgeFlagv = dllEdgeFlagv =(void (__stdcall *)(const unsigned char *))GPA( "glEdgeFlagv" );
|
||||
qglEnable = dllEnable =(void (__stdcall *)(unsigned int))GPA( "glEnable" );
|
||||
qglEnableClientState = dllEnableClientState =(void (__stdcall *)(unsigned int))GPA( "glEnableClientState" );
|
||||
qglEnd = dllEnd =(void (__stdcall *)(void))GPA( "glEnd" );
|
||||
qglEndList = dllEndList =(void (__stdcall *)(void))GPA( "glEndList" );
|
||||
qglEvalCoord1d = dllEvalCoord1d =(void (__stdcall *)(double))GPA( "glEvalCoord1d" );
|
||||
qglEvalCoord1dv = dllEvalCoord1dv =(void (__stdcall *)(const double *))GPA( "glEvalCoord1dv" );
|
||||
qglEvalCoord1f = dllEvalCoord1f =(void (__stdcall *)(float))GPA( "glEvalCoord1f" );
|
||||
qglEvalCoord1fv = dllEvalCoord1fv =(void (__stdcall *)(const float *))GPA( "glEvalCoord1fv" );
|
||||
qglEvalCoord2d = dllEvalCoord2d =(void (__stdcall *)(double,double))GPA( "glEvalCoord2d" );
|
||||
qglEvalCoord2dv = dllEvalCoord2dv =(void (__stdcall *)(const double *))GPA( "glEvalCoord2dv" );
|
||||
qglEvalCoord2f = dllEvalCoord2f =(void (__stdcall *)(float,float))GPA( "glEvalCoord2f" );
|
||||
qglEvalCoord2fv = dllEvalCoord2fv =(void (__stdcall *)(const float *))GPA( "glEvalCoord2fv" );
|
||||
qglEvalMesh1 = dllEvalMesh1 =(void (__stdcall *)(unsigned int,int,int))GPA( "glEvalMesh1" );
|
||||
qglEvalMesh2 = dllEvalMesh2 =(void (__stdcall *)(unsigned int,int,int,int,int))GPA( "glEvalMesh2" );
|
||||
qglEvalPoint1 = dllEvalPoint1 =(void (__stdcall *)(int))GPA( "glEvalPoint1" );
|
||||
qglEvalPoint2 = dllEvalPoint2 =(void (__stdcall *)(int,int))GPA( "glEvalPoint2" );
|
||||
qglFeedbackBuffer = dllFeedbackBuffer =(void (__stdcall *)(int,unsigned int,float *))GPA( "glFeedbackBuffer" );
|
||||
qglFinish = dllFinish =(void (__stdcall *)(void))GPA( "glFinish" );
|
||||
qglFlush = dllFlush =(void (__stdcall *)(void))GPA( "glFlush" );
|
||||
qglFogf = dllFogf =(void (__stdcall *)(unsigned int,float))GPA( "glFogf" );
|
||||
qglFogfv = dllFogfv =(void (__stdcall *)(unsigned int,const float *))GPA( "glFogfv" );
|
||||
qglFogi = dllFogi =(void (__stdcall *)(unsigned int,int))GPA( "glFogi" );
|
||||
qglFogiv = dllFogiv =(void (__stdcall *)(unsigned int,const int *))GPA( "glFogiv" );
|
||||
qglFrontFace = dllFrontFace =(void (__stdcall *)(unsigned int))GPA( "glFrontFace" );
|
||||
qglFrustum = dllFrustum =(void (__stdcall *)(double,double,double,double,double,double))GPA( "glFrustum" );
|
||||
qglGenLists = dllGenLists =(unsigned int (__stdcall *)(int))GPA( "glGenLists" );
|
||||
qglGenTextures = dllGenTextures =(void (__stdcall *)(int,unsigned int *))GPA( "glGenTextures" );
|
||||
qglGetBooleanv = dllGetBooleanv =(void (__stdcall *)(unsigned int,unsigned char *))GPA( "glGetBooleanv" );
|
||||
qglGetClipPlane = dllGetClipPlane =(void (__stdcall *)(unsigned int,double *))GPA( "glGetClipPlane" );
|
||||
qglGetDoublev = dllGetDoublev =(void (__stdcall *)(unsigned int,double *))GPA( "glGetDoublev" );
|
||||
qglGetError = dllGetError =(unsigned int (__stdcall *)(void))GPA( "glGetError" );
|
||||
qglGetFloatv = dllGetFloatv =(void (__stdcall *)(unsigned int,float *))GPA( "glGetFloatv" );
|
||||
qglGetIntegerv = dllGetIntegerv =(void (__stdcall *)(unsigned int,int *))GPA( "glGetIntegerv" );
|
||||
qglGetLightfv = dllGetLightfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetLightfv" );
|
||||
qglGetLightiv = dllGetLightiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetLightiv" );
|
||||
qglGetMapdv = dllGetMapdv =(void (__stdcall *)(unsigned int,unsigned int,double *))GPA( "glGetMapdv" );
|
||||
qglGetMapfv = dllGetMapfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetMapfv" );
|
||||
qglGetMapiv = dllGetMapiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetMapiv" );
|
||||
qglGetMaterialfv = dllGetMaterialfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetMaterialfv" );
|
||||
qglGetMaterialiv = dllGetMaterialiv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetMaterialiv" );
|
||||
qglGetPixelMapfv = dllGetPixelMapfv =(void (__stdcall *)(unsigned int,float *))GPA( "glGetPixelMapfv" );
|
||||
qglGetPixelMapuiv = dllGetPixelMapuiv =(void (__stdcall *)(unsigned int,unsigned int *))GPA( "glGetPixelMapuiv" );
|
||||
qglGetPixelMapusv = dllGetPixelMapusv =(void (__stdcall *)(unsigned int,unsigned short *))GPA( "glGetPixelMapusv" );
|
||||
qglGetPointerv = dllGetPointerv =(void (__stdcall *)(unsigned int,void ** ))GPA( "glGetPointerv" );
|
||||
qglGetPolygonStipple = dllGetPolygonStipple =(void (__stdcall *)(unsigned char *))GPA( "glGetPolygonStipple" );
|
||||
qglGetString = dllGetString =(const unsigned char *(__stdcall *)(unsigned int))GPA( "glGetString" );
|
||||
qglGetTexEnvfv = dllGetTexEnvfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexEnvfv" );
|
||||
qglGetTexEnviv = dllGetTexEnviv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexEnviv" );
|
||||
qglGetTexGendv = dllGetTexGendv =(void (__stdcall *)(unsigned int,unsigned int,double *))GPA( "glGetTexGendv" );
|
||||
qglGetTexGenfv = dllGetTexGenfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexGenfv" );
|
||||
qglGetTexGeniv = dllGetTexGeniv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexGeniv" );
|
||||
qglGetTexImage = dllGetTexImage =(void (__stdcall *)(unsigned int,int,unsigned int,unsigned int,void *))GPA( "glGetTexImage" );
|
||||
// qglGetTexLevelParameterfv = dllGetTexLevelParameterfv =(void (__stdcall *)(unsigned int,int,unsigned int,float *))GPA( "glGetTexLevelParameterfv" );
|
||||
// qglGetTexLevelParameteriv = dllGetTexLevelParameteriv =(void (__stdcall *)(unsigned int,int,unsigned int,int *))GPA( "glGetTexLevelParameteriv" );
|
||||
qglGetTexParameterfv = dllGetTexParameterfv =(void (__stdcall *)(unsigned int,unsigned int,float *))GPA( "glGetTexParameterfv" );
|
||||
qglGetTexParameteriv = dllGetTexParameteriv =(void (__stdcall *)(unsigned int,unsigned int,int *))GPA( "glGetTexParameteriv" );
|
||||
qglHint = dllHint =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glHint" );
|
||||
qglIndexMask = dllIndexMask =(void (__stdcall *)(unsigned int))GPA( "glIndexMask" );
|
||||
qglIndexPointer = dllIndexPointer =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glIndexPointer" );
|
||||
qglIndexd = dllIndexd =(void (__stdcall *)(double))GPA( "glIndexd" );
|
||||
qglIndexdv = dllIndexdv =(void (__stdcall *)(const double *))GPA( "glIndexdv" );
|
||||
qglIndexf = dllIndexf =(void (__stdcall *)(float))GPA( "glIndexf" );
|
||||
qglIndexfv = dllIndexfv =(void (__stdcall *)(const float *))GPA( "glIndexfv" );
|
||||
qglIndexi = dllIndexi =(void (__stdcall *)(int))GPA( "glIndexi" );
|
||||
qglIndexiv = dllIndexiv =(void (__stdcall *)(const int *))GPA( "glIndexiv" );
|
||||
qglIndexs = dllIndexs =(void (__stdcall *)(short))GPA( "glIndexs" );
|
||||
qglIndexsv = dllIndexsv =(void (__stdcall *)(const short *))GPA( "glIndexsv" );
|
||||
qglIndexub = dllIndexub =(void (__stdcall *)(unsigned char))GPA( "glIndexub" );
|
||||
qglIndexubv = dllIndexubv =(void (__stdcall *)(const unsigned char *))GPA( "glIndexubv" );
|
||||
qglInitNames = dllInitNames =(void (__stdcall *)(void))GPA( "glInitNames" );
|
||||
qglInterleavedArrays = dllInterleavedArrays =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glInterleavedArrays" );
|
||||
qglIsEnabled = dllIsEnabled =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsEnabled" );
|
||||
qglIsList = dllIsList =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsList" );
|
||||
qglIsTexture = dllIsTexture =(unsigned char (__stdcall *)(unsigned int))GPA( "glIsTexture" );
|
||||
qglLightModelf = dllLightModelf =(void (__stdcall *)(unsigned int,float))GPA( "glLightModelf" );
|
||||
qglLightModelfv = dllLightModelfv =(void (__stdcall *)(unsigned int,const float *))GPA( "glLightModelfv" );
|
||||
qglLightModeli = dllLightModeli =(void (__stdcall *)(unsigned int,int))GPA( "glLightModeli" );
|
||||
qglLightModeliv = dllLightModeliv =(void (__stdcall *)(unsigned int,const int *))GPA( "glLightModeliv" );
|
||||
qglLightf = dllLightf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glLightf" );
|
||||
qglLightfv = dllLightfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glLightfv" );
|
||||
qglLighti = dllLighti =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glLighti" );
|
||||
qglLightiv = dllLightiv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glLightiv" );
|
||||
qglLineStipple = dllLineStipple =(void (__stdcall *)(int,unsigned short))GPA( "glLineStipple" );
|
||||
qglLineWidth = dllLineWidth =(void (__stdcall *)(float))GPA( "glLineWidth" );
|
||||
qglListBase = dllListBase =(void (__stdcall *)(unsigned int))GPA( "glListBase" );
|
||||
qglLoadIdentity = dllLoadIdentity =(void (__stdcall *)(void))GPA( "glLoadIdentity" );
|
||||
qglLoadMatrixd = dllLoadMatrixd =(void (__stdcall *)(const double *))GPA( "glLoadMatrixd" );
|
||||
qglLoadMatrixf = dllLoadMatrixf =(void (__stdcall *)(const float *))GPA( "glLoadMatrixf" );
|
||||
qglLoadName = dllLoadName =(void (__stdcall *)(unsigned int))GPA( "glLoadName" );
|
||||
qglLogicOp = dllLogicOp =(void (__stdcall *)(unsigned int))GPA( "glLogicOp" );
|
||||
qglMap1d = dllMap1d =(void (__stdcall *)(unsigned int,double,double,int,int,const double *))GPA( "glMap1d" );
|
||||
qglMap1f = dllMap1f =(void (__stdcall *)(unsigned int,float,float,int,int,const float *))GPA( "glMap1f" );
|
||||
qglMap2d = dllMap2d =(void (__stdcall *)(unsigned int,double,double,int,int,double,double,int,int,const double *))GPA( "glMap2d" );
|
||||
qglMap2f = dllMap2f =(void (__stdcall *)(unsigned int,float,float,int,int,float,float,int,int,const float *))GPA( "glMap2f" );
|
||||
qglMapGrid1d = dllMapGrid1d =(void (__stdcall *)(int,double,double))GPA( "glMapGrid1d" );
|
||||
qglMapGrid1f = dllMapGrid1f =(void (__stdcall *)(int,float,float))GPA( "glMapGrid1f" );
|
||||
qglMapGrid2d = dllMapGrid2d =(void (__stdcall *)(int,double,double,int,double,double))GPA( "glMapGrid2d" );
|
||||
qglMapGrid2f = dllMapGrid2f =(void (__stdcall *)(int,float,float,int,float,float))GPA( "glMapGrid2f" );
|
||||
qglMaterialf = dllMaterialf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glMaterialf" );
|
||||
qglMaterialfv = dllMaterialfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glMaterialfv" );
|
||||
qglMateriali = dllMateriali =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glMateriali" );
|
||||
qglMaterialiv = dllMaterialiv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glMaterialiv" );
|
||||
qglMatrixMode = dllMatrixMode =(void (__stdcall *)(unsigned int))GPA( "glMatrixMode" );
|
||||
qglMultMatrixd = dllMultMatrixd =(void (__stdcall *)(const double *))GPA( "glMultMatrixd" );
|
||||
qglMultMatrixf = dllMultMatrixf =(void (__stdcall *)(const float *))GPA( "glMultMatrixf" );
|
||||
qglNewList = dllNewList =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glNewList" );
|
||||
qglNormal3b = dllNormal3b =(void (__stdcall *)(signed char,signed char,signed char))GPA( "glNormal3b" );
|
||||
qglNormal3bv = dllNormal3bv =(void (__stdcall *)(const signed char *))GPA( "glNormal3bv" );
|
||||
qglNormal3d = dllNormal3d =(void (__stdcall *)(double,double,double))GPA( "glNormal3d" );
|
||||
qglNormal3dv = dllNormal3dv =(void (__stdcall *)(const double *))GPA( "glNormal3dv" );
|
||||
qglNormal3f = dllNormal3f =(void (__stdcall *)(float,float,float))GPA( "glNormal3f" );
|
||||
qglNormal3fv = dllNormal3fv =(void (__stdcall *)(const float *))GPA( "glNormal3fv" );
|
||||
qglNormal3i = dllNormal3i =(void (__stdcall *)(int,int,int))GPA( "glNormal3i" );
|
||||
qglNormal3iv = dllNormal3iv =(void (__stdcall *)(const int *))GPA( "glNormal3iv" );
|
||||
qglNormal3s = dllNormal3s =(void (__stdcall *)(short,short,short))GPA( "glNormal3s" );
|
||||
qglNormal3sv = dllNormal3sv =(void (__stdcall *)(const short *))GPA( "glNormal3sv" );
|
||||
qglNormalPointer = dllNormalPointer =(void (__stdcall *)(unsigned int,int,const void *))GPA( "glNormalPointer" );
|
||||
qglOrtho = dllOrtho =(void (__stdcall *)(double,double,double,double,double,double))GPA( "glOrtho" );
|
||||
qglPassThrough = dllPassThrough =(void (__stdcall *)(float))GPA( "glPassThrough" );
|
||||
qglPixelMapfv = dllPixelMapfv =(void (__stdcall *)(unsigned int,int,const float *))GPA( "glPixelMapfv" );
|
||||
qglPixelMapuiv = dllPixelMapuiv =(void (__stdcall *)(unsigned int,int,const unsigned int *))GPA( "glPixelMapuiv" );
|
||||
qglPixelMapusv = dllPixelMapusv =(void (__stdcall *)(unsigned int,int,const unsigned short *))GPA( "glPixelMapusv" );
|
||||
qglPixelStoref = dllPixelStoref =(void (__stdcall *)(unsigned int,float))GPA( "glPixelStoref" );
|
||||
qglPixelStorei = dllPixelStorei =(void (__stdcall *)(unsigned int,int))GPA( "glPixelStorei" );
|
||||
qglPixelTransferf = dllPixelTransferf =(void (__stdcall *)(unsigned int,float))GPA( "glPixelTransferf" );
|
||||
qglPixelTransferi = dllPixelTransferi =(void (__stdcall *)(unsigned int,int))GPA( "glPixelTransferi" );
|
||||
qglPixelZoom = dllPixelZoom =(void (__stdcall *)(float,float))GPA( "glPixelZoom" );
|
||||
qglPointSize = dllPointSize =(void (__stdcall *)(float))GPA( "glPointSize" );
|
||||
qglPolygonMode = dllPolygonMode =(void (__stdcall *)(unsigned int,unsigned int))GPA( "glPolygonMode" );
|
||||
qglPolygonOffset = dllPolygonOffset =(void (__stdcall *)(float,float))GPA( "glPolygonOffset" );
|
||||
qglPolygonStipple = dllPolygonStipple =(void (__stdcall *)(const unsigned char *))GPA( "glPolygonStipple" );
|
||||
qglPopAttrib = dllPopAttrib =(void (__stdcall *)(void))GPA( "glPopAttrib" );
|
||||
qglPopClientAttrib = dllPopClientAttrib =(void (__stdcall *)(void))GPA( "glPopClientAttrib" );
|
||||
qglPopMatrix = dllPopMatrix =(void (__stdcall *)(void))GPA( "glPopMatrix" );
|
||||
qglPopName = dllPopName =(void (__stdcall *)(void))GPA( "glPopName" );
|
||||
qglPrioritizeTextures = dllPrioritizeTextures =(void (__stdcall *)(int,const unsigned int *,const float *))GPA( "glPrioritizeTextures" );
|
||||
qglPushAttrib = dllPushAttrib =(void (__stdcall *)(unsigned int))GPA( "glPushAttrib" );
|
||||
qglPushClientAttrib = dllPushClientAttrib =(void (__stdcall *)(unsigned int))GPA( "glPushClientAttrib" );
|
||||
qglPushMatrix = dllPushMatrix =(void (__stdcall *)(void))GPA( "glPushMatrix" );
|
||||
qglPushName = dllPushName =(void (__stdcall *)(unsigned int))GPA( "glPushName" );
|
||||
qglRasterPos2d = dllRasterPos2d =(void (__stdcall *)(double,double))GPA( "glRasterPos2d" );
|
||||
qglRasterPos2dv = dllRasterPos2dv =(void (__stdcall *)(const double *))GPA( "glRasterPos2dv" );
|
||||
qglRasterPos2f = dllRasterPos2f =(void (__stdcall *)(float,float))GPA( "glRasterPos2f" );
|
||||
qglRasterPos2fv = dllRasterPos2fv =(void (__stdcall *)(const float *))GPA( "glRasterPos2fv" );
|
||||
qglRasterPos2i = dllRasterPos2i =(void (__stdcall *)(int,int))GPA( "glRasterPos2i" );
|
||||
qglRasterPos2iv = dllRasterPos2iv =(void (__stdcall *)(const int *))GPA( "glRasterPos2iv" );
|
||||
qglRasterPos2s = dllRasterPos2s =(void (__stdcall *)(short,short))GPA( "glRasterPos2s" );
|
||||
qglRasterPos2sv = dllRasterPos2sv =(void (__stdcall *)(const short *))GPA( "glRasterPos2sv" );
|
||||
qglRasterPos3d = dllRasterPos3d =(void (__stdcall *)(double,double,double))GPA( "glRasterPos3d" );
|
||||
qglRasterPos3dv = dllRasterPos3dv =(void (__stdcall *)(const double *))GPA( "glRasterPos3dv" );
|
||||
qglRasterPos3f = dllRasterPos3f =(void (__stdcall *)(float,float,float))GPA( "glRasterPos3f" );
|
||||
qglRasterPos3fv = dllRasterPos3fv =(void (__stdcall *)(const float *))GPA( "glRasterPos3fv" );
|
||||
qglRasterPos3i = dllRasterPos3i =(void (__stdcall *)(int,int,int))GPA( "glRasterPos3i" );
|
||||
qglRasterPos3iv = dllRasterPos3iv =(void (__stdcall *)(const int *))GPA( "glRasterPos3iv" );
|
||||
qglRasterPos3s = dllRasterPos3s =(void (__stdcall *)(short,short,short))GPA( "glRasterPos3s" );
|
||||
qglRasterPos3sv = dllRasterPos3sv =(void (__stdcall *)(const short *))GPA( "glRasterPos3sv" );
|
||||
qglRasterPos4d = dllRasterPos4d =(void (__stdcall *)(double,double,double,double))GPA( "glRasterPos4d" );
|
||||
qglRasterPos4dv = dllRasterPos4dv =(void (__stdcall *)(const double *))GPA( "glRasterPos4dv" );
|
||||
qglRasterPos4f = dllRasterPos4f =(void (__stdcall *)(float,float,float,float))GPA( "glRasterPos4f" );
|
||||
qglRasterPos4fv = dllRasterPos4fv =(void (__stdcall *)(const float *))GPA( "glRasterPos4fv" );
|
||||
qglRasterPos4i = dllRasterPos4i =(void (__stdcall *)(int,int,int,int))GPA( "glRasterPos4i" );
|
||||
qglRasterPos4iv = dllRasterPos4iv =(void (__stdcall *)(const int *))GPA( "glRasterPos4iv" );
|
||||
qglRasterPos4s = dllRasterPos4s =(void (__stdcall *)(short,short,short,short))GPA( "glRasterPos4s" );
|
||||
qglRasterPos4sv = dllRasterPos4sv =(void (__stdcall *)(const short *))GPA( "glRasterPos4sv" );
|
||||
qglReadBuffer = dllReadBuffer =(void (__stdcall *)(unsigned int))GPA( "glReadBuffer" );
|
||||
qglReadPixels = dllReadPixels =(void (__stdcall *)(int,int,int,int,unsigned int,unsigned int,void *))GPA( "glReadPixels" );
|
||||
qglRectd = dllRectd =(void (__stdcall *)(double,double,double,double))GPA( "glRectd" );
|
||||
qglRectdv = dllRectdv =(void (__stdcall *)(const double *,const double *))GPA( "glRectdv" );
|
||||
qglRectf = dllRectf =(void (__stdcall *)(float,float,float,float))GPA( "glRectf" );
|
||||
qglRectfv = dllRectfv =(void (__stdcall *)(const float *,const float *))GPA( "glRectfv" );
|
||||
qglRecti = dllRecti =(void (__stdcall *)(int,int,int,int))GPA( "glRecti" );
|
||||
qglRectiv = dllRectiv =(void (__stdcall *)(const int *,const int *))GPA( "glRectiv" );
|
||||
qglRects = dllRects =(void (__stdcall *)(short,short,short,short))GPA( "glRects" );
|
||||
qglRectsv = dllRectsv =(void (__stdcall *)(const short *,const short *))GPA( "glRectsv" );
|
||||
qglRenderMode = dllRenderMode =(int (__stdcall *)(unsigned int))GPA( "glRenderMode" );
|
||||
qglRotated = dllRotated =(void (__stdcall *)(double,double,double,double))GPA( "glRotated" );
|
||||
qglRotatef = dllRotatef =(void (__stdcall *)(float,float,float,float))GPA( "glRotatef" );
|
||||
qglScaled = dllScaled =(void (__stdcall *)(double,double,double))GPA( "glScaled" );
|
||||
qglScalef = dllScalef =(void (__stdcall *)(float,float,float))GPA( "glScalef" );
|
||||
qglScissor = dllScissor =(void (__stdcall *)(int,int,int,int))GPA( "glScissor" );
|
||||
qglSelectBuffer = dllSelectBuffer =(void (__stdcall *)(int,unsigned int *))GPA( "glSelectBuffer" );
|
||||
qglShadeModel = dllShadeModel =(void (__stdcall *)(unsigned int))GPA( "glShadeModel" );
|
||||
qglStencilFunc = dllStencilFunc =(void (__stdcall *)(unsigned int,int,unsigned int))GPA( "glStencilFunc" );
|
||||
qglStencilMask = dllStencilMask =(void (__stdcall *)(unsigned int))GPA( "glStencilMask" );
|
||||
qglStencilOp = dllStencilOp =(void (__stdcall *)(unsigned int,unsigned int,unsigned int))GPA( "glStencilOp" );
|
||||
qglTexCoord1d = dllTexCoord1d =(void (__stdcall *)(double))GPA( "glTexCoord1d" );
|
||||
qglTexCoord1dv = dllTexCoord1dv =(void (__stdcall *)(const double *))GPA( "glTexCoord1dv" );
|
||||
qglTexCoord1f = dllTexCoord1f =(void (__stdcall *)(float))GPA( "glTexCoord1f" );
|
||||
qglTexCoord1fv = dllTexCoord1fv =(void (__stdcall *)(const float *))GPA( "glTexCoord1fv" );
|
||||
qglTexCoord1i = dllTexCoord1i =(void (__stdcall *)(int))GPA( "glTexCoord1i" );
|
||||
qglTexCoord1iv = dllTexCoord1iv =(void (__stdcall *)(const int *))GPA( "glTexCoord1iv" );
|
||||
qglTexCoord1s = dllTexCoord1s =(void (__stdcall *)(short))GPA( "glTexCoord1s" );
|
||||
qglTexCoord1sv = dllTexCoord1sv =(void (__stdcall *)(const short *))GPA( "glTexCoord1sv" );
|
||||
qglTexCoord2d = dllTexCoord2d =(void (__stdcall *)(double,double))GPA( "glTexCoord2d" );
|
||||
qglTexCoord2dv = dllTexCoord2dv =(void (__stdcall *)(const double *))GPA( "glTexCoord2dv" );
|
||||
qglTexCoord2f = dllTexCoord2f =(void (__stdcall *)(float,float))GPA( "glTexCoord2f" );
|
||||
qglTexCoord2fv = dllTexCoord2fv =(void (__stdcall *)(const float *))GPA( "glTexCoord2fv" );
|
||||
qglTexCoord2i = dllTexCoord2i =(void (__stdcall *)(int,int))GPA( "glTexCoord2i" );
|
||||
qglTexCoord2iv = dllTexCoord2iv =(void (__stdcall *)(const int *))GPA( "glTexCoord2iv" );
|
||||
qglTexCoord2s = dllTexCoord2s =(void (__stdcall *)(short,short))GPA( "glTexCoord2s" );
|
||||
qglTexCoord2sv = dllTexCoord2sv =(void (__stdcall *)(const short *))GPA( "glTexCoord2sv" );
|
||||
qglTexCoord3d = dllTexCoord3d =(void (__stdcall *)(double,double,double))GPA( "glTexCoord3d" );
|
||||
qglTexCoord3dv = dllTexCoord3dv =(void (__stdcall *)(const double *))GPA( "glTexCoord3dv" );
|
||||
qglTexCoord3f = dllTexCoord3f =(void (__stdcall *)(float,float,float))GPA( "glTexCoord3f" );
|
||||
qglTexCoord3fv = dllTexCoord3fv =(void (__stdcall *)(const float *))GPA( "glTexCoord3fv" );
|
||||
qglTexCoord3i = dllTexCoord3i =(void (__stdcall *)(int,int,int))GPA( "glTexCoord3i" );
|
||||
qglTexCoord3iv = dllTexCoord3iv =(void (__stdcall *)(const int *))GPA( "glTexCoord3iv" );
|
||||
qglTexCoord3s = dllTexCoord3s =(void (__stdcall *)(short,short,short))GPA( "glTexCoord3s" );
|
||||
qglTexCoord3sv = dllTexCoord3sv =(void (__stdcall *)(const short *))GPA( "glTexCoord3sv" );
|
||||
qglTexCoord4d = dllTexCoord4d =(void (__stdcall *)(double,double,double,double))GPA( "glTexCoord4d" );
|
||||
qglTexCoord4dv = dllTexCoord4dv =(void (__stdcall *)(const double *))GPA( "glTexCoord4dv" );
|
||||
qglTexCoord4f = dllTexCoord4f =(void (__stdcall *)(float,float,float,float))GPA( "glTexCoord4f" );
|
||||
qglTexCoord4fv = dllTexCoord4fv =(void (__stdcall *)(const float *))GPA( "glTexCoord4fv" );
|
||||
qglTexCoord4i = dllTexCoord4i =(void (__stdcall *)(int,int,int,int))GPA( "glTexCoord4i" );
|
||||
qglTexCoord4iv = dllTexCoord4iv =(void (__stdcall *)(const int *))GPA( "glTexCoord4iv" );
|
||||
qglTexCoord4s = dllTexCoord4s =(void (__stdcall *)(short,short,short,short))GPA( "glTexCoord4s" );
|
||||
qglTexCoord4sv = dllTexCoord4sv =(void (__stdcall *)(const short *))GPA( "glTexCoord4sv" );
|
||||
qglTexCoordPointer = dllTexCoordPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glTexCoordPointer" );
|
||||
qglTexEnvf = dllTexEnvf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexEnvf" );
|
||||
qglTexEnvfv = dllTexEnvfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexEnvfv" );
|
||||
qglTexEnvi = dllTexEnvi =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexEnvi" );
|
||||
qglTexEnviv = dllTexEnviv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexEnviv" );
|
||||
qglTexGend = dllTexGend =(void (__stdcall *)(unsigned int,unsigned int,double))GPA( "glTexGend" );
|
||||
qglTexGendv = dllTexGendv =(void (__stdcall *)(unsigned int,unsigned int,const double *))GPA( "glTexGendv" );
|
||||
qglTexGenf = dllTexGenf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexGenf" );
|
||||
qglTexGenfv = dllTexGenfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexGenfv" );
|
||||
qglTexGeni = dllTexGeni =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexGeni" );
|
||||
qglTexGeniv = dllTexGeniv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexGeniv" );
|
||||
qglTexImage1D = dllTexImage1D =(void (__stdcall *)(unsigned int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexImage1D" );
|
||||
qglTexImage2D = dllTexImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexImage2D" );
|
||||
qglTexParameterf = dllTexParameterf =(void (__stdcall *)(unsigned int,unsigned int,float))GPA( "glTexParameterf" );
|
||||
qglTexParameterfv = dllTexParameterfv =(void (__stdcall *)(unsigned int,unsigned int,const float *))GPA( "glTexParameterfv" );
|
||||
qglTexParameteri = dllTexParameteri =(void (__stdcall *)(unsigned int,unsigned int,int))GPA( "glTexParameteri" );
|
||||
qglTexParameteriv = dllTexParameteriv =(void (__stdcall *)(unsigned int,unsigned int,const int *))GPA( "glTexParameteriv" );
|
||||
qglTexSubImage1D = dllTexSubImage1D =(void (__stdcall *)(unsigned int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexSubImage1D" );
|
||||
qglTexSubImage2D = dllTexSubImage2D =(void (__stdcall *)(unsigned int,int,int,int,int,int,unsigned int,unsigned int,const void *))GPA( "glTexSubImage2D" );
|
||||
qglTranslated = dllTranslated =(void (__stdcall *)(double,double,double))GPA( "glTranslated" );
|
||||
qglTranslatef = dllTranslatef =(void (__stdcall *)(float,float,float))GPA( "glTranslatef" );
|
||||
qglVertex2d = dllVertex2d =(void (__stdcall *)(double,double))GPA( "glVertex2d" );
|
||||
qglVertex2dv = dllVertex2dv =(void (__stdcall *)(const double *))GPA( "glVertex2dv" );
|
||||
qglVertex2f = dllVertex2f =(void (__stdcall *)(float,float))GPA( "glVertex2f" );
|
||||
qglVertex2fv = dllVertex2fv =(void (__stdcall *)(const float *))GPA( "glVertex2fv" );
|
||||
qglVertex2i = dllVertex2i =(void (__stdcall *)(int,int))GPA( "glVertex2i" );
|
||||
qglVertex2iv = dllVertex2iv =(void (__stdcall *)(const int *))GPA( "glVertex2iv" );
|
||||
qglVertex2s = dllVertex2s =(void (__stdcall *)(short,short))GPA( "glVertex2s" );
|
||||
qglVertex2sv = dllVertex2sv =(void (__stdcall *)(const short *))GPA( "glVertex2sv" );
|
||||
qglVertex3d = dllVertex3d =(void (__stdcall *)(double,double,double))GPA( "glVertex3d" );
|
||||
qglVertex3dv = dllVertex3dv =(void (__stdcall *)(const double *))GPA( "glVertex3dv" );
|
||||
qglVertex3f = dllVertex3f =(void (__stdcall *)(float,float,float))GPA( "glVertex3f" );
|
||||
qglVertex3fv = dllVertex3fv =(void (__stdcall *)(const float *))GPA( "glVertex3fv" );
|
||||
qglVertex3i = dllVertex3i =(void (__stdcall *)(int,int,int))GPA( "glVertex3i" );
|
||||
qglVertex3iv = dllVertex3iv =(void (__stdcall *)(const int *))GPA( "glVertex3iv" );
|
||||
qglVertex3s = dllVertex3s =(void (__stdcall *)(short,short,short))GPA( "glVertex3s" );
|
||||
qglVertex3sv = dllVertex3sv =(void (__stdcall *)(const short *))GPA( "glVertex3sv" );
|
||||
qglVertex4d = dllVertex4d =(void (__stdcall *)(double,double,double,double))GPA( "glVertex4d" );
|
||||
qglVertex4dv = dllVertex4dv =(void (__stdcall *)(const double *))GPA( "glVertex4dv" );
|
||||
qglVertex4f = dllVertex4f =(void (__stdcall *)(float,float,float,float))GPA( "glVertex4f" );
|
||||
qglVertex4fv = dllVertex4fv =(void (__stdcall *)(const float *))GPA( "glVertex4fv" );
|
||||
qglVertex4i = dllVertex4i =(void (__stdcall *)(int,int,int,int))GPA( "glVertex4i" );
|
||||
qglVertex4iv = dllVertex4iv =(void (__stdcall *)(const int *))GPA( "glVertex4iv" );
|
||||
qglVertex4s = dllVertex4s =(void (__stdcall *)(short,short,short,short))GPA( "glVertex4s" );
|
||||
qglVertex4sv = dllVertex4sv =(void (__stdcall *)(const short *))GPA( "glVertex4sv" );
|
||||
qglVertexPointer = dllVertexPointer =(void (__stdcall *)(int,unsigned int,int,const void *))GPA( "glVertexPointer" );
|
||||
qglViewport = dllViewport =(void (__stdcall *)(int,int,int,int))GPA( "glViewport" );
|
||||
|
||||
// bk001129 - from cvs1.17 (mkv)
|
||||
#if defined(__FX__)
|
||||
qfxMesaCreateContext = GPA("fxMesaCreateContext");
|
||||
qfxMesaCreateBestContext = GPA("fxMesaCreateBestContext");
|
||||
qfxMesaDestroyContext = GPA("fxMesaDestroyContext");
|
||||
qfxMesaMakeCurrent = GPA("fxMesaMakeCurrent");
|
||||
qfxMesaGetCurrentContext = GPA("fxMesaGetCurrentContext");
|
||||
qfxMesaSwapBuffers = GPA("fxMesaSwapBuffers");
|
||||
#endif
|
||||
|
||||
qglXChooseVisual = GPA("glXChooseVisual");
|
||||
qglXCreateContext = GPA("glXCreateContext");
|
||||
qglXDestroyContext = GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = GPA("glXMakeCurrent");
|
||||
qglXCopyContext = GPA("glXCopyContext");
|
||||
qglXSwapBuffers = GPA("glXSwapBuffers");
|
||||
qglXChooseVisual = (XVisualInfo *(__stdcall *)(Display *,int, int *))GPA("glXChooseVisual");
|
||||
qglXCreateContext = (__GLXcontextRec *(__stdcall *)(Display *, XVisualInfo *,GLXContext, Bool))GPA("glXCreateContext");
|
||||
qglXDestroyContext = (void (__stdcall *)(Display *, GLXContext))GPA("glXDestroyContext");
|
||||
qglXMakeCurrent = (int (__stdcall *)(Display *, GLXDrawable, GLXContext))GPA("glXMakeCurrent");
|
||||
qglXCopyContext = (void (__stdcall *)(Display *, GLXContext, GLXContext,GLuint))GPA("glXCopyContext");
|
||||
qglXSwapBuffers = (void (__stdcall *)(Display *, GLXDrawable))GPA("glXSwapBuffers");
|
||||
|
||||
qglLockArraysEXT = 0;
|
||||
qglUnlockArraysEXT = 0;
|
||||
|
@ -3402,29 +3379,12 @@ qboolean QGL_Init( const char *dllname )
|
|||
return qtrue;
|
||||
}
|
||||
|
||||
void QGL_EnableLogging( qboolean enable ) {
|
||||
// bk001205 - fixed for new countdown
|
||||
static qboolean isEnabled = qfalse; // init
|
||||
|
||||
// return if we're already active
|
||||
if ( isEnabled && enable ) {
|
||||
// decrement log counter and stop if it has reached 0
|
||||
ri.Cvar_Set( "r_logFile", va("%d", r_logFile->integer - 1 ) );
|
||||
if ( r_logFile->integer ) {
|
||||
return;
|
||||
}
|
||||
enable = qfalse;
|
||||
}
|
||||
|
||||
// return if we're already disabled
|
||||
if ( !enable && !isEnabled )
|
||||
return;
|
||||
|
||||
isEnabled = enable;
|
||||
|
||||
// bk001205 - old code starts here
|
||||
if ( enable ) {
|
||||
if ( !glw_state.log_fp ) {
|
||||
void QGL_EnableLogging( qboolean enable )
|
||||
{
|
||||
if ( enable )
|
||||
{
|
||||
if ( !glw_state.log_fp )
|
||||
{
|
||||
struct tm *newtime;
|
||||
time_t aclock;
|
||||
char buffer[1024];
|
||||
|
@ -3435,12 +3395,9 @@ void QGL_EnableLogging( qboolean enable ) {
|
|||
|
||||
asctime( newtime );
|
||||
|
||||
basedir = ri.Cvar_Get( "fs_basepath", "", 0 ); // FIXME: userdir?
|
||||
assert(basedir);
|
||||
basedir = Cvar_Get( "basedir", "", 0 );
|
||||
Com_sprintf( buffer, sizeof(buffer), "%s/gl.log", basedir->string );
|
||||
glw_state.log_fp = fopen( buffer, "wt" );
|
||||
assert(glw_state.log_fp);
|
||||
ri.Printf(PRINT_ALL, "QGL_EnableLogging(%d): writing %s\n", r_logFile->integer, buffer );
|
||||
|
||||
fprintf( glw_state.log_fp, "%s\n", asctime( newtime ) );
|
||||
}
|
13
CODE-mp/unix/unix_glw.h
Normal file
13
CODE-mp/unix/unix_glw.h
Normal file
|
@ -0,0 +1,13 @@
|
|||
#ifndef __GLW_LINUX_H__
|
||||
#define __GLW_LINUX_H__
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void *OpenGLLib; // instance of OpenGL library
|
||||
|
||||
FILE *log_fp;
|
||||
} glwstate_t;
|
||||
|
||||
extern glwstate_t glw_state;
|
||||
|
||||
#endif
|
|
@ -35,7 +35,9 @@
|
|||
cvar_t *nostdout;
|
||||
|
||||
// Structure containing functions exported from refresh DLL
|
||||
#if 0
|
||||
refexport_t re;
|
||||
#endif
|
||||
|
||||
unsigned sys_frame_time;
|
||||
|
||||
|
@ -114,11 +116,11 @@ void Sys_ConsoleOutput (char *string)
|
|||
void Sys_Printf (char *fmt, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char text[1024];
|
||||
char text[4096];
|
||||
unsigned char *p;
|
||||
|
||||
va_start (argptr,fmt);
|
||||
vsprintf (text,fmt,argptr);
|
||||
vsnprintf (text,sizeof(text),fmt,argptr);
|
||||
va_end (argptr);
|
||||
|
||||
if (strlen(text) > sizeof(text))
|
||||
|
@ -164,12 +166,24 @@ void Sys_Init(void)
|
|||
#if defined __linux__
|
||||
#if defined __i386__
|
||||
Cvar_Set( "arch", "linux i386" );
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
Cvar_Set( "arch", "linux amd64" );
|
||||
#elif defined __alpha__
|
||||
Cvar_Set( "arch", "linux alpha" );
|
||||
#elif defined __sparc__
|
||||
Cvar_Set( "arch", "linux sparc" );
|
||||
#else
|
||||
Cvar_Set( "arch", "linux unknown" );
|
||||
#endif
|
||||
#elif defined __OpenBSD__
|
||||
#if defined __i386__
|
||||
Cvar_Set( "arch", "openbsd i386" );
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
Cvar_Set( "arch", "openbsd amd64" );
|
||||
#else
|
||||
Cvar_Set( "arch", "openbsd unknown" );
|
||||
#endif
|
||||
#elif defined __FreeBSD__
|
||||
|
||||
#if defined __i386__ // FreeBSD
|
||||
Cvar_Set( "arch", "freebsd i386" );
|
||||
#elif defined __alpha__
|
||||
|
@ -177,10 +191,6 @@ void Sys_Init(void)
|
|||
#else
|
||||
Cvar_Set( "arch", "freebsd unknown" );
|
||||
#endif // FreeBSD
|
||||
|
||||
#else
|
||||
Cvar_Set( "arch", "linux unknown" );
|
||||
#endif
|
||||
#elif defined __sun__
|
||||
#if defined __i386__
|
||||
Cvar_Set( "arch", "solaris x86" );
|
||||
|
@ -341,10 +351,12 @@ void *Sys_LoadDll( const char *name,
|
|||
getcwd(curpath, sizeof(curpath));
|
||||
#if defined __i386__
|
||||
#ifndef NDEBUG
|
||||
snprintf (fname, sizeof(fname), "%si386-debug.so", name); // bk010205 - different DLL name
|
||||
snprintf (fname, sizeof(fname), "%sx86-debug.so", name); // bk010205 - different DLL name
|
||||
#else
|
||||
snprintf (fname, sizeof(fname), "%si386.so", name);
|
||||
snprintf (fname, sizeof(fname), "%sx86.so", name);
|
||||
#endif
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
snprintf (fname, sizeof(fname), "%samd64.so", name);
|
||||
#elif defined __powerpc__ //rcg010207 - PPC support.
|
||||
snprintf (fname, sizeof(fname), "%sppc.so", name);
|
||||
#elif defined __axp__
|
||||
|
@ -442,7 +454,9 @@ void *Sys_LoadDll( const char *name,
|
|||
static void *game_library;
|
||||
|
||||
#ifdef __i386__
|
||||
const char *gamename = "qagamei386.so";
|
||||
const char *gamename = "qagamex86.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *gamename = "qagameamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *gamename = "qagameaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -545,7 +559,9 @@ void *Sys_GetCGameAPI (void)
|
|||
char name[MAX_OSPATH];
|
||||
char curpath[MAX_OSPATH];
|
||||
#ifdef __i386__
|
||||
const char *cgamename = "cgamei386.so";
|
||||
const char *cgamename = "cgamex86.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *cgamename = "cgameamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *cgamename = "cgameaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -612,7 +628,9 @@ void *Sys_GetUIAPI (void)
|
|||
char name[MAX_OSPATH];
|
||||
char curpath[MAX_OSPATH];
|
||||
#ifdef __i386__
|
||||
const char *uiname = "uii386.so";
|
||||
const char *uiname = "uix86.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *uiname = "uiamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *uiname = "uiaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -671,13 +689,16 @@ Sys_GetGameAPI
|
|||
Loads the game dll
|
||||
=================
|
||||
*/
|
||||
#if 0
|
||||
void *Sys_GetBotLibAPI (void *parms )
|
||||
{
|
||||
void *(*GetBotLibAPI) (void *);
|
||||
char name[MAX_OSPATH];
|
||||
char curpath[MAX_OSPATH];
|
||||
#ifdef __i386__
|
||||
const char *botlibname = "qaboti386.so";
|
||||
const char *botlibname = "qabotx86.so";
|
||||
#elif defined(__amd64__) || defined(__x86_64__)
|
||||
const char *botlibname = "qabotamd64.so";
|
||||
#elif defined __alpha__
|
||||
const char *botlibname = "qabotaxp.so";
|
||||
#elif defined __mips__
|
||||
|
@ -713,6 +734,7 @@ void *Sys_GetBotLibAPI (void *parms )
|
|||
// bk001129 - this is a signature mismatch
|
||||
return GetBotLibAPI (parms);
|
||||
}
|
||||
#endif
|
||||
|
||||
void *Sys_GetBotAIAPI (void *parms ) {
|
||||
return NULL;
|
||||
|
@ -1092,9 +1114,9 @@ void Sys_PrintBinVersion( const char* name ) {
|
|||
char* sep = "==============================================================";
|
||||
fprintf( stdout, "\n\n%s\n", sep );
|
||||
#ifdef DEDICATED
|
||||
fprintf( stdout, "Linux Quake3 Dedicated Server [%s %s]\n", date, time );
|
||||
fprintf( stdout, "Jedi Outcast Dedicated Server [%s %s]\n", date, time );
|
||||
#else
|
||||
fprintf( stdout, "Linux Quake3 Full Executable [%s %s]\n", date, time );
|
||||
fprintf( stdout, "Jedi Outcast Full Executable [%s %s]\n", date, time );
|
||||
#endif
|
||||
fprintf( stdout, " local install: %s\n", name );
|
||||
fprintf( stdout, "%s\n\n", sep );
|
|
@ -72,18 +72,6 @@ void Sys_Mkdir( const char *path )
|
|||
mkdir (path, 0777);
|
||||
}
|
||||
|
||||
char *strlwr (char *s) {
|
||||
if ( s==NULL ) { // bk001204 - paranoia
|
||||
assert(0);
|
||||
return s;
|
||||
}
|
||||
while (*s) {
|
||||
*s = tolower(*s);
|
||||
s++;
|
||||
}
|
||||
return s; // bk001204 - duh
|
||||
}
|
||||
|
||||
//============================================
|
||||
|
||||
#define MAX_FOUND_FILES 0x1000
|
||||
|
@ -334,3 +322,7 @@ char *Sys_GetCurrentUser( void )
|
|||
}
|
||||
return p->pw_name;
|
||||
}
|
||||
|
||||
void QuickMemTest( void )
|
||||
{
|
||||
}
|
|
@ -1271,7 +1271,7 @@ static qboolean GLW_LoadOpenGL( )
|
|||
char buffer[1024];
|
||||
qboolean cdsFullscreen;
|
||||
|
||||
strlwr( strcpy( buffer, OPENGL_DRIVER_NAME ) );
|
||||
Q_strlwr( strcpy( buffer, OPENGL_DRIVER_NAME ) );
|
||||
|
||||
//
|
||||
// load the driver and bind our function pointers to it
|
||||
|
@ -1324,7 +1324,7 @@ void GLimp_EndFrame (void)
|
|||
|
||||
|
||||
// don't flip if drawing to front buffer
|
||||
if ( stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
||||
{
|
||||
SwapBuffers( glw_state.hDC );
|
||||
}
|
||||
|
@ -1418,7 +1418,7 @@ void GLimp_Init( void )
|
|||
// chipset specific configuration
|
||||
//
|
||||
Q_strncpyz( buf, glConfig.renderer_string, sizeof(buf) );
|
||||
strlwr( buf );
|
||||
Q_strlwr( buf );
|
||||
|
||||
//
|
||||
// NOTE: if changing cvars, do it within this block. This allows them
|
||||
|
|
|
@ -718,7 +718,7 @@ static qboolean Sys_ScanForCD( void ) {
|
|||
Result = GetVolumeInformation(drive,VolumeName,sizeof(VolumeName),&VolumeSerialNumber,
|
||||
&MaximumComponentLength,&FileSystemFlags,FileSystemName,sizeof(FileSystemName));
|
||||
|
||||
if (Result && (strcmpi(VolumeName,"JEDIOUTCAST") == 0 ) )
|
||||
if (Result && (Q_strcmpi(VolumeName,"JEDIOUTCAST") == 0 ) )
|
||||
{
|
||||
sprintf (test, "%s%s\\%s",drive, CD_BASEDIR, CD_EXE);
|
||||
f = fopen( test, "r" );
|
||||
|
|
15
README.txt
15
README.txt
|
@ -1,7 +1,7 @@
|
|||
Jedi Outcast with various changes to make it build/run on
|
||||
more platforms including amd64/x86_64.
|
||||
|
||||
Currently only the single player code is built.
|
||||
Currently only the single player code runs on amd64.
|
||||
|
||||
The game needs to be patched to 1.04 to work, the data in the
|
||||
steam version is already patched.
|
||||
|
@ -9,13 +9,22 @@ steam version is already patched.
|
|||
The single player demo data also seems to be compatible
|
||||
and runs seemingly fine.
|
||||
|
||||
How to build:
|
||||
How to build single player:
|
||||
|
||||
mkdir build-sp && cd build-sp
|
||||
cmake ../code/
|
||||
make
|
||||
|
||||
copy jk2sp and jk2game*.so to your game data directory
|
||||
copy jk2sp and jk2game*.so to the directory containing base or demo
|
||||
|
||||
How to build multiplayer:
|
||||
|
||||
mkdir build-mp && cd build-mp
|
||||
cmake ../CODE-mp/
|
||||
make
|
||||
|
||||
copy jk2mp and jk2mpded to the directory containing base
|
||||
copy *.so to your base directory
|
||||
|
||||
Known issues:
|
||||
|
||||
|
|
Loading…
Reference in a new issue