windowed mouse is fixed with sdl

This commit is contained in:
Jonathan Gray 2013-04-30 12:30:04 +10:00
parent 854e82ae96
commit ae0d73a96e

View file

@ -28,8 +28,6 @@ copy *.so to your base directory
Known issues:
When running windowed the mouse does not work in the menus.
With i386 linux with i965 graphics, levels seem to be zoomed in
to point where only textures are seen. Does not seem to
affect GL rendered cutscenes or OpenBSD/i386 with slightly older mesa.