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windowed mouse is fixed with sdl
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@ -28,8 +28,6 @@ copy *.so to your base directory
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Known issues:
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When running windowed the mouse does not work in the menus.
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With i386 linux with i965 graphics, levels seem to be zoomed in
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to point where only textures are seen. Does not seem to
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affect GL rendered cutscenes or OpenBSD/i386 with slightly older mesa.
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